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  1. version=12;
  2. class Mission
  3. {
  4. addOns[]=
  5. {
  6. "A3_Characters_F_Civil",
  7. "a3_characters_f",
  8. "exile_client",
  9. "A3_Modules_F_Curator_Curator"
  10.  
  11. };
  12. addOnsAuto[]=
  13. {
  14. "A3_Characters_F_Civil",
  15. "a3_characters_f",
  16. "exile_client",
  17. "A3_Modules_F_Curator_Curator"
  18. };
  19. randomSeed=444771;
  20. class Intel
  21. {
  22. timeOfChanges=1800.0002;
  23. startWeather=0.25;
  24. startWind=0.1;
  25. startWaves=0.1;
  26. forecastWeather=0.25;
  27. forecastWind=0.1;
  28. forecastWaves=0.1;
  29. forecastLightnings=0.1;
  30. year=2008;
  31. month=10;
  32. day=11;
  33. hour=9;
  34. minute=20;
  35. startFogDecay=0.013;
  36. forecastFogDecay=0.013;
  37. };
  38. class Groups
  39. {
  40. items=1;
  41. class Item0
  42. {
  43. side="GUER";
  44. class Vehicles
  45. {
  46. items=100;
  47. class Item0
  48. {
  49. position[]={13237.161,20.660374,11705.338};
  50. special="NONE";
  51. id=0;
  52. side="GUER";
  53. vehicle="Exile_Unit_GhostPlayer";
  54. player="PLAY CDG";
  55. leader=1;
  56. skill=0.60000002;
  57. };
  58. class Item1
  59. {
  60. position[]={13234.718,19.578526,11705.455};
  61. special="NONE";
  62. id=1;
  63. side="GUER";
  64. vehicle="Exile_Unit_GhostPlayer";
  65. player="PLAY CDG";
  66. skill=0.60000002;
  67. };
  68. class Item2
  69. {
  70. position[]={13232.741,18.706799,11705.57};
  71. special="NONE";
  72. id=2;
  73. side="GUER";
  74. vehicle="Exile_Unit_GhostPlayer";
  75. player="PLAY CDG";
  76. skill=0.60000002;
  77. };
  78. class Item3
  79. {
  80. position[]={13230.821,17.984247,11705.514};
  81. special="NONE";
  82. id=3;
  83. side="GUER";
  84. vehicle="Exile_Unit_GhostPlayer";
  85. player="PLAY CDG";
  86. skill=0.60000002;
  87. };
  88. class Item4
  89. {
  90. position[]={13228.785,17.412029,11705.281};
  91. special="NONE";
  92. id=4;
  93. side="GUER";
  94. vehicle="Exile_Unit_GhostPlayer";
  95. player="PLAY CDG";
  96. skill=0.60000002;
  97. };
  98. class Item5
  99. {
  100. position[]={13226.924,16.956467,11705.455};
  101. special="NONE";
  102. id=5;
  103. side="GUER";
  104. vehicle="Exile_Unit_GhostPlayer";
  105. player="PLAY CDG";
  106. skill=0.60000002;
  107. };
  108. class Item6
  109. {
  110. position[]={13225.296,16.538645,11705.048};
  111. special="NONE";
  112. id=6;
  113. side="GUER";
  114. vehicle="Exile_Unit_GhostPlayer";
  115. player="PLAY CDG";
  116. skill=0.60000002;
  117. };
  118. class Item7
  119. {
  120. position[]={13223.492,16.139071,11705.514};
  121. special="NONE";
  122. id=7;
  123. side="GUER";
  124. vehicle="Exile_Unit_GhostPlayer";
  125. player="PLAY CDG";
  126. skill=0.60000002;
  127. };
  128. class Item8
  129. {
  130. position[]={13221.398,15.754031,11705.338};
  131. special="NONE";
  132. id=8;
  133. side="GUER";
  134. vehicle="Exile_Unit_GhostPlayer";
  135. player="PLAY CDG";
  136. skill=0.60000002;
  137. };
  138. class Item9
  139. {
  140. position[]={13219.652,15.484016,11705.398};
  141. special="NONE";
  142. id=9;
  143. side="GUER";
  144. vehicle="Exile_Unit_GhostPlayer";
  145. player="PLAY CDG";
  146. skill=0.60000002;
  147. };
  148. class Item10
  149. {
  150. position[]={13237.393,20.350965,11702.838};
  151. special="NONE";
  152. id=10;
  153. side="GUER";
  154. vehicle="Exile_Unit_GhostPlayer";
  155. player="PLAY CDG";
  156. skill=0.60000002;
  157. };
  158. class Item11
  159. {
