Advertisement
Guest User

x10.vshff2.txt

a guest
Feb 27th, 2017
101
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 44.53 KB | None | 0 0
  1. "vshff2"
  2. {
  3. "tf_weapon_bat"
  4. {
  5. "fire rate bonus" "0.5" //+10% Firing Rate
  6. "damage bonus" "1.1" //+10% Damage
  7. "weapon_allow_inspect" "1"
  8. }
  9. "tf_weapon_bottle"
  10. {
  11. "apply look velocity on damage" "300" //Horizontal Swing
  12. "apply z velocity on damage" "200" //Vertical Swing
  13. "weapon_allow_inspect" "1"
  14. }
  15. "tf_weapon_fireaxe"
  16. {
  17. "apply look velocity on damage" "600" //Horizontal Swing
  18. "apply z velocity on damage" "400" //Vertical Swing
  19. "weapon_allow_inspect" "1"
  20. }
  21. "tf_weapon_club"
  22. {
  23. "apply look velocity on damage" "300" //Horizontal Swing
  24. "apply z velocity on damage" "300" //Vertical Swing
  25. "weapon_allow_inspect" "1"
  26. }
  27. "tf_weapon_knife"
  28. {
  29. "fire rate bonus" "1" //+90% firing speed
  30. "damage penalty" "1" //-80% Damage
  31. "weapon_allow_inspect" "1"
  32. }
  33. "tf_weapon_fists"
  34. {
  35. "apply look velocity on damage" "600" //Horizontal Swing
  36. "apply z velocity on damage" "400" //Vertical Swing
  37. "weapon_allow_inspect" "1"
  38. }
  39. "tf_weapon_shovel"
  40. {
  41. "apply z velocity on damage" "-50000" //Vertical Swing
  42. "weapon_allow_inspect" "1"
  43. }
  44. "tf_weapon_wrench"
  45. {
  46. "fire rate bonus" "0.6" //20% faster firing speed
  47. "Repair rate increased" "3"
  48. "building cost reduction" "0"
  49. "weapon_allow_inspect" "1"
  50. }
  51. "tf_weapon_bonesaw"
  52. {
  53. "bleeding duration" "10" //10 Seconds of Bleed
  54. "weapon_allow_inspect" "1"
  55. }
  56. "tf_weapon_shotgun"
  57. {
  58. "Reload time decreased" "0.8" //+10% reload speed
  59. "weapon spread bonus" "0.6" //+10% Accuracy
  60. "fire rate bonus" "0.6" //+10% firing speed
  61. "damage bonus" "1.1" //+10% Damage
  62. "maxammo secondary increased" "10"
  63. "deploy time decreased" "0"
  64. }
  65. "tf_weapon_scattergun"
  66. {
  67. "maxammo primary increased" "10" //10x ammo
  68. "bullets per shot bonus" "2"
  69. "weapon spread bonus" "0.7"
  70. "Reload time decreased" "0.5"
  71. "fire rate bonus" "0.8"
  72. }
  73. "tf_weapon_sniperrifle"
  74. {
  75. "fire rate bonus" "0.8" //+10% firing speed
  76. "maxammo primary increased" "10" //10x ammo
  77. }
  78. "tf_weapon_minigun"
  79. {
  80. "aiming movespeed increased" "1.75" //+50% movement speed while revved
  81. "maxammo primary increased" "5"
  82. "minigun spinup time decreased" "0.5"
  83. }
  84. "tf_weapon_smg"
  85. {
  86. "Reload time decreased" "0.9" //-10% reload speed
  87. "weapon spread bonus" "0.9" //+10% Accuracy
  88. "fire rate bonus" "0.9" //+10% firing speed
  89. "damage bonus" "1.1" //+10% Damage
  90. "maxammo secondary increased" "10" //10x ammo
  91. }
  92. "tf_weapon_syringegun_medic"
  93. {
  94. "add uber charge on hit" "0.02"
  95. "fire rate bonus HIDDEN" "0.1"
  96. "weapon spread bonus" "0" //+70% Accuracy
  97. }
  98. "tf_weapon_rocketlauncher"
  99. {
  100. "Blast radius increased" "2"
  101. "Reload time decreased" "0.4"
  102. "minicrits become crits" "1"
  103. "dmg falloff decreased" "0"
  104. "rocket jump damage reduction" "0.5" //-100% Self Damage while rocket jumping
  105. "maxammo primary increased" "10" //10x ammo
  106. "mod mini-crit airborne deploy" "99999.0" //Minicrit airborne targets
  107. }
  108. "tf_weapon_grenadelauncher"
  109. {
  110. "reload time increased hidden" "0.3" //-70% reload
  111. "projectile spread angle penalty" "3" //10 degrees random
  112. "fire rate bonus HIDDEN" "0.1" //10x firing rate
  113. "clip size penalty HIDDEN" "2.5" //10 nades
  114. "can overload" "1" //load
  115. "damage penalty" "0.5"
  116. "auto fires full clip" "1" //overload
  117. "maxammo primary increased" "2.5" //50 ammo
  118. "no primary ammo from dispensers while active" "1" //no ammo from dispensers
  119. "Blast radius decreased" "0.5"
  120. }
  121. "tf_weapon_pipebomblauncher"
  122. {
  123. "maxammo secondary increased" "10" //10x max primary ammo
  124. "Blast radius increased" "2"
  125. "Reload time decreased" "0.4"
  126. "rocket jump damage reduction" "0.5"
  127. }
  128. "tf_weapon_flamethrower"
  129. {
  130. "airblast cost decreased" ".1" //5/10th airblast cost
  131. "no primary ammo from dispensers while active" "1"
  132. "damage bonus" "4"
  133. "flame ammopersec increased" "3"
  134. "weapon burn dmg increased" "4"
  135. }
  136. "tf_weapon_pistol"
  137. {
  138. "Reload time decreased" "0.1" //10x faster reload
  139. "maxammo secondary increased" "10" //10x max primary ammo
  140. "weapon spread bonus" "0" //+70% Accuracy
  141. }
  142. "tf_weapon_revolver"
  143. {
  144. "weapon spread bonus" "0" //+100% Accuracy
  145. "clip size bonus" "10" //10x Loaded Ammo
  146. "fire rate bonus" "0.6"
  147. "maxammo secondary increased" "10" //10x max primary ammo
  148. }
  149. "tf_weapon_pda_engineer_build" //Strange PDA
  150. {
  151. "engy dispenser radius increased" "7.5" //10x Dispenser Radius
  152. "engy building health bonus" "2.9" //(Sqrt10)x Building Health
  153. "bidirectional teleport" "1"
  154. }
  155. "tf_weapon_medigun"
  156. {
  157. "generate rage on heal" "1"
  158. "heal rate bonus" "1.45"
  159. "overheal decay bonus" "10"
