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Oct 24th, 2015
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  1. [10/24/2015 6:46:29 AM.738] Started new log on 10/24/2015 6:46:29 AM.731
  2. [10/24/2015 6:46:29 AM.739] ====================================================================================================
  3. [10/24/2015 6:46:29 AM.720] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
  4. [10/24/2015 6:46:29 AM.741] Log verbosity: Verbose
  5. [10/24/2015 6:46:29 AM.745] Initializing input system
  6. [10/24/2015 6:46:29 AM.752] Initializing game console
  7. [10/24/2015 6:46:29 AM.759] Console key has been set to F4 (key code: 115)
  8. [10/24/2015 6:46:29 AM.794] Initializing console variable "SkipGameIntro".
  9. [10/24/2015 6:46:29 AM.795] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
  10. [10/24/2015 6:46:29 AM.798] Read value: <null>
  11. [10/24/2015 6:46:29 AM.799] Initializing console variable "DisableRenderVersionText".
  12. [10/24/2015 6:46:29 AM.799] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  13. [10/24/2015 6:46:29 AM.805] Read value: False
  14. [10/24/2015 6:46:29 AM.805] Setting value of console variable "DisableRenderVersionText" to stored value.
  15. [10/24/2015 6:46:29 AM.805] Initializing console variable "ConsoleKey".
  16. [10/24/2015 6:46:29 AM.805] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  17. [10/24/2015 6:46:29 AM.807] Read value: F4
  18. [10/24/2015 6:46:29 AM.807] Setting value of console variable "ConsoleKey" to stored value.
  19. [10/24/2015 6:46:29 AM.807] Console key has been set to F4 (key code: 115)
  20. [10/24/2015 6:46:29 AM.807] Initializing console variable "PluginTimeoutThreshold".
  21. [10/24/2015 6:46:29 AM.807] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  22. [10/24/2015 6:46:29 AM.808] Read value: 10000
  23. [10/24/2015 6:46:29 AM.809] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  24. [10/24/2015 6:46:29 AM.809] Initializing console variable "AlwaysShowConsoleOutput".
  25. [10/24/2015 6:46:29 AM.810] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  26. [10/24/2015 6:46:29 AM.810] Read value: <null>
  27. [10/24/2015 6:46:29 AM.811] Initializing console variable "StartWithDeveloperModeEnabledId".
  28. [10/24/2015 6:46:29 AM.811] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
  29. [10/24/2015 6:46:29 AM.812] Read value: <null>
  30. [10/24/2015 6:46:29 AM.812] Initializing console variable "PluginVerificationSystemDisableId".
  31. [10/24/2015 6:46:29 AM.812] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
  32. [10/24/2015 6:46:29 AM.813] Read value: <null>
  33. [10/24/2015 6:46:29 AM.813] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  34. [10/24/2015 6:46:29 AM.813] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  35. [10/24/2015 6:46:29 AM.814] Read value: <null>
  36. [10/24/2015 6:46:29 AM.814] Initializing console variable "ShowOnScreenWarnings".
