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CoD5 DvarList

By: a guest on Jun 22nd, 2012  |  syntax: None  |  size: 62.43 KB  |  hits: 13  |  expires: Never
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  1. actionSlotsHide "0"
  2. activeAction ""
  3. ai_corpseCount "8"
  4. ai_debugAnimDeltas "0"
  5. ai_debugClaimedNodes "0"
  6. ai_debugCoverEntityNum "-1"
  7. ai_debugEntIndex "-1"
  8. ai_debugFindPath "0"
  9. ai_debugFindPathDirect "0"
  10. ai_debugFindPathLock "0"
  11. ai_debugFindPathWidth "0"
  12. ai_debugMayMove "0"
  13. ai_debugMeleeAttackSpots "0"
  14. ai_debugThreatSelection "0"
  15. ai_disableSpawn "0"
  16. ai_enableBadPlaces "1"
  17. ai_eventDistBadPlace "256"
  18. ai_eventDistBullet "96"
  19. ai_eventDistDeath "1024"
  20. ai_eventDistExplosion "1024"
  21. ai_eventDistFootstep "512"
  22. ai_eventDistFootstepLite "256"
  23. ai_eventDistGrenadePing "512"
  24. ai_eventDistGunShot "2048"
  25. ai_eventDistNewEnemy "1024"
  26. ai_eventDistPain "512"
  27. ai_eventDistProjImpact "512"
  28. ai_eventDistProjPing "128"
  29. ai_eventDistSilencedShot "128"
  30. ai_foliageSeeThroughDist "128"
  31. ai_friendlySuppression "1"
  32. ai_friendlySuppressionDist "128"
  33. ai_maxAttackerCount "2"
  34. ai_meleeHeight "10"
  35. ai_meleeRange "64"
  36. ai_meleeWidth "20"
  37. ai_moveOrientMode "invalid"
  38. ai_noDodge "0"
  39. ai_noPathToEnemyGiveupTime "6000"
  40. ai_pathMomentum "0.78"
  41. ai_pathNegotiationOverlapCost "300"
  42. ai_playerFarAccuracy "0.1"
  43. ai_playerFarRange "2000"
  44. ai_playerNearAccuracy "0.5"
  45. ai_playerNearRange "800"
  46. ai_showBadPlaces "0"
  47. ai_showDodge "0"
  48. ai_showNearestNode "0"
  49. ai_showNodes "0"
  50. ai_showNodesDist "384"
  51. ai_showPaths "0"
  52. ai_showPotentialThreatDir "0"
  53. ai_showVisData "0"
  54. ai_showVisDataDist "1000"
  55. ai_showVolume "-1"
  56. ai_threatUpdateInterval "500"
  57. aim_accel_turnrate_debug "0"
  58. aim_accel_turnrate_enabled "1"
  59. aim_accel_turnrate_lerp "1200"
  60. aim_autoaim_debug "0"
  61. aim_autoaim_enabled "0"
  62. aim_autoaim_lerp "40"
  63. aim_autoaim_region_height "120"
  64. aim_autoaim_region_width "160"
  65. aim_autobayonet_range "200"
  66. aim_automelee_debug "0"
  67. aim_automelee_enabled "1"
  68. aim_automelee_lerp "40"
  69. aim_automelee_maxpitch "30"
  70. aim_automelee_range "128"
  71. aim_automelee_region_height "240"
  72. aim_automelee_region_width "320"
  73. aim_input_graph_debug "0"
  74. aim_input_graph_enabled "1"
  75. aim_input_graph_index "3"
  76. aim_lockon_debug "0"
  77. aim_lockon_deflection "0.05"
  78. aim_lockon_enabled "1"
  79. aim_lockon_region_height "90"
  80. aim_lockon_region_width "90"
  81. aim_lockon_strength "0.6"
  82. aim_scale_view_axis "1"
  83. aim_slowdown_debug "0"
  84. aim_slowdown_enabled "1"
  85. aim_slowdown_pitch_scale "0.4"
  86. aim_slowdown_pitch_scale_ads "0.5"
  87. aim_slowdown_region_extended_height "90"
  88. aim_slowdown_region_extended_width "90"
  89. aim_slowdown_region_height "90"
  90. aim_slowdown_region_width "90"
  91. aim_slowdown_yaw_scale "0.4"
  92. aim_slowdown_yaw_scale_ads "0.5"
  93. aim_target_aim_tag_fast_update_interval "59"
  94. aim_target_aim_tag_slow_update_interval "131"
  95. aim_target_frustum_expand_fast_updates "40"
  96. aim_target_frustum_expand_on_screen "-30"
  97. aim_target_frustum_min_distance "256"
  98. aim_target_sentient_half_height "32"
  99. aim_target_sentient_radius "10"
  100. aim_turnrate_pitch "90"
  101. aim_turnrate_pitch_ads "55"
  102. aim_turnrate_yaw "260"
  103. aim_turnrate_yaw_ads "90"
  104. ammoCounterHide "0"
  105. authPort "20800"
  106. authServerName "cod4master.activision.com"
  107. bcmp_incoming_grenade_probability "50"
  108. bcmp_kill_inform_probability "50"
  109. bcmp_killstreak_incoming_probability "50"
  110. bcmp_perk_call_probability "50"
  111. bcmp_sniper_kill_probability "25"
  112. bcmp_toss_grenade_probability "50"
  113. bcmp_weapon_delay "2000"
  114. bcmp_weapon_fire_probability "90"
  115. bettyDetonateRadius "150"
  116. bettyTimeBeforeDetonate "0.45"
  117. bettyUpVelocity "296"
  118. bg_aimSpreadMoveSpeedThreshold "11"
  119. bg_bobAmplitudeDucked "0.0075 0.0075"
  120. bg_bobAmplitudeProne "0.02 0.005"
  121. bg_bobAmplitudeSprinting "0.02 0.014"
  122. bg_bobAmplitudeStanding "0.007 0.007"
  123. bg_bobMax "8"
  124. bg_fallDamageMaxHeight "300"
  125. bg_fallDamageMinHeight "128"
  126. bg_foliagesnd_fastinterval "500"
  127. bg_foliagesnd_maxspeed "180"
  128. bg_foliagesnd_minspeed "40"
  129. bg_foliagesnd_resetinterval "500"
  130. bg_foliagesnd_slowinterval "1500"
  131. bg_ladder_yawcap "100"
  132. bg_legYawTolerance "20"
  133. bg_maxGrenadeIndicatorSpeed "27"
  134. bg_prone_yawcap "85"
  135. bg_shock_lookControl "0"
  136. bg_shock_lookControl_fadeTime "0.001"
  137. bg_shock_lookControl_maxpitchspeed "0"
  138. bg_shock_lookControl_maxyawspeed "0"
  139. bg_shock_lookControl_mousesensitivityscale "0"
  140. bg_shock_movement "1"
  141. bg_shock_screenBlurBlendFadeTime "0.001"
  142. bg_shock_screenBlurBlendTime "0.001"
  143. bg_shock_screenFlashShotFadeTime "0"
  144. bg_shock_screenFlashWhiteFadeTime "0"
  145. bg_shock_screenType "blurred"
  146. bg_shock_sound "1"
  147. bg_shock_soundDryLevel "1"
  148. bg_shock_soundEnd "player_shock_end"
  149. bg_shock_soundEndAbort "player_shock_oneshot"
  150. bg_shock_soundFadeInTime "0.25"
  151. bg_shock_soundFadeOutTime "2.5"
  152. bg_shock_soundLoop "player_shock_loop"
  153. bg_shock_soundLoopEndDelay "-1.5"
  154. bg_shock_soundLoopFadeTime "2"
  155. bg_shock_soundLoopSilent "player_shock_silent"
  156. bg_shock_soundModEndDelay "-0.75"
  157. bg_shock_soundRoomType "generic"
  158. bg_shock_soundWetLevel "0.5"
  159. bg_shock_viewKickFadeTime "0.001"
  160. bg_shock_viewKickPeriod "0.75"
  161. bg_shock_viewKickRadius "0"
  162. bg_shock_volume_ambience "0.1"
  163. bg_shock_volume_banzai "0.5"
  164. bg_shock_volume_character "0.1"
  165. bg_shock_volume_decay "1"
  166. bg_shock_volume_dist_hmg "0.5"
  167. bg_shock_volume_dist_wpn "0.5"
  168. bg_shock_volume_explosion "0.1"
  169. bg_shock_volume_full_vol "1"
  170. bg_shock_volume_hvy_wpn "0.1"
  171. bg_shock_volume_music "1"
  172. bg_shock_volume_physics "0.1"
  173. bg_shock_volume_pis_1st "1"
  174. bg_shock_volume_pis_3rd "0.1"
  175. bg_shock_volume_projectile "0.1"
  176. bg_shock_volume_reload "0.5"
  177. bg_shock_volume_rfl_1st "1"
  178. bg_shock_volume_rfl_3rd "0.1"
  179. bg_shock_volume_smg_1st "1"
  180. bg_shock_volume_smg_3rd "0.1"
  181. bg_shock_volume_ui "1"
  182. bg_shock_volume_vehicle "0.1"
  183. bg_shock_volume_vehicle_mp "0.5"
  184. bg_shock_volume_voice "1"
  185. bg_swingSpeed "0.2"
  186. bg_viewKickMax "90"
  187. bg_viewKickMin "5"
  188. bg_viewKickRandom "0.4"
  189. bg_viewKickScale "0.2"
  190. bullet_penetrationEnabled "1"
  191. bullet_penetrationMinFxDist "30"
  192. cg_airstrikeKillCamCloseXYDist "24"
  193. cg_airstrikeKillCamCloseZDist "24"
  194. cg_airstrikeKillCamFarBlur "2"
  195. cg_airstrikeKillCamFarBlurDist "300"
  196. cg_airstrikeKillCamFarBlurStart "100"
  197. cg_airstrikeKillCamFov "50"
  198. cg_airstrikeKillCamNearBlur "4"
  199. cg_airstrikeKillCamNearBlurEnd "100"
  200. cg_airstrikeKillCamNearBlurStart "0"
  201. cg_allow_mature "1"
  202. cg_artilleryKillCamBackDist "125"
  203. cg_artilleryKillCamFov "30"
  204. cg_artilleryKillCamGroundBackDist "30"
  205. cg_artilleryKillCamGroundUpDist "15"
  206. cg_artilleryKillCamUpDist "10"
  207. cg_artilleryKillCamWallOutDist "10"
  208. cg_artilleryKillCamWallSideDist "30"
  209. cg_blood "1"
  210. cg_brass "1"
  211. cg_canSeeFriendlyFrustumExpand "-30"
  212. cg_canSeeFriendlyFrustumMinDistance "100"
  213. cg_canSeeFriendlyFrustumUpdateInterval "250"
  214. cg_centertime "5"
  215. cg_chatHeight "8"
  216. cg_chatTime "12000"
  217. cg_connectionIconSize "0"
  218. cg_constantSizeHeadIcons "0"
  219. cg_crosshairAlpha "1"
  220. cg_crosshairAlphaMin "0.5"
  221. cg_crosshairDynamic "0"
  222. cg_crosshairEnemyColor "1"
  223. cg_cursorHints "4"
  224. cg_deadChatWithDead "0"
  225. cg_deadChatWithTeam "1"
  226. cg_deadHearAllLiving "0"
  227. cg_deadHearTeamLiving "1"
  228. cg_debug_overlay_viewport "0"
  229. cg_debugDrawSafeAreas "0"
  230. cg_debugevents "0"
  231. cg_debugInfoCornerOffset "0 0"
  232. cg_debugMounting "0"
  233. cg_debugposition "0"
  234. cg_descriptiveText "1"
  235. cg_development "0"
  236. cg_dogKillCamDistFromEyes "20"
  237. cg_dogKillCamForwardDist "-40"
  238. cg_dogKillCamFov "90"
  239. cg_dogKillCamSideDist "0"
  240. cg_dogKillCamUpDist "10"
  241. cg_dogKillMinDistFromTarget "100"
  242. cg_draw2D "1"
  243. cg_drawBreathHint "1"
  244. cg_drawCrosshair "1"
  245. cg_drawCrosshairNames "1"
  246. cg_drawCrosshairNamesPosX "300"
  247. cg_drawCrosshairNamesPosY "180"
  248. cg_drawErrorMessages "1"
  249. cg_drawFPS "Off"
  250. cg_drawFPSLabels "1"
  251. cg_drawFPSOnly "0"
  252. cg_drawFriendlyNames "1"
  253. cg_drawGun "1"
  254. cg_drawHealth "0"
  255. cg_drawLagometer "0"
  256. cg_drawMantleHint "1"
  257. cg_drawMaterial "Off"
  258. cg_drawpaused "1"
  259. cg_drawScriptUsage "0"
  260. cg_drawShellshock "1"
  261. cg_drawSnapshot "0"
  262. cg_drawSnapshotTime "1"
  263. cg_drawSpectatorMessages "1"
  264. cg_drawTalk "ALL"
  265. cg_drawThroughWalls "0"
  266. cg_drawTurretCrosshair "1"
  267. cg_dumpAnims "-1"
  268. cg_enemyNameFadeIn "250"
  269. cg_enemyNameFadeOut "250"
  270. cg_errordecay "100"
  271. cg_everyoneHearsEveryone "0"
  272. cg_explosiveKillCamBackDist "35"
  273. cg_explosiveKillCamGroundBackDist "30"
  274. cg_explosiveKillCamGroundUpDist "15"
  275. cg_explosiveKillCamUpDist "5"
  276. cg_explosiveKillCamWallOutDist "10"