  160. "apply look velocity on damage" "15" //Horizontal Swing
  161. "apply z velocity on damage" "15" //Vertical Swing
  162. "slow enemy on hit" "1"
  163. }
  164. "tf_weapon_invis" //Invisibility Watch
  165. {
  166. "mult decloak rate" ".5" //10x decloak speed
  167. "mult cloak rate" "0" //10x cloak speed
  168. }
  169. "tf_weapon_builder"
  170. {
  171. "sapper damage penalty hidden" "10" //(sqrt10)x Sapper Damage(hidden)
  172. "sapper voice pak" "1"
  173. "sapper voice pak idle wait" "1"
  174. }
  175. "tf_weapon_sapper" //Sapper
  176. {
  177. "sapper damage penalty hidden" "10" //(sqrt10)x Sapper Damage(hidden)
  178. "sapper voice pak" "1"
  179. "sapper voice pak idle wait" "1"
  180. }
  181. "tf_weapon_lunchbox_drink"
  182. {
  183. "effect bar recharge rate increased" "0.90" //-10% Recharge Rate, nerfed for VSH/FF2
  184. }
  185. "tf_weapon_jar_milk" //Mad Milk
  186. {
  187. "effect bar recharge rate increased" "0.25" //10x Faster recharge speed
  188. "Blast radius increased" "4" //10 Times Explosive Radius
  189. }
  190. "tf_weapon_buff_item" //Buff Banner
  191. {
  192. "increase buff duration HIDDEN" "3" //10x longer banner time
  193. }
  194. "tf_weapon_flaregun" //Flare Gun
  195. {
  196. "damage bonus" "5" //+100% Damage
  197. "dmg penalty vs nonburning" "0.5" //-50% Damage on nonburning targets
  198. "deploy time decreased" "0" //100% faster weapon switch
  199. "weapon_allow_inspect" "1"
  200. }
  201. "tf_weapon_sword"
  202. {
  203. "max health additive penalty" "-50" //-50 Health
  204. "melee range multiplier" "2.5" //10x range bonus
  205. "provide on active" "1" //Effects only present while active
  206. "weapon_allow_inspect" "1"
  207. }
  208. "tf_weapon_lunchbox" //Sandvich
  209. {
  210. "effect bar recharge rate increased" "0.00"
  211. "healing received bonus" "3"
  212. }
  213. "tf_weapon_compound_bow"
  214. {
  215. "hidden primary max ammo bonus" "5" //10x Primary Ammo
  216. "disable fancy class select anim" "1" //Disables certain class animations
  217. "faster reload rate" "0.8" //-60% Reload speed
  218. "parachute attribute" "1"
  219. "mod stun waist high airborne" "2"
  220. }
  221. "tf_weapon_jar" //Jarate
  222. {
  223. "effect bar recharge rate increased" "0.2" //10x Faster recharge speed
  224. "maxammo grenades1 increased" "2" //10 Balls
  225. }
  226. "saxxy" //Frying Pan
  227. {
  228. "crit kill will gib" "1" //Crit kill will gib
  229. "cancel falling damage" "1" //Cancel falling damage
  230. "damage penalty" "0.50" //-80% damage
  231. "fire rate bonus" "0.25" //+80% firing rate
  232. "weapon_allow_inspect" "1"
  233. }
  234. "9" //Engineer Shotgun
  235. {
  236. "Reload time decreased" "0.6" //+10% reload speed
  237. "weapon spread bonus" "0.6" //+10% Accuracy
  238. "fire rate bonus" "0.4" //+10% firing speed
  239. "damage bonus" "1.1" //+10% Damage
  240. "maxammo primary increased" "10" //10x ammo
  241. }
  242. "10" //Soldier Shotgun
  243. {
  244. "Reload time decreased" "0.5" //+10% reload speed
  245. "fire rate bonus" "0.6" //+10% firing speed
  246. "maxammo secondary increased" "10" //10x ammo
  247. "mod mini-crit airborne deploy" "99999.0"
  248. "minicrits become crits" "1"
  249. "crit vs non burning players" "1"
  250. "axtinguisher properties" "1"
  251. }
  252. "11" //Heavy Shotgun
  253. {
  254. "reload time increased hidden" "2.5"
  255. "spread penalty" "10" //+10% Accuracy
  256. "maxammo secondary reduced" "0.15" //10x ammo
  257. "bullets per shot bonus" "15" //200% more pellets
  258. "clip size penalty" "0.20"
  259. }
  260. "12" //Pyro Shotgun
  261. {
  262. "Reload time decreased" "0.6" //-10% reload speed
  263. "weapon spread bonus" "0.4" //+10% Accuracy
  264. "fire rate bonus" "0.9" //+10% firing speed
  265. "damage bonus" "1.1" //+10% Damage
  266. "maxammo secondary increased" "10" //10x ammo
  267. "weapon burn dmg increased" "4"
  268. "weapon burn time increased" "2"
  269. "Set DamageType Ignite" "1"
  270. "deploy time decreased" "0"
  271. }
  272. "36" //Blutsauger
  273. {
  274.  
  275. "heal on kill" "30" //+150 Health on Kill
  276. "heal on hit for rapidfire" "30"
  277. "health drain" "-20"
  278. "mad milk syringes" "1"
  279. "fire rate bonus" "0.6"
  280. "add uber charge on hit" "0.01" //100% Uber on hit
  281. }
  282. "37" //Ubersaw
  283. {
  284. "add uber charge on hit" "0.40" //100% Uber on hit
  285. "fire rate penalty" "2" //200% slower firing speed
  286. "weapon_allow_inspect" "1"
  287. }
  288. "1003" //Festive Ubersaw
  289. {
  290. "add uber charge on hit" "0.4" //100% Uber on hit
  291. "fire rate penalty" "2" //200% slower firing speed
  292. "weapon_allow_inspect" "1"
  293. }
  294. "38" //Axtinguisher
  295. {
  296. "dmg penalty vs nonburning" "0" //%Damage vs Nonburning Targets
  297. "no crit vs nonburning" "1" //No Crits vs Nonburning Targets
  298. "damage bonus" "4" //100% Damage Boost on crits.
  299. "damage penalty" "1"
  300. "weapon_allow_inspect" "1"
  301. }
  302. "457" //Postal Pummeler
  303. {
  304. "dmg penalty vs nonburning" "0" //-100% damage vs non burning players
  305. "damage bonus" "4" //+100% damage on crit
  306. "damage penalty" "1"
  307. "weapon_allow_inspect" "1"
  308. }
  309. "1000" //Festive Axtinguisher
  310. {
  311. "dmg penalty vs nonburning" "0" //%Damage vs Nonburning Targets
  312. "damage bonus" "4" //100% Damage Boost on crits.