  37. [10/24/2015 6:46:29 AM.814] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  38. [10/24/2015 6:46:29 AM.815] Read value: <null>
  39. [10/24/2015 6:46:29 AM.815] Console initialized
  40. [10/24/2015 6:46:29 AM.815] Initializing forms manager
  41. [10/24/2015 6:46:29 AM.818] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
  42. [10/24/2015 6:46:29 AM.827] ================ RAGE Plugin Hook ================
  43. [10/24/2015 6:46:29 AM.833] Checking game support
  44. [10/24/2015 6:46:29 AM.921] Product name: Grand Theft Auto V
  45. [10/24/2015 6:46:29 AM.922] Product version: 1.0.505.2
  46. [10/24/2015 6:46:29 AM.922] Is steam version: True
  47. [10/24/2015 6:46:29 AM.923] Initializing DirectX
  48. [10/24/2015 6:46:29 AM.925] Initializing Direct3D
  49. [10/24/2015 6:46:29 AM.925] Loading C:\WINDOWS\system32\d3d11.dll
  50. [10/24/2015 6:46:29 AM.926] Loaded at 0x7FFE88430000
  51. [10/24/2015 6:46:29 AM.926] D3D11CreateDeviceAndSwapChain at 0x7FFE88448100
  52. [10/24/2015 6:46:29 AM.926] Creating Direct3D 11 device and swap chain
  53. [10/24/2015 6:46:29 AM.945] Attempting feature level 10_1
  54. [10/24/2015 6:46:29 AM.962] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
  55. [10/24/2015 6:46:29 AM.974] Swap Chain created: 0xF66AE66010
  56. [10/24/2015 6:46:29 AM.974] Swap Chain VTable: 0xF66AE66010
  57. [10/24/2015 6:46:29 AM.974] Swap Chain VTable_2: 0x7FFE8673EF40
  58. [10/24/2015 6:46:29 AM.974] 0x5756550542F225E9;0x5741564155415441;0xEC8148D9246C8D48
  59. [10/24/2015 6:46:29 AM.975] D3D11Present: 0x7FFE866F1DA0
  60. [10/24/2015 6:46:29 AM.975] D3D11ResizeBuffers: 0x7FFE866F5D10
  61. [10/24/2015 6:46:29 AM.975] D3D11ResizeTarget: 0x7FFE86730E90
  62. [10/24/2015 6:46:29 AM.975] D3D11SetFullscreenState: 0x7FFE866FC730
  63. [10/24/2015 6:46:29 AM.983] Direct3D initialized
  64. [10/24/2015 6:46:29 AM.983] Initialized DirectX
  65. [10/24/2015 6:46:29 AM.984] Direct3D watcher thread spawned
  66. [10/24/2015 6:46:30 AM.835] Getting device
  67. [10/24/2015 6:46:30 AM.835] Retrieved device
  68. [10/24/2015 6:46:30 AM.835] Creating wrapper
  69. [10/24/2015 6:46:30 AM.949] Wrapper created
  70. [10/24/2015 6:46:30 AM.957] Effect created
  71. [10/24/2015 6:46:30 AM.957] Creating buffer
  72. [10/24/2015 6:46:30 AM.957] Created buffer
  73. [10/24/2015 6:46:30 AM.958] Creating blend state
  74. [10/24/2015 6:46:30 AM.958] Created blend state
  75. [10/24/2015 6:46:30 AM.958] Done with creation
  76. [10/24/2015 6:46:31 AM.013] Initializing texture system.
  77. [10/24/2015 6:46:31 AM.014] Initializing texture system; phase 1
  78. [10/24/2015 6:46:31 AM.014] Initializing texture system; phase 2
  79. [10/24/2015 6:46:31 AM.026] Initializing texture system; phase 3
  80. [10/24/2015 6:46:31 AM.026] Initializing texture system; phase 4
  81. [10/24/2015 6:46:31 AM.043] Initializing texture system; phase 5
  82. [10/24/2015 6:46:31 AM.046] Initializing texture system; phase 6
  83. [10/24/2015 6:46:31 AM.048] Initializing texture system; phase 7
  84. [10/24/2015 6:46:31 AM.051] Initializing texture system; phase 8
  85. [10/24/2015 6:46:31 AM.052] Initializing texture system; phase 9
  86. [10/24/2015 6:46:31 AM.054] Initializing texture system; phase 10
  87. [10/24/2015 6:46:31 AM.058] Initializing texture system; phase 11
  88. [10/24/2015 6:46:31 AM.058] Initializing texture system; phase 12
  89. [10/24/2015 6:46:31 AM.060] Initializing texture system; phase 13
  90. [10/24/2015 6:46:31 AM.061] Initializing texture system; phase 14
  91. [10/24/2015 6:46:34 AM.985] Direct3D watcher thread ended
  92. [10/24/2015 6:47:21 AM.568] Initializing game support
  93. [10/24/2015 6:47:22 AM.072] Compatibility level: 0
  94. [10/24/2015 6:47:22 AM.072] Supported version detected
  95. [10/24/2015 6:47:22 AM.073] ==================================================
  96. [10/24/2015 6:47:22 AM.323] Patched IsDebuggerPresent
  97. [10/24/2015 6:47:22 AM.574] Waiting for game initialization
  98. [10/24/2015 6:47:22 AM.926] Initializing hook
  99. [10/24/2015 6:47:23 AM.176] Completing interoperability
  100. [10/24/2015 6:47:23 AM.177] Initialization code 1.