  277. cg_explosiveKillCamWallSideDist "30"
  278. cg_firstPersonTracerChance "0"
  279. cg_flareVisionSetFadeDuration "2000"
  280. cg_footprints "1"
  281. cg_footprintsDebug "0"
  282. cg_footprintsDistortWater "0"
  283. cg_footsteps "1"
  284. cg_fov "65"
  285. cg_fovMin "10"
  286. cg_fovScale "1"
  287. cg_friendlyNameFadeIn "0"
  288. cg_friendlyNameFadeOut "1500"
  289. cg_gameBoldMessageWidth "390"
  290. cg_gameMessageWidth "455"
  291. cg_gun_move_f "0"
  292. cg_gun_move_minspeed "0"
  293. cg_gun_move_r "0"
  294. cg_gun_move_rate "0"
  295. cg_gun_move_u "0"
  296. cg_gun_ofs_f "0"
  297. cg_gun_ofs_r "0"
  298. cg_gun_ofs_u "0"
  299. cg_gun_x "0"
  300. cg_gun_y "0"
  301. cg_gun_z "0"
  302. cg_headIconMinScreenRadius "0.015"
  303. cg_heliKillCamDist "1000"
  304. cg_heliKillCamFarBlur "2"
  305. cg_heliKillCamFarBlurDist "300"
  306. cg_heliKillCamFarBlurStart "100"
  307. cg_heliKillCamFov "15"
  308. cg_heliKillCamNearBlur "4"
  309. cg_heliKillCamNearBlurEnd "100"
  310. cg_heliKillCamNearBlurStart "0"
  311. cg_heliKillCamZDist "50"
  312. cg_hintFadeTime "100"
  313. cg_hudChatPosition "5 200"
  314. cg_hudDamageIconHeight "64"
  315. cg_hudDamageIconInScope "0"
  316. cg_hudDamageIconOffset "128"
  317. cg_hudDamageIconTime "2000"
  318. cg_hudDamageIconWidth "128"
  319. cg_hudGrenadeIconEnabledFlash "0"
  320. cg_hudGrenadeIconHeight "25"
  321. cg_hudGrenadeIconInScope "0"
  322. cg_hudGrenadeIconMaxHeight "104"
  323. cg_hudGrenadeIconMaxRangeFlash "500"
  324. cg_hudGrenadeIconMaxRangeFrag "250"
  325. cg_hudGrenadeIconOffset "50"
  326. cg_hudGrenadeIconWidth "25"
  327. cg_hudGrenadeIndicatorStartColor "1 1 1 1"
  328. cg_hudGrenadeIndicatorTargetColor "1 1 1 1"
  329. cg_hudGrenadePointerHeight "12"
  330. cg_hudGrenadePointerPivot "12 27"
  331. cg_hudGrenadePointerPulseFreq "1.7"
  332. cg_hudGrenadePointerPulseMax "1.85"
  333. cg_hudGrenadePointerPulseMin "0.3"
  334. cg_hudGrenadePointerWidth "25"
  335. cg_hudlegacysplitscreenscale "2"
  336. cg_hudMapBorderWidth "2"
  337. cg_hudMapFriendlyHeight "15"
  338. cg_hudMapFriendlyWidth "15"
  339. cg_hudMapPlayerHeight "20"
  340. cg_hudMapPlayerWidth "20"
  341. cg_hudMapRadarLineThickness "0.15"
  342. cg_hudObjectiveTextScale "0.3"
  343. cg_hudProneY "-160"
  344. cg_hudSayPosition "5 180"
  345. cg_hudsplitscreencompassscale "1.5"
  346. cg_hudsplitscreenstancescale "2"
  347. cg_hudStanceFlash "1 1 1 1"
  348. cg_hudStanceHintPrints "0"
  349. cg_invalidCmdHintBlinkInterval "600"
  350. cg_invalidCmdHintDuration "1800"
  351. cg_kamikazeCamFov "45"
  352. cg_laserEndOffset "0.5"
  353. cg_laserFlarePct "0.2"
  354. cg_laserForceOn "0"
  355. cg_laserLight "1"
  356. cg_laserLightBeginOffset "13"
  357. cg_laserLightBodyTweak "15"
  358. cg_laserLightEndOffset "-3"
  359. cg_laserLightRadius "3"
  360. cg_laserRadius "0.8"
  361. cg_laserRange "1500"
  362. cg_laserRangePlayer "1500"
  363. cg_mapLocationSelectionCursorSpeed "0.6"
  364. cg_marks_ents_player_only "0"
  365. cg_mature "1"
  366. cg_MaxDownedPulseRate "4"
  367. cg_MinDownedPulseRate "1"
  368. cg_motionblur_duration "2500"
  369. cg_motionblur_fadeout "500"
  370. cg_nopredict "0"
  371. cg_overheadIconSize "0.7"
  372. cg_overheadNamesFarDist "1024"
  373. cg_overheadNamesFarScale "0.5"
  374. cg_overheadNamesFont "2"
  375. cg_overheadNamesGlow "0 0 0 1"
  376. cg_overheadNamesMaxDist "10000"
  377. cg_overheadNamesNearDist "256"
  378. cg_overheadNamesSize "0.5"
  379. cg_overheadNamesTagUpdateInterval "1"
  380. cg_overheadRankSize "0.5"
  381. cg_playerFrustumHalfHeight "36"
  382. cg_predictItems "1"
  383. cg_readTitleStorageLocally "0"
  384. cg_scoreboardBannerHeight "35"
  385. cg_scoreboardFont "0"
  386. cg_scoreboardHeaderFontScale "0.35"
  387. cg_scoreboardHeight "435"
  388. cg_scoreboardItemHeight "18"
  389. cg_scoreboardMyColor "1 0.8 0.4 1"
  390. cg_scoreboardPingGraph "0"
  391. cg_scoreboardPingHeight "0.7"
  392. cg_scoreboardPingText "1"
  393. cg_scoreboardPingWidth "0.036"
  394. cg_scoreboardRankFontScale "0.25"
  395. cg_scoreboardScrollStep "3"
  396. cg_scoreboardTextOffset "0.6"
  397. cg_scoreboardWidth "500"
  398. cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
  399. cg_ScoresPing_HighColor "0.8 0 0 1"
  400. cg_ScoresPing_Interval "100"
  401. cg_ScoresPing_LowColor "0 0.74902 0 1"
  402. cg_ScoresPing_MaxBars "4"
  403. cg_ScoresPing_MedColor "0.8 0.8 0 1"
  404. cg_scriptIconSize "0"
  405. cg_seatHintFadeTime "2000"
  406. cg_showmiss "0"
  407. cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
  408. cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
  409. cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
  410. cg_subtitleMinTime "3"
  411. cg_subtitles "1"
  412. cg_subtitleWidthStandard "520"
  413. cg_subtitleWidthWidescreen "520"
  414. cg_teamChatsOnly "0"
  415. cg_thirdPerson "0"
  416. cg_thirdPersonAngle "354"
  417. cg_thirdPersonFocusDist "512"
  418. cg_thirdPersonMode "Fixed"
  419. cg_thirdPersonRange "120"
  420. cg_timedDamageDuration "500"
  421. cg_tracerchance "0.2"
  422. cg_tracerlength "160"
  423. cg_tracerScale "1"
  424. cg_tracerScaleDistRange "25000"
  425. cg_tracerScaleMinDist "5000"
  426. cg_tracerScrewDist "100"
  427. cg_tracerScrewRadius "0.5"
  428. cg_tracerSpeed "7500"
  429. cg_tracerwidth "4"
  430. cg_treadmarks "0"
  431. cg_turretBipodOffset "17"
  432. cg_ufo_scaler "6"
  433. cg_usingClientScripts "1"
  434. cg_viewVehicleInfluence "0"
  435. cg_viewVehicleInfluenceGunner "1 1 1"
  436. cg_viewVehicleInfluenceGunnerFiring "0 0 0"
  437. cg_viewZSmoothingMax "16"
  438. cg_viewZSmoothingMin "1"
  439. cg_viewZSmoothingTime "0.1"
  440. cg_visionSetLerpMaxDecreasePerFrame "0.01"
  441. cg_visionSetLerpMaxIncreasePerFrame "0.02"
  442. cg_voiceIconSize "0"
  443. cg_watersheeting "1"
  444. cg_waterTrailRippleFrequency "400"
  445. cg_waterTrailRippleVariance "200"
  446. cg_weaponCycleDelay "0"
  447. cg_weaponHintsCoD1Style "1"
  448. cg_weaponleftbone "tag_weapon_left"
  449. cg_weaponrightbone "tag_weapon_right"
  450. cg_youInKillCamSize "6"
  451. cl_allowDownload "1"
  452. cl_analog_attack_threshold "0.8"
  453. cl_anglespeedkey "1.5"
  454. cl_avidemo "0"
  455. cl_bypassMouseInput "0"
  456. cl_connectionAttempts "10"
  457. cl_connectTimeout "200"
  458. cl_forceavidemo "0"
  459. cl_freelook "1"
  460. cl_freezeDemo "0"
  461. cl_hudDrawsBehindUI "1"
  462. cl_ingame "0"
  463. cl_maxpackets "30"
  464. cl_maxPing "800"
  465. cl_maxppf "5"
  466. cl_motdString ""
  467. cl_mouseAccel "0"
  468. cl_network_warning "0"
  469. cl_nodelta "0"
  470. cl_noprint "0"
  471. cl_packetdup "1"
  472. cl_paused "0"
  473. cl_pitchspeed "140"
  474. cl_punkbuster "1"
  475. cl_serverStatusResendTime "750"
  476. cl_showmouserate "0"
  477. cl_shownet "0"
  478. cl_shownuments "0"
  479. cl_showSend "0"
  480. cl_showServerCommands "0"
  481. cl_showTimeDelta "0"
  482. cl_stanceHoldTime "300"
  483. cl_talking "0"
  484. cl_timeout "40"
  485. cl_updateavailable "0"
  486. cl_updatefiles ""
  487. cl_updateoldversion ""
  488. cl_updateversion ""
  489. cl_voice "1"
  490. cl_wadefps "0"
  491. cl_wwwDownload "1"
  492. cl_yawspeed "140"
  493. clanName ""
  494. collectors "0"
  495. com_animCheck "0"
  496. com_filter_output "0"
  497. com_introPlayed "1"
  498. com_maxfps "85"
  499. com_maxFrameTime "100"
  500. com_movieIsPlaying "1"
  501. com_playerProfile "$$$"
  502. com_recommendedSet "1"
  503. com_startupIntroPlayed "1"
  504. com_statmon "0"
  505. com_timescale "1"
  506. com_voip_bandwidth_restricted "1"
  507. com_voip_resume_time "0"
  508. compass "1"
  509. compassClampIcons "1"
  510. compassCoords "740 3590 400"
  511. compassECoordCutoff "37"
  512. compassEnemyFootstepEnabled "0"
  513. compassEnemyFootstepMaxRange "500"
  514. compassEnemyFootstepMaxZ "100"
  515. compassEnemyFootstepMinSpeed "140"
  516. compassFriendlyHeight "18.75"
  517. compassFriendlyWidth "18.75"
  518. compassMaxRange "2100"
  519. compassMinRadius "0.0001"
  520. compassMinRange "0.0001"
  521. compassObjectiveArrowHeight "20"
  522. compassObjectiveArrowOffset "2"
  523. compassObjectiveArrowRotateDist "5"
  524. compassObjectiveArrowWidth "20"
  525. compassObjectiveDetailDist "10"
  526. compassObjectiveDrawLines "1"
  527. compassObjectiveHeight "20"
  528. compassObjectiveIconHeight "18"
  529. compassObjectiveIconWidth "18"
  530. compassObjectiveMaxHeight "70"
  531. compassObjectiveMaxRange "2048"
  532. compassObjectiveMinAlpha "1"
  533. compassObjectiveMinDistRange "1"
  534. compassObjectiveMinHeight "-70"
  535. compassObjectiveNearbyDist "4"
  536. compassObjectiveNumRings "10"
  537. compassObjectiveRingSize "80"
  538. compassObjectiveRingTime "10000"
  539. compassObjectiveTextHeight "18"
  540. compassObjectiveTextScale "0.3"
  541. compassObjectiveWidth "20"
  542. compassPartialType "0"
  543. compassPlayerHeight "18.75"
  544. compassPlayerWidth "18.75"
  545. compassRadarLineThickness "0.4"
  546. compassRadarPingFadeTime "4"
  547. compassRadarUpdateTime "4"
  548. compassRotation "1"
  549. compassShowEnemies "1"
  550. compassSize "1"
  551. compassSoundPingFadeTime "2"
  552. compassTickertapeStretch "0.5"
  553. con_default_console_filter "*"
  554. con_errormessagetime "8"
  555. con_gameMsgWindow0FadeInTime "0.25"
  556. con_gameMsgWindow0FadeOutTime "0.5"
  557. con_gameMsgWindow0Filter "gamenotify obituary"
  558. con_gameMsgWindow0LineCount "4"
  559. con_gameMsgWindow0MsgTime "5"
  560. con_gameMsgWindow0ScrollTime "0.25"
  561. con_gameMsgWindow0SplitscreenScale "1.5"
  562. con_gameMsgWindow1FadeInTime "0.25"
  563. con_gameMsgWindow1FadeOutTime "0.01"
  564. con_gameMsgWindow1Filter "boldgame"
  565. con_gameMsgWindow1LineCount "5"