  313. "weapon_allow_inspect" "1"
  314. }
  315. "40" //Backburner
  316. {
  317. "airblast cost increased" "10" //10x Airblas cost (200 Amm)
  318. "airblast vertical pushback scale" "5" //10X Airblast vertical pushback
  319. "airblast pushback scale" "5" //10X airblast horizontal pushback
  320. "axtinguisher properties" "1"
  321. "minicrits become crits" "1"
  322. "flame ammopersec decreased" "0.25"
  323. "flame size bonus" "2"
  324. }
  325. "1146" //Festive Backburner
  326. {
  327. "airblast cost increased" "10" //10x Airblas cost (200 Amm)
  328. "airblast vertical pushback scale" "5" //10X Airblast vertical pushback
  329. "airblast pushback scale" "5" //10X airblast horizontal pushback
  330. "axtinguisher properties" "1"
  331. "minicrits become crits" "1"
  332. "flame ammopersec decreased" "0.25"
  333. "flame size bonus" "2"
  334. }
  335. "41" //Natascha + Ludmila
  336. {
  337. "maxammo primary increased" "5" //+500% max ammo
  338. "slow enemy on hit" "0.25"
  339. "damage penalty" "0.75" //50% less damage
  340. "minigun spinup time increased" "2.5" //60% slower rev-up
  341. "heal on hit for rapidfire" "10" //+30 Health on Hit
  342. "fire rate penalty" "1" //25% slower firing rate
  343. "spunup_damage_resistance" ".5"
  344. "fire rate penalty" "1.5"
  345. "killstreak tier" "1"
  346. "killstreak effect" "2005"
  347. "killstreak idleeffect" "3"
  348. }
  349. "44" //Sandman
  350. {
  351. "max health additive penalty" "-150" //-150 HP
  352. "effect bar recharge rate increased" "0.3"
  353. "maxammo grenades1 increased" "2" //10 Balls
  354. "weapon_allow_inspect" "1"
  355. }
  356. "45"
  357. {
  358. "fire rate bonus" "0" //100% faster firing speed
  359. "bullets per shot bonus" "3" //200% more pellets
  360. "damage penalty" "0.8" //50% less damage (compensation for having 2 shots)
  361. "clip size penalty" "0.4" //1 Shot
  362. "apply z velocity on damage" "15" //bonus vertical knockback, nerfed for VSH/FF2
  363. "apply look velocity on damage" "15" //bonus horizontal knockback, nerfed for VSH/FF2
  364. "reload time increased hidden" "2"
  365. }
  366. "1078" //Festive Force-a-Nature FaN
  367. {
  368. "fire rate bonus" "0" //100% faster firing speed
  369. "bullets per shot bonus" "3" //200% more pellets
  370. "damage penalty" "0.8" //50% less damage (compensation for having 2 shots)
  371. "clip size penalty" "0.4" //1 Shot
  372. "apply z velocity on damage" "15" //bonus vertical knockback, nerfed for VSH/FF2
  373. "apply look velocity on damage" "15" //bonus horizontal knockback, nerfed for VSH/FF2
  374. "reload time increased hidden" "2"
  375. }
  376. "57" //Razorback
  377. {
  378. }
  379. "59" //Nigger Ringer
  380. {
  381. "health from healers reduced" "0.5"
  382. "mult cloak meter regen rate" "1.5" //+800% Regen
  383. "cloak consume rate decreased" "0.5" //+99% cloak duration
  384. "NoCloakWhenCloaked" "1"
  385. "move speed penalty" "0.90" //-35% Speed
  386. }
  387. "61" //Ambassador
  388. {
  389. "damage bonus" "10" //+1000% Damage on Headshot
  390. "damage penalty on bodyshot" "0.10" //-30% damage on bodyshot
  391. "fire rate penalty" "3" //-40% firing rate
  392. "damage penalty" "0.9" //Remove the old damage penalty
  393. }
  394. "1006" //Festive Ambassador
  395. {
  396. "damage bonus" "10" //+100% Damage on Headshot
  397. "damage penalty on bodyshot" "0.10" //-90% damage on bodyshot
  398. "fire rate penalty" "3" //-40% firing rate
  399. "damage penalty" "0.9" //Remove the old damage penalty
  400. }
  401. "127"
  402. {
  403. "Blast radius decreased" "0.01" //-99% Explosive Radius
  404. "Projectile speed increased" "2.6" //+160% Projectile Speed
  405. "damage bonus" "3.5" //+250% Damage
  406. "mod mini-crit airborne deploy" "99999.0" //minicrit airborne targets
  407. "minicrits become crits" "1.0" //no idea
  408. "mod crit while airborne" "1"
  409. }
  410. "128" //Equalizer
  411. {
  412. "damage bonus" "1.5" //+50% Damage
  413. "move speed bonus" "1.1" //+10% speed bonus
  414. "mod shovel speed boost" "1"
  415. "mod shovel damage boost" "1"
  416. "self mark for death" "1"
  417. }
  418. "775" //Escape Plan
  419. {
  420. "damage bonus" "1.5" //+50% Damage
  421. "move speed bonus" "1.1" //+10% speed bonus
  422. "mod shovel damage boost" "1"
  423. "mod shovel speed boost" "1"
  424. "self mark for death" "1"
  425. }
  426. "130" //Scottish Resistance
  427. {
  428. "fire rate bonus" ".05" //+95% Firing Rate
  429. "maxammo secondary increased" "6" //+500% Max secondary Ammo
  430. "max pipebombs increased" "60" //+60 Stickybombs out
  431. "sticky arm time penalty" "8" //+8 Second arm time
  432. "self mark for death" "1"
  433. "provide on active" "1" //Effects only present while active
  434. "Reload time decreased" "0.7"
  435. "gesture speed increase" "4"
  436. }
  437. "131" //Chargin' Targe
  438. {
  439. "dmg taken from fire reduced" "0.05" //-100% Fire Vulnerability
  440. "dmg taken from blast reduced" "0.05" //-100% Blast Vulnerability
  441. "dmg taken from crit reduced" "0.05" //-100% Damage from crits
  442. "damage force reduction" "0" //-100% pushback
  443. }
  444. "1144" //Festive Chargin Targe
  445. {
  446. "dmg taken from fire reduced" "0.05" //-100% Fire Vulnerability
  447. "dmg taken from blast reduced" "0.05" //-100% Blast Vulnerability
  448. "dmg taken from crit reduced" "0.05" //-100% Damage from crits
  449. "damage force reduction" "0" //-100% pushback
  450. }
  451. "133"
  452. {
  453. "rocket jump damage reduction" "0.05" //-95% self damage while rocket jumping
  454. }
  455. "141" //Frontier Justice
  456. {
  457. "clip size penalty" "0.4"
  458. "maxammo primary increased" "0.15" //+250% max primary ammo
  459. "bullets per shot bonus" "5"
  460. "reload time increased hidden" "3"
  461. }
  462. "1004" //Festive Frontier Justice
  463. {
  464. "clip size penalty" "0.4" //Remove the penalty
  465. "maxammo primary increased" "0.15" //+250% max primary ammo
  466. "bullets per shot bonus" "5" //200% more pellets
  467. "reload time increased hidden" "3"
  468. }
  469. "142" //Gunslinger
  470. {
  471. "fire rate bonus" "0.8" //30% faster firing speed
  472. "max health additive bonus" "250" //+250 Health
  473. "engineer sentry build rate multiplier" "16"
  474. "weapon_allow_inspect" "1"
  475. }
  476. "153" //Homewrecker
  477. {
  478. "damage bonus" "10" //+50% Damage
  479. "fire rate penalty" "5" //-40% firing rate
  480. "move speed penalty" "0.01"
  481. "provide on active" "1"
  482. "dmg penalty vs players" "1"
  483. "single wep deploy time increased" "5"
  484. "switch from wep deploy time decreased" "5"
  485. "melee range multiplier" "2"
  486. }
  487. "466" //The Maul
  488. {
  489. "damage bonus" "10" //+50% Damage
  490. "fire rate penalty" "5" //-40% firing rate
  491. "move speed penalty" "0.01"
  492. "provide on active" "1"
  493. "dmg penalty vs players" "1"
  494. "single wep deploy time increased" "5"
  495. "switch from wep deploy time decreased" "5"
  496. "melee range multiplier" "2"
  497. }
  498. "154" //Pain Train
  499. {
  500. "damage bonus" "1.5" //+50% Damage
  501. "charge time increased" "1" //+1 seconds of charge time
  502. "bleeding duration" "15" // To allow some damage with the Pain Train
  503. "move speed bonus" "1.2" // Allows them have a advantage over
  504. "dmg taken from bullets increased" "1" // Regular Bullet damage
  505. "dmg taken increased" "1.25" //
  506. }
  507. "155" //Southern Hospitality
  508. {
  509. "metal regen" "200"
  510. "upgrade rate decrease" "8"
  511. "fire rate penalty" "2.5"
  512. "bleeding duration" "50" //50 Seconds of Bleed
  513. "dmg taken from fire increased" "3" //+200% Fire
  514. "Construction rate increased" "0" //+300% Build Speed
  515. "Repair rate increased" "3"
  516. "maxammo metal increased" "3"
  517. }
  518. "159" //Dalokahs Bar
  519. {
  520. "effect bar recharge rate increased" "0.75"
  521. }
  522. "433" //Fish Cake
  523. {
  524. "effect bar recharge rate increased" "0.75"
  525. }
  526. "163" // Crit-a-Cola
  527. {
