//Entrada do Pickut
if(pickupid == academia) { // Defini a pickup!
if(PlayerToPoint(1.0, playerid,CoordenadasX,Y,Z)) //Aqui Aonde Ele Tenque tar para ser teleportado !
SetPlayerPos(playerid, 772.111999,-3.898649,1000.728820);
SetPlayerInterior(playerid, 5); //o id do interior [Aquele que vocĂȘ colocou no scriptfiles/interiores]
return 1;
}