namespace MyTestLib
{
public class MyTest
{
//private static AndroidJavaObject _plugin = null;
private static AndroidJavaClass _pluginClass = null;
private static bool isInitialized = false;
private static string googleProjectId = "";
public static void initialize(string ProjectId, bool isInDev)
{
if(!isInitialized){
#if UNITY_ANDROID
AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
AndroidJavaObject activity = unityPlayer.GetStatic<AndroidJavaObject>("currentActivity");
_pluginClass = new AndroidJavaClass("com.vkgamedev.MyTest.MyTest");
_pluginClass.CallStatic("initialize", activity);
isInitialized = true;
#endif
}
}
public static void login() {
_pluginClass.CallStatic("login");
//return null;
}