class MugetsuCameraModeBase extends component;
var() bool bSmoothTransition;
var bool bPlayerMoveInCameraDirection;
function bool CameraUpdate( float fDeltaTime, out vector out_CamLoc, out rotator out_CamRot, out float out_FOV, Pawn playerpawn );
DefaultProperties
{
bSmoothTransition = true;
bPlayerMoveInCameraDirection = false;
}