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  1. class MugetsuCameraModeBase extends component;
  2.  
  3. var() bool bSmoothTransition;
  4. var bool bPlayerMoveInCameraDirection;
  5.  
  6. function bool CameraUpdate( float fDeltaTime, out vector out_CamLoc, out rotator out_CamRot, out float out_FOV, Pawn playerpawn );
  7.  
  8. DefaultProperties
  9. {
  10.     bSmoothTransition = true;
  11.     bPlayerMoveInCameraDirection = false;
  12. }