//Adicione isso em
//public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
//{
if((newkeys == KEY_HORN) && (IsPlayerInAnyVehicle(playerid)))
{
if(PlayerToPoint(50,playerid,1212.0999755859,-1337.1999511719,13.39999961853))
{
PlayerInfo[playerid][pCrimes] += 1;
SetPlayerCriminal(playerid, 255, "Buzina em frente ao Hospital");
}
}
if((newkeys == KEY_HORN) && (IsPlayerInAnyVehicle(playerid)))
{
if(PlayerToPoint(40,playerid,1212.0999755859,-1337.1999511719,13.39999961853) || IsPlayerInAnyVehicle(playerid))
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
GameTextForPlayer(i, "~g~Area de Hospital!~n~~r~Silencio!", 1000, 1);
}
}
}