  528. "effect bar recharge rate increased" "0.4" //-62% Recharge Rate (Results in 2.2 seconds of cooldown rather than 22)
  529. }
  530. "171" //Tribalman's Shiv
  531. {
  532. "bleeding duration" "0" //60 Seconds of bleed
  533. "damage bonus" "4"
  534. "switch from wep deploy time decreased" "100000"
  535. "single wep deploy time increased" "5"
  536. "melee range multiplier" "2" //10x range bonus
  537. "fire rate penalty" "2"
  538. "melee bounds multiplier" "10"
  539. "damage penalty" "1"
  540. }
  541. "172" //Scottsmans Skullcutter
  542. {
  543. "damage bonus" "3" //+200% more damage
  544. "move speed penalty" "0.50" //-75% Walk Speed
  545. "charge time increased" "10"
  546. "speed_boost_on_hit" "10"
  547. "charge meter on hit" "1"
  548. "charge recharge rate increased" "-1"
  549. "fire rate penalty" "3"
  550. }
  551. "173" //Vita-Saw
  552. {
  553. "preserve ubercharge" "100" //Keep 100% Uber on Death
  554. "mark for death" "1"
  555. "max health additive penalty" "0" //Health
  556. "is_a_sword" "1"
  557. "max health additive bonus" "100" //+200 health
  558. "add uber charge on hit" "0.05"
  559. "fire rate bonus" "0.25"
  560. "damage penalty" "0.1" //-99% Damage
  561. "melee range multiplier" "2"
  562. }
  563. "214" //Powerjack
  564. {
  565. "heal on hit for rapidfire" "75"
  566. "heal on kill" "150" //+150 Health on Kill
  567. "dmg from melee increased" "1" //+40% Melee vulnerability while out
  568. "dmg taken from bullets increased" "1" //+100% Bullet vulnerability
  569. "move speed bonus" "1.2" //+120% Walk Speed
  570. "provide on active" "0" //remove on active only
  571. "dmg taken increased" "1" //remove damage increase
  572. "max health additive bonus" "75"
  573. }
  574. "215" //Degreaser
  575. {
  576. "single wep deploy time decreased" "0" //100% faster weapon switch
  577. "weapon burn dmg reduced" "0.34" //-50% Afterburn damage
  578. "ammo regen" "0.1"
  579. "switch from wep deploy time decreased" "0"
  580. "airblast cost increased" "0.5"
  581. }
  582. "220" //Shortstop
  583. {
  584. "max health additive bonus" "250" //+250 Health
  585. "provide on active" "0"
  586. "move speed penalty" "0.8" //-20% Move Speed on Wearer, nerf because Shortstop+Pocket = Unlimited Health
  587. "maxammo primary increased" "0.2" //+900% max primary ammo
  588. "fire rate penalty" "3" //-10% Firing Rate
  589. "clip size penalty" "0.5" //1 Shot
  590. "bullets per shot bonus" "10"
  591. "spread penalty" "5"
  592. "reload time increased hidden" "3"
  593. "damage force increase text" "0.5"
  594. "healing received bonus" "2"
  595. }
  596. "221" //Holy Mackerel
  597. {
  598. "fire rate bonus" "0.8" //+10% Firing Rate
  599. "damage bonus" "1.1"
  600. "bleeding duration" "2"
  601. "Set DamageType Ignite" "1"
  602. "weapon_allow_inspect" "1"
  603. }
  604. "572" //Unarmed Combat
  605. {
  606. "fire rate bonus" "0.8" //+10% Firing Rate
  607. "damage bonus" "1.1"
  608. "bleeding duration" "2"
  609. "Set DamageType Ignite" "1"
  610. "weapon_allow_inspect" "1"
  611. }
  612. "224" //L'tranger
  613. {
  614. "add cloak on hit" "50" //+25 Cloak on hit
  615. "damage penalty" "0.01" //-99% Damage
  616. "cloak consume rate decreased" "0.01" //+99% cloak duration
  617. }
  618. "225" //Your Eternal Reward
  619. {
  620. "SET BONUS: quiet unstealth" "100" //Quiet Unstealth
  621. "SET BONUS: custom taunt particle attr" "1" //That custom taunt particle?
  622. "weapon_allow_inspect" "1"
  623. }
  624. "226" //Battalion's Backup
  625. {
  626. "max health additive bonus" "100" //+200 health
  627. "health from healers reduced" "0.25"
  628. }
  629. "228" //Black Box
  630. {
  631. "heal on hit for slowfire" "50" //+150 Health on hit
  632. "auto fires full clip" "1"
  633. "clip size penalty" "0.75" //-75% Clip Size
  634. "fire rate bonus HIDDEN" "0"
  635. "projectile spread angle penalty" "5"
  636. "max health additive bonus" "50"
  637. "faster reload rate" "0.75"
  638. "damage penalty" "0.75"
  639. "Blast radius increased" "1.5"
  640. }
  641. "1085" //Festive Black Box
  642. {
  643. "heal on hit for slowfire" "50" //+150 Health on hit
  644. "auto fires full clip" "1"
  645. "clip size penalty" "0.75" //-75% Clip Size
  646. "fire rate bonus HIDDEN" "0"
  647. "projectile spread angle penalty" "5"
  648. "max health additive bonus" "50"
  649. "faster reload rate" "0.75"
  650. "damage penalty" "0.75"
  651. "Blast radius increased" "1.5"
  652. }
  653. "230" //Sydney Sleeper
  654. {
  655. "jarate duration" "0" //80 Seconds of Jarate on full charge hit
  656. "sniper charge per sec" "3.5" //+250% Charge rate
  657. "bleeding duration" "5"
  658. "weapon burn dmg reduced" "0.34"
  659. "maxammo primary increased" "2"
  660. "damage penalty" "0.5"
  661. "Set DamageType Ignite" "1"
  662. "weapon burn time reduced" "0.5"
  663. }
  664. "231" //Darwin's Danger Shield
  665. {
  666. "max health additive bonus" "450" //+250 Health
  667. "dmg taken from bullets reduced" "0.5" //-100% damage from bullets
  668. "dmg taken from blast increased" "3" //+200% blast damage
  669. "SET BONUS: calling card on kill" "2" //Croc O Style Calling Card
  670. "dmg taken from crit reduced" "0"
  671. "move speed penalty" "0.40"
  672. "parachute attribute" "1"
  673. }
  674. "232" //Bushwacka
  675. {
  676. "damage bonus" "1.35" //+35% Damage (aka
  677. "dmg taken from fire increased" "3" //+200% Fire Vulnerability
  678. "crit mod disabled" "0" //No Random Crits
  679. "hit self on miss" "1"
  680. "dmg taken increased" "1"
  681. "fire rate penalty" "1.5"
  682. }
  683. "237" //Rocket Jumper
  684. {
  685. "Blast radius increased" "2"
  686. "Reload time decreased" "0.4"
  687. "minicrits become crits" "1"
  688. "dmg falloff decreased" "0"
  689. "rocket jump damage reduction" "0.5" //-100% Self Damage while rocket jumping
  690. "maxammo primary increased" "10" //10x ammo
  691. "mod mini-crit airborne deploy" "99999.0" //Minicrit airborne targets
  692. "damage penalty" "1" //To remove the Damage Penalty
  693. }
  694. "239"
  695. {
  696. "move speed bonus" "4"
  697. "damage penalty" "0"
  698. "provide on active" "1"
  699. "lunchbox adds maxhealth bonus" "2"
  700. "active health degen" "-70" //getting high... literally
  701. "self dmg push force decreased" "0"
  702. }
  703. "1100" //The Bread Bite
  704. {
  705. "move speed bonus" "4"
  706. "damage penalty" "0"
  707. "provide on active" "1"
  708. "lunchbox adds maxhealth bonus" "2"
  709. "active health degen" "-70" //getting high... literally
  710. }
  711. "1084" //Festive Gloves of Running Urgently GRU
  712. {
  713. "move speed bonus" "4" //+300% Walk Speed
  714. "damage penalty" "0" //-100% Damage
  715. "active health degen" "-70"
  716. "provide on active" "1"
  717. }
  718. "265" //Sticky Jumper
  719. {
  720. "maxammo secondary increased" "100" //10x max primary ammo
  721. "Reload time decreased" "0"
  722. "rocket jump damage reduction" "0.5"
  723. "max pipebombs increased" "100"
  724. "fire rate bonus" "0"
  725. "damage penalty" "0.25"
  726. "sticky arm time bonus" "-1"
  727. "stickybomb charge rate" "0.01"
  728. "clip size bonus" "10" //10x Loaded Ammo
  729. "stickybomb fizzle time" "5"
  730. }
  731. "298" //Iron Curtain
  732. {
  733. "aiming movespeed increased" "1.75" //+50% movement speed while revved
  734. "maxammo primary increased" "5"
  735. "minigun spinup time decreased" "0.5"
  736. }
  737. "304" //Amputator
  738. {
  739. "provide on active" "1" //Only while active
  740. "health regen" "30" //+30HP Per second
  741. "damage penalty" "0" //-100% Damage
  742. "provide on active" "0"
  743. "gesture speed increase" "1.5"
  744. "max health additive bonus" "100" //+200 health
  745. }
  746. "305" //Crusader's Crossbow
  747. {
  748. "Reload time decreased" "0.5" //+50% reload speed
  749. "add uber charge on hit" "0.15"
  750. "damage bonus" "1.5"
  751. "sniper no headshots" "0"
  752. "headshot damage increase" "2"
  753. }
  754. "1079" //Festive Crusader's Crossbow
  755. {
  756. "crit kill will gib" "1" //Just putting a dummy stat in here to keep the crossbow's place until a better fix is devised.
