$(function(){
var camera, scene, renderer,
geometry, material, mesh, stats;
var w = 520;
var h = 390;
function init() {
camera = new THREE.Camera( 75, w / h, 1, 10000 );
camera.position.z = 1000;
scene = new THREE.Scene();
geometry = new THREE.Cube( 200, 200, 200 );
material = new THREE.MeshBasicMaterial( { color: 0xff0000, wireframe: true } );
mesh = new THREE.Mesh( geometry, material );
scene.addObject( mesh );
renderer = new THREE.CanvasRenderer();
renderer.setSize( w, h );
$(\'#three-stage\').append( renderer.domElement );
//Stats SetUp
stats = new Stats();
stats.domElement.style.position = \'absolute\';
stats.domElement.style.top = \'0px\';
stats.domElement.style.zIndex = 100;
$(\'#three-stage\').append( stats.domElement );
}
function animate() {
// Include examples/js/RequestAnimationFrame.js for cross-browser compatibility.
requestAnimationFrame( animate );
render();
}
function render() {
mesh.rotation.x += 0.01;
mesh.rotation.y += 0.02;
renderer.render( scene, camera );
//Stats update
stats.update();
}
init();
animate();
});