package com.vkgamedev.MyTest;
import com.unity3d.player.UnityPlayer;
import android.app.Activity;
import android.util.Log;
public class MyTest {
static private MyTest instance = null;
private Activity activity = null;
public Activity getActivity() {
return activity;
}
private MyTest(Activity activity){
this.activity = activity;
}
static void initialize(Object obj){
Log.v("Unity", "+getInstance()");
if(instance == null){
instance = new MyTest((Activity)obj);
}
Log.v("Unity", "-getInstance()");
}
public static void login(){
Log.v("Unity", "+MyTest::LogIn");
UnityPlayer.UnitySendMessage("GamesSDK", "onLogin", "PrintedInUnity");
Log.v("Unity", "-MyTest::LogIn");
}
}