  757. "Reload time decreased" "0.5" //+50% reload speed
  758. "override projectile type" "23" //Fire Candy Canes
  759. "add uber charge on hit" "0.15"
  760. "damage bonus" "1.5"
  761. "sniper no headshots" "0"
  762. "headshot damage increase" "2"
  763. }
  764. "307" //Ullapool Caber
  765. {
  766. "damage bonus" "3"
  767. "Blast radius increased" "5"
  768. "SET BONUS: dmg taken from fire reduced set bonus" "0.05" //-100% Fire Vulnerability
  769. "cancel falling damage" "1" //Cancel falling damage
  770. }
  771. "308" //Loch n' Load
  772. {
  773. "clip size penalty" "0.25" //-80% Clip Size
  774. "damage bonus" "2.5" //+200% Damage Bonus
  775. "Projectile speed increased" "3.5" //+250% projectile speed
  776. "blast dmg to self increased" "3"
  777. "Blast radius decreased" "1" //-99% Explosive Radius
  778. }
  779. "310" //Warrior's Spirit
  780. {
  781. "damage bonus" "4" //+300% Damage
  782. "provide on active" "1"
  783. "heal on hit for rapidfire" "50"
  784. "dmg taken from crit reduced" "0.5" //-50% Damage from crits
  785. "dmg taken increased" "1" //
  786. "fire rate penalty" "3.5"
  787. "deploy time increased" "1000"
  788. "max health additive penalty" "0" //-50 Health
  789. "weapon_allow_inspect" "1"
  790. "speed_boost_on_hit" "5"
  791. }
  792. "311" //Buffalo Steak Sandvich
  793. {
  794. "move speed bonus" "1.4" //35% Steak Speed Bonus is passive
  795. }
  796. "312" //Brass Beast
  797. {
  798. "damage bonus" "2" //+200% Damage
  799. "minigun spinup time increased" "6" //+500% spin-up time
  800. "aiming movespeed decreased" "0.01" //-99% move speed while spun-up
  801. "no crit boost" "1"
  802. "spread penalty" "4"
  803. "bullets per shot bonus" "4"
  804. "spunup_damage_resistance" "1"
  805. }
  806. "317" //Candy Cane
  807. {
  808. "drop health pack on kill" "0" //Remove attribute
  809. "dmg taken from blast increased" "3.5" //+250% explosive vulnerability
  810. "healing received bonus" "1.5"
  811. }
  812. "325" //Boston Basher
  813. {
  814. "bleeding duration" "7" //50 Seconds of bleed
  815. "minicrits become crits" "1"
  816. "crit vs non burning players" "1"
  817. "axtinguisher properties" "1"
  818. "dmg taken increased" "5"
  819. "mod stun waist high airborne" "1"
  820. "cancel falling damage" "1"
  821. "provide on active" "1"
  822. }
  823. "452" //Three-Rune Blade
  824. {
  825. "bleeding duration" "7" //50 Seconds of bleed
  826. "minicrits become crits" "1"
  827. "crit vs non burning players" "1"
  828. "axtinguisher properties" "1"
  829. "dmg taken increased" "5"
  830. "mod stun waist high airborne" "1"
  831. "provide on active" "1"
  832. }
  833. "326" //Backscratcher
  834. {
  835. "damage bonus" "3.5" //+250% damage
  836. "health from healers reduced" "-6.5" //No Healing from medics. Ever.
  837. "health from packs increased" "3" //+500% Health from packs
  838. "max health additive bonus" "75" //+250 health
  839. "fire rate penalty" "2.5"
  840. }
  841. "327" //Claidheamh Mor
  842. {
  843. "charge time increased" "10" //+5 seconds of charge time
  844. "charge impact damage increased" "11"
  845. "dmg taken increased" "1"
  846. "max health additive penalty" "0" //-50 Health
  847. "charge recharge rate increased" "0.25"
  848. "kill refills meter" "0.2"
  849. }
  850. "329" //Jag
  851. {
  852. "Construction rate increased" "5"
  853. "damage penalty" "0" //-100% Damage
  854. "fire rate bonus" "0.50"
  855. "Repair rate decreased" "0.01"
  856. "maxammo metal increased" "2"
  857. }
  858. "331" //Fists of Steel
  859. {
  860. "health from packs increased" "0.75" //+500% Health from packs
  861. "health from healers reduced" "0.5" //No Healing from medics. Ever.
  862. "deploy time increased" "3" //+200% Switch speed
  863. "provide on active" "1"
  864. "dmg from melee increased" "0.5"
  865. "killstreak tier" "1"
  866. "killstreak effect" "2005"
  867. "killstreak idleeffect" "3"
  868. }
  869. "348" //Sharpened Volcano Fragment
  870. {
  871. "damage penalty" "0.02" //-98% Damage
  872. "weapon burn dmg increased" "10" //10x Afterburn damage
  873. "weapon burn time increased" "1.5"
  874. "weapon_allow_inspect" "1"
  875. }
  876. "349" //Sun-on-a-stick
  877. {
  878. "damage bonus" "11" //+1000% damage
  879. "dmg penalty vs nonburning" "0" //0% damage vs nonburning targets
  880. "crit mod disabled" "0" //No Random Critical Hits
  881. "damage penalty" "1" //Remove the old damage penalty
  882. "dmg bonus vs buildings" "0.1" //-90% damage vs buildings
  883. "fire rate penalty" "2" //-300% firing rate
  884. }
  885. "351" //Detonator
  886. {
  887. "blast dmg to self increased" "2"
  888. "self dmg push force increased" "4" //+100% Self Knockback
  889. "cancel falling damage" "1" //Cancel falling damage
  890. "maxammo secondary reduced" "0.2"
  891. }
  892. "354" //Concheror
  893. {
  894. "increase buff duration HIDDEN" "3" //10x Banner duration
  895. "health regen" "20" //+20HP Per second
  896. }
  897. "355" //Fan-o-War
  898. {
  899. "damage penalty" "0.04" //-96% damage
  900. "deploy time decreased" "0.5" //30% faster weapon switch
  901. "gesture speed increase" "4"
  902. }
  903. "356" //Conniver's Kunai
  904. {
  905. "max health additive penalty" "-124" //Health
  906. }
  907. "357" //The Half-Zatoichi
  908. {
  909. "heal on hit for rapidfire" "100"
  910. "melee range multiplier" "3" //10x range bonus
  911. "fire rate penalty" "2"
  912. "melee bounds multiplier" "100"
  913. }
  914. "401" //Shahanshah
  915. {
  916. "dmg bonus while half dead" "0" //+250% Damage when <50% Health
  917. "dmg penalty while half alive" "3.5" //-100% Damage when >50% Health
  918. "health from healers reduced" "0.5" //No Healing from medics. Ever.
