Share Pastebin
Guest
Public paste!

Untitled

By: a guest | Mar 20th, 2010 | Syntax: None | Size: 0.48 KB | Hits: 83 | Expires: Never
Copy text to clipboard
  1. void snapLines( CPlayer* pTarget, CPlayerInfo* pTargetInfo, CSkeleton* pTargetSkeleton )
  2. {
  3.         if(!pTarget || !pTarget->Alive || !pTargetInfo || !pTargetSkeleton || pTarget->Team == pLocalPlayer->Team)
  4.                 return;
  5.  
  6.         D3DXVECTOR3 pPlayerPos;
  7.         pPlayerPos = getBoneVec3(pTargetInfo, pTargetSkeleton, 6); //Get aimBone Pos
  8.         if( isVisible( pTarget->Soldier->PlayerInfo, &pPlayerPos) )
  9.                 drawLine( pPlayerPos.x, pPlayerPos.y, pRenderer->vid_width/2, pRenderer->vid_height, 1, 0xFFFF0000 );
  10. }