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  1. #define _ARMA_
  2.  
  3. //Class config.bin{
  4. class CfgPatches
  5. {
  6. class oahu
  7. {
  8. units[] = {"oahu"};
  9. weapons[] = {};
  10. requiredVersion = 1.0;
  11. requiredaddons[]={"A3_Data_F","A3_Roads_F","A3_Structures_F","A3_Map_Data","AiA_StandaloneTerrainPack_Core"};
  12. version = "17/10/2015";
  13. fileName = "oahu.pbo";
  14. author = "CoLDDnA";
  15. email = "CoLDDnA";
  16. };
  17. };
  18. class CfgWorlds
  19. {
  20. class CAWorld;
  21. class Stratis: CAWorld
  22. {
  23. class Grid;
  24. class DefaultClutter;
  25. };
  26. class oahu: Stratis
  27. {
  28. cutscenes[] = {};
  29. description = "Oahu";
  30. pictureMap = "dna\\oahu\\data\\imagery\\oahu_landsat.paa";
  31. pictureShot = "A3\\map_Stratis\\data\\ui_Stratis_ca.paa";
  32. worldName = "dna\\oahu\\oahu.wrp";
  33. startTime = "11:00";
  34. startDate = "07/06/2035";
  35. startWeather = 0.2;
  36. startFog = 0.0;
  37. forecastWeather = 0.6;
  38. forecastFog = 0.0;
  39. centerPosition[] = {20480,20480,0};
  40. seagullPos[] = {20480,20480,0};
  41. longitude = 65;
  42. latitude = -34;
  43. elevationOffset = 2000;
  44. envTexture = "A3\\Data_f\\env_land_ca.tga";
  45. minTreesInForestSquare = 2;
  46. minRocksInRockSquare = 2;
  47. //newRoadsShape = "\\dna\\oahu\\data\\roads\\roads.shp";
  48. ilsPosition[] = {1024,1024};
  49. ilsDirection[] = {0.5075,0.08,-0.8616};
  50. ilsTaxiIn[] = {};
  51. ilsTaxiOff[] = {};
  52. drawTaxiway = 0;
  53. class SecondaryAirports {};
  54. class Sea
  55. {
  56. seaTexture = "a3\\data_f\\seatexture_co.paa";
  57. seaMaterial = "#water";
  58. shoreMaterial = "#shore";
  59. shoreFoamMaterial = "#shorefoam";
  60. shoreWetMaterial = "#shorewet";
  61. WaterMapScale = 20;
  62. WaterGrid = 50;
  63. MaxTide = 0;
  64. MaxWave = 0;
  65. SeaWaveXScale = "2.0/50";
  66. SeaWaveZScale = "1.0/50";
  67. SeaWaveHScale = 2.0;
  68. SeaWaveXDuration = 5000;
  69. SeaWaveZDuration = 10000;
  70. };
  71. class Grid: Grid
  72. {
  73. offsetX = 0;
  74. offsetY = 40960;
  75. class Zoom1
  76. {
  77. zoomMax = 0.15;
  78. format = "XY";
  79. formatX = "000";
  80. formatY = "000";
  81. stepX = 100;
  82. stepY = -100;
  83. };
  84. class Zoom2
  85. {
  86. zoomMax = 0.85;
  87. format = "XY";
  88. formatX = "00";
  89. formatY = "00";
  90. stepX = 1000;
  91. stepY = -1000;
  92. };
  93. class Zoom3
  94. {
  95. zoomMax = 1e+030.0;
  96. format = "XY";
  97. formatX = "0";
  98. formatY = "0";
  99. stepX = 10000;
  100. stepY = -10000;
  101. };
  102. };
  103. clutterGrid = 1.2;
  104. clutterDist = 250;
  105. noDetailDist = 65;
  106. fullDetailDist = 15;
  107. midDetailTexture = "A3\\Map_Data\\middle_mco.paa";
  108. #include "cfgClutter.hpp"
  109. class Names
  110. {
  111. #include "oahu.hpp"
  112. };
  113. };
  114. };
  115. class CfgWorldList
  116. {
  117. class oahu{};
  118. };
  119. class CfgMissions
  120. {
  121. class Cutscenes
  122. {
  123.  
  124. };
  125. };
  126.  
  127.  
  128. //SURFACES
  129. #include "cfgSurfaces.hpp"
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