  566. con_gameMsgWindow1MsgTime "8"
  567. con_gameMsgWindow1ScrollTime "0.25"
  568. con_gameMsgWindow1SplitscreenScale "1.5"
  569. con_gameMsgWindow2FadeInTime "0.75"
  570. con_gameMsgWindow2FadeOutTime "0.5"
  571. con_gameMsgWindow2Filter "subtitle"
  572. con_gameMsgWindow2LineCount "7"
  573. con_gameMsgWindow2MsgTime "5"
  574. con_gameMsgWindow2ScrollTime "0.25"
  575. con_gameMsgWindow2SplitscreenScale "1.5"
  576. con_gameMsgWindow3FadeInTime "0.25"
  577. con_gameMsgWindow3FadeOutTime "0.5"
  578. con_gameMsgWindow3Filter ""
  579. con_gameMsgWindow3LineCount "5"
  580. con_gameMsgWindow3MsgTime "5"
  581. con_gameMsgWindow3ScrollTime "0.25"
  582. con_gameMsgWindow3SplitscreenScale "1.5"
  583. con_inputBoxColor "0.25 0.25 0.2 1"
  584. con_inputHintBoxColor "0.4 0.4 0.35 1"
  585. con_matchPrefixOnly "1"
  586. con_minicon "0"
  587. con_miniconlines "5"
  588. con_minicontime "4"
  589. con_outputBarColor "1 1 0.95 0.6"
  590. con_outputSliderColor "0.15 0.15 0.1 0.6"
  591. con_outputWindowColor "0.35 0.35 0.3 0.75"
  592. con_typewriterColorBase "1 1 1"
  593. con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
  594. con_typewriterColorGlowCompleted "0 0.3 0.8 1"
  595. con_typewriterColorGlowFailed "0.8 0 0 1"
  596. con_typewriterColorGlowUpdated "0 0.6 0.18 1"
  597. con_typewriterDecayDuration "1000"
  598. con_typewriterDecayStartTime "4000"
  599. con_typewriterEnabledSounds "0"
  600. con_typewriterPrintSpeed "40"
  601. customclass1 "Custom 1"
  602. customclass2 "Custom 2"
  603. customclass3 "Custom 3"
  604. customclass4 "Custom 4"
  605. customclass5 "Custom 5"
  606. debug_destructibles "0"
  607. debug_dog_anims "0"
  608. debug_dog_anims_ent "0"
  609. debug_dog_orient "0"
  610. debug_dog_sound "0"
  611. debug_dog_turns "0"
  612. debug_dog_usage "1"
  613. debug_dogs "0"
  614. debug_reflection "0"
  615. debug_trace "0"
  616. DebugFireManager "0"
  617. dedicated "listen server"
  618. defaultDamageDuration "300"
  619. defaultDamageInterval "300"
  620. defaultHitDamage "5"
  621. destructibles_enable_physics "1"
  622. developer "0"
  623. developer_script "0"
  624. didyouknow "@PLATFORM_DYK_MSG33"
  625. dog_debug "1"
  626. drew_notes "1"
  627. dw_active "1"
  628. dw_dupe_key "0"
  629. dw_loggedin "0"
  630. dw_numaccounts "0"
  631. dw_popup ""
  632. dw_user0 ""
  633. dw_user1 ""
  634. dw_user2 ""
  635. dw_user3 ""
  636. dw_user4 ""
  637. dynEnt_bulletForce "800"
  638. dynEnt_damageRadiusScale "1"
  639. dynEnt_explodeForce "12500"
  640. dynEnt_explodeMaxEnts "20"
  641. dynEnt_explodeMinForce "40"
  642. dynEnt_explodeSpinScale "4"
  643. dynEnt_explodeUpbias "0.5"
  644. dynEnt_spawnedLimit "50"
  645. dynEntPieces_angularVelocity "0 0 0"
  646. dynEntPieces_impactForce "1000"
  647. dynEntPieces_velocity "0 0 0"
  648. fire_audio_random_max_duration "1000"
  649. fire_audio_repeat_duration "1500"
  650. fire_spread_probability "0"
  651. fire_stage1_burn_time "3000"
  652. fire_stage2_burn_time "0"
  653. fire_stage3_burn_time "0"
  654. fire_world_damage "20"
  655. fire_world_damage_duration "8"
  656. fire_world_damage_rate "0.25"
  657. fixedtime "0"
  658. flame_config_valid "0"
  659. flame_debug_render "0"
  660. flame_kick_offset "-5 0 0"
  661. flame_kick_recover_speed "3"
  662. flame_kick_speed "1"
  663. flame_render "1"
  664. flame_team_damage "0"
  665. flame_test "0"
  666. flame_use_dvars "0"
  667. flameVar_editingFlameTable "none"
  668. flameVar_lastFlameTable "none"
  669. flare_distance_scale "16"
  670. flare_duration "8"
  671. flare_effect_radius "400"
  672. flareBurnOutFadeWait "0.65"
  673. flareDisableEffects "0"
  674. flareLookAwayFadeWait "0.45"
  675. friction "5.5"
  676. fs_basegame ""
  677. fs_basepath "I:\Programme\Activision\Call of Duty - World at War"
  678. fs_cdpath ""
  679. fs_copyfiles "0"
  680. fs_debug "0"
  681. fs_game ""
  682. fs_homepath "I:\Programme\Activision\Call of Duty - World at War"
  683. fs_ignoreLocalized "0"
  684. fs_localAppData "I:\Dokumente und Einstellungen\Username\Lokale Einstellungen\Anwendungsdaten\Activision\CoDWaW"
  685. fs_personalDocuments "I:\Dokumente und Einstellungen\Username\Eigene Dateien\Activision\CoDWaW"
  686. fs_restrict "0"
  687. fs_usedevdir "0"
  688. fx_count "0"
  689. fx_cull_effect_spawn "0"
  690. fx_cull_elem_draw "1"
  691. fx_cull_elem_spawn "1"
  692. fx_debugBolt "0"
  693. fx_draw "1"
  694. fx_draw_weapon_tags "0"
  695. fx_drawClouds "1"
  696. fx_enable "1"
  697. fx_freeze "0"
  698. fx_mark_profile "0"
  699. fx_marks "1"
  700. fx_marks_ents "1"
  701. fx_marks_smodels "1"
  702. fx_priority_debug "0"
  703. fx_priority_enable "0"
  704. fx_profile "0"
  705. fx_visMinTraceDist "80"
  706. fxfrustumCutoff "1000"
  707. g_ai "1"
  708. g_aiEventDump "-1"
  709. g_allowvote "1"
  710. g_antilag "1"
  711. g_banIPs ""
  712. g_client_side_lights "1"
  713. g_clonePlayerMaxVelocity "80"
  714. g_compassShowEnemies "0"
  715. g_connectpaths "0"
  716. g_deadChat "0"
  717. g_debugBullets "0"
  718. g_debugDamage "0"
  719. g_debugLocDamage "0"
  720. g_dropForwardSpeed "10"
  721. g_dropHorzSpeedRand "100"
  722. g_dropUpSpeedBase "10"
  723. g_dropUpSpeedRand "5"
  724. g_dumpAnims "-1"
  725. g_entinfo "off"
  726. g_entinfo_AItext "brief"
  727. g_entinfo_maxdist "2048"
  728. g_entinfo_scale "1"
  729. g_entinfo_type "AI only"
  730. g_erroronpathsnotconnected "1"
  731. g_fogColorReadOnly "1 0 0 1"
  732. g_fogHalfDistReadOnly "0.1"
  733. g_fogStartDistReadOnly "0"
  734. g_friendlyfireDist "256"
  735. g_friendlyNameDist "15000"
  736. g_gametype "twar"
  737. g_gravity "800"
  738. g_inactivity "0"
  739. g_knockback "1000"
  740. g_listEntity "0"
  741. g_log "games_mp.log"
  742. g_logSync "0"
  743. g_mantleBlockTimeBuffer "500"
  744. g_maxDroppedWeapons "16"
  745. g_minGrenadeDamageSpeed "400"
  746. g_motd ""
  747. g_no_script_spam "0"
  748. g_oldVoting "1"
  749. g_password ""
  750. g_playerCollisionEjectSpeed "25"
  751. g_redCrosshairs "1"
  752. g_revive "0"
  753. g_ScoresColor_Allies "0 0 0 0"
  754. g_ScoresColor_Axis "0.521569 0.278431 0.278431 0"
  755. g_ScoresColor_EnemyTeam "0.690196 0.0705882 0.0509804 1"
  756. g_ScoresColor_Free "0.760784 0.780392 0.101961 0"
  757. g_ScoresColor_MyTeam "0.25098 0.721569 0.25098 1"
  758. g_ScoresColor_Spectator "0.25098 0.25098 0.25098 0"
  759. g_smoothClients "1"
  760. g_spawnai "1"
  761. g_speed "190"
  762. g_synchronousClients "0"
  763. g_TeamColor_Allies "0.501961 0.501961 0.501961 0"
  764. g_TeamColor_Axis "0.521569 0.278431 0.278431 0"
  765. g_TeamColor_EnemyTeam "1 0.313726 0.34902 0"
  766. g_TeamColor_Free "0.74902 0.25098 0.25098 1"
  767. g_TeamColor_MyTeam "0.4 0.698039 0.4 0"
  768. g_TeamColor_Spectator "0.25098 0.25098 0.25098 1"
  769. g_TeamColor_Squad "0.313726 0.34902 1 0"
  770. g_TeamIcon_Allies "faction_128_american"
  771. g_TeamIcon_Axis "faction_128_japan"
  772. g_TeamIcon_Free ""
  773. g_TeamIcon_Spectator ""
  774. g_TeamName_Allies "MPUI_MARINE_SHORT"
  775. g_TeamName_Axis "MPUI_JAPANESE_SHORT"
  776. g_turretBipodOffset "17"
  777. g_turretServerPitchMax "10"
  778. g_turretServerPitchMin "15"
  779. g_useGear "1"
  780. g_useholdspawndelay "1"
  781. g_useholdtime "0"
  782. g_vehicleDebug "0"
  783. g_vehicleTexScrollScale "0"
  784. g_voiceChatTalkingDuration "500"
  785. g_voteAbstainWeight "0.5"
  786. gamedate "Oct  9 2008"
  787. gamename "Call of Duty: World at War"
  788. hiDef "1"
  789. hud_deathQuoteFadeTime "1000"
  790. hud_enable "1"
  791. hud_fade_ammodisplay "0"
  792. hud_fade_compass "0"
  793. hud_fade_healthbar "2"
  794. hud_fade_offhand "0"
  795. hud_fade_sprint "1.7"
  796. hud_fade_stance "1.7"
  797. hud_fadeout_speed "0.1"
  798. hud_flash_period_offhand "0.5"
  799. hud_flash_time_offhand "2"
  800. hud_health_pulserate_critical "0.5"
  801. hud_health_pulserate_injured "1"
  802. hud_health_startpulse_critical "0.33"
  803. hud_health_startpulse_injured "1"
  804. hud_healthOverlay_phaseEnd_pulseDuration "700"
  805. hud_healthOverlay_phaseEnd_toAlpha "0"
  806. hud_healthOverlay_phaseOne_pulseDuration "150"
  807. hud_healthOverlay_phaseThree_pulseDuration "400"
  808. hud_healthOverlay_phaseThree_toAlphaMultiplier "0.6"
  809. hud_healthOverlay_phaseTwo_pulseDuration "320"
  810. hud_healthOverlay_phaseTwo_toAlphaMultiplier "0.7"
  811. hud_healthOverlay_pulseStart "0.55"
  812. hud_healthOverlay_regenPauseTime "8000"
  813. hudElemPausedBrightness "0.4"
  814. ik_debug "0"
  815. ik_enable "1"
  816. ik_enable_ai_hand "0"
  817. ik_enable_ai_terrain "1"
  818. ik_enable_player_hand "0"
  819. ik_enable_player_terrain "1"
  820. ik_foot_test "0"
  821. ik_hand_test "0"
  822. ik_left_hand_lerp_test "0"
  823. ik_optimization "1"
  824. ik_pelvis_test "0"
  825. ik_right_hand_lerp_test "0"
  826. in_mouse "1"
  827. inertiaAngle "0"
  828. inertiaDebug "0"
  829. inertiaMax "50"
  830. invite_visible "1"
  831. jump_height "39"
  832. jump_ladderPushVel "128"
  833. jump_slowdownEnable "1"
  834. jump_spreadAdd "64"
  835. jump_stepSize "18"
  836. killcam_title "@MP_KILLCAM"
  837. koth_autodestroytime "60"
  838. koth_capturetime "20"
  839. koth_delayPlayer "0"
  840. koth_destroytime "10"
  841. koth_kothmode "0"
  842. koth_spawnDelay "60"
  843. koth_spawntime "0"
  844. language "english"
  845. loc_forceEnglish "0"
  846. loc_language "0"
  847. loc_translate "1"
  848. loc_warnings "0"
  849. loc_warningsAsErrors "0"
  850. logfile "2"
  851. long_blocking_call "0"
  852. lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
  853. lowAmmoWarningColor2 "1 1 1 1"
  854. lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
  855. lowAmmoWarningNoAmmoColor2 "1 0 0 1"
  856. lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
