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BGMP00

Map - Banshee Gardens XML

Feb 27th, 2017
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  1. <?xml version="1.0"?>
  2. <map proto="1.4.2" game="Gardens">
  3. <name>Banshee Gardens</name>
  4. <slug>banshee_gardens</slug>
  5. <version>1.3.5</version>
  6. <objective>Destroy a 90% of the enemy Garden</objective>
  7. <phase>development</phase>
  8. <edition>standard</edition>
  9. <gamemode>dtm</gamemode>
  10. <gamemode>arcade</gamemode>
  11. <rules>
  12.     <rule>Fall Damage is disabled</rule>
  13. </rules>
  14. <authors>
  15.     <author uuid="2cef6d05-ec9a-44b3-bedc-53359c68ae65" contribution="Concept, Design, Construction and XML"/> <!--BGM-->
  16. </authors>
  17. <contributors>
  18.     <contributor uuid="9b5dc000-c120-4737-9473-76d6816a0dc9" contribution="Testing and Features"/> <!--pikpikpikpik-->
  19. </contributors>
  20. <teams>
  21.     <team id="red" color="dark red" max="3">Red</team>
  22.     <team id="silver" color="gray" max="3">Silver</team>
  23. </teams>
  24. <kits>
  25.     <kit id="everyone" force="true">
  26.         <item slot="0" name="`c`lCannon Stick" locked="true" projectile="bgm" material="stick"/>
  27.         <item slot="1" name="`0`lBanshee Souls Gun" locked="true" projectile="bgm1" material="blaze rod"/>
  28.         <chestplate enchantment="protection explosions:4" unbreakable="true">gold chestplate</chestplate>
  29.         <potion duration="oo" amplifier="1">speed</potion>
  30.         <potion duration="3">night vision</potion>
  31.         <potion duration="0.5">blindness</potion>
  32.         <potion duration="4" amplifier="1">confusion</potion>
  33.         <double-jump recharge-time="5s"/>
  34.     </kit>
  35. </kits>
  36. <spawns>
  37.     <spawn team="red" safe="true" kit="everyone" filter="spawn-time">
  38.         <region yaw="0">
  39.             <union>
  40.                 <cylinder base="105.5,0,-747.5" radius="4.5" height="75"/>
  41.                 <cuboid min="99.5,0,-748.5" max="32.5,74,-746.5"/>
  42.             </union>
  43.         </region>
  44.     </spawn>
  45.     <spawn team="silver" safe="true" kit="everyone" filter="spawn-time">
  46.         <region yaw="180">
  47.             <union>
  48.                 <cylinder base="105,0,-726.5" radius="4.5" height="75"/>
  49.                 <cuboid min="32.5,74,-725.5" max="99.5,72,-727.5"/>
  50.             </union>
  51.         </region>
  52.     </spawn>
  53.     <default>
  54.         <region yaw="45">
  55.             <point>96.5,89,-784.5</point>
  56.         </region>
  57.     </default>
  58. </spawns>
  59. <regions>
  60.     <rectangle id="everything" min="oo,oo" max="-oo,-oo"/>
  61.     <rectangle id="lobby" min="83.5,-775.5" max="112.5,-803.5"/>
  62.     <apply block="never" message="You may not destroy the Observer's Spawn" region="lobby"/>
  63. </regions>
  64. <filters>
  65.     <time id="spawn-time">2s</time>
  66. </filters>
  67. <destroyables owner="red" materials="grass;log;159;126;134;188" show-progress="true" completion="90%" repairable="true" sparks="true">
  68.     <destroyable name="Garden">
  69.         <region>
  70.             <cuboid min="27.5,80,-743.5" max="112.5,0,-757.5"/>
  71.         </region>
  72.     </destroyable>
  73. </destroyables>
  74. <destroyables owner="silver" materials="grass;log;159;126;134;188" show-progress="true" completion="90%" repairable="true" sparks="true">
  75.     <destroyable name="Garden">
  76.         <region>
  77.             <cuboid min="117.5,0,-735.5" max="27.5,84.5,-717.5"/>
  78.         </region>
  79.     </destroyable>
  80. </destroyables>
  81. <projectiles>
  82.     <projectile
  83.         id="bgm"
  84.         name="`c`lCannon Stick"
  85.         projectile="TNTPrimed"
  86.         velocity="1.5"
  87.         damage="2"
  88.         throwable="false"
  89.     /> 
  90. </projectiles>
  91. <projectiles>
  92.     <projectile
  93.        id="bgm1"
  94.        name="`0`lBanshee Souls Gun"
  95.        projectile="WitherSkull"
  96.        velocity="0.05"
  97.        damage="100"
  98.        throwable="false"
  99.         cooldown="0.5"
  100.     />
  101. </projectiles>
  102. <itemremove>
  103.     <item>gold chestplate</item>
  104.     <item>log</item>
  105.     <item>dirt</item>
  106.     <item>seeds</item>
  107.     <item>cactus</item>
  108.     <item>134</item>
  109.     <item>131</item>
  110.     <item>126</item>
  111.     <item>38</item>
  112.     <item>96</item>
  113.     <item>188</item>
  114.     <item>348</item>
  115. </itemremove>
  116. <block-drops>
  117.     <rule>
  118.         <fall-chance>0.75</fall-chance>
  119.         <land-chance>0.75</land-chance>
  120.    </rule>
  121.     <rule fall-speed="1">
  122.         <region>
  123.             <region id="everything"/>
  124.         </region>
  125.    </rule>
  126. </block-drops>
  127. <hunger>
  128.     <depletion>off</depletion>
  129. </hunger>
  130. <disabledamage>
  131.     <damage>fall</damage>
  132. </disabledamage>
  133. </map>
  134. <!-- This XML follows Stratus Network's format-->
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