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  1. app_name=c:\program files\steam\steamapps\common\thepolynomial\Polynomial.exe
  2. app_path=c:\program files\steam\steamapps\common\thepolynomial
  3. (2809:main) code=uberwoot
  4. (62:LoadList) Files:
  5. (67:LoadList) 000_Twisted_way.txt
  6. (67:LoadList) 001_Vortex.txt
  7. (67:LoadList) 002_Branes.txt
  8. (67:LoadList) 003_Comb.txt
  9. (67:LoadList) 004_Starfall_1.txt
  10. (67:LoadList) 005_Starfall_2.txt
  11. (67:LoadList) 006_Priest's_Nebula.txt
  12. (67:LoadList) 007_Islands_of_attraction.txt
  13. (67:LoadList) 008_Hyperchaos.txt
  14. (67:LoadList) 009_Simple_flow.txt
  15. (67:LoadList) 010_Complex_topology.txt
  16. (67:LoadList) 011_Convergence.txt
  17. (67:LoadList) 012_Racing_track.txt
  18. (67:LoadList) 013_Eye.txt
  19. (67:LoadList) 014_Hyperchaotic_Nebula.txt
  20. (67:LoadList) 015_Spirals.txt
  21. (67:LoadList) 016_Fold.txt
  22. (67:LoadList) 017_Arch.txt
  23. (67:LoadList) 018_Smooth_Attractor.txt
  24. (67:LoadList) 019_On_the_ring.txt
  25. (67:LoadList) 020_Coiled.txt
  26. (67:LoadList) 021_Lorenz_World.txt
  27. (67:LoadList) 022_Tubular.txt
  28. (67:LoadList) 023_Suggest_a_name.txt
  29. (67:LoadList) 024_Warp_tunnel.txt
  30. (67:LoadList) 025_Flaming_Nebula.txt
  31. (67:LoadList) 026_X_Nebula.txt
  32. (67:LoadList) 027_V.txt
  33. (67:LoadList) 028_Golden.txt
  34. (67:LoadList) 029_Turbulent.txt
  35. (67:LoadList) 030_Trap_Flower.txt
  36. (67:LoadList) 031_Rossler's_galaxy.txt
  37. (67:LoadList) 032_Hub.txt
  38. (67:LoadList) 033_Pulse.txt
  39. (67:LoadList) 034_Pure_Manual_Tweak.txt
  40. (67:LoadList) 035_pretty_visualization.txt
  41. (2820:main) 1 CWD: c:\program files\steam\steamapps\common\thepolynomial
  42. (2825:main) sizeof(wchar_t)=2
  43. (2828:main) Initializing Steam
  44. (2830:main) Steam initialized, result=1
  45. (71:SubdivideFaces) Vertices: 42
  46. (72:SubdivideFaces) Faces: 80
  47. (73:SubdivideFaces) Edges: 120
  48. (71:SubdivideFaces) Vertices: 162
  49. (72:SubdivideFaces) Faces: 320
  50. (73:SubdivideFaces) Edges: 480
  51. (71:SubdivideFaces) Vertices: 642
  52. (72:SubdivideFaces) Faces: 1280
  53. (73:SubdivideFaces) Edges: 1920
  54. (71:SubdivideFaces) Vertices: 2562
  55. (72:SubdivideFaces) Faces: 5120
  56. (73:SubdivideFaces) Edges: 7680
  57. (2842:main) Globe vertices: 2562
  58. (2846:main) making context
  59. (2850:main) Binding options
  60. (188:LoadOptions) Trying to load options from c:\program files\steam\steamapps\common\thepolynomial/data/config.100.txt
  61. (193:LoadOptions) Loading options from C:\Documents and Settings\Valued Customer\Application Data\Polynomial/config.100.txt
  62. (195:LoadOptions) No config exist. Will create a new config in C:\Documents and Settings\Valued Customer\Application Data\Polynomial/config.100.txt upon exit
  63. (2887:main) calling init
  64. (268:OnLaunch) Using desktop resolution, which is 1024x768
  65. (287:OnLaunch) unconfirmed mode: false
  66. (296:OnLaunch) OnLaunch end
  67. (220:LogOptions) Settings: fs=0 custom=0 1024x768
  68. (221:LogOptions) Rollback settings: fs=0 custom=0 1024x768
  69. (223:LogOptions) actual: fs=0 1008x606
  70. (2893:main) initializing audio
  71. (1281:AudioManager) AudioManager::AudioManager()
  72. (1309:AudioManager) OpenAL: version 1.1 ALSOFT 1.12 renderer OpenAL Soft vendor OpenAL Community
  73. (1333:AudioManager) creating reverb
  74. (1445:GetCaptureDevicesList) OpenAL capture devices : {
  75. (1454:GetCaptureDevicesList)  Vinyl AC'97 Audio (WAVE) via WaveIn
  76. (1454:GetCaptureDevicesList)  Modem #0 Line Record via WaveIn
  77. (1458:GetCaptureDevicesList) }
  78. (1460:GetCaptureDevicesList) OpenAL default capture device: Vinyl AC'97 Audio (WAVE) via WaveIn
  79. (2899:main) audio initialized
  80. (2928:main) initializing opengl extensions
  81. (2943:main) Vendor: ATI Technologies Inc.