  857. lowAmmoWarningNoReloadColor2 "1 1 0 1"
  858. lowAmmoWarningPulseFreq "1.7"
  859. lowAmmoWarningPulseMax "1.5"
  860. lowAmmoWarningPulseMin "0"
  861. m_filter "0"
  862. m_forward "0.25"
  863. m_pitch "0.022"
  864. m_side "0.25"
  865. m_yaw "0.022"
  866. mantle_check_angle "60"
  867. mantle_check_radius "0.1"
  868. mantle_check_range "20"
  869. mantle_debug "0"
  870. mantle_enable "1"
  871. mantle_view_yawcap "60"
  872. mapname "mp_airfield"
  873. masterPort "20810"
  874. masterServerName "cod4master.activision.com"
  875. melee_debug "0"
  876. missileDebugAttractors "0"
  877. missileDebugDraw "0"
  878. missileDebugText "0"
  879. missileHellfireMaxSlope "0.5"
  880. missileHellfireUpAccel "1000"
  881. missileJavAccelClimb "300"
  882. missileJavAccelDescend "3000"
  883. missileJavClimbAngleDirect "85"
  884. missileJavClimbAngleTop "50"
  885. missileJavClimbCeilingDirect "0"
  886. missileJavClimbCeilingTop "3000"
  887. missileJavClimbHeightDirect "10000"
  888. missileJavClimbHeightTop "15000"
  889. missileJavClimbToOwner "700"
  890. missileJavSpeedLimitClimb "1000"
  891. missileJavSpeedLimitDescend "6000"
  892. missileJavTurnDecel "0.05"
  893. missileJavTurnRateDirect "60"
  894. missileJavTurnRateTop "100"
  895. missileMolotovBlobNum "5"
  896. missileMolotovBlobTime "2"
  897. missileWaterMaxDepth "60"
  898. monkeytoy "0"
  899. motd ""
  900. msg_dumpEnts "0"
  901. msg_hudelemspew "0"
  902. msg_printEntityNums "0"
  903. name "Unknown Soldier"
  904. net_ip "localhost"
  905. net_lanauthorize "0"
  906. net_minigraph "0"
  907. net_noipx "0"
  908. net_noudp "0"
  909. net_port "28960"
  910. net_profile "0"
  911. net_showprofile "0"
  912. net_socksEnabled "0"
  913. net_socksPassword ""
  914. net_socksPort "1080"
  915. net_socksServer ""
  916. net_socksUsername ""
  917. nextdemo ""
  918. nextmap "map_restart"
  919. nightVisionDisableEffects "0"
  920. nightVisionFadeInOutTime "0.1"
  921. nightVisionPowerOnTime "0.3"
  922. ns_d "0"
  923. ns_k "0"
  924. ns_n ""
  925. ns_r "0"
  926. ns_ri "0"
  927. ns_x "0"
  928. onlinegame "1"
  929. overrideNVGModelWithKnife "0"
  930. packetDebug "0"
  931. password ""
  932. pc_newversionavailable "0"
  933. penetrationCount "5"
  934. perk_armorVest "75"
  935. perk_bulletDamage "40"
  936. perk_bulletPenetrationMultiplier "2"
  937. perk_explosiveDamage "25"
  938. perk_extraBreath "5"
  939. perk_fireproof "55"
  940. perk_flakJacket "75"
  941. perk_flakJacketMaxDamage "75"
  942. perk_grenadeDeath "frag_grenade_short_mp"
  943. perk_grenadeTossBackTimer "2500"
  944. perk_overheatReduction "0.7"
  945. perk_sprintMultiplier "2"
  946. perk_turretRotSpeedMultiplier "1.25"
  947. perk_vehicleReloadReduction "0.7"
  948. perk_weapRateMultiplier "0.75"
  949. perk_weapReloadMultiplier "0.5"
  950. perk_weapSpreadMultiplier "0.65"
  951. phys_bulletSpinScale "3"
  952. phys_bulletUpBias "0.5"
  953. phys_buoyancyFastComputation "0"
  954. phys_buoyancyRippleFrequency "3000"
  955. phys_buoyancyRippleVariance "2000"
  956. phys_dragAngular "0.5"
  957. phys_dragLinear "0.03"
  958. phys_drawAwake "0"
  959. phys_drawCollisionObj "0"
  960. phys_drawCollisionWorld "0"
  961. phys_drawcontacts "0"
  962. phys_drawDebugInfo "0"
  963. phys_drawNitrousVehicle "0"
  964. phys_entityCollision "1"
  965. phys_floatTimeVariance "30000"
  966. phys_frictionScale "1"
  967. phys_gravity "-800"
  968. phys_heavyTankSwitch "0"
  969. phys_impact_distance_cutoff "3000"
  970. phys_impact_fx "1"
  971. phys_impact_intensity_limit "50"
  972. phys_impact_max_pfx_per_frame "10"
  973. phys_impact_max_sfx_per_frame "10"
  974. phys_impact_render "0"
  975. phys_impact_silence_window "0.3"
  976. phys_interBodyCollision "1"
  977. phys_maxFloatTime "180000"
  978. phys_msecstep "0"
  979. phys_ragdoll_joint_damp_scale "0.04"
  980. phys_ragdoll_self_collision "1"
  981. phys_reeval_frequency "5"
  982. phys_terrain_collision "1"
  983. phys_userRigidBodies "1"
  984. phys_vehicleFriction "0.1"
  985. phys_waterDragAngular "-2"
  986. phys_waterDragLinear "-1"
  987. pickupPrints "0"
  988. player_adsExitDelay "0"
  989. player_AimBlend_Back_Low "0.2 0.4 0.5"
  990. player_AimBlend_Back_Mid "0.3 0.4 0.5"
  991. player_AimBlend_Back_Up "0.5 0.2 -0.6"
  992. player_AimBlend_Head "0 0 0"
  993. player_AimBlend_Neck "0.3 0.3 0"
  994. player_AimBlend_Shoulder "1 1 1"
  995. player_backSpeedScale "0.7"
  996. player_bayonetRange "85"
  997. player_bayonetTargetDist "65"
  998. player_breath_fire_delay "0"
  999. player_breath_gasp_lerp "6"
  1000. player_breath_gasp_scale "4.5"
  1001. player_breath_gasp_time "1"
  1002. player_breath_hold_lerp "1"
  1003. player_breath_hold_time "4.5"
  1004. player_breath_snd_delay "1"
  1005. player_breath_snd_lerp "2"
  1006. player_burstFireCooldown "0.2"
  1007. player_clipSizeMultiplier "1"
  1008. player_debugHealth "0"
  1009. player_dmgtimer_flinchTime "500"
  1010. player_dmgtimer_maxTime "750"
  1011. player_dmgtimer_minScale "0"
  1012. player_dmgtimer_stumbleTime "500"
  1013. player_dmgtimer_timePerPoint "100"
  1014. player_footstepsThreshhold "0"
  1015. player_lastStandBleedoutTime "30"
  1016. player_lastStandHealthOverlayTime "8"
  1017. player_meleeChargeFriction "1200"
  1018. player_meleeHeight "10"
  1019. player_meleeRange "64"
  1020. player_meleeWidth "10"
  1021. player_MGUseRadius "128"
  1022. player_move_factor_on_torso "0"
  1023. player_moveThreshhold "10"
  1024. player_revivePlayerListCycleTime "2"
  1025. player_reviveTriggerRadius "64"
  1026. player_reviveXP "2"
  1027. player_scopeExitOnDamage "0"
  1028. player_spectateSpeedScale "1"
  1029. player_sprintCameraBob "0.5"
  1030. player_sprintForwardMinimum "105"
  1031. player_sprintMinTime "1"
  1032. player_sprintRechargePause "0"
  1033. player_sprintSpeedScale "1.5"
  1034. player_sprintStrafeSpeedScale "0.667"
  1035. player_sprintTime "4"
  1036. player_sprintUnlimited "0"
  1037. player_strafeAnimCosAngle "0.5"
  1038. player_strafeSpeedScale "0.8"
  1039. player_sustainAmmo "0"
  1040. player_swimDamage "15"
  1041. player_swimDamagerInterval "1"
  1042. player_swimTime "16"
  1043. player_throwbackInnerRadius "90"
  1044. player_throwbackOuterRadius "160"
  1045. player_turnAnims "0"
  1046. player_unlock_page "0"
  1047. player_unlockattachment0a ""
  1048. player_unlockattachment0b ""
  1049. player_unlockattachment1a ""
  1050. player_unlockattachment1b ""
  1051. player_unlockattachment2a ""
  1052. player_unlockattachment2b ""
  1053. player_unlockattachments "0"
  1054. player_unlockcamo0a ""
  1055. player_unlockcamo0b ""
  1056. player_unlockcamo1a ""
  1057. player_unlockcamo1b ""
  1058. player_unlockcamo2a ""
  1059. player_unlockcamo2b ""
  1060. player_unlockcamos "0"
  1061. player_unlockchallenge0 ""
  1062. player_unlockchallenge1 ""
  1063. player_unlockchallenge2 ""
  1064. player_unlockchallenges "0"
  1065. player_unlockfeature0 ""
  1066. player_unlockfeature1 ""
  1067. player_unlockfeature2 ""
  1068. player_unlockfeatures "0"
  1069. player_unlockperk0 ""
  1070. player_unlockperk1 ""
  1071. player_unlockperk2 ""
  1072. player_unlockperks "0"
  1073. player_unlockweapon0 ""
  1074. player_unlockweapon1 ""
  1075. player_unlockweapon2 ""
  1076. player_unlockweapons "0"
  1077. player_view_pitch_down "85"
  1078. player_view_pitch_up "85"
  1079. player_waterSpeedScale "1.3"
  1080. poisonDuration "8"
  1081. presell "0"
  1082. prestigeclass1 "Custom 6"
  1083. prestigeclass2 "Custom 7"
  1084. prestigeclass3 "Custom 8"
  1085. prestigeclass4 "Custom 9"
  1086. prestigeclass5 "Custom 10"
  1087. primaryWeaponOffset "0"
  1088. profile_physics "0"
  1089. protocol "93"
  1090. ps_ac "0"
  1091. ps_ak "0"
  1092. ps_c "0"
  1093. ps_d "0"
  1094. ps_dc "0"
  1095. ps_dk "0"
  1096. ps_h "0"
  1097. ps_k "0"
  1098. ps_kds "0"
  1099. ps_m "0"
  1100. ps_n ""
  1101. ps_r "0"
  1102. ps_s "0"
  1103. ps_st "0"
  1104. ps_x "0"
  1105. r_aaAlpha "dither (fast)"
  1106. r_aaSamples "2"
  1107. r_aspectRatio "auto"
  1108. r_autopriority "0"
  1109. r_blur "0"
  1110. r_blur_allowed "1"
  1111. r_brightness "0"
  1112. r_brushLimit "512"
  1113. r_burnedDestructibleColor "0.4"
  1114. r_cacheModelLighting "1"
  1115. r_cacheSModelLighting "1"
  1116. r_clear "blink"
  1117. r_clearColor "0 0 0 0"
  1118. r_clearColor2 "0 0 0 0"
  1119. r_colorMap "Unchanged"
  1120. r_contrast "1"
  1121. r_cosmeticCullMax "16"
  1122. r_cosmeticCullMin "16"
  1123. r_customMode ""
  1124. r_cycleSizeCull "0"
  1125. r_debugLineWidth "1"
  1126. r_debugShader "none"
  1127. r_debugShowCoronas "0"
  1128. r_debugShowDynamicLights "0"
  1129. r_debugShowPrimaryLights "0"
  1130. r_depthPrepass "0"
  1131. r_desaturation "1"
  1132. r_detail "1"
  1133. r_diffuseColorScale "1"
  1134. r_displayRefresh "60 Hz"
  1135. r_distortion "0"
  1136. r_dlightLimit "4"
  1137. r_dlightMaxFullScreenRadius "1000"
  1138. r_dlightMaxNonFullScreenRadius "200"
  1139. r_dobjLimit "512"
  1140. r_dof_bias "0.5"
  1141. r_dof_enable "1"
  1142. r_dof_farBlur "1.8"
  1143. r_dof_farEnd "7000"
  1144. r_dof_farStart "1000"
  1145. r_dof_nearBlur "6"
  1146. r_dof_nearEnd "60"
  1147. r_dof_nearStart "10"
  1148. r_dof_tweak "0"
  1149. r_dof_viewModelEnd "8"
  1150. r_dof_viewModelStart "2"
  1151. r_drawDebugFogParams "0"
  1152. r_drawWater "1"
  1153. r_envMapExponent "5"
  1154. r_envMapMaxIntensity "0.5"
  1155. r_envMapMinIntensity "0.2"
  1156. r_envMapOverride "0"
  1157. r_envMapSpecular "1"
  1158. r_envMapSunIntensity "2"
  1159. r_fastSkin "0"
  1160. r_filmTweakBrightness "0"
  1161. r_filmTweakContrast "1.4"
  1162. r_filmTweakDarkTint "0.7 0.85 1"
  1163. r_filmTweakDesaturation "0.2"
  1164. r_filmTweakEnable "0"