  160. position[]={13235.357,19.481894,11703.129};
  161. special="NONE";
  162. id=11;
  163. side="GUER";
  164. vehicle="Exile_Unit_GhostPlayer";
  165. player="PLAY CDG";
  166. skill=0.60000002;
  167. };
  168. class Item12
  169. {
  170. position[]={13233.264,18.675148,11702.896};
  171. special="NONE";
  172. id=12;
  173. side="GUER";
  174. vehicle="Exile_Unit_GhostPlayer";
  175. player="PLAY CDG";
  176. skill=0.60000002;
  177. };
  178. class Item13
  179. {
  180. position[]={13231.229,18.033972,11703.188};
  181. special="NONE";
  182. id=13;
  183. side="GUER";
  184. vehicle="Exile_Unit_GhostPlayer";
  185. player="PLAY CDG";
  186. skill=0.60000002;
  187. };
  188. class Item14
  189. {
  190. position[]={13229.25,17.450659,11703.068};
  191. special="NONE";
  192. id=14;
  193. side="GUER";
  194. vehicle="Exile_Unit_GhostPlayer";
  195. player="PLAY CDG";
  196. skill=0.60000002;
  197. };
  198. class Item15
  199. {
  200. position[]={13227.622,17.044769,11703.012};
  201. special="NONE";
  202. id=15;
  203. side="GUER";
  204. vehicle="Exile_Unit_GhostPlayer";
  205. player="PLAY CDG";
  206. skill=0.60000002;
  207. };
  208. class Item16
  209. {
  210. position[]={13225.411,16.547203,11703.129};
  211. special="NONE";
  212. id=16;
  213. side="GUER";
  214. vehicle="Exile_Unit_GhostPlayer";
  215. player="PLAY CDG";
  216. skill=0.60000002;
  217. };
  218. class Item17
  219. {
  220. position[]={13223.608,16.157663,11703.068};
  221. special="NONE";
  222. id=17;
  223. side="GUER";
  224. vehicle="Exile_Unit_GhostPlayer";
  225. player="PLAY CDG";
  226. skill=0.60000002;
  227. };
  228. class Item18
  229. {
  230. position[]={13221.864,15.82023,11703.188};
  231. special="NONE";
  232. id=18;
  233. side="GUER";
  234. vehicle="Exile_Unit_GhostPlayer";
  235. player="PLAY CDG";
  236. skill=0.60000002;
  237. };
  238. class Item19
  239. {
  240. position[]={13219.537,15.460279,11703.188};
  241. special="NONE";
  242. id=19;
  243. side="GUER";
  244. vehicle="Exile_Unit_GhostPlayer";
  245. player="PLAY CDG";
  246. skill=0.60000002;
  247. };
  248. class Item20
  249. {
  250. position[]={13237.684,20.122702,11700.919};
  251. special="NONE";
  252. id=20;
  253. side="GUER";
  254. vehicle="Exile_Unit_GhostPlayer";
  255. player="PLAY CDG";
  256. skill=0.60000002;
  257. };
  258. class Item21
  259. {
  260. position[]={13235.242,19.243696,11701.034};
  261. special="NONE";
  262. id=21;
  263. side="GUER";
  264. vehicle="Exile_Unit_GhostPlayer";
  265. player="PLAY CDG";
  266. skill=0.60000002;
  267. };
  268. class Item22
  269. {
  270. position[]={13233.03,18.533854,11700.976};
  271. special="NONE";
  272. id=22;
  273. side="GUER";
  274. vehicle="Exile_Unit_GhostPlayer";
  275. player="PLAY CDG";
  276. skill=0.60000002;
  277. };
  278. class Item23
  279. {
  280. position[]={13230.764,17.812525,11701.093};
  281. special="NONE";
  282. id=23;
  283. side="GUER";
  284. vehicle="Exile_Unit_GhostPlayer";
  285. player="PLAY CDG";
  286. skill=0.60000002;
  287. };
  288. class Item24
  289. {
  290. position[]={13229.134,17.34927,11700.976};
  291. special="NONE";
  292. id=24;
  293. side="GUER";
  294. vehicle="Exile_Unit_GhostPlayer";
  295. player="PLAY CDG";
  296. skill=0.60000002;
  297. };
  298. class Item25
  299. {
  300. position[]={13227.389,16.968922,11701.093};
  301. special="NONE";
  302. id=25;
  303. side="GUER";
  304. vehicle="Exile_Unit_GhostPlayer";
  305. player="PLAY CDG";
  306. skill=0.60000002;
  307. };
  308. class Item26
  309. {