  82. (2944:main) Renderer: RADEON 9550 x86/MMX/3DNow!/SSE
  83. (2945:main) Version: 2.0.5949 WinXP Release
  84. (2946:main) Extensions:
  85. GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control
  86. (2947:main) end of opengl info.
  87. glClampColorARB not available
  88. (2966:main) opengl extensions initialized
  89. (2970:main) 2 CWD: c:\program files\steam\steamapps\common\thepolynomial
  90. (2981:main) initializing seeds
  91. glGenBuffers: success
  92. (101:World) World::World
  93. (269:ShowCursor) ShowCursor()
  94. (2993:main) seeds initialized, creating user interface
  95. StyleManager::StyleManager
  96. GLMTexture::LoadFromFile($$data/weird_border.png)
  97. Loading truetype font c:\program files\steam\steamapps\common\thepolynomial/data/DejaVuSans.ttf
  98. creating texture
  99. Unicode cache slots: 102
  100. GLMTexture::LoadFromFile($$data/blob_16.png)
  101. Loading truetype font c:\program files\steam\steamapps\common\thepolynomial/data/DejaVuSans.ttf
  102. creating texture
  103. Unicode cache slots: 36
  104. GLMTexture::LoadFromFile($$data/left_arrow.png)
  105. GLMTexture::LoadFromFile($$data/left_arrow_1.png)
  106. GLMTexture::LoadFromFile($$data/left_arrow_2.png)
  107. GLMTexture::LoadFromFile($$data/button_border_circle8.png)
  108. GLMTexture::LoadFromFile($$data/right_arrow.png)
  109. GLMTexture::LoadFromFile($$data/right_arrow_1.png)
  110. GLMTexture::LoadFromFile($$data/right_arrow_2.png)
  111. Loading truetype font c:\program files\steam\steamapps\common\thepolynomial/data/DejaVuSans.ttf
  112. creating texture
  113. Unicode cache slots: 56
  114. GLMTexture::LoadFromFile($$data/slider_bg_line.png)
  115. GLMTexture::LoadFromFile($$data/slider_button.png)
  116. GLMTexture::LoadFromFile($$data/popup_box_2.png)
  117. GLMTexture::LoadFromFile($$data/playlist_current.png)
  118. GLMTexture::LoadFromFile($$data/playlist_delete_button.png)
  119. bound scrollbar_size_in
  120. GLMTexture::LoadFromFile($$data/slider_bg_line_vert.png)
  121. bound scrollbar_size_in
  122. bound scrollbar_size_in
  123. bound scrollbar_size_in
  124. Loading truetype font c:\program files\steam\steamapps\common\thepolynomial/data/DejaVuSans.ttf
  125. creating texture
  126. Unicode cache slots: 60
  127. bound scrollbar_size_in
  128. bound scrollbar_size_in
  129. Loading truetype font c:\program files\steam\steamapps\common\thepolynomial/data/DejaVuSans.ttf
  130. creating texture
  131. Unicode cache slots: 108
  132. GLMTexture::LoadFromFile($$data/uparrow8x8_0.png)
  133. GLMTexture::LoadFromFile($$data/downarrow8x8_0.png)
  134. bound scrollbar_size_in
  135. bound scrollbar_size_in
  136. Loading truetype font c:\program files\steam\steamapps\common\thepolynomial/data/DejaVuSans.ttf
  137. creating texture
  138. Unicode cache slots: 84
  139. (725:UpdateParamsView)
  140. (883:OnMusicVisualizerChanged) OnLevelChanged(3)
  141. (62:LoadList) Files:
  142. (67:LoadList) 000_None.lua
  143. (67:LoadList) 001_Laser_Show_1.lua
  144. (67:LoadList) 002_Laser_Show_2.lua
  145. (67:LoadList) 003_Waves.lua
  146. (725:UpdateParamsView)
  147. (2995:main) user interface created, entering event loop
  148. (565:OnRefresh) OnRefresh
  149. (219:BuildView) BuildView
  150. VFS translate 'c:\program files\steam\steamapps\common\thepolynomial/data/init.lua' unchanged
  151. (583:OpenFile) OGGDataStream::OpenFile c:\program files\steam\steamapps\common\thepolynomial/data/music/000_drones-full-thunder.ogg
  152. (588:OpenFile) ov_open_callbacks
  153. (597:OpenFile) ov_info
  154. (599:OpenFile) ov_comment
  155. (611:OpenFile) OGGDataStream::OpenFile success c:\program files\steam\steamapps\common\thepolynomial/data/music/000_drones-full-thunder.ogg
  156. (326:CallGlobal) Error 2 running lua function 'on_audio_frame' : attempt to call a nil value
  157. (3688:Update) last ShapeMaker::Update()
  158. (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer
  159. glGenTextures: success
  160. glBindTexture: success
  161. glTexImage2D: success
  162. glTexParameteri: success
  163. creating half-float texture: success
  164. glGenFramebuffersEXT: success
  165. glBindFramebufferEXT: success
  166. glGenRenderbuffersEXT: success
  167. glBindRenderbufferEXT: success
  168. glRenderbufferStorageEXT: success
  169. glFramebufferRenderbufferEXT: success
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