  1165. r_filmTweakInvert "0"
  1166. r_filmTweakLightTint "1.1 1.05 0.85"
  1167. r_filmUseTweaks "0"
  1168. r_flame_allowed "1"
  1169. r_flameFX_brightness "0.0688476"
  1170. r_flameFX_contrast "1.25249"
  1171. r_flameFX_darkTint "1.16924 1.0238 1.08897"
  1172. r_flameFX_desaturation "0.228803"
  1173. r_flameFX_distortionScaleFactor "0 1 1 0.511918"
  1174. r_flameFX_enable "0"
  1175. r_flameFX_fadeDuration "0.5"
  1176. r_flameFX_FPS "15"
  1177. r_flameFX_lightTint "1.32779 1.32472 1.10718"
  1178. r_flameFX_magnitude "0.0215147"
  1179. r_floatz "1"
  1180. r_fog "1"
  1181. r_forceLod "none"
  1182. r_fovScaleThresholdRigid "2.4"
  1183. r_fovScaleThresholdSkinned "2.4"
  1184. r_fullbright "0"
  1185. r_fullscreen "1"
  1186. r_gamma "1"
  1187. r_gfxopt_dynamic_foliage "1"
  1188. r_gfxopt_water_simulation "1"
  1189. r_glow "1"
  1190. r_glow_allowed "0"
  1191. r_glowTweakBloomCutoff "0.5"
  1192. r_glowTweakBloomDesaturation "0"
  1193. r_glowTweakBloomIntensity0 "1"
  1194. r_glowTweakEnable "0"
  1195. r_glowTweakRadius0 "5"
  1196. r_glowTweakRayExpansion "0"
  1197. r_glowTweakRayIntensity "1"
  1198. r_glowUseTweaks "0"
  1199. r_gpuSync "adaptive"
  1200. r_grassBurn "0"
  1201. r_grassEnable "0"
  1202. r_highLodDist "-1"
  1203. r_ignore "0"
  1204. r_ignorehwgamma "0"
  1205. r_inGameVideo "1"
  1206. r_lightConflicts "0"
  1207. r_lightMap "Unchanged"
  1208. r_lightTweakAmbient "0.25"
  1209. r_lightTweakAmbientColor "0.501961 0.501961 0.619608 1"
  1210. r_lightTweakDiffuseFraction "0.2"
  1211. r_lightTweakSunColor "0.901961 0.94902 1 1"
  1212. r_lightTweakSunDiffuseColor "0.882353 0.964706 1 1"
  1213. r_lightTweakSunDirection "-32 92 0"
  1214. r_lightTweakSunLight "1.3"
  1215. r_loadForRenderer "1"
  1216. r_lockPvs "0"
  1217. r_lodBiasRigid "0"
  1218. r_lodBiasSkinned "0"
  1219. r_lodScaleRigid "1"
  1220. r_lodScaleSkinned "1"
  1221. r_logFile "0"
  1222. r_lowestLodDist "-1"
  1223. r_lowLodDist "-1"
  1224. r_mediumLodDist "-1"
  1225. r_mode "640x480"
  1226. r_modelLimit "1024"
  1227. r_modelVertColor "1"
  1228. r_monitor "0"
  1229. r_motionblur_blurOrigin "0.5 0.5 0 1"
  1230. r_motionblur_directionFactor "0.001"
  1231. r_motionblur_enable "0"
  1232. r_motionblur_frameBased_enable "0"
  1233. r_motionblur_maxblur "30"
  1234. r_motionblur_numberOfSamples "1"
  1235. r_motionblur_positionFactor "0.01"
  1236. r_multiGpu "0"
  1237. r_norefresh "0"
  1238. r_normal "1"
  1239. r_normalMap "Unchanged"
  1240. r_open_automate "0"
  1241. r_outdoor "1"
  1242. r_outdoorAwayBias "32"
  1243. r_outdoorDownBias "0"
  1244. r_outdoorFeather "8"
  1245. r_picmip "0"
  1246. r_picmip_bump "0"
  1247. r_picmip_manual "0"
  1248. r_picmip_spec "1"
  1249. r_picmip_water "0"
  1250. r_poisonFX_blurMax "4"
  1251. r_poisonFX_blurMin "0"
  1252. r_poisonFX_debug_amount "1"
  1253. r_poisonFX_debug_enable "0"
  1254. r_poisonFX_dvisionA "0"
  1255. r_poisonFX_dvisionX "0"
  1256. r_poisonFX_dvisionY "0"
  1257. r_poisonFX_pulse "1.1"
  1258. r_poisonFX_warpX "0.2"
  1259. r_poisonFX_warpY "-0.15"
  1260. r_polygonOffsetBias "-1"
  1261. r_polygonOffsetScale "-1"
  1262. r_portalBevels "0.7"
  1263. r_portalBevelsOnly "0"
  1264. r_portalMinClipArea "0.02"
  1265. r_portalMinRecurseDepth "2"
  1266. r_portalWalkLimit "0"
  1267. r_prepassSizeCull "0"
  1268. r_pretess "1"
  1269. r_reflectionProbeGenerate "0"
  1270. r_reflectionProbeGenerateExit "0"
  1271. r_reflectionProbeRegenerateAll "0"
  1272. r_rendererInUse "Shader model 3.0"
  1273. r_rendererPreference "Default"
  1274. r_resampleScene "1"
  1275. r_reviveFX_blurRadiusEdge "6.4"
  1276. r_reviveFX_brightnessCenter "0.234"
  1277. r_reviveFX_brightnessEdge "0.264"
  1278. r_reviveFX_contrastCenter "1.9"
  1279. r_reviveFX_contrastEdge "2.84"
  1280. r_reviveFX_darkTintCenter "0.978 1.01 0.975"
  1281. r_reviveFX_darkTintEdge "0.931 0.955 0.939"
  1282. r_reviveFX_debug "0"
  1283. r_reviveFX_desaturationCenter "0.845"
  1284. r_reviveFX_desaturationEdge "1"
  1285. r_reviveFX_fadeDuration "5"
  1286. r_reviveFX_lightTintCenter "1.02 1 0.99"
  1287. r_reviveFX_lightTintEdge "1 1.03 1.02"
  1288. r_reviveFX_motionblurWeight "0.4"
  1289. r_scaleViewport "1"
  1290. r_showFbColorDebug "None"
  1291. r_showFloatZDebug "0"
  1292. r_showLightGrid "0"
  1293. r_showMissingLightGrid "0"
  1294. r_showPenetration "off"
  1295. r_showPixelCost "off"
  1296. r_showPortals "0"
  1297. r_showSunDirectionDebug "0"
  1298. r_singleCell "0"
  1299. r_sizeCull "0"
  1300. r_skinCache "1"
  1301. r_skipPvs "0"
  1302. r_skyTransition "0"
  1303. r_smc_enable "1"
  1304. r_smp_backend "1"
  1305. r_smp_worker "1"
  1306. r_smp_worker_thread0 "1"
  1307. r_smp_worker_thread1 "1"
  1308. r_smp_worker_threads "2"
  1309. r_specular "0"
  1310. r_specularColorScale "1"
  1311. r_specularMap "Unchanged"
  1312. r_spotLightBrightness "14"
  1313. r_spotLightEndRadius "196"
  1314. r_spotLightEntityShadows "1"
  1315. r_spotLightFovInnerFraction "0.7"
  1316. r_spotLightShadows "1"
  1317. r_spotLightSModelShadows "1"
  1318. r_spotLightStartRadius "36"
  1319. r_sse_skinning "1"
  1320. r_sun_from_dvars "0"
  1321. r_sun_fx_position "0 0 0"
  1322. r_sunblind_fadein "0.5"
  1323. r_sunblind_fadeout "3"
  1324. r_sunblind_max_angle "5"
  1325. r_sunblind_max_darken "0.75"
  1326. r_sunblind_min_angle "30"
  1327. r_sunflare_fadein "1"
  1328. r_sunflare_fadeout "1"
  1329. r_sunflare_max_alpha "1"
  1330. r_sunflare_max_angle "2"
  1331. r_sunflare_max_size "2500"
  1332. r_sunflare_min_angle "45"
  1333. r_sunflare_min_size "0"
  1334. r_sunflare_shader "sun_flare"
  1335. r_sunglare_fadein "0.5"
  1336. r_sunglare_fadeout "3"
  1337. r_sunglare_max_angle "5"
  1338. r_sunglare_max_lighten "0.75"
  1339. r_sunglare_min_angle "30"
  1340. r_sunsprite_shader "sun"
  1341. r_sunsprite_size "16"
  1342. r_swrk_override_characterCharredAmount "0"
  1343. r_swrk_override_enable "0"
  1344. r_swrk_override_wetness "0"
  1345. r_texFilterAnisoMax "4"
  1346. r_texFilterAnisoMin "1"
  1347. r_texFilterDisable "0"
  1348. r_texFilterMipBias "0"
  1349. r_texFilterMipMode "Unchanged"
  1350. r_use_separate_char_tech "0"
  1351. r_useLayeredMaterials "0"
  1352. r_vc_makelog "0"
  1353. r_vc_showlog "0"
  1354. r_vsync "0"
  1355. r_warm_bsp "0"
  1356. r_warm_dobj "0"
  1357. r_warm_dpvs "0"
  1358. r_warm_static "0"
  1359. r_warningRepeatDelay "5"
  1360. r_waterSheetingFX_allowed "1"
  1361. r_waterSheetingFX_brightness "0"
  1362. r_waterSheetingFX_contrast "1"
  1363. r_waterSheetingFX_darkTint "1 1 1"
  1364. r_waterSheetingFX_desaturation "0"
  1365. r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0"
  1366. r_waterSheetingFX_enable "0"
  1367. r_waterSheetingFX_fadeDuration "2"
  1368. r_waterSheetingFX_lightTint "0.780261 1 1"
  1369. r_waterSheetingFX_magnitude "0.0655388"
  1370. r_waterSheetingFX_radius "4.44051"
  1371. r_watersim_curlAmount "0.5"
  1372. r_watersim_curlMax "0.4"
  1373. r_watersim_curlReduce "0.95"
  1374. r_watersim_debug "0"
  1375. r_watersim_enabled "0"
  1376. r_watersim_flatten "0"
  1377. r_watersim_foamAppear "20"
  1378. r_watersim_foamDisappear "0.78"
  1379. r_watersim_minShoreHeight "0.04"
  1380. r_watersim_particleGravity "0.03"
  1381. r_watersim_particleLength "0.03"
  1382. r_watersim_particleLimit "2.5"
  1383. r_watersim_particleWidth "2"
  1384. r_watersim_scroll "0 0"
  1385. r_watersim_waveSeedDelay "500"
  1386. r_watersim_windAmount "0.02"
  1387. r_watersim_windDir "0"
  1388. r_watersim_windMax "0.4"
  1389. r_worldLod "0"
  1390. r_zfar "0"
  1391. r_zFeather "1"
  1392. r_znear "4"
  1393. r_znear_depthhack "0.1"
  1394. radius_damage_debug "0"
  1395. ragdoll_baselerp_time "1000"
  1396. ragdoll_bullet_force "500"
  1397. ragdoll_bullet_upbias "0.5"
  1398. ragdoll_debug "0"
  1399. ragdoll_dump_anims "0"
  1400. ragdoll_enable "1"
  1401. ragdoll_explode_force "18000"
  1402. ragdoll_explode_upbias "0.8"
  1403. ragdoll_fps "20"
  1404. ragdoll_jitter_scale "1"
  1405. ragdoll_jointlerp_time "3000"
  1406. ragdoll_max_life "9000"
  1407. ragdoll_max_simulating "16"
  1408. ragdoll_rotvel_scale "1"
  1409. ragdoll_self_collision_scale "1.2"
  1410. rate "25000"
  1411. rcon_password ""
  1412. revive_time_taken "2"
  1413. sc_blur "2"
  1414. sc_count "24"
  1415. sc_debugCasterCount "24"
  1416. sc_debugReceiverCount "24"
  1417. sc_enable "0"
  1418. sc_fadeRange "0.25"
  1419. sc_length "400"
  1420. sc_offscreenCasterLodBias "0"
  1421. sc_offscreenCasterLodScale "20"
  1422. sc_shadowInRate "2"
  1423. sc_shadowOutRate "5"
  1424. sc_showDebug "0"
  1425. sc_showOverlay "0"
  1426. sc_wantCount "12"
  1427. sc_wantCountMargin "1"
  1428. scr_allies "usmc"
  1429. scr_allowannouncer "1"
  1430. scr_allowbattlechatter "1"
  1431. scr_art_tweak "0"
  1432. scr_art_visionfile "mp_airfield"
  1433. scr_axis "japanese"
  1434. scr_cinematic_autofocus "1"
  1435. scr_ctf_enemycarriervisible "0"
  1436. scr_ctf_flagrespawntime "0"
  1437. scr_ctf_globalbattlechatterprobability "0"
  1438. scr_ctf_idleflagreturntime "30"
  1439. scr_ctf_numlives "0"
  1440. scr_ctf_playerrespawndelay "0"
  1441. scr_ctf_roundlimit "2"
  1442. scr_ctf_roundswitch "1"
  1443. scr_ctf_scorelimit "3"
  1444. scr_ctf_timelimit "5"
  1445. scr_ctf_touchreturn "1"
  1446. scr_ctf_waverespawndelay "15"
  1447. scr_deleteexplosivesonspawn "1"
  1448. scr_dm_globalbattlechatterprobability "100"
  1449. scr_dm_numlives "0"
  1450. scr_dm_playerrespawndelay "0"
  1451. scr_dm_roundlimit "1"
  1452. scr_dm_scorelimit "150"
  1453. scr_dm_timelimit "10"
  1454. scr_dm_waverespawndelay "0"
  1455. scr_dof_enable "1"
  1456. scr_dog_count "8"
  1457. scr_dog_hardpoint_interval "180"
  1458. scr_dog_health "100"
  1459. scr_dog_max_at_once "4"
