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- public class Test : MyLib.MonoBehaviour
- {
- public override void Start()
- {
- UnityEngine.Debug.Log("Start()");
- }
- private int updateCount;
- public override void Update()
- {
- if (updateCount < 50)
- {
- UnityEngine.Debug.Log("Update():" + updateCount);
- ++updateCount;
- }
- }
- }
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