  101. [10/24/2015 6:47:23 AM.177] Initialization code 2.
  102. [10/24/2015 6:47:23 AM.178] Initialization code 3.
  103. [10/24/2015 6:47:23 AM.181] 1 Address: 0x00007FF6824899A4
  104. [10/24/2015 6:47:23 AM.181] Calling func 1
  105. [10/24/2015 6:47:23 AM.188] 2 Address: 0x00007FF682F2F1CE
  106. [10/24/2015 6:47:23 AM.188] 3 Address: 0x00007FF681AC5C36
  107. [10/24/2015 6:47:23 AM.193] Address: 0x00007FF682F2F16C
  108. [10/24/2015 6:47:23 AM.193] Unknown var: 0x00007FF683DF5160
  109. [10/24/2015 6:47:23 AM.194] Initialization code 4.
  110. [10/24/2015 6:47:23 AM.194] Completing interoperability, phase 1
  111. [10/24/2015 6:47:23 AM.194] Completing interoperability, phase 2
  112. [10/24/2015 6:47:23 AM.195] Completing interoperability, phase 3
  113. [10/24/2015 6:47:23 AM.195] Completing interoperability, phase 4
  114. [10/24/2015 6:47:23 AM.195] Completing interoperability, phase 5
  115. [10/24/2015 6:47:23 AM.195] Completing interoperability, phase 6
  116. [10/24/2015 6:47:23 AM.196] Completing interoperability, phase 7
  117. [10/24/2015 6:47:45 AM.640] Initializing console variable "TimeScale".
  118. [10/24/2015 6:47:45 AM.640] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  119. [10/24/2015 6:47:45 AM.641] Read value: <null>
  120. [10/24/2015 6:47:48 AM.422] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
  121. [10/24/2015 6:47:48 AM.448]
  122. [10/24/2015 6:47:49 AM.949] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
  123. [10/24/2015 6:47:52 AM.671] <UNLOADED PLUGIN>: Initializing input system
  124. [10/24/2015 6:47:52 AM.677] <UNLOADED PLUGIN>: Initializing game console
  125. [10/24/2015 6:47:52 AM.682] <UNLOADED PLUGIN>: Initializing forms manager
  126. [10/24/2015 6:47:52 AM.713] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
  127. [10/24/2015 6:47:53 AM.249] ---------------------------------------------------------------------
  128. [10/24/2015 6:47:53 AM.249] LSPD FIRST RESPONSE
  129. [10/24/2015 6:47:53 AM.249] Version 0.2b
  130. [10/24/2015 6:47:53 AM.249] A G17 Media Modification
  131. [10/24/2015 6:47:53 AM.249] - Developed by LMS & Sam
  132. [10/24/2015 6:47:53 AM.249] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
  133. [10/24/2015 6:47:53 AM.249] © Copyright 2015, G17 Media, www.lspdfr.com
  134. [10/24/2015 6:47:53 AM.249] ---------------------------------------------------------------------
  135. [10/24/2015 6:47:53 AM.250] LSPD First Response: Running LSPD First Response 0.2b
  136. [10/24/2015 6:47:53 AM.250] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
  137. [10/24/2015 6:47:53 AM.715] Cached police
  138. [10/24/2015 6:47:53 AM.715] Cached police2
  139. [10/24/2015 6:47:53 AM.716] Cached policet
  140. [10/24/2015 6:47:53 AM.716] Cached sheriff2
  141. [10/24/2015 6:47:53 AM.716] Cached sheriff
  142. [10/24/2015 6:47:53 AM.716] Cached police4
  143. [10/24/2015 6:47:53 AM.716] Cached policeb