  1460. scr_dog_time "60"
  1461. scr_dom_globalbattlechatterprobability "0"
  1462. scr_dom_numlives "0"
  1463. scr_dom_playerrespawndelay "0"
  1464. scr_dom_roundlimit "1"
  1465. scr_dom_scorelimit "200"
  1466. scr_dom_timelimit "0"
  1467. scr_dom_waverespawndelay "0"
  1468. scr_drawfriend "0"
  1469. scr_fog_baseheight "50"
  1470. scr_fog_blue "0.384"
  1471. scr_fog_exp_halfheight "100"
  1472. scr_fog_exp_halfplane "808.57"
  1473. scr_fog_green "0.49"
  1474. scr_fog_nearplane "400"
  1475. scr_fog_red "0.52"
  1476. scr_game_allowkillcam "1"
  1477. scr_game_arcadescoring "0"
  1478. scr_game_deathpointloss "0"
  1479. scr_game_difficulty "1"
  1480. scr_game_forceradar "0"
  1481. scr_game_graceperiod "15"
  1482. scr_game_hardpoints "1"
  1483. scr_game_onlyheadshots "0"
  1484. scr_game_perks "1"
  1485. scr_game_pinups "0"
  1486. scr_game_spectatetype "1"
  1487. scr_game_suicidepointloss "0"
  1488. scr_hardcore "0"
  1489. scr_hardpoint_allowartillery "1"
  1490. scr_hardpoint_allowdogs "1"
  1491. scr_hardpoint_allowradar "1"
  1492. scr_hardpoint_allowsupply "1"
  1493. scr_hardpoint_allowuav "1"
  1494. scr_intermission_time "30"
  1495. scr_koth_globalbattlechatterprobability "0"
  1496. scr_koth_numlives "0"
  1497. scr_koth_playerrespawndelay "0"
  1498. scr_koth_roundlimit "1"
  1499. scr_koth_roundswitch "1"
  1500. scr_koth_scorelimit "250"
  1501. scr_koth_timelimit "15"
  1502. scr_koth_waverespawndelay "0"
  1503. scr_mapsize "64"
  1504. scr_motd ""
  1505. scr_obj_a "allies"
  1506. scr_obj_b "allies"
  1507. scr_obj_c "neutral"
  1508. scr_obj_d "axis"
  1509. scr_obj_e "axis"
  1510. scr_objectiveText "OBJECTIVES_TWAR_HINT"
  1511. scr_oldschool "0"
  1512. scr_player_allowrevive "1"
  1513. scr_player_forcerespawn "1"
  1514. scr_player_healthregentime "5"
  1515. scr_player_maxhealth "100"
  1516. scr_player_numlives "0"
  1517. scr_player_respawndelay "0"
  1518. scr_player_sprinttime "4"
  1519. scr_player_suicidespawndelay "0"
  1520. scr_RequiredMapAspectratio "1"
  1521. scr_sab_bombtimer "30"
  1522. scr_sab_defusetime "5"
  1523. scr_sab_globalbattlechatterprobability "0"
  1524. scr_sab_hotpotato "0"
  1525. scr_sab_numlives "0"
  1526. scr_sab_planttime "2.5"
  1527. scr_sab_playerrespawndelay "7.5"
  1528. scr_sab_roundlimit "0"
  1529. scr_sab_roundswitch "1"
  1530. scr_sab_scorelimit "1"
  1531. scr_sab_timelimit "20"
  1532. scr_sab_waverespawndelay "0"
  1533. scr_script_based_influencer_system "0"
  1534. scr_sd_bombtimer "45"
  1535. scr_sd_defusetime "5"
  1536. scr_sd_globalbattlechatterprobability "0"
  1537. scr_sd_multibomb "0"
  1538. scr_sd_numlives "1"
  1539. scr_sd_planttime "5"
  1540. scr_sd_playerrespawndelay "0"
  1541. scr_sd_roundlimit "0"
  1542. scr_sd_roundswitch "3"
  1543. scr_sd_scorelimit "4"
  1544. scr_sd_timelimit "2.5"
  1545. scr_sd_waverespawndelay "0"
  1546. scr_selecting_location ""
  1547. scr_show_unlock_wait "0.1"
  1548. scr_showperksonspawn "1"
  1549. scr_spawn_artillery_influencer_score "-500"
  1550. scr_spawn_artillery_influencer_score_curve "linear"
  1551. scr_spawn_ctf_carrier_influencer_radius "560"
  1552. scr_spawn_ctf_carrier_influencer_score "-75"
  1553. scr_spawn_ctf_carrier_influencer_score_curve "constant"
  1554. scr_spawn_ctf_enemy_base_influencer_radius "1050"
  1555. scr_spawn_ctf_enemy_base_influencer_score "-500"
  1556. scr_spawn_ctf_enemy_base_influencer_score_curve "constant"
  1557. scr_spawn_ctf_friendly_base_influencer_radius "1050"
  1558. scr_spawn_ctf_friendly_base_influencer_score "100"
  1559. scr_spawn_ctf_friendly_base_influencer_score_curve "constant"
  1560. scr_spawn_dead_friend_influencer_count "7"
  1561. scr_spawn_dead_friend_influencer_radius "700"
  1562. scr_spawn_dead_friend_influencer_score "-100"
  1563. scr_spawn_dead_friend_influencer_score_curve "linear"
  1564. scr_spawn_dead_friend_influencer_timeout_seconds "20"
  1565. scr_spawn_dog_influencer_radius "700"
  1566. scr_spawn_dog_influencer_score "-50"
  1567. scr_spawn_dog_influencer_score_curve "linear"
  1568. scr_spawn_dom_enemy_flag_influencer_radius "1050"
  1569. scr_spawn_dom_enemy_flag_influencer_score "-500"
  1570. scr_spawn_dom_enemy_flag_influencer_score_curve "constant"
  1571. scr_spawn_dom_owned_inner_flag_influencer_radius "1050"
  1572. scr_spawn_dom_owned_inner_flag_influencer_score "150"
  1573. scr_spawn_dom_owned_inner_flag_influencer_score_curve "constant"
  1574. scr_spawn_dom_owned_outer_flag_influencer_radius "1050"
  1575. scr_spawn_dom_owned_outer_flag_influencer_score "100"
  1576. scr_spawn_dom_owned_outer_flag_influencer_score_curve "constant"
  1577. scr_spawn_dom_unowned_inner_flag_influencer_radius "1050"
  1578. scr_spawn_dom_unowned_inner_flag_influencer_score "-500"
  1579. scr_spawn_dom_unowned_inner_flag_influencer_score_curve "constant"
  1580. scr_spawn_enemy_influencer_radius "700"
  1581. scr_spawn_enemy_influencer_score "-150"
  1582. scr_spawn_enemy_influencer_score_curve "linear"
  1583. scr_spawn_enemyavoiddist "800"
  1584. scr_spawn_enemyavoidweight "0"
  1585. scr_spawn_friend_strong_influencer_length "700"
  1586. scr_spawn_friend_strong_influencer_radius "700"
  1587. scr_spawn_friend_strong_influencer_score "75"
  1588. scr_spawn_friend_strong_influencer_score_curve "linear"
  1589. scr_spawn_friend_weak_influencer_radius "700"
  1590. scr_spawn_friend_weak_influencer_score "25"
  1591. scr_spawn_friend_weak_influencer_score_curve "linear"
  1592. scr_spawn_grenade_influencer_radius "560"
  1593. scr_spawn_grenade_influencer_score "-500"
  1594. scr_spawn_grenade_influencer_score_curve "linear"
  1595. scr_spawn_koth_objective_influencer_radius "2450"
  1596. scr_spawn_koth_objective_influencer_score "150"
  1597. scr_spawn_koth_objective_influencer_score_curve "negative_to_positive"
  1598. scr_spawn_objective_facing_bonus "50"
  1599. scr_spawn_randomness_range "10"
  1600. scr_spawn_sab_carrier_influencer_radius "560"
  1601. scr_spawn_sab_carrier_influencer_score "-75"
  1602. scr_spawn_sab_carrier_influencer_score_curve "linear"
  1603. scr_spawn_sab_enemy_base_influencer_radius "1050"
  1604. scr_spawn_sab_enemy_base_influencer_score "-500"
  1605. scr_spawn_sab_enemy_base_influencer_score_curve "constant"
  1606. scr_spawn_sab_friendly_base_influencer_radius "1050"
  1607. scr_spawn_sab_friendly_base_influencer_score "100"
  1608. scr_spawn_sab_friendly_base_influencer_score_curve "constant"
  1609. scr_spawn_squad_leader_influencer_radius "700"
  1610. scr_spawn_squad_leader_influencer_score "50"
  1611. scr_spawn_squad_leader_influencer_score_curve "linear"
  1612. scr_spawn_twar_contested_flag_influencer_radius "1050"
  1613. scr_spawn_twar_contested_flag_influencer_score "-500.0"
  1614. scr_spawn_twar_contested_flag_influencer_score_curve "constant"
  1615. scr_spawn_twar_linked_flag_influencer_score "200"
  1616. scr_spawn_twar_linked_flag_influencer_score_falloff_percentage "1"
  1617. scr_spawn_twar_linked_flag_near_objective_bonus "50"
  1618. scr_spawn_vehicle_influencer_lead_seconds "3"
  1619. scr_spawn_vehicle_influencer_score "-50"
  1620. scr_spawn_vehicle_influencer_score_curve "linear"
  1621. scr_spawn_weapon_influencer_length "1750"
  1622. scr_spawn_weapon_influencer_radius "350"
  1623. scr_spawn_weapon_influencer_score "-100"
  1624. scr_spawn_weapon_influencer_score_curve "linear"
  1625. scr_tdm_globalbattlechatterprobability "0"
  1626. scr_tdm_numlives "0"
  1627. scr_tdm_playerrespawndelay "0"
  1628. scr_tdm_roundlimit "1"
  1629. scr_tdm_scorelimit "750"
  1630. scr_tdm_timelimit "10"
  1631. scr_tdm_waverespawndelay "0"
  1632. scr_team_artilleryTeamKillPenalty "0.25"
  1633. scr_team_fftype "0"
  1634. scr_team_kickteamkillers "0"
  1635. scr_team_respawntime "0"
  1636. scr_team_teamkillerplaylistbanpenalty "0"
  1637. scr_team_teamkillerplaylistbanquantum "0"
  1638. scr_team_teamkillpointloss "1"
  1639. scr_team_teamkillspawndelay "20"
  1640. scr_teambalance "0"
  1641. scr_teamKillPunishCount "3"
  1642. scr_twar_globalbattlechatterprobability "0"
  1643. scr_twar_numlives "0"
  1644. scr_twar_roundlimit "2"
  1645. scr_twar_roundswitch "1"
  1646. scr_twar_scorelimit "5"
  1647. scr_twar_timelimit "10"
  1648. scr_veh_alive_cleanuptimemax "120"
  1649. scr_veh_alive_cleanuptimemin "119"
  1650. scr_veh_cleanupabandoned "1"
  1651. scr_veh_cleanupdebugprint "0"
  1652. scr_veh_cleanupdrifted "1"
  1653. scr_veh_cleanupmaxspeedmph "1"
  1654. scr_veh_cleanupmindistancefeet "75"
  1655. scr_veh_cleanuptime_dmgfactor_deadtread "0.25"
  1656. scr_veh_cleanuptime_dmgfactor_max "1.0"
  1657. scr_veh_cleanuptime_dmgfactor_min "0.33"
  1658. scr_veh_cleanuptime_dmgfraction_curve_begin "0.0"
  1659. scr_veh_cleanuptime_dmgfraction_curve_end "1.0"
  1660. scr_veh_dead_cleanuptimemax "30"
  1661. scr_veh_dead_cleanuptimemin "20"
  1662. scr_veh_disappear_maxpreventdistancefeet "30"
  1663. scr_veh_disappear_maxpreventvisibilityfeet "150"
  1664. scr_veh_disappear_maxwaittime "60"
  1665. scr_veh_driversarehidden "1"
  1666. scr_veh_driversareinvulnerable "1"
  1667. scr_veh_explode_on_cleanup "1"
  1668. scr_veh_explosion_doradiusdamage "1"
  1669. scr_veh_explosion_husk_forcepointvariance "30"
  1670. scr_veh_explosion_husk_horzvelocityvariance "25"
  1671. scr_veh_explosion_husk_vertvelocitymax "200"
  1672. scr_veh_explosion_husk_vertvelocitymin "100"
  1673. scr_veh_explosion_maxdamage "200"
  1674. scr_veh_explosion_mindamage "20"
  1675. scr_veh_explosion_radius "256"
  1676. scr_veh_explosion_spawnfx "1"
  1677. scr_veh_health_jeep "700"
  1678. scr_veh_health_tank "1350"
  1679. scr_veh_ondeath_createhusk "1"
  1680. scr_veh_ondeath_usevehicleashusk "1"
  1681. scr_veh_respawnafterhuskcleanup "1"
  1682. scr_veh_respawntimemax "90"
  1683. scr_veh_respawntimemin "50"
