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1 | + | Ruleset Ko Rule Suicide |
2 | ======= ======= ======= | |
3 | Japanese Ko Illegal | |
4 | Korean Ko Illegal | |
5 | Chinese Positional Superko Illegal | |
6 | AGA Situational Superko Illegal | |
7 | Ing Positional Superko Legal for groups with 2+ stones | |
8 | New Zealand Situational Superko Legal | |
9 | Tromp-Taylor Positional Superko Legal | |
10 | ||
11 | Ruleset Scoring Method Counting Method | |
12 | ======= ============== =============== | |
13 | Japanese Territory Territory | |
14 | Korean Territory Territory | |
15 | Chinese Area Area | |
16 | AGA Area or Territory Area | |
17 | Ing Fill-In Area | |
18 | New Zealand Area Area | |
19 | Tromp-Taylor Area Area | |
20 | ||
21 | Ruleset Compensation Points Seki Scoring | |
22 | ======= =================== ============ | |
23 | Japanese 6.5 Eyes in seki do not count | |
24 | Korean 6.5 Eyes in seki do not count | |
25 | Chinese 7.5 Eyes in seki count | |
26 | AGA 7.5, extra for handicap Eyes in seki count | |
27 | Ing 8, black wins ties Eyes in seki count | |
28 | New Zealand 7 Eyes in seki count | |
29 | Tromp-Taylor 7 Eyes in seki count | |
30 | ||
31 | Ruleset Handicap Rules Additional Rules | |
32 | ======= ============== ================ | |
33 | Japanese Fixed placement None | |
34 | Korean Fixed placement None | |
35 | Chinese Fixed or free placement None | |
36 | AGA Fixed or free placement Pass stones, white moves last | |
37 | Ing Free placement None | |
38 | New Zealand Free placement None | |
39 | Tromp-Taylor Free placement None | |
40 | ||
41 | Ko rule: A player may not recreate the previous board position. | |
42 | Original superko rule (aka positional superko): A player may not recreate | |
43 | any previous board position. | |
44 | Situational superko: A player may not recreate any previous board position | |
45 | with the same player to move. | |
46 | ||
47 | Fill-In Scoring: Each player has exactly 180 stones, at the end of the game | |
48 | they fill in their territories in turn until only one player has | |
49 | unfilled territories remaining on the board; that player wins by the | |
50 | number of unfilled territories remaining. | |
51 | ||
52 | Pass stone rule: When a player passes, he hands over a "pass stone" to his | |
53 | opponent to be treated as a prisoner. This helps make territory and | |
54 | area scoring mathematically equivalent. | |
55 | White moves last: White must make the last move, generally that means if White | |
56 | passes first and Black passes immediately afterward, players agree on | |
57 | the status of groups first then White must hand another stone over for | |
58 | his second pass. This ensures both players make the same number of | |
59 | moves and helps make territory and area scoring mathematically | |
60 | equivalent. | |
61 | ||
62 | AGA Handicap Compensation: In AGA rules, White recieves 1 additional point of | |
63 | compensation for every handicap stone placed on the board except for the | |
64 | first. |