  144. [10/24/2015 6:47:53 AM.716] Cached policeb
  145. [10/24/2015 6:47:53 AM.716] Cached policeb
  146. [10/24/2015 6:47:53 AM.716] Cached fbi2
  147. [10/24/2015 6:47:53 AM.716] Cached policeold1
  148. [10/24/2015 6:47:53 AM.716] Cached policeold2
  149. [10/24/2015 6:47:53 AM.716] Cached policeold2
  150. [10/24/2015 6:47:53 AM.716] Cached buzzard
  151. [10/24/2015 6:47:53 AM.717] Cached polmav
  152. [10/24/2015 6:47:53 AM.717] Cached frogger2
  153. [10/24/2015 6:47:53 AM.717] Cached ambulance
  154. [10/24/2015 6:47:53 AM.717] Cached firetruk
  155. [10/24/2015 6:47:53 AM.862] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
  156. [10/24/2015 6:47:53 AM.864] LSPD First Response: We have 1 callouts registered
  157. [10/24/2015 6:47:53 AM.865] LSPD First Response: CalloutManager initialized
  158. [10/24/2015 6:50:09 AM.290] Weapon asset with hash 0x1b06d571 could not be loaded within a reasonable time. It may be invalid
  159. [10/24/2015 6:50:09 AM.293] RagePluginHook
  160. [10/24/2015 6:50:09 AM.293] at Rage.WeaponAsset.LoadAndWait()
  161. [10/24/2015 6:50:09 AM.293] at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
  162. [10/24/2015 6:50:09 AM.293] at LSPD_First_Response.Duty.ToggleDuty()
  163. [10/24/2015 6:50:09 AM.293] at LSPD_First_Response.Duty.?()
  164. [10/24/2015 6:50:09 AM.293] at ?.?()
  165. [10/24/2015 6:50:25 AM.678] LSPD First Response:
  166. [10/24/2015 6:50:25 AM.679] LSPD First Response: ==============================
  167. [10/24/2015 6:50:25 AM.679] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
  168. [10/24/2015 6:50:25 AM.679] LSPD First Response: ------------------------------
  169. [10/24/2015 6:50:25 AM.680] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
  170. [10/24/2015 6:50:25 AM.680] LSPD First Response: ------------------------------
  171. [10/24/2015 6:50:25 AM.680] LSPD First Response: Exception type: System.InvalidOperationException
  172. [10/24/2015 6:50:25 AM.680] LSPD First Response: Exception message: Weapon asset with hash 0x678b81b1 could not be loaded within a reasonable time. It may be invalid
  173. [10/24/2015 6:50:25 AM.681] LSPD First Response: ------------------------------
  174. [10/24/2015 6:50:25 AM.681] LSPD First Response: Inner exceptions:
  175. [10/24/2015 6:50:25 AM.681] LSPD First Response: ------------------------------
  176. [10/24/2015 6:50:25 AM.682] LSPD First Response: Stack trace:
  177. [10/24/2015 6:50:25 AM.682] LSPD First Response: at Rage.WeaponAsset.LoadAndWait()
  178. [10/24/2015 6:50:25 AM.683] at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
  179. [10/24/2015 6:50:25 AM.683] at LSPD_First_Response.Mod.Main.?()
  180. [10/24/2015 6:50:25 AM.683] at Rage.GameFiber.Main()
  181. [10/24/2015 6:50:25 AM.683] LSPD First Response: ==============================
  182. [10/24/2015 6:50:25 AM.684] LSPD First Response:
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