  1684. scr_veh_respawnwait_iterationwaitseconds "1"
  1685. scr_veh_respawnwait_maxiterations "30"
  1686. scr_veh_waittillstoppedandmindist_maxtime "10"
  1687. scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet "5"
  1688. scr_vehicles_enabled "1"
  1689. scr_weapon_allowbetty "1"
  1690. scr_weapon_allowc4 "1"
  1691. scr_weapon_allowflash "1"
  1692. scr_weapon_allowfrags "1"
  1693. scr_weapon_allowmines "1"
  1694. scr_weapon_allowrpgs "1"
  1695. scr_weapon_allowsatchel "1"
  1696. scr_weapon_allowsmoke "1"
  1697. scr_xpcollectorsscale "1"
  1698. scr_xpscale "1"
  1699. sensitivity "5"
  1700. server1 ""
  1701. server10 ""
  1702. server11 ""
  1703. server12 ""
  1704. server13 ""
  1705. server14 ""
  1706. server15 ""
  1707. server16 ""
  1708. server2 ""
  1709. server3 ""
  1710. server4 ""
  1711. server5 ""
  1712. server6 ""
  1713. server7 ""
  1714. server8 ""
  1715. server9 ""
  1716. shortversion "1"
  1717. showdrop "0"
  1718. showpackets "0"
  1719. sm_enable "0"
  1720. sm_fastSunShadow "1"
  1721. sm_fullResSpotShadowEnable "0"
  1722. sm_lightScore_eyeProjectDist "64"
  1723. sm_lightScore_spotProjectFrac "0.125"
  1724. sm_maxLights "4"
  1725. sm_polygonOffsetBias "2.5"
  1726. sm_polygonOffsetScale "2"
  1727. sm_qualitySpotShadow "1"
  1728. sm_spotEnable "1"
  1729. sm_spotShadowFadeTime "1"
  1730. sm_strictCull "1"
  1731. sm_sunAlwaysCastsShadow "0"
  1732. sm_sunEnable "1"
  1733. sm_sunSampleSizeNear "0.25"
  1734. sm_sunShadowCenter "0 0 0"
  1735. sm_sunShadowScale "1"
  1736. snaps "20"
  1737. snd_autoSim "1"
  1738. snd_cinematicVolumeScale "1"
  1739. snd_distanceLpf "-30"
  1740. snd_dlpf_max_distance "3000"
  1741. snd_dlpf_min_distance "800"
  1742. snd_dopplerRate "2.75"
  1743. snd_dopplerScale "25"
  1744. snd_draw3D "Off"
  1745. snd_drawInfo "None"
  1746. snd_drawSort "priority"
  1747. snd_enableEq "1"
  1748. snd_errorOnMissing "0"
  1749. snd_flux_separation "0.3"
  1750. snd_global_attenuation "-8"
  1751. snd_isbig_distance "1000"
  1752. snd_khz "44"
  1753. snd_levelFadeTime "250"
  1754. snd_losOcclusion "1"
  1755. snd_menu_master "1"
  1756. snd_menu_music "1"
  1757. snd_menu_sfx "1"
  1758. snd_menu_voice "1"
  1759. snd_occlusion_attenuation "-45"
  1760. snd_occlusion_cull_distance "2000"
  1761. snd_occlusion_rate "40"
  1762. snd_omnidirectionalPercentage "0"
  1763. snd_pitch_timescale "0"
  1764. snd_playing_priority_boost "10"
  1765. snd_realDelay "0.5"
  1766. snd_reportSndAliasErrors "1"
  1767. snd_skip_muted_sounds "0"
  1768. snd_slaveFadeInTime "0.15"
  1769. snd_slaveFadeOutTime "0.25"
  1770. snd_speakerConfiguration "Stereo"
  1771. snd_touchStreamFilesOnLoad "0"
  1772. snd_water_occlusion_attenuation "-30"
  1773. snd_water_occlusion_distance "60"
  1774. snd_water_occlusion_minimum "-8"
  1775. snd_water_omni_amount "0.5"
  1776. snd_water_omni_distance "60"
  1777. snd_water_pitch_amount "0.9"
  1778. snd_water_pitch_distance "30"
  1779. spawnsystem_debug "0"
  1780. spawnsystem_debug_best_points "1"
  1781. spawnsystem_debug_force_score_update "1"
  1782. spawnsystem_debug_influencer_types "0"
  1783. spawnsystem_debug_influencers "1"
  1784. spawnsystem_debug_player ""
  1785. spawnsystem_debug_points "1"
  1786. spawnsystem_debug_team ""
  1787. spawnsystem_friend_influencer_stacking "0"
  1788. spawnsystem_weapon_influencer_min_length "0.1"
  1789. spawnsystem_weapon_influencer_push_through "50"
  1790. spawnsystem_weapon_influencer_sight_check "1"
  1791. spawnsystem_weapon_influencer_update_interval "151"
  1792. squad_highlighted "0"
  1793. squad_member_selected "1"
  1794. squad_previous "0"
  1795. squad_selected "0"
  1796. squad_selected_locked "0"
  1797. squad_selected_name "MPUI_CALLSIGN_LONEWOLVES"
  1798. squads_debug "0"
  1799. stat_version "10"
  1800. stopspeed "100"
  1801. sv_allowAnonymous "0"
  1802. sv_allowDownload "1"
  1803. sv_allowedClan1 ""
  1804. sv_allowedClan2 ""
  1805. sv_botsPressAttackBtn "1"
  1806. sv_botsRandomInput "0"
  1807. sv_cheats "0"
  1808. sv_clientArchive "1"
  1809. sv_clientside "0"
  1810. sv_clientSideBullets "1"
  1811. sv_clientSideVehicles "1"
  1812. sv_connectTimeout "45"
  1813. sv_debugRate "0"
  1814. sv_debugReliableCmds "0"
  1815. sv_disableClientConsole "0"
  1816. sv_FFCheckSums ""
  1817. sv_FFNames ""
  1818. sv_floodprotect "4"
  1819. sv_fps "20"
  1820. sv_hostname "CoDWaWHost"
  1821. sv_iwdNames "iw_20 iw_19 iw_18 iw_17 iw_16 iw_15 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00"
  1822. sv_iwds "1419315469 -2053677677 -61854135 337426137 704011720 442087115 2082273697 -755386526 1711915667 421433872 -941923171 -1354374490 1775734970 129485564 -1982375373 -1117143133 939809958 621091539 1211913927 -1026172712 -1810803795 "
  1823. sv_keywords ""
  1824. sv_kickBanTime "300"
  1825. sv_mapname ""
  1826. sv_mapRotation "map mp_airfield map mp_asylum map mp_castle map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_outskirts map mp_roundhouse map mp_seelow map mp_suburban"
  1827. sv_mapRotationCurrent " map mp_asylum map mp_castle map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_outskirts map mp_roundhouse map mp_seelow map mp_suburban"
  1828. sv_maxclients "32"
  1829. sv_maxPing "0"
  1830. sv_maxRate "5000"
  1831. sv_minPing "0"
  1832. sv_network_warning "0"
  1833. sv_packet_info "0"
  1834. sv_padPackets "0"
  1835. sv_paused "0"
  1836. sv_privateClients "0"
  1837. sv_privatePassword ""
  1838. sv_punkbuster "0"
  1839. sv_pure "1"
  1840. sv_reconnectlimit "3"
  1841. sv_referencedFFCheckSums "459104 29376640 38345952 224"
  1842. sv_referencedFFNames "code_post_gfx_mp mp_airfield common_mp mp_airfield_load"
  1843. sv_referencedIwdNames "main/iw_00 main/iw_02 main/iw_10 main/iw_05 main/iw_03 main/iw_04 main/iw_08 main/iw_07 main/iw_09 main/iw_06 main/iw_01 main/iw_11 main/iw_12 main/iw_14 main/iw_13 main/iw_16 main/iw_18 main/iw_15 main/iw_20"
  1844. sv_referencedIwds "-1810803795 1211913927 -941923171 -1117143133 621091539 939809958 1775734970 129485564 -1354374490 -1982375373 -1026172712 421433872 1711915667 2082273697 -755386526 704011720 -61854135 442087115 1419315469 "
  1845. sv_running "0"
  1846. sv_serverid "242"
  1847. sv_showAverageBPS "0"
  1848. sv_showCommands "0"
  1849. sv_showPingSpam "0"
  1850. sv_timeout "240"
  1851. sv_voice "0"
  1852. sv_voiceQuality "3"
  1853. sv_wwwBaseURL ""
  1854. sv_wwwDlDisconnected "0"
  1855. sv_wwwDownload "0"
  1856. sv_zombietime "2"
  1857. sys_configSum "121571059"
  1858. sys_configureGHz "7.123"
  1859. sys_cpuGHz "1.86153"
  1860. sys_cpuName "Intel(R) Core(TM)2 CPU    6300  @ 1.86GHz"
  1861. sys_gpu "NVIDIA GeForce 7300 GS"
  1862. sys_lockThreads "0"
  1863. sys_smp_allowed "1"
  1864. sys_SSE "1"
  1865. sys_sysMB "1024"
  1866. tabun_effect_radius "150"
  1867. tabun_shock_radius "150"
  1868. tabunGasDuration "3"
  1869. tabunInitialGasShockDuration "7"
  1870. tabunWalkInGasShockDuration "4"
  1871. team_indicator "0"
  1872. timescale "1"
  1873. twar_captureAccelBonus "35"
  1874. twar_captureAccelLimit "50"
  1875. twar_captureTime "40"
  1876. twar_finalFightFlagRespawnPenalty "3"
  1877. twar_finalFightTimeLimit "5"
  1878. twar_momentumArtillery "10"
  1879. twar_momentumBlitzkriegTime "30"
  1880. twar_momentumDogs "10"
  1881. twar_momentumEnabled "1"
  1882. twar_momentumFlagCap "25"
  1883. twar_momentumKamikaze "10"
  1884. twar_momentumKillPlayer "5"
  1885. twar_momentumMax "70"
  1886. twar_momentumMaxMultiplier "3"
  1887. twar_momentumMultiplierBonus "25"
  1888. twar_momentumMultiplierBonusLimit "75"
  1889. twar_momentumRadar "10"
  1890. twar_neutralFlagLockTime "0"
  1891. twar_secondaryInfluencerBonus "0.5"
  1892. twar_showEnemyCount "1"
  1893. twar_spawnPointFacingAngle "60"
  1894. ui_3dwaypointtext "1"
  1895. ui_allow_classchange "0"
  1896. ui_allow_controlschange "1"
  1897. ui_allow_teamchange "0"
  1898. ui_allowvote "1"
  1899. ui_bigFont "0.4"
  1900. ui_bomb_timer "0"
  1901. ui_borderLowLightScale "0.6"
  1902. ui_browserFriendlyfire "-1"
  1903. ui_browserKillcam "-1"
  1904. ui_browserMod "-1"
  1905. ui_browserShowDedicated "0"
  1906. ui_browserShowEmpty "1"
  1907. ui_browserShowFull "1"
  1908. ui_browserShowPassword "-1"
  1909. ui_browserShowPunkBuster "-1"
  1910. ui_browserShowPure "0"
  1911. ui_buildLocation "-60 460"
  1912. ui_buildSize "0.2"
  1913. ui_can_invite_to_squad "0"
  1914. ui_cinematicsTimestamp "0"
  1915. ui_class_offset "200"
  1916. ui_connectScreenTextGlowColor "0 0 0 1"
  1917. ui_current_challenge_stat "0"
  1918. ui_currentMap "4"
  1919. ui_currentNetMap "4"
  1920. ui_currentSquad ""
  1921. ui_custom_newname ""
  1922. ui_customclass_selected "1"
  1923. ui_customClassName ""
  1924. ui_customModeEditName ""
  1925. ui_customModeName ""
  1926. ui_deathicontext "1"
  1927. ui_dedicated "0"
  1928. ui_drawCrosshair "1"
  1929. ui_ethernetLinkActive "1"
  1930. ui_extraBigFont "0.55"
  1931. ui_friendlyfire "0"
  1932. ui_friendNameNew ""
  1933. ui_friendPendingSelectedInd "0"
  1934. ui_friendSelectedInd "0"
  1935. ui_gametype "0"
  1936. ui_generic_status_bar "0"
  1937. ui_hint_text "@MP_NULL"
  1938. ui_hostname "CoDWaWHost"
  1939. ui_hud_hardcore "0"
  1940. ui_hud_obituaries "1"
  1941. ui_hud_showobjicons "1"
  1942. ui_ignoreMousePos "0"
  1943. ui_invitedToSquad "0"
  1944. ui_inviteScreen "0"
  1945. ui_inviteSelectedInd "0"
  1946. ui_joinGametype "0"
  1947. ui_keep_unlock_open "0"
  1948. ui_lobbypopup ""
  1949. ui_mapname "mp_airfield"
  1950. ui_maxclients "32"
  1951. ui_motd ""
  1952. ui_mousePitch "0"
  1953. ui_mulitplayer_menu "1"
  1954. ui_multi_dt "0"
  1955. ui_multi_s "1000"
  1956. ui_multiplayer "1"
  1957. ui_netGametype "6"
  1958. ui_netGametypeName "twar"