  310. position[]={13225.296,16.517365,11701.209};
  311. special="NONE";
  312. id=26;
  313. side="GUER";
  314. vehicle="Exile_Unit_GhostPlayer";
  315. player="PLAY CDG";
  316. skill=0.60000002;
  317. };
  318. class Item27
  319. {
  320. position[]={13223.435,16.115486,11701.268};
  321. special="NONE";
  322. id=27;
  323. side="GUER";
  324. vehicle="Exile_Unit_GhostPlayer";
  325. player="PLAY CDG";
  326. skill=0.60000002;
  327. };
  328. class Item28
  329. {
  330. position[]={13221.456,15.7518,11701.209};
  331. special="NONE";
  332. id=28;
  333. side="GUER";
  334. vehicle="Exile_Unit_GhostPlayer";
  335. player="PLAY CDG";
  336. skill=0.60000002;
  337. };
  338. class Item29
  339. {
  340. position[]={13219.304,15.384468,11701.326};
  341. special="NONE";
  342. id=29;
  343. side="GUER";
  344. vehicle="Exile_Unit_GhostPlayer";
  345. player="PLAY CDG";
  346. skill=0.60000002;
  347. };
  348. class Item30
  349. {
  350. position[]={13237.858,19.79587,11699.057};
  351. special="NONE";
  352. id=30;
  353. side="GUER";
  354. vehicle="Exile_Unit_GhostPlayer";
  355. player="PLAY CDG";
  356. skill=0.60000002;
  357. };
  358. class Item31
  359. {
  360. position[]={13235.066,18.972578,11698.881};
  361. special="NONE";
  362. id=31;
  363. side="GUER";
  364. vehicle="Exile_Unit_GhostPlayer";
  365. player="PLAY CDG";
  366. skill=0.60000002;
  367. };
  368. class Item32
  369. {
  370. position[]={13232.799,18.265938,11699};
  371. special="NONE";
  372. id=32;
  373. side="GUER";
  374. vehicle="Exile_Unit_GhostPlayer";
  375. player="PLAY CDG";
  376. skill=0.60000002;
  377. };
  378. class Item33
  379. {
  380. position[]={13230.473,17.599703,11699.115};
  381. special="NONE";
  382. id=33;
  383. side="GUER";
  384. vehicle="Exile_Unit_GhostPlayer";
  385. player="PLAY CDG";
  386. skill=0.60000002;
  387. };
  388. class Item34
  389. {
  390. position[]={13228.785,17.253115,11699};
  391. special="NONE";
  392. id=34;
  393. side="GUER";
  394. vehicle="Exile_Unit_GhostPlayer";
  395. player="PLAY CDG";
  396. skill=0.60000002;
  397. };
  398. class Item35
  399. {
  400. position[]={13227.272,16.924681,11698.881};
  401. special="NONE";
  402. id=35;
  403. side="GUER";
  404. vehicle="Exile_Unit_GhostPlayer";
  405. player="PLAY CDG";
  406. skill=0.60000002;
  407. };
  408. class Item36
  409. {
  410. position[]={13225.063,16.448162,11698.939};
  411. special="NONE";
  412. id=36;
  413. side="GUER";
  414. vehicle="Exile_Unit_GhostPlayer";
  415. player="PLAY CDG";
  416. skill=0.60000002;
  417. };
  418. class Item37
  419. {
  420. position[]={13223.201,16.043352,11699.057};
  421. special="NONE";
  422. id=37;
  423. side="GUER";
  424. vehicle="Exile_Unit_GhostPlayer";
  425. player="PLAY CDG";
  426. skill=0.60000002;
  427. };
  428. class Item38
  429. {
  430. position[]={13221.805,15.756227,11699};
  431. special="NONE";
  432. id=38;
  433. side="GUER";
  434. vehicle="Exile_Unit_GhostPlayer";
  435. player="PLAY CDG";
  436. skill=0.60000002;
  437. };
  438. class Item39
  439. {
  440. position[]={13219.421,15.350844,11699.23};
  441. special="NONE";
  442. id=39;
  443. side="GUER";
  444. vehicle="Exile_Unit_GhostPlayer";
  445. player="PLAY CDG";
  446. skill=0.60000002;
  447. };
  448. class Item40
  449. {
  450. position[]={13237.918,19.454409,11696.905};
  451. special="NONE";
  452. id=40;
  453. side="GUER";
  454. vehicle="Exile_Unit_GhostPlayer";
  455. player="PLAY CDG";
  456. skill=0.60000002;
  457. };
  458. class Item41
