#include "Scene1.h"
Scene* TankMove::createScene()
{
auto scene = Scene::create();
auto layer = TankMove::create();
scene->addChild(layer);
return scene;
}
bool TankMove::init()
{
if (!Layer::init())
{
return false;
}
auto screen = Director::getInstance()->getWinSize();
auto back_label = LabelTTF::create("Back", "Arial", 48);
auto back_menu = MenuItemLabel::create(back_label, [](Ref* sender){ Director::getInstance()->popScene(); });
auto menu = Menu::create(back_menu,nullptr);
menu->setPosition(Point(screen.width/2, screen.height/2));
this->addChild(menu);
return true;
}