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Oct 21st, 2016
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  1. E:\Steam\steamapps\common\Call of Duty Black Ops III\\gdtdb\gdtdb.exe /update
  2.  
  3. gdtDB: updating
  4.  
  5. processed (0 GDTs) (0 assets) in 9.024 sec
  6.  
  7. gdtDB: successfully updated database.
  8.  
  9. E:\Steam\steamapps\common\Call of Duty Black Ops III\\bin\cod2map64.exe -platform pc -navmesh -navvolume -loadFrom E:\Steam\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_area51.map E:\Steam\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\zm\zm_area51.d3dbsp
  10.  
  11. main: Enter
  12.  
  13. FPU Precision set to 64 bits
  14. CoD2Map: T7
  15. Build Changelist: 2548048
  16. Build Machine: CODBUILD8-764
  17. ---- cod2map ----
  18. navmesh = true
  19. navvolume = full generation
  20. ----- FS_Startup -----
  21. Current search path:
  22. E:\Steam\steamapps\common\Call of Duty Black Ops III\share\devraw
  23. E:\Steam\steamapps\common\Call of Duty Black Ops III\bin\devdiscdata
  24. E:\Steam\steamapps\common\Call of Duty Black Ops III\bin\devraw
  25. E:\Steam\steamapps\common\Call of Duty Black Ops III\bin\raw
  26. E:\Steam\steamapps\common\Call of Duty Black Ops III\share\raw
  27. E:\Steam\steamapps\common\Call of Duty Black Ops III\bin\discdata
  28. E:/Steam/steamapps/common/Call of Duty Black Ops III/pc/\devdiscdata
  29. E:/Steam/steamapps/common/Call of Duty Black Ops III/pc/\devraw
  30. E:/Steam/steamapps/common/Call of Duty Black Ops III/pc/\raw
  31. E:/Steam/steamapps/common/Call of Duty Black Ops III/pc/\discdata
  32. E:\Steam\steamapps\common\Call of Duty Black Ops III\bin\main
  33. E:/Steam/steamapps/common/Call of Duty Black Ops III/pc/\main
  34. E:/Steam/steamapps/common/Call of Duty Black Ops III/pc/\players
  35. E:/Steam/steamapps/common/Call of Duty Black Ops III/pc/\zone
  36. E:/Steam/steamapps/common/Call of Duty Black Ops III/pc/\local_storage
  37. ----------------------
  38. Connected to data signature database
  39.  
  40. Loading map file E:\Steam\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_area51.map
  41. Layer '000_Global/No Comp' ignored
  42.  
  43. reveal volume decal texture 8x4, 40 bytes. 2 packed 0 unpacked. 805 voldecals.
  44.  
  45. restricting BSP to sky brushes
  46.  
  47. **********************
  48. ******* leaked *******
  49. **********************
  50.  
  51.  
  52. ================================
  53.  
  54. WROTE BSP LEAKFILE: E:\Steam\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_area51.lin
  55.  
  56. ================================
  57.  
  58.  
  59. finding triangle windings...
  60.  
  61. assigning primary lights...
  62.  
  63. splitting windings into lightable areas...
  64. coalescing coincident windings...
  65.  
  66. removing occluded winding fragments...
  67.  
  68.  
  69. finding sun shadow casters...
  70.  
  71. splitting large windings...
  72.  
  73. merging into concave windings...
  74.  
  75. fixing t-junctions...
  76.  
  77. tethering holes to their concave windings...
  78.  
  79. finding index mapping and snapping vertices...
  80. triangulating all windings...
  81.  
  82. 0 self-tjunctions fixed
  83. 0 degenerate tris removed
  84. smoothing normals...
  85.  
  86. emitting triangles...
  87.  
  88. 30819 vertices couldn't be merged because the textures point different ways
  89.  
  90. emitting cells and portals...
  91.  
  92. building curve/terrain collision...
  93.  
  94. Adding brush neighbor bevels...
  95.  
  96. Removing redundant brush collision planes...
  97.  
  98. removed 843 brush sides
  99. elapsed time 0 seconds
  100. Finished processing world entity
  101.  
  102.  
  103. Ignoring empty brush model entity
  104. Map E:\Steam\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_area51.map entity 521
  105.  
  106. Ignoring empty brush model entity
  107. Map E:\Steam\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_area51.map entity 782
  108.  
  109. splitting up large himip volumes...
  110.  
  111. surfCount went from 266 to 604
  112.  
  113.  