  919. "health from packs increased" "0.5" //+500% Health from packs
  920. "max health additive bonus" "175"
  921. "fire rate penalty" "2.2"
  922. }
  923. "402" //Bazaar Bargain
  924. {
  925. "explosive sniper shot" "2"
  926. "mult sniper charge after headshot" "10"
  927. "headshot damage increase" "2"
  928. }
  929. "404" //The Persian Persuader
  930. {
  931. "charge recharge rate increased" "5"
  932. "charge time increased" "-0.5"
  933. "charge impact damage increased" "1.5"
  934. "ammo gives charge" "10"
  935. }
  936. "405" // Ali Baba's Wee Booties
  937. {
  938. "mult charge turn control" "21" //+1000% turning while charging
  939. "max health additive bonus" "250" //+250 health
  940. "move speed bonus" "1" // Allows them have a advantage over eyelander
  941. }
  942. "608" //The Bootlegger
  943. {
  944. "mult charge turn control" "21" //+1000% turning while charging
  945. "max health additive bonus" "250" //+250 health
  946. "move speed bonus" "1" // Allows them have a advantage over eyelander
  947. }
  948. "406" //Splendid Screen
  949. {
  950. "charge impact damage increased" "8" //+700% damage
  951. "dmg taken from fire reduced" "0.7" //-30% Explosive Damage
  952. "dmg taken from blast reduced" "0.6" //-40% Fire Damage
  953. "damage force reduction" "0" //-100% pushback
  954. "charge recharge rate increased" "1"
  955. }
  956. "412" //Overdose
  957. {
  958. "move speed bonus" "1.1"
  959. "add uber charge on hit" "0.02"
  960. }
  961. "413" //Solemn Vow
  962. {
  963. "mod see enemy health" "1" //See Enemy Health
  964. "mod stun waist high airborne" "5" //Stun them if you hit them in the nuts while airborne
  965. "melee range multiplier" "5" //10x range bonus
  966. "fire rate penalty" "5" //-10% Firing Rate
  967. }
  968. "414" //Liberty Launcher
  969. {
  970. "damage bonus" "3"
  971. "rocket jump damage reduction" "0.5"
  972. "Projectile speed increased" "0.3" //+400% projectile speed
  973. "Reload time decreased" "2"
  974. "Blast radius increased" "5"
  975. "clip size penalty" "0.5" //-75% Clip Size
  976. "fire rate penalty" "3" //-10% Firing Rate
  977. "mod mini-crit airborne deploy" "99999.0" //minicrit airborne targets
  978. "damage penalty" "1" //To remove the Damage Penalty
  979. }
  980. "415"
  981. {
  982. "bullets per shot bonus" "2"
  983. "clip size penalty" "0.2" //-80% clip size
  984. "mod mini-crit airborne deploy" "30" //mini crit airborne targets 30 seconds after being drawn
  985. "deploy time decreased" "0" //100% faster weapon switch
  986. "minicrits become crits" "1" //Crits when it should Minicrit
  987. "mod mini-crit airborne deploy" "99999.0" //minicrit airborne targets
  988. }
  989. "416" //Market Gardener
  990. {
  991. "melee range multiplier" "4" //+100% range bonus
  992. "fire rate penalty" "3"
  993. }
  994. "423" //Saxxy
  995. {
  996. "fire rate bonus" "0.25" //20% faster firing speed
  997. "melee range multiplier" "100000000000"
  998. "dmg taken increased" "-100000"
  999. "damage bonus" "100000000000000000000000000000000"
  1000. }
  1001. "424" //Tomislav
  1002. {
  1003. "weapon spread bonus" "0.2" //+100% Accuracy
  1004. "deploy time decreased" "0" //100% faster weapon switch
  1005. "minigun spinup time decreased" "0" //-100% Spin-up time
  1006. "fire rate penalty" "3"
  1007. "bullets per shot bonus" "2.25"
  1008. "aiming movespeed increased" "1.75"
  1009. "revolver use hit locations" "1"
  1010. }
  1011. "425" //Family Business
  1012. {
  1013. "damage penalty" "0.7" //-30% Damage
  1014. "Reload time decreased" "0.8" //-60% reload speed
  1015. "fire rate bonus" "0.6" //+40% firing speed
  1016. "clip size bonus" "4.3" //+80% clip size
  1017. "maxammo secondary increased" "5" //+500% max ammo
  1018. }
  1019. "426" //Eviction Notice
  1020. {
  1021. "speed_boost_on_hit" "10"
  1022. "bleeding duration" "5"
  1023. "damage penalty" "0.50" //-80% damage
  1024. "fire rate bonus" "0.25" //+80% firing rate
  1025. "dmg taken increased" "1.1"
  1026. }
  1027. "441" //Cow Mangler 5000
  1028. {
  1029. "weapon burn dmg increased" "3" //Crit Afterburn damage
  1030. "Reload time decreased" "0" //+50% reload speed
  1031. "aiming movespeed increased" "2.50" //+50% movement speed while revved
  1032. "Set DamageType Ignite" "1"
  1033. "dmg taken from fire reduced" "0.1"
  1034. }
  1035. "442" //Righeous Bison
  1036. {
  1037. "Reload time decreased" "0" //-60% reload speed
  1038. "fire rate bonus" "0.2" //+40% firing speed
  1039. "no crit boost" "1"
  1040. }
  1041. "444" //Mantreads
  1042. {
  1043. "damage force reduction" "0.7" //-100% pushback
  1044. "dmg taken from blast reduced" "0.25" //-75% explosive damage
  1045. "damage bonus" "10" //+900% Damage
  1046. "airblast vulnerability multiplier" "0"
  1047. }
  1048. "447" //Disciplinary Action
  1049. {
  1050. "damage penalty" "0.01" //-100% Damage
  1051. "melee range multiplier" "100" //+700% range
  1052. "fire rate bonus" "0.25"
  1053. "speed_boost_on_hit" "5"
  1054. "deploy time decreased" "0.25" //30% faster weapon switch
  1055. "weapon_allow_inspect" "1"
  1056. }
  1057. "448" //Soda Popper
  1058. {
  1059. "Reload time decreased" "0.5" //+50% reload speed
  1060. "fire rate bonus" "0.2" //+100% firing speed
  1061. "clip size penalty" "0.34" //-80% clip size
  1062. "hidden primary max ammo bonus" "3"
  1063. }
  1064. "449" //Winger
  1065. {
  1066. "damage bonus" "3" //+150% Damage
  1067. "clip size penalty" "0.18" //-82% clip size
  1068. "increased jump height" "1.5"
  1069. "weapon spread bonus" "0"
  1070. }
  1071. "450" //Atomizer
  1072. {
  1073. "air dash count" "10" //+10 Air Jumps
  1074. "fire rate penalty" "4" //-300% firing rate
  1075. "dmg penalty vs players" "0.04" //-96% damage
  1076. }
  1077. "460" //Enforcer
  1078. {
  1079. "damage bonus while disguised" "5"
  1080. "minicrits become crits" "1"
  1081. "crit vs non burning players" "1"
  1082. "axtinguisher properties" "1"
  1083. "clip size penalty" "0.2" //1 Shot
  1084. "Reload time decreased" "4"
  1085. }
  1086. "461" //Big Earner
  1087. {
  1088. "melee range multiplier" "2"
  1089. "add cloak on kill" "100" //+100% Cloak on Kill
  1090. "max health additive penalty" "-75" //-50 Health
  1091. "fire rate penalty" "2"
  1092. }
  1093. "513" //Original
  1094. {
  1095. "Blast radius increased" "2"
  1096. "Reload time decreased" "0.4"
  1097. "minicrits become crits" "1"
  1098. "dmg falloff decreased" "0"
  1099. "rocket jump damage reduction" "0.5" //-100% Self Damage while rocket jumping
  1100. "maxammo primary increased" "10" //10x ammo
  1101. "mod mini-crit airborne deploy" "99999.0" //Minicrit airborne targets
  1102. }
  1103. "482" //Nessie's Nine Iron
  1104. {
  1105. "damage bonus" "1.2" //+40% Damage
  1106. "apply look velocity on damage" "900" //Horizontal Swing
  1107. "apply z velocity on damage" "750" //Vertical Swing
  1108. "fire rate penalty" "2.5" //-80% firing rate
  1109. "max health additive penalty" "0" //Health
  1110. }
  1111. "525" //Diamondback
  1112. {
  1113. "fire rate penalty" "3" //-10% Firing Rate
  1114. "clip size penalty" "0.2" //1 Shot
