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helllly

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Mar 16th, 2015
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C++ 0.18 KB | None | 0 0
  1.  
  2.     //displaying the score
  3.    
  4.             char ScoreBuffer[32];
  5.             sprintf(ScoreBuffer, "SCORE: %d ", nGoal);
  6.             gfx.DrawString(ScoreBuffer, 100, 0, &fixedSys, D3DCOLOR_XRGB(0, 255, 255));
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