#define Pressionou(%0) newkeys & (%0) == (%0) && oldkeys & (%0) != (%0)
public OnPlayerKeyStateChange(playerid,newkeys,oldkeys)
{
if(Pressionou(KEY_FIRE) && Pressionou(KEY_HANDBRAKE))
{
if(GetPlayerWeapon(playerid) == 35)
{
SendClientMessage(playerid,0xBFBFBFAA,"Nunca Faça o BUG da Bazooca!");
}
}
return 1;
}