  1959. ui_netSource "1"
  1960. ui_playerProfileAlreadyChosen "0"
  1961. ui_playerProfileCount "0"
  1962. ui_playerProfileNameNew ""
  1963. ui_playerProfileSelected ""
  1964. ui_popup_close_icon "0"
  1965. ui_prevTextEntryBox "-1"
  1966. ui_radar_allies "0"
  1967. ui_radar_axis "0"
  1968. ui_radar_client "0"
  1969. ui_reset_squad_index "0"
  1970. ui_score_bar "0"
  1971. ui_scorelimit "5"
  1972. ui_serverStatusTimeOut "7000"
  1973. ui_show_arrow "1"
  1974. ui_showEndOfGame "0"
  1975. ui_showList "0"
  1976. ui_showmap "1"
  1977. ui_showMenuOnly ""
  1978. ui_smallFont "0.25"
  1979. ui_squad_count "0"
  1980. ui_squad_member_action "0"
  1981. ui_squad_name_action "0"
  1982. ui_squad_spectating "0"
  1983. ui_stat_assists "0"
  1984. ui_stat_death_streak "2"
  1985. ui_stat_deaths "6"
  1986. ui_stat_headshots "0"
  1987. ui_stat_kill_streak "0"
  1988. ui_stat_kills "0"
  1989. ui_stat_rankxp "0"
  1990. ui_stat_score "15"
  1991. ui_stat_teamkills "0"
  1992. ui_stat_time_played_allies "972"
  1993. ui_stat_time_played_opfor "530"
  1994. ui_stat_time_played_other "31"
  1995. ui_text_endreason "MP_RUSSIAN_FORFEITED"
  1996. ui_time_marker "1916356"
  1997. ui_timelimit "10"
  1998. ui_uav_allies "0"
  1999. ui_uav_axis "0"
  2000. ui_uav_client "0"
  2001. ui_xpText "1"
  2002. uiscript_debug "0"
  2003. useFastFile "1"
  2004. vehanim_debug "0"
  2005. vehanim_enable "1"
  2006. vehControlMode "0"
  2007. vehGunnerSplashDamage "0.1"
  2008. vehHelicopterDecelerationFwd "0.5"
  2009. vehHelicopterDecelerationSide "1"
  2010. vehHelicopterHeadSwayDontSwayTheTurret "1"
  2011. vehHelicopterHoverSpeedThreshold "400"
  2012. vehHelicopterInvertUpDown "0"
  2013. vehHelicopterJitterJerkyness "0.3"
  2014. vehHelicopterLookaheadTime "1"
  2015. vehHelicopterMaxAccel "45"
  2016. vehHelicopterMaxAccelVertical "30"
  2017. vehHelicopterMaxPitch "35"
  2018. vehHelicopterMaxRoll "35"
  2019. vehHelicopterMaxSpeed "150"
  2020. vehHelicopterMaxSpeedVertical "65"
  2021. vehHelicopterMaxYawAccel "90"
  2022. vehHelicopterMaxYawRate "120"
  2023. vehHelicopterRightStickDeadzone "0.3"
  2024. vehHelicopterScaleMovement "1"
  2025. vehHelicopterSoftCollisions "0"
  2026. vehHelicopterStrafeDeadzone "0.3"
  2027. vehHelicopterTiltFromAcceleration "2"
  2028. vehHelicopterTiltFromControllerAxes "0"
  2029. vehHelicopterTiltFromDeceleration "2"
  2030. vehHelicopterTiltFromFwdAndYaw "0"
  2031. vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1"
  2032. vehHelicopterTiltFromVelocity "1"
  2033. vehHelicopterTiltMomentum "0.4"
  2034. vehHelicopterTiltSpeed "1.2"
  2035. vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick"
  2036. vehHelicopterYawOnLeftStick "5"
  2037. vehicle_damage_bouncing_betty "1.25"
  2038. vehicle_damage_bullet "0"
  2039. vehicle_damage_grenade "0.3"
  2040. vehicle_damage_max_shielding "0.25"
  2041. vehicle_damage_projectile "1.2"
  2042. vehicle_damage_satchel_charge "1.5"
  2043. vehicle_damage_sticky_grenade "1.35"
  2044. vehicle_damage_zone_front "1"
  2045. vehicle_damage_zone_rear "2"
  2046. vehicle_damage_zone_side "1.2"
  2047. vehicle_damage_zone_under "2.25"
  2048. vehicle_destructible_damage_bouncing_betty "1"
  2049. vehicle_destructible_damage_bouncing_betty_radius "13.1"
  2050. vehicle_destructible_damage_grenade "0.2"
  2051. vehicle_destructible_damage_grenade_radius "100"
  2052. vehicle_destructible_damage_projectile_radius "4"
  2053. vehicle_destructible_damage_satchel_charge "1.5"
  2054. vehicle_destructible_damage_satchel_charge_radius "21.1"
  2055. vehicle_destructible_damage_sticky_grenade "1.5"
  2056. vehicle_destructible_damage_sticky_grenade_radius "13.1"
  2057. vehicle_perk_boost_acceleration_multiplier "1.571"
  2058. vehicle_perk_boost_duration_seconds "0.74"
  2059. vehicle_perk_boost_interval_seconds "1.703"
  2060. vehicle_perk_boost_speed_increase "1.878"
  2061. vehicle_perk_leadfoot_speed_increase "1.35"
  2062. vehicle_piece_damagesfx_threshold "10"
  2063. vehicle_switch_seat_delay "0.5"
  2064. vehicle_useRadius "256"
  2065. vehLockTurretToPlayerView "1"
  2066. vehPlaneFakeLiftForce "0"
  2067. vehPlaneGravityForce "0"
  2068. vehPlaneLiftForce "0"
  2069. vehPlaneLowSpeed "1500"
  2070. vehPlanePitchAccel "16"
  2071. vehPlaneRollAccel "16"
  2072. vehPlaneRollDeadZone "0.15"
  2073. vehPlaneYawFromRollScale "0.1"
  2074. vehPlaneYawSpeed "50"
  2075. version "Call of Duty Multiplayer COD_WaW MP build 1.0.872 CL(0) JADAMS2 Fri Oct 10 18:27:02 2008 win-x86"
  2076. vid_xpos "3"
  2077. vid_ypos "22"
  2078. visionstore_filmBrightness "0.16"
  2079. visionstore_filmContrast "1.2"
  2080. visionstore_filmDarkTint "0.44 0.15 0.24"
  2081. visionstore_filmDesaturation "0"
  2082. visionstore_filmEnable "1"
  2083. visionstore_filmInvert "0"
  2084. visionstore_filmLightTint "1.37 1.6 1.2"
  2085. visionstore_glowRayExpansion ".5"
  2086. visionstore_glowRayIntensity "0.25"
  2087. visionstore_glowTweakBloomCutoff "0.5"
  2088. visionstore_glowTweakBloomDesaturation "0"
  2089. visionstore_glowTweakBloomIntensity0 "1"
  2090. visionstore_glowTweakBloomIntensity1 ""
  2091. visionstore_glowTweakEnable "0"
  2092. visionstore_glowTweakRadius0 "5"
  2093. visionstore_glowTweakRadius1 ""
  2094. visionstore_glowTweakSkyBleedIntensity0 ""
  2095. visionstore_glowTweakSkyBleedIntensity1 ""
  2096. voice_deadChat "0"
  2097. voice_global "0"
  2098. voice_localEcho "0"
  2099. war_a "@MPUI_CALLSIGN_AIRFIELD_A"
  2100. war_b "@MPUI_CALLSIGN_AIRFIELD_B"
  2101. war_c "@MPUI_CALLSIGN_AIRFIELD_C"
  2102. war_d "@MPUI_CALLSIGN_AIRFIELD_D"
  2103. war_e "@MPUI_CALLSIGN_AIRFIELD_E"
  2104. war_sb ""
  2105. waypointDebugDraw "0"
  2106. waypointDistScaleRangeMax "3000"
  2107. waypointDistScaleRangeMin "1000"
  2108. waypointDistScaleSmallest "0.8"
  2109. waypointIconHeight "36"
  2110. waypointIconWidth "36"
  2111. waypointOffscreenCornerRadius "105"
  2112. waypointOffscreenDistanceThresholdAlpha "30"
  2113. waypointOffscreenPadBottom "30"
  2114. waypointOffscreenPadLeft "103"
  2115. waypointOffscreenPadRight "0"
  2116. waypointOffscreenPadTop "0"
  2117. waypointOffscreenPointerDistance "20"
  2118. waypointOffscreenPointerHeight "12"
  2119. waypointOffscreenPointerWidth "25"
  2120. waypointOffscreenRoundedCorners "1"
  2121. waypointOffscreenScaleLength "500"
  2122. waypointOffscreenScaleSmallest "1"
  2123. waypointPlayerOffsetCrouch "56"
  2124. waypointPlayerOffsetProne "30"
  2125. waypointPlayerOffsetStand "74"
  2126. waypointSplitscreenScale "1.8"
  2127. waypointTweakY "-17"
  2128. wideScreen "0"
  2129. wind_debug_display "0"
  2130. wind_global_hi_altitude "0"
  2131. wind_global_low_altitude "0"
  2132. wind_global_low_strength_percent "1"
  2133. wind_global_vector "1 0 0"
  2134. wind_grass_gust_distance "2000"
  2135. wind_grass_gust_radius "400"
  2136. wind_grass_gust_speed "1"
  2137. wind_grass_gust_strength "0.5"
  2138. wind_grass_gustinterval "250"
  2139. wind_grass_scale "10000"
  2140. wind_grass_tension "0.001"
  2141. wind_leaf_scale "176"
  2142. winvoice_mic_mute "1"
  2143. winvoice_mic_reclevel "65535"
  2144. winvoice_mic_scaler "1"
  2145.  
  2146. ============================================================================================================
  2147. player_meleeRange 1000 (long knife range)
  2148.  
  2149. player_sustainAmmo 1 (unlimited ammo)
  2150.  
  2151. timescale 0.1 (slow mo)
  2152.  
  2153. timescale 1 (reg game speed)
  2154.  
  2155. timescale 9 (super fast game speed)
  2156.  
  2157. perk_weapRateMultiplier 0.001 (triple tap)
  2158.  
  2159. perk_altMeleeDamage 10000 (Bowie Knife Damage is much higher)
  2160.  
  2161. bg_fallDamageMinHeight 998 (no fall damage)
  2162.  
  2163. bg_fallDamageMaxHeight 999 (no fall damage)
  2164.  
  2165. g_knockback 99999 (zombies hit you far back)
  2166.  
  2167. developeruser 1 (special clan tags are on)
  2168.  
  2169. phys_gravity 99 (zombies fly when they die)
  2170.  
  2171. jump_height 999 (jump higher if you add with low gravity it will be super jump)
  2172.  
  2173. onlinegame 1 (makes it a online game)
  2174.  
  2175. cg_laserForceOn 1 (lazor)
  2176.  
  2177. g_speed 500 (run faster)
  2178.  
  2179. g_gravity 100 (low gravity)
  2180.  
  2181. arcademode 1 (turns on arcade mode)
  2182.  
  2183. arcademode_score_revive 1000000 (1000000 per revive must have arcade mode on)
  2184.  
  2185. collectible_add collectibe_paintball (paintballs)
  2186.  
  2187. collectible_remove collectible_paintball (remove paintballs)
  2188.  
  2189. r_fog 0 (no more fog)
  2190.  
  2191. Zombie_dog_animset human (dogs dont move)
  2192.  
  2193. cg_fov 95 (Pro mod)
  2194.  
  2195. ui_playerPartyColor 1 0 0 1 (red gt doesnt work if you have special clan tags on like rain,cycl,cyln and others)
  2196.  
  2197. player_clipSizeMultiplier 2 (bigger clip)
  2198.  
  2199. player_clipSizeMultiplier 999 (huge clip)
  2200.  
  2201. player_sprintUnlimited 1 (unlimited sprint)
  2202.  
  2203. player_swimDamage 0 (no swim damage)
  2204.  
  2205. player_lastStandBleedoutTime 999 (takes a long time to die in last stand)
  2206.  
  2207. ai axis delete (kill all zombies)
  2208.  
  2209. arcademode_score_assist 1337 (1337 per assist if arcade mode is on)
  2210.  
  2211. arcademode_score_kill 1337 (1337 per kill if arcade mode is on) (you must restart level for it to work)
  2212.  
  2213. arcademode_score_headshot 1337 (1337 per headshot if arcade mode is on) (you must restart level for it to work)
  2214.  
  2215. arcademode_score_laststand 1337 (1337 per down if arcade mode is on)
  2216.  
  2217. arcademode_score_suicide 1337 (1337 per suicide if arcade mode is on)
  2218.  
  2219.  
  2220. winvoice_save_voice "0"