Data hosted with ♥ by
Pastebin.com
-
Download Raw
-
See Original
private
void
OnTriggerEnter2D
(
Collider2D otherCollider
)
{
Debug
.
Log
(
"you just hit me"
)
;
string
Player
;
Player
=
otherCollider
.
gameObject
.
name
;
if
(
Player
==
"Player"
)
{
otherCollider
.
GetComponent
<
PlayerHealth
>
(
)
.
playerDamage
(
5
)
;
}
}