  114. Umbra Visibility Groups: 1 groups
  115.  
  116. <worldvisgroup> 0
  117.  
  118.  
  119. Umbra Tome Triggers: 0 total
  120.  
  121.  
  122.  
  123. begin navmesh generation...
  124.  
  125. UMBRA smallest_occluder=72.000 small_hole=4.000
  126.  
  127. r
  128. emoved 1032 duplicate triangles from set of 64752 - 0.2 seconds
  129. generating Nav Mesh ...
  130. Removing tiny boundary edges...
  131.  
  132.  
  133. done - 5.1 seconds
  134. WARNING: NavVolume generation is skipped. Flying units might not behave correctly. This might be due to there is no nav_volume brush in the level, or the generation is skipped purposely by skipping -navvolume option.
  135.  
  136. W
  137. riting E:\Steam\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\zm\zm_area51_navmesh.hkt
  138. Writing E:\Steam\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\zm\zm_area51_navvolume.hkt
  139. navmesh generation took 6.0 seconds
  140. Writing E:\Steam\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\zm\zm_area51.d3dbsp
  141.  
  142. WARNING: PROBLEMS FOUND [Load with Error File in Radiant]
  143. WARNING: Texture ($default) repeats more than once per inch. (x298)
  144. _prefabs/custom_prefab/railing_1.map
  145. entity 1 brush 0 at -195 -182 57, -195 -181 57, -195 -182 57, -195 -181 57, -194 -182 57, -194 -181 57, -194 -182 57, -194 -181 57
  146. entity 1 brush 0 at -193 -543 57, -193 -483 57, -193 -423 57, -193 -363 57, -193 -303 57, -193 -243 57, -192 -543 57, -192 -543 57
  147. entity 1 brush 0 at -192 -542 57, -192 -542 57, -192 -483 57, -192 -483 57, -192 -482 57, -192 -482 57, -192 -423 57, -192 -423 57
  148. entity 1 brush 0 at -192 -422 57, -192 -422 57, -192 -363 57, -192 -363 57, -192 -362 57, -192 -362 57, -192 -303 57, -192 -303 57
  149. entity 1 brush 0 at -192 -302 57, -192 -302 57, -192 -243 57, -192 -242 57, -191 -543 57, -191 -542 57, -191 -483 57, -191 -482 57
  150. entity 1 brush 0 at -191 -423 57, -191 -422 57, -191 -363 57, -191 -362 57, -191 -303 57, -191 -302 57, -191 -243 57, -191 -242 57
  151. entity 1 brush 0 at -161 -594 57, -161 -594 57, -161 -593 57, -161 -593 57, -160 -594 57, -160 -594 57, -160 -593 57, -160 -594 57
  152. entity 1 brush 0 at -144 -150 57, -144 -150 57, -143 -151 57, -143 -150 57, -143 -151 57, -143 -150 57, -143 -150 57, -142 -150 57
  153. entity 1 brush 0 at -100 -591 57, -100 -590 57, -100 -592 57, -100 -590 57, -99 -591 57, -40 -591 57, -40 -591 57, -40 -592 57
  154. entity 1 brush 0 at -40 -590 57, -39 -592 57, -39 -590 57, -39 -591 57, -39 -591 57, 20 -591 57, 20 -590 57, 20 -592 57
  155. entity 1 brush 0 at 21 -590 57, 21 -591 57, 80 -591 57, 80 -592 57, 80 -590 57, 81 -592 57, 81 -590 57, 81 -591 57
  156. entity 1 brush 0 at 96 -151 57, 96 -151 57, 97 -152 57, 97 -150 57, 97 -152 57, 97 -150 57, 97 -151 57, 140 -591 57
  157. entity 1 brush 0 at 140 -590 57, 140 -592 57, 140 -590 57, 141 -591 57, 157 -149 57, 157 -149 57, 157 -148 57, 157 -148 57
  158. entity 1 brush 0 at 158 -149 57, 158 -149 57, 158 -148 57, 158 -148 57, 188 -499 57, 188 -380 57, 188 -320 57, 188 -260 57
  159. entity 1 brush 0 at 188 -440 57, 188 -200 57, 189 -500 57, 189 -499 57, 189 -499 57, 189 -498 57, 189 -380 57, 189 -380 57
  160. entity 1 brush 0 at 189 -379 57, 189 -379 57, 189 -320 57, 189 -320 57, 189 -319 57, 189 -319 57, 189 -260 57, 189 -260 57
  161. entity 1 brush 0 at 189 -259 57, 189 -259 57, 189 -200 57, 189 -199 57, 189 -440 57, 189 -440 57, 189 -439 57, 189 -439 57
  162. entity 1 brush 0 at 190 -499 57, 190 -440 57, 190 -380 57, 190 -320 57, 190 -260 57, 190 -200 57, 191 -560 57, 191 -559 57
  163. entity 1 brush 0 at 191 -560 57, 191 -559 57, 192 -560 57, 192 -560 57, 192 -560 57, 192 -559 57
  164. entity 1 brush 1 at -195 -182 56, -195 -181 56
  165. entity 1 brush 1 at -195 -182 56, -195 -181 56, -194 -182 56, -194 -181 56, -194 -183 56, -194 -182 56, -193 -363 56, -193 -543 56
  166. entity 1 brush 1 at -193 -483 56, -193 -423 56, -193 -303 56, -193 -243 56, -192 -363 56, -192 -543 56, -192 -542 56, -192 -483 56
  167. entity 1 brush 1 at -192 -482 56, -192 -423 56, -192 -422 56, -192 -363 56, -192 -362 56, -192 -303 56, -192 -302 56, -192 -243 56
  168. entity 1 brush 1 at -192 -242 56, -192 -543 56, -192 -542 56, -192 -483 56, -192 -482 56, -192 -423 56, -192 -422 56, -192 -363 56
  169. entity 1 brush 1 at -192 -362 56, -192 -303 56, -192 -302 56, -191 -543 56, -191 -483 56, -191 -423 56, -191 -363 56, -191 -303 56
  170. entity 1 brush 1 at -191 -243 56, -191 -543 56, -191 -483 56, -191 -423 56, -191 -363 56, -191 -303 56, -191 -243 56, -161 -594 56
  171. entity 1 brush 1 at -161 -593 56, -161 -594 56, -161 -593 56, -160 -594 56, -160 -594 56, -160 -594 56, -160 -593 56, -144 -151 56
  172. entity 1 brush 1 at -144 -150 56, -143 -151 56, -143 -150 56, -143 -150 56, -100 -591 56, -100 -592 56, -100 -592 56, -100 -591 56
  173. entity 1 brush 1 at -100 -590 56, -99 -591 56, -40 -591 56, -40 -592 56, -40 -592 56, -40 -591 56, -40 -590 56, -39 -591 56
  174. entity 1 brush 1 at 20 -591 56, 20 -592 56, 20 -592 56, 20 -591 56, 20 -590 56, 21 -591 56, 80 -591 56, 80 -592 56
  175. entity 1 brush 1 at 80 -592 56, 80 -591 56, 80 -590 56, 81 -591 56, 96 -151 56, 96 -151 56, 97 -152 56, 97 -150 56
  176. entity 1 brush 1 at 97 -151 56, 97 -151 56, 140 -591 56, 140 -592 56, 140 -590 56, 140 -592 56, 140 -591 56, 141 -591 56
  177. entity 1 brush 1 at 157 -149 56, 157 -148 56, 157 -149 56, 157 -148 56, 158 -149 56, 158 -148 56, 158 -149 56, 158 -148 56
  178. entity 1 brush 1 at 188 -499 56, 188 -380 56, 188 -320 56, 188 -260 56, 188 -440 56, 188 -200 56, 189 -500 56, 189 -498 56
  179. entity 1 brush 1 at 189 -380 56, 189 -379 56, 189 -320 56, 189 -319 56, 189 -260 56, 189 -259 56, 189 -440 56, 189 -439 56
  180. entity 1 brush 1 at 189 -200 56, 189 -199 56, 189 -500 56, 189 -498 56, 189 -440 56, 189 -439 56, 189 -380 56, 189 -379 56
  181. entity 1 brush 1 at 189 -320 56, 189 -319 56, 189 -260 56, 189 -259 56, 190 -499 56, 190 -380 56, 190 -320 56, 190 -260 56
  182. entity 1 brush 1 at 190 -440 56, 190 -200 56, 191 -560 56, 191 -559 56, 191 -560 56, 191 -559 56, 192 -560 56, 192 -559 56
  183. entity 1 brush 1 at 192 -561 56, 192 -560 56
  184. WARNING: Texture (t7_metal_bare_aluminum_brushed_2) repeats more than once per inch. (x128)
  185. _prefabs/area51/pap_room.map
  186. entity 2 brush 0 at -38 778 -56, -38 784 -56, -37 771 -56, -37 791 -56, -36 764 -56, -36 798 -56, -34 758 -56, -34 804 -56
  187. entity 2 brush 0 at -31 811 -56, -31 751 -56, -28 744 -56, -28 818 -56, -24 738 -56, -24 824 -56, -19 732 -56, -19 830 -56
  188. entity 2 brush 0 at -14 727 -56, -14 835 -56, -8 722 -56, -8 840 -56, -2 844 -56, -2 718 -56, 5 715 -56, 5 847 -56
  189. entity 2 brush 0 at 12 712 -56, 12 850 -56, 18 710 -56, 18 852 -56, 25 709 -56, 25 853 -56, 32 708 -56, 32 854 -56
  190. entity 2 brush 0 at 38 708 -56, 38 854 -56, 45 709 -56, 45 853 -56, 52 710 -56, 52 852 -56, 58 712 -56, 58 850 -56
  191. entity 2 brush 0 at 65 715 -56, 65 847 -56, 72 718 -56, 72 844 -56, 78 722 -56, 78 840 -56, 84 727 -56, 84 835 -56
  192. entity 2 brush 0 at 89 830 -56, 89 732 -56, 94 738 -56, 94 824 -56, 98 744 -56, 98 818 -56, 101 751 -56, 101 811 -56
  193. entity 2 brush 0 at 104 758 -56, 104 804 -56, 106 764 -56, 106 798 -56, 107 771 -56, 107 791 -56, 108 778 -56, 108 784 -56
  194. entity 3 brush 1 at -46 777 -60, -46 785 -60, -45 770 -60, -45 792 -60, -44 800 -60, -44 762 -60, -42 755 -60, -42 807 -60
  195. entity 3 brush 1 at -39 747 -60, -39 815 -60, -35 740 -60, -35 822 -60, -30 733 -60, -30 829 -60, -25 727 -60, -25 835 -60
  196. entity 3 brush 1 at -19 721 -60, -19 841 -60, -13 846 -60, -13 716 -60, -6 711 -60, -6 851 -60, 1 707 -60, 1 855 -60
  197. entity 3 brush 1 at 9 704 -60, 9 858 -60, 16 702 -60, 16 860 -60, 24 861 -60, 24 701 -60, 31 700 -60, 31 862 -60
  198. entity 3 brush 1 at 39 700 -60, 39 862 -60, 46 861 -60, 46 701 -60, 54 702 -60, 54 860 -60, 61 704 -60, 61 858 -60
  199. entity 3 brush 1 at 69 707 -60, 69 855 -60, 76 711 -60, 76 851 -60, 83 716 -60, 83 846 -60, 89 721 -60, 89 841 -60
  200. entity 3 brush 1 at 95 727 -60, 95 835 -60, 100 733 -60, 100 829 -60, 105 740 -60, 105 822 -60, 109 747 -60, 109 815 -60
  201. entity 3 brush 1 at 112 755 -60, 112 807 -60, 114 762 -60, 114 800 -60, 115 770 -60, 115 792 -60, 116 785 -60, 116 777 -60
  202.  
  203. 18 seconds elapsed
  204. WARNING: Self-reference Prefab: _prefabs/area51/barracks.map<=_prefabs/area51/barracks.map<=_prefabs/area51/barracks_hut.map<=zm/zm_area51.map<=
  205. main: 17.7033 secs
  206.  
  207. E:\Steam\steamapps\common\Call of Duty Black Ops III\\bin\radiant_modtools.exe -ledSilent +high +localprobes +forceclean +recompute E:\Steam\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_area51.map
  208.  
  209. LED Exported for E:\Steam\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_area51.map
  210.  
  211. E:\Steam\steamapps\common\Call of Duty Black Ops III\\bin\linker_modtools.exe -language english -language french -language italian -language spanish -language german -language portuguese -language russian -language polish -language japanese -language traditionalchinese -language simplifiedchinese -language englisharabic -modsource zm_area51
  212.  
  213. Linking "zm_area51" (usermaps\zm_area51 stable 2535893 v593):
  214. processing...
  215.  
  216. ^1ERROR: 'can_small' is not a valid physpreset asset
  217.  
  218. physpreset:can_small
  219. xmodel:p7_debris_trash_can_cola_01
  220. xmodel:p7_debris_trash_scattered_wide_clump_01
  221. col_map:maps/zm/zm_area51.d3dbsp
  222.  
  223. ^1ERROR: 'paper_cup' is not a valid physpreset asset
  224.  
  225. physpreset:paper_cup
  226. xmodel:p7_debris_trash_cup_coffee_01
  227. xmodel:p7_debris_trash_scattered_wide_clump_01
  228. col_map:maps/zm/zm_area51.d3dbsp
  229.  
  230. ^1ERROR: 'p7_debris_trash_snack_bag_02' is not a valid physpreset asset
  231. physpreset:p7_debris_trash_snack_bag_02
  232. xmodel:p7_debris_trash_snack_bag_02
  233. xmodel:p7_debris_trash_scattered_wide_clump_01
  234. col_map:maps/zm/zm_area51.d3dbsp
  235.  
  236. ^1ERROR: 'p7_debris_trash_snack_bag_06' is not a valid physpreset asset
  237.  
  238. physpreset:p7_debris_trash_snack_bag_06
  239. xmodel:p7_debris_trash_snack_bag_06
  240. xmodel:p7_debris_trash_scattered_wide_clump_02
  241. col_map:maps/zm/zm_area51.d3dbsp
  242.  
  243. ^1ERROR: 'p7_cigarette_pack' is not a valid physpreset asset
  244.  
  245. physpreset:p7_cigarette_pack
  246. xmodel:p7_cigarette_pack
  247. xmodel:p7_debris_trash_scattered_wide_clump_02
  248. col_map:maps/zm/zm_area51.d3dbsp
  249.  
  250. ^1ERROR: 'p7_debris_trash_snack_bag_03' is not a valid physpreset asset
  251.  
  252. physpreset:p7_debris_trash_snack_bag_03
  253. xmodel:p7_debris_trash_scattered_wide_clump_02
  254. col_map:maps/zm/zm_area51.d3dbsp
  255.  
  256. ^3Found 2 bad nodes, 0 useless nodes, dumped to E:\Steam\steamapps\common\Call of Duty Black Ops III\/usermaps\zm_area51/zone_source/all/assetinfo/zm_area51.badnodes file.
  257.  
  258. game_map:maps/zm/zm_area51.d3dbsp
  259.  
  260.  
  261. ********************************************************************************
  262. UNRECOVERABLE ERROR:
  263. ^1SCRIPT ERROR: No generated data for 'scripts/zm/zm_area51.gsc'
  264.  
  265.  
  266.  
  267. Linker will now terminate.
  268. ********************************************************************************
  269.  
  270. ==================================================
  271. Linker summary:
  272.  
  273. There was 1 warning and 6 errors.
  274.  
  275. Warnings:
  276. ^3Found 2 bad nodes, 0 useless nodes, dumped to E:\Steam\steamapps\common\Call of Duty Black Ops III\/usermaps\zm_area51/zone_source/all/assetinfo/zm_area51.badnodes file.
  277.  
  278. Errors:
  279. ^1ERROR: 'can_small' is not a valid physpreset asset
  280. physpreset:can_small
  281. xmodel:p7_debris_trash_can_cola_01
  282. xmodel:p7_debris_trash_scattered_wide_clump_01
  283. col_map:maps/zm/zm_area51.d3dbsp
  284. ^1ERROR: 'paper_cup' is not a valid physpreset asset
  285. physpreset:paper_cup
  286. xmodel:p7_debris_trash_cup_coffee_01
  287. xmodel:p7_debris_trash_scattered_wide_clump_01
  288. col_map:maps/zm/zm_area51.d3dbsp
  289. ^1ERROR: 'p7_debris_trash_snack_bag_02' is not a valid physpreset asset
  290. physpreset:p7_debris_trash_snack_bag_02
  291. xmodel:p7_debris_trash_snack_bag_02
  292. xmodel:p7_debris_trash_scattered_wide_clump_01
  293. col_map:maps/zm/zm_area51.d3dbsp
  294.  
  295. Arguments passed to linker:
  296. -language english -language french -language italian -language spanish -language german -language portuguese -language russian -language polish -language japanese -language traditionalchinese -language simplifiedchinese -language englisharabic -modsource zm_area51
  297.  
  298. ==================================================
  299.  
  300. ^1l
  301. ^1^
  302. ^1ERR(0) scripts/zm/zm_area51.gsc (79,1) : syntax error, unexpected TOKEN_IDENTIFIER, expecting $end : l
  303. E:\Steam\steamapps\common\Call of Duty Black Ops III\\BlackOps3.exe +set fs_game zm_area51 +devmap zm_area51
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