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By: a guest | Mar 21st, 2010 | Syntax:
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//==============================Is Player in Area===============================
public isPlayerInArea(playerID, Float:data[4])
{
if(IsPlayerNPC(playerID)) return 1;
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerID, X, Y, Z);
if(X >= data[0] && X <= data[2] && Y >= data[1] && Y <= data[3]) {
return 1;
}
return 0;
}