Advertisement
Guest User

Dun Scaith Mechanic macros

a guest
Jan 21st, 2017
273
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.79 KB | None | 0 0
  1. ((Commentary in double-brackets. Feel free to use personalized greetings or change some things around to your liking. I encourage improving this macro as well, as some mechanics have been omitted due to macro line limit, familiarity of returning mechanics, and short attention-span of fellow alliance members))
  2.  
  3. --Deathgaze--
  4. /a Time for the first boss: Deathgaze!
  5. /wait 4
  6. /a Void Death will pull everyone in twice, then explode for instant-death. Run as far away as you can between the first and second pull.
  7. /wait 7
  8. /a Take the green markers away from the alliance, ideally to the corners.
  9. /wait 7
  10. /a When he casts aero III, a large green aoe appears at the center. Try to stay close to the barriers so that the wind pushes you into them rather than off the ship.
  11. /wait 7
  12. /a When he casts Blizzard IV, watch for the drop markers. Once the ice blocks land, you want to stay near them, as he will then try to push everyone off the ship.
  13. /wait 7
  14. /a Doom cannot be avoided, but must be dispelled. Keep an eye out!
  15. /wait 7
  16. /a Lastly, the grey zones act as an enrage. They are safe unless they glow. When the whole area is covered, we lose.
  17. /wait 7
  18. /a Good luck!
  19.  
  20. --Ferdiad--
  21. /a Say hello to our old friend, Ferdiad!
  22. /wait 3
  23. /a He will throw either a blue or gold orb into an Atomos, which will reappear into another Atomos of the same color.
  24. /wait 7
  25. /a If this orb was blue, get as far away as you can. If it was gold, stack under the atomos to avoid the donut-shaped aoe.
  26. /wait 7
  27. /a When he casts debilitator, he will inflict everyone with a debuff, and blue and red panels will appear.
  28. /wait 7
  29. /a If we get the fire debuff, we want all the panels to be blue. If we get the water debuff, we want them to be red.
  30. /wait 7
  31. /a To avoid multiple people changing the same panel repeatedly, please only let the healers flip the panels by walking over them. You do not need to stay standing on them.
  32. /wait 7
  33. /a The adds, naturally, must be killed as fast as possible. Watch out for the giant aoe that covers half the area, like haircut in Weeping City!
  34. /wait 7
  35. /a Good luck!
  36.  
  37. --Scathach--
  38. /a This is Scathach, your next boss fight for tonight. Say something nice to her!
  39. /wait 4
  40. /a When her scarf/wings/hands become large and outstretched, move behind or in front of her to avoid the large aoe. Again, think of Calofisteri's hair mechanic in Weeping City.
  41. /wait 7
  42. /a When the floor flashes red, do not move! Creepy hands will reach out from beneath and start touching you inappropriately if you do.
  43. /wait 7
  44. /a If she jumps away, keep your distance from her! She will follow up with a fast aoe.
  45. /wait 7
  46. /a If you are marked, run away from everyone and keep running! Think of Cloud of Darkness' chasing beam!
  47. /wait 7
  48. /a If you are tethered to a hand, face towards it, and stay away! This will stop it from moving, like Boos from Mario!
  49. /wait 7
  50. /a Tank the add away from the boss, and kill it before it casts Full Swing!
  51. /wait 7
  52. /a Good luck!
  53.  
  54. ((missing mechanic: her triple-attack point-blank aoe. It's very loud and has an incredible telegraph, but still causes vulnerability. Only affects melee jobs)
  55.  
  56. --Diabolos--
  57. /a There is nothing new here. Look away from gaze attacks, avoid aoes, kill adds, and give it your all!
  58.  
  59. --Diabolos Hollow--
  60. /a This wasn't even his final form!
  61. /wait 3
  62. /a Throw everything you have at him! We must break his shield as fast as we can! It's like Stoneskin, but it also makes him crit all the time!
  63. /wait 7
  64. /a Do not stand in front of him when he attacks while his shield is up! This will most likely kill anyone who gets hit by it!
  65. /wait 7
  66. /a When three doors appear, B will enter the middle door and kill the add inside. A and C stay outside to destroy the other doors and kill adds.
  67. /wait 7
  68. /a Shield and heal through some of the longer charging attacks. Get everyone topped off and ready to mitigate!
  69. /wait 7
  70. /a Dodge the shadow orbs, don't soak them!
  71. /wait 7
  72. /a Make sure to stack up enough for the last stack markers towards the end of the fight, or they will kill anyone inside!
  73. /wait 7
  74. /a Good luck!
  75.  
  76. ((missing mechanic: stack-gaze marker. Usually ignored or hand-waved, has never caused a wipe or killed enough players to cause concern.))
  77.  
  78. ---OPTIONAL: Individual Mechanic Callouts---
  79. --Water Vulnerability Debuff--
  80. /micon fire
  81. /a Turn all the tiles red! <se.2>
  82.  
  83. --Fire Vulnerability Debuff--
  84. /micon "Fluid Aura"
  85. /a Turn all the tiles blue! <se.2>
  86.  
  87. --Red Floor--
  88. /a Don't move! <se.4>
  89.  
  90. --Hands--
  91. /a Don't look away! <se.4>
  92.  
  93. ((spam this one as necessary))
  94.  
  95. --Scathach Add, Diabolos Doors, or any other instance where alliance might tunnel-vision so hard they forget about adds--
  96. /a Adds! <se.3>
  97.  
  98. ((spam as necessary if alliance decides they don't need to kill adds))
  99.  
  100. --Universal Meteor Warning Macro. Useful for WoD and probably in future 24-mans as well--
  101. /a Meteors! <se.9>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement