
ExtendedTreeNode
By: a guest on
May 9th, 2012 | syntax:
C# | size: 0.54 KB | hits: 34 | expires: Never
public class ExtendedTreeNode : TreeNode
{
private Vector3D _Pos;
//private int _childCount;
public void setPos(Vector3D Pos)
{
_Pos = Pos;
}
// public void setChildCount(int childCount)
// {
// _childCount = childCount;
// }
public Vector3D getPos()
{
return _Pos;
}
// public int getChildCount()
// {
// return _childCount;
// }
public ExtendedTreeNode()
{
_Pos = new Vector3D(0.1d,0.1d,0.1d);
// _childCount = 0;
}
}