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  1. EDuke32 2.0.0devel r4525 (32-bit)
  2. Compiled Jun 22 2014 19:35:07
  3. Using C:/Gry/eduke32_win32_debug_20140622-4525/ for game data
  4. Checking for updates...
  5. Connecting to http://eduke32.sourceforge.net
  6. Current version is 0... no updates available
  7. Windows 7 Service Pack 1 (build 6.1.7601)
  8. Initializing SDL system interface (compiled against SDL version 2.0.3, found version 2.0.3)
  9. Using "windows" video driver
  10. Searching for game data...
  11. Using C:/Gry/eduke32_win32_debug_20140622-4525/dukehard/ for game data
  12. Using "DUKE3D.GRP" as main game data file.
  13. Using file "dukehard.dat" as game data.
  14. Compiling: EDUKE.CON (175 bytes)
  15. Including: GAME.CON (151190 bytes)
  16. Including: DEFS.CON (35992 bytes)
  17. Including: USER.CON (45482 bytes)
  18. GAME.CON: In actor `ORGANTIC':
  19. GAME.CON:3967: warning: found `else' with no `if'.
  20. GAME.CON: In state `pigshootenemystate':
  21. GAME.CON:5890: warning: found `else' with no `if'.
  22. Including: bin/dukehard1.con (3144 bytes)
  23. Including: bin/dukehard2.con (10411 bytes)
  24. Including: bin/dukehard3.con (13138 bytes)
  25. Found 2 warning(s), 0 error(s).
  26. Resizing code buffer to 19109*4 bytes
  27. Script compiled in 773ms, 19101*4b, language version 1.4+
  28. 2026/11264 labels, 356/2048 variables, 3/512 arrays
  29. 142 quotes, 60 strings, 12 events, 207 actors
  30. Initialized 24.0M cache
  31. Loading "duke3d.def"
  32.  
  33. Definitions file "duke3d.def" loaded.
  34. RTS file "DUKE.RTS" was not found
  35. Initializing OSD...
  36. Switching keyboard layout from 00000415 to 00000409
  37. 0 joystick(s) found
  38. Disabling desktop composition...
  39. Setting video mode 1024x768 (32-bpp windowed)
  40. polymost_glreset()
  41. OpenGL Information:
  42. Version: 1.1.0
  43. Vendor: Microsoft Corporation
  44. Renderer: GDI Generic
  45. gltexinvalidateall()
  46. gltexinvalidateall()
  47. polymost_glreset()
  48. Your OpenGL implementation doesn't support detail mapping. Disabling...
  49. Your OpenGL implementation doesn't support glow mapping. Disabling...
  50. Your OpenGL implementation doesn't support Vertex Buffer Objects. Disabling...
  51. Opened "dukehard/textures" as cache file
  52. Warning: the GL driver lacks necessary functions to use caching
  53. Initializing music...
  54. Initializing sound... 32 voices, 2 channels, 16-bit 44100 Hz
  55. Switching keyboard layout from 00000409 to 00000415
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