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- List of Useful/Useless console commands
- For Irukul runs (execute first part before triggering tunnel scene):
- ai_reaction_delay_idle 0
- ai_reaction_delay_alert 0
- player_monster_damage_base_constant 60000
- plr_move_speed_sprint 1000
- cc_set_sub_weapon javelin_lvl2 999
- monster_player_damage_base_constant -80
- (execute this part while in tunnel scene):
- ai_reaction_delay_idle 99999
- ai_reaction_delay_alert 99999
- player_monster_damage_base_constant 600
- cc_change_figure_height 0.1
- Spam spears at face for breakoff.
- For any other Raid Boss run:
- changelevel 2
- player_monster_damage_base_constant 60000
- plr_move_speed_sprint 1000
- cc_set_sub_weapon javelin_lvl2 999
- monster_player_damage_base_constant -80
- For any regular boss run:
- Copypaste changelevel 2 how many ever times into the console to keep switching levels.
- You can do changelevel 2, then changelevel 2changelevel 2, then changelevel 2 again, instead of changing the numbers.
- ===Useful nonstandard testing commands===
- cc_quit_game
- cc_accessory_ui 2 <- not exactly sure what this does.
- cc_shiplist_ui <- launch any boat from in town
- test_virtual_guild_members 344 <- display imaginary guild members, for screenshot purposes
- cc_portal 1 <- creates a channel portal
- cc_portal_telepathy 1 <- not exactly sure what this does.
- cc_boss_hp_gauge_show <- Shows boss hp gauge in hard mode, etc.
- cc_clear_all_ent <- Troll command, clears everything in the dungeon. If you go into someone else's boat and send this, all the stuff on the map disappears.
- show_mini_shop <- Shows the Neko shop anywhere, even inside dungeons, you can purchase stuff/restock already equipped items, i.e. feathers.
- cc_resume_all_ent 21 <- not exactly sure what this does, it's supposed to recover the clear_entities, but it doesn't. o_o
- blacksmith_craft_time_sec 0.1 <- instant blacksmith craft, no more loading times ^_^
- dye_craft_time_sec 0.1 <- instant dye craft, no more loading times ^_^
- ===Useless Testing===
- level_up_test <- displays level up to 94829 or something like that level
- cc_craft_ui || cc_blacksmith_ui || cc_resurrect_ui <- generates random useless UI
- cc_init_goddess_protection <- Doesn't work properly
- cc_character_stuck_exit_progress_end <- warps you out of a tough spot
- cc_change_town_state 0 <- crashes map O_o well, for you anyway. :3
- kick_member <- I think if you add name after it works, haven't gotten around to testing it.
- cc_partyhp_update <- updates party hp..
- cc_dye_dialog_test <- haven't gotten around it yet.
- ===
- Useful commands:
- changelevel 2 || changelevel 3
- player_monster_damage_base_constant 30 || Safe Mode
- player_monster_damage_base_constant 300 || High Damage
- player_monster_damage_base_constant 3000 || Really High
- player_monster_damage_base_constant 9999999 || 1hko
- plr_move_speed_normal 1000 || High Normal Speed
- plr_move_speed_sprint 1000 || High Sprint Speed
- plr_move_speed_town 1000 || High Town Speed
- ai_reaction_delay_idle 99999 || Send this first to disable mobs
- ai_reaction_delay_alert 99999 || Send this second to disable mobs
- host_timescale 3 || host_timescale 1
- cc_spawn_golden_ball 15 9999999 || Spawn 1hko PVP balls
- cc_fill_all_items || Recharge all items in dungeon
- sv_gravity -800 || sv_gravity 0 || sv_gravity 800 || Negative Gravity
- lift_evy_damage_factor_ratio 9001 || 1hko from Evie object kill
- lift_evy_int_to_str_ratio 9001 || Convert Evie int to str
- lift_throw_force_modifier 9001 || Throw objects really far
- mp_friendlyfire 1 || mp_friendlyfire 0 || Friendly Fire Enable/Disable
- changemap_to_current_random_sector || Reload current sector, if you leave bosses alone, you can keep farming ores/erg pots.
- cc_set_sub_weapon dev_gm_spear 999 || Gives you GM spears, don't work in dungeon, only on boats for show.
- hookshot || self-explanatory
- javelin || normal spears
- javelin_lvl2 || Fine spears
- javelin_piercing || piercing spears
- mining_bomb || self-explanatory
- handbomb || self-explanatory
- snowball || self-explanatory
- mercury_bind_bomb || self-explanatory, only works properly if you have skill
- flashbang || self-explanatory
- fishing_rod_cash || self-explanatory
- Fun commands:
- cc_change_figure_height # || Change character model height
- cc_change_figure_bust # || Change character model bust
- changemap p01 || Change map to pvp map
- cc_change_costume 0 0 || Change to Lann body
- cc_change_costume 1 4 || Change to Lann Underwear
- cc_change_costume 2 0 || Change to Lann Head
- cc_change_costume part number - Change costume (see below)
- part = 0 = character type, where number = {0 for Lann, 1 for Fiona, 2 for Evie, 3 for Karok}
- part = 1 = underwear, where number = 0-30
- part = 2 = head type, where number = {0 for Lann, 10 for Fiona, 20 for Evie, 30 for Karok}
- part = 3 = hair type, where number = ????
- part = 4 - 8 = armor pieces
- part = 9 = animation type, where number = {0 for Lann, 10 for Fiona, 20 for Evie, 30 for Karok}
- cc_change_all_costume_color 255 255 255 || Change all color to white
- cc_change_all_weapon_color 255 255 255 || Change Weapon to white
- cc_change_shield_color 255 255 255 || Change Shield to White
- cc_change_costume_set 1 || Change Costume Set
- 31 = Nightmare x2|| 65 = shining will|| 75 = evie thingy || 81 = nightmare || 97 = rose drop || 113 = gothic lolita ||117 parisian || 118 kitty cat || 119 Hammer || 120 Hammer x2 || 124 Hammer x3 || 125 = Artist || 126 = Nun
- ===ignore===
- test_join_ship
- query_join_ship
- cs_giveitem ego_feather 99
- cs_giveitem alchemy_kit_mana_pistol 99
- cs_giveitem trade_ticket 99
- cs_giveitem warehouse_ticket_500 4
- cs_giveitem gold 1000000
- cs_giveitem platinum_coin 99
- cs_giveitem silver_coin 50
- cs_giveitem scroll_reverse_gravity 99
- cs_basestat HP 1350 2
- cs_basestat STAMINA 140 2
- cs_basestat STR 324 2
- cs_basestat DEX 397 2
- cs_basestat INT 677 2
- cs_basestat WILL 354 2
- give_skill skill_critical_hit 2
- give_skill skill_voc_pl_transform00
- give_skill skill_voc_dk_transform00
- vocation_select 0
- vocation_set_level 10
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