  1115. "bullets per shot bonus" "10"
  1116. "spread penalty" "8"
  1117. "damage penalty" "1" //-30% damage
  1118. "gesture speed increase" "4"
  1119. "SET BONUS: dmg from sentry reduced" "0.7" //30% Sentry resistance
  1120. "maxammo secondary reduced" "0.15" //10x ammo
  1121. "reload time increased hidden" "3"
  1122. }
  1123. "526" //Machina
  1124. {
  1125. "sniper full charge damage bonus" "3" //+150% Damage at full charge
  1126. "SRifle Charge rate decreased" "0.75"
  1127. }
  1128. "30665" //Shooting Star
  1129. {
  1130. "sniper full charge damage bonus" "3" //+150% Damage at full charge
  1131. "SRifle Charge rate decreased" "0.75"
  1132. }
  1133. "527" //Widowmaker
  1134. {
  1135. "weapon spread bonus" "0" //+70% Accuracy
  1136. "dmg falloff decreased" "0"
  1137. "fire rate bonus" "0.2"
  1138. "damage penalty" "0.30"
  1139. "mod ammo per shot" "5" //30 Ammo Per Shot (15)
  1140. "add onhit addammo" "10" //Add a maximum of 100 ammo on hit (75)
  1141. }
  1142. "528"
  1143. {
  1144. "mod ammo per shot" "5" //customing to using 50 ammo, after vsh testing
  1145. "damage bonus" "10"
  1146. "slow enemy on hit major" "2"
  1147. }
  1148. "574" //Wanga Prick
  1149. {
  1150. "SET BONUS: quiet unstealth" "10" //Quiet Unstealth
  1151. "SET BONUS: cloak blink time penalty" "0.5" //Cloak blink time penalty
  1152. "SET BONUS: custom taunt particle attr" "1" //That custom taunt particle?
  1153. }
  1154. "587" //Apoco Fists
  1155. {
  1156. "apply look velocity on damage" "600" //Horizontal Swing
  1157. "apply z velocity on damage" "400" //Vertical Swing
  1158. }
  1159. "588" //Pomson 6000
  1160. {
  1161. "subtract victim medigun charge on hit" "100" //-100% Ubercharge on hit
  1162. "subtract victim cloak on hit" "100" //-100% cloak on hit
  1163. "no crit boost" "1"
  1164. "Reload time decreased" "3"
  1165. "dmg penalty vs players" "7.5"
  1166. "engy sentry damage bonus" "3"
  1167. "engy sentry fire rate increased" "4"
  1168. "clip size bonus upgrade" "0.25"
  1169. "engy building health bonus" "0.01"
  1170. }
  1171. "593" //Third Degree
  1172. {
  1173. "ubercharge rate bonus for healer" "5"
  1174. "mod flamethrower push" "262144" //Crits vs overhealed players
  1175. "crit mod disabled" "0" //No random crits
  1176. }
  1177. "594" //Phlogisinator
  1178. {
  1179. "increase buff duration HIDDEN" "1.5" //2x Buff duration
  1180. "damage bonus" "1.2"
  1181. "heal on hit for slowfire" "1"
  1182. }
  1183. "595" //Manmelter
  1184. {
  1185. "energy weapon no deflect" "1" //Can't be deflected
  1186. "fire rate penalty HIDDEN" "1" //No Fire Rate Penalty
  1187. "Projectile speed increased" "2" //Increased projectile speed
  1188. "fire rate bonus HIDDEN" "0.05"
  1189. "damage penalty" ".5"
  1190. }
  1191. "609" //Scottish Handshake
  1192. {
  1193. "self dmg push force increased" "4" //+300% Self Knockback
  1194. "damage force reduction" "0.0033" //+300% Knockback from other sources
  1195. }
  1196. "642" //Cozy Camper
  1197. {
  1198. "health regen" "40" //+10HP Per second
  1199. "aiming knockback resistance" "0.01" //-99% Knockback while aiming
  1200. "max health additive bonus" "125"
  1201. "move speed penalty" "0.8"
  1202. }
  1203. "648" //Wrap Assassin
  1204. {
  1205. "damage penalty" "1" //-80% Damage
  1206. "effect bar recharge rate increased" "0"
  1207. }
  1208. "649" //Spycicle
  1209. {
  1210. "melts in fire" "60" //150 seconds to regain knife
  1211. "become fireproof on hit by fire" "20" //20 Seconds of fire invulnerability
  1212. "freeze backstab victim" "0"
  1213. }
  1214. "656" // Holiday Punch
  1215. {
  1216. "slow enemy on hit major" "3"
  1217. "fire rate bonus" "0.3"
  1218. "deploy time decreased" "0"
  1219. "slow enemy on hit" "100"
  1220. "mod stun waist high airborne" "5"
  1221. "damage penalty" ".01" //-80% Damage
  1222. "parachute attribute" "1"
  1223. }
  1224. "730" //Beggar's Bazooka
  1225. {
  1226. "dmg falloff decreased" "0.5"
  1227. "fire rate bonus HIDDEN" "0.03" //Hidden Rocket Firing rate bonus
  1228. "reload time increased hidden" "0.1" //Hidden Rocket Load speed penalty
  1229. "clip size penalty HIDDEN" "7.5" //Load up to 30 rockets
  1230. "Blast radius decreased" "1"
  1231. "projectile spread angle penalty" "10" //30 Degrees of random deviation
  1232. "maxammo primary increased" "4.5" //+900% max primary ammo
  1233. "auto fires when full" "1"
  1234. }
  1235. "740" //Scorch Shot
  1236. {
  1237. "damage penalty" "1" //-50% Damage
  1238. "Blast radius increased" "2" //10 Times Explosive Radius
  1239. "weapon burn dmg increased" "1.5"
  1240. "fire rate bonus" "0.1"
  1241. "Reload time decreased" "0"
  1242. "maxammo secondary reduced" "0.4" //10x ammo
  1243. "single wep deploy time increased" "5"
  1244. }
  1245. "751" //Cleaner's Carbine
  1246. {
  1247. "weapon spread bonus" "0"
  1248. "fire rate bonus" "0.6"
  1249. "minicritboost on kill" "0" //
  1250. "clip size bonus" "2"
  1251. "minicrits become crits" "1"
  1252. "clip size penalty" "1"
  1253. "fire rate penalty" "1"
  1254. "maxammo secondary increased" "5" //+500% max ammo
  1255. "increase buff duration" "10" //10x longer banner time
  1256. }
  1257. "752" //Hitman's Heatmaker
  1258. {
  1259. "fire rate bonus" "0.5"
  1260. "faster reload rate" "0.4"
  1261. "damage penalty" "0.25" //-40% Damage on bodyshots
  1262. "rage on kill" "70" //+70 rage on kill
  1263. "rage on assists" "30" //+30 Rage on assist
  1264. "increase buff duration HIDDEN" "10" //10x Buff duration
  1265. "maxammo primary increased" "10" //+500% max ammo
  1266. "headshot damage increase" "2"
  1267. "revolver use hit locations" "1"
  1268. "damage penalty on bodyshot" "1"
  1269. }
  1270. "772" //Baby Face's Blaster
  1271. {
  1272. "weapon spread bonus" "0" //+70% Accuracy
  1273. "hype resets on jump" "100" //1/10th hype reset
  1274. "faster reload rate" "0.8"
  1275. "move speed penalty" "0.7" //-35% Speed
  1276. "revolver use hit locations" "1"
  1277. "headshot damage increase" "2"
  1278. }
  1279. "773"
  1280. {
  1281. "max health additive bonus" "150" //+150 Health
  1282. "fire rate penalty" "1" //-250% Firing Rate
  1283. "heal on hit for rapidfire" "5"
  1284. "dmg taken from fire increased" "6" //+500% Fire vulnerability
  1285. "provide on active" "0"
  1286. "fire rate penalty" "1" //200% slower firing speed
  1287. "maxammo secondary increased" "10" //10x ammo
  1288. }
  1289. "811" //Huo Long Heatmaker
  1290. {
  1291. "aiming movespeed increased" "1.75"
  1292. "uses ammo while aiming" "60" //30 Ammo for fire
  1293. "weapon burn dmg increased" "10" //10x Afterburn damage
  1294. "maxammo primary increased" "5" //+500% max ammo
  1295. "ammo regen" "0.2"
  1296. }
  1297. "812" //Flying Guillotine
  1298. {
  1299. "crit vs stunned players" "65536" //Crit vs Stunned Players
  1300. "effect bar recharge rate increased" "0.05" //10x Faster recharge speed
  1301. "fire rate bonus" "0"
  1302. "no crit boost" "1"
  1303. }
  1304. "813" //Neon Annihilator
  1305. {
  1306. "dmg penalty vs nonburning" "0" //-100% Damage vs nonwet
  1307. "damage bonus" "5" //100% Damage Boost on crits.
  1308. "damage penalty" "1" //-20% damage
  1309. "dmg penalty vs players" "1"
  1310. }
  1311. "997" //The Rescue Ranger
  1312. {
  1313. "engineer building teleporting pickup" "10" //Teleport Buildings
  1314. "arrow heals buildings" "15" //Building healing arrows
  1315. "maxammo primary reduced" "1" //Reduce ammo
  1316. "clip size penalty" "10"
  1317. "Reload time decreased" "0.2"
  1318. "fire rate bonus" "0.3" //+80% firing rate
  1319. "hidden primary max ammo bonus" "5"
  1320. "engy sentry damage bonus" "0.5"
  1321. "engy sentry fire rate increased" "0.5"
  1322. "engy building health bonus" "0.5"
  1323. "damage penalty" "0.67"
  1324. }
  1325. "996" //The Loose Cannon
  1326. {
  1327. "damage bonus" "8"
  1328. "Projectile speed increased" "10" //Hidden projectile speed bonus
  1329. "grenade damage reduction on world contact" "0" //No damage if it hits the world
  1330. "apply z velocity on damage" "200" //x10'd the knockback
  1331. "apply look velocity on damage" "200" //Horizontal Swing
  1332. "Reload time decreased" "2"
  1333. }
  1334. "998"
  1335. {
  1336. "heal rate bonus" "2000000"
  1337. "healing mastery" "1000"
  1338. "increased jump height" "1000"
  1339. "parachute attribute" "1"
  1340. "overheal expert" "10000000"
  1341. }
  1342. "1071" //The Golden Frying Pan
  1343. {
  1344. "damage penalty" "0.50" //-80% damage
  1345. "fire rate bonus" "0" //+80% firing rate
  1346. "crit kill will gib" "1" //Crit kill will gib
  1347. "cancel falling damage" "1" //Cancel falling damage
  1348. "weapon_allow_inspect" "1"
  1349. }
  1350. "1098" //The Classic
  1351. {
  1352. "move speed bonus" "1.1"
  1353. "damage penalty on bodyshot" "0.75" //-50% Bodyshot Damage
  1354. "SRifle Charge rate increased" "2" //Increased charge rate cuz it needs some love
  1355. "no crit boost" "1"
  1356. "aiming movespeed increased" "3.50" //+50% movement speed while revved
  1357. "sniper no headshot without full charge" "0"
  1358. }
  1359. "1099" //The Tide Turner
  1360. {
  1361. "dmg taken from fire reduced" "0.5" //1/2 Fire Damage
  1362. "dmg taken from blast reduced" "0.5" //1/2 Explosive Damage
  1363. "damage force reduction" "0" //-100% pushback
  1364. }
  1365. "1101" // Base Jumper
  1366. {
  1367. "damage bonus" "10" //+900% Damage
  1368. "boots falling stomp" "1"
  1369. }
  1370. "1103" //The Back Scatter
  1371. {
  1372. "spread penalty" "1"
  1373. "clip size penalty" "10" //Load up to 30 rockets
  1374. "maxammo primary increased" "7.5" //3x ammo
  1375. "fire rate bonus with reduced health" "0.25"
  1376. "provide on active" "1" //Effects only present while active
  1377. "health from healers reduced" "-6.5" //No Healing from medics. Ever.
  1378. "health from packs increased" "0" //+500% Health from packs
  1379. "panic_attack_negative" "4"
  1380. "scattergun no reload single" "1"
  1381. "damage penalty" "0.75"
  1382. "reload time increased hidden" "2.5"
  1383. }
  1384. "1104" //The Air Strike
  1385. {
  1386. "rocket jump damage reduction" "0.20" //-90% Self Damage while rocket jumping
  1387. "rocketjump attackrate bonus" "0.0025"
  1388. "Blast radius decreased" "1" //-50% Explosive Radius
  1389. "clip size penalty" "0.25"
  1390. "Reload time decreased" "0.4" // Just to give a small amount of a reload bonus
  1391. "clipsize increase on kill" "99"
  1392. "maxammo primary increased" "7.5" //+900% max primary ammo
  1393. "Projectile speed increased" "1.5"
  1394. }
  1395. "1123" //The Necro Smasher
  1396. {
  1397. "fire rate bonus" "0.8" //20% faster firing speed
  1398. "crit kill will gib" "1" //Crit kill will gib
  1399. "cancel falling damage" "1" //Cancel falling damage
  1400. }
  1401. "1150" //The Quickiebomb Launcher
  1402. {
  1403. "sticky arm time bonus" "-3" // instant sticky arm
  1404. "stickybomb charge rate" "0.01" // Instant sticky charge?
  1405. "stickybomb fizzle time" "5" //Stickies fizzle after 20 seconds
  1406. "clip size penalty" "0.15" // -99% clip penalty
  1407. "stickybomb_charge_damage_increase" "3.5"
  1408. "damage penalty" "1"
  1409. }
  1410. "1151" //The Iron Bomber
  1411. {
  1412. "damage bonus" "3"
  1413. "rocket jump damage reduction" "0.1"
  1414. "Reload time decreased" "2"
  1415. "fire rate penalty" "2" //-10% Firing Rate
  1416. "mod mini-crit airborne deploy" "99999.0" //minicrit airborne targets
  1417. "damage penalty" "1" //To remove the Damage Penalty
  1418. "maxammo primary increased" "0.5"
  1419. "Blast radius decreased" "2"
  1420. }
  1421. "1153" //The Panic Attack
  1422. {
  1423. "fire rate bonus with reduced health" "0.01"
  1424. "Reload time decreased" "0"
  1425. "clip size penalty HIDDEN" "6.67"
  1426. "maxammo secondary increased" "6.5"
  1427. "single wep deploy time decreased" "-4"
  1428. "fire rate bonus HIDDEN" "0.01"
  1429. "damage penalty" "0.20"
  1430. "panic_attack_negative" "0"
  1431. "spread penalty" "5"
  1432. }
  1433. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement