using UnityEngine;
using System.Collections;
using GamesSDKNamespace;
public class PluginHandler : MonoBehaviour {
string Output = "No Message Yet";
// Use this for initialization
void Start () {
Invoke("DelayedStart",2.0f);
}
void DelayedStart()
{
MyTest.initialize("Test", "asd");
GamesSDK.login();
}
void onLogin(string str){
Debug.Log ("onLogin: " + str);
Output = "FromJava: "+str;
}
public void OnGUI()
{
GUILayout.BeginVertical();
GUILayout.Label(Output);
GUILayout.EndVertical();
}
}