  459. {
  460. position[]={13236.288,19.065742,11697.021};
  461. special="NONE";
  462. id=41;
  463. side="GUER";
  464. vehicle="Exile_Unit_GhostPlayer";
  465. player="PLAY CDG";
  466. skill=0.60000002;
  467. };
  468. class Item42
  469. {
  470. position[]={13234.486,18.498407,11697.078};
  471. special="NONE";
  472. id=42;
  473. side="GUER";
  474. vehicle="Exile_Unit_GhostPlayer";
  475. player="PLAY CDG";
  476. skill=0.60000002;
  477. };
  478. class Item43
  479. {
  480. position[]={13232.334,17.895802,11697.138};
  481. special="NONE";
  482. id=43;
  483. side="GUER";
  484. vehicle="Exile_Unit_GhostPlayer";
  485. player="PLAY CDG";
  486. skill=0.60000002;
  487. };
  488. class Item44
  489. {
  490. position[]={13230.064,17.49938,11697.138};
  491. special="NONE";
  492. id=44;
  493. side="GUER";
  494. vehicle="Exile_Unit_GhostPlayer";
  495. player="PLAY CDG";
  496. skill=0.60000002;
  497. };
  498. class Item45
  499. {
  500. position[]={13227.68,16.987776,11697.196};
  501. special="NONE";
  502. id=45;
  503. side="GUER";
  504. vehicle="Exile_Unit_GhostPlayer";
  505. player="PLAY CDG";
  506. skill=0.60000002;
  507. };
  508. class Item46
  509. {
  510. position[]={13225.645,16.549015,11697.254};
  511. special="NONE";
  512. id=46;
  513. side="GUER";
  514. vehicle="Exile_Unit_GhostPlayer";
  515. player="PLAY CDG";
  516. skill=0.60000002;
  517. };
  518. class Item47
  519. {
  520. position[]={13224.074,16.186087,11697.196};
  521. special="NONE";
  522. id=47;
  523. side="GUER";
  524. vehicle="Exile_Unit_GhostPlayer";
  525. player="PLAY CDG";
  526. skill=0.60000002;
  527. };
  528. class Item48
  529. {
  530. position[]={13221.864,15.70447,11697.138};
  531. special="NONE";
  532. id=48;
  533. side="GUER";
  534. vehicle="Exile_Unit_GhostPlayer";
  535. player="PLAY CDG";
  536. skill=0.60000002;
  537. };
  538. class Item49
  539. {
  540. position[]={13220.003,15.385726,11697.254};
  541. special="NONE";
  542. id=49;
  543. side="GUER";
  544. vehicle="Exile_Unit_GhostPlayer";
  545. player="PLAY CDG";
  546. skill=0.60000002;
  547. };
  548. class Item50
  549. {
  550. position[]={13237.918,19.109877,11694.752};
  551. special="NONE";
  552. id=50;
  553. side="GUER";
  554. vehicle="Exile_Unit_GhostPlayer";
  555. player="PLAY CDG";
  556. skill=0.60000002;
  557. };
  558. class Item51
  559. {
  560. position[]={13236.639,18.824335,11694.811};
  561. special="NONE";
  562. id=51;
  563. side="GUER";
  564. vehicle="Exile_Unit_GhostPlayer";
  565. player="PLAY CDG";
  566. skill=0.60000002;
  567. };
  568. class Item52
  569. {
  570. position[]={13234.602,18.260323,11694.984};
  571. special="NONE";
  572. id=52;
  573. side="GUER";
  574. vehicle="Exile_Unit_GhostPlayer";
  575. player="PLAY CDG";
  576. skill=0.60000002;
  577. };
  578. class Item53
  579. {
  580. position[]={13232.508,17.89632,11695.102};
  581. special="NONE";
  582. id=53;
  583. side="GUER";
  584. vehicle="Exile_Unit_GhostPlayer";
  585. player="PLAY CDG";
  586. skill=0.60000002;
  587. };
  588. class Item54
  589. {
  590. position[]={13230.473,17.539976,11695.043};
  591. special="NONE";
  592. id=54;
  593. side="GUER";
  594. vehicle="Exile_Unit_GhostPlayer";
  595. player="PLAY CDG";
  596. skill=0.60000002;
  597. };
  598. class Item55
  599. {
  600. position[]={13227.797,16.982367,11695.102};
  601. special="NONE";
  602. id=55;
  603. side="GUER";
  604. vehicle="Exile_Unit_GhostPlayer";
  605. player="PLAY CDG";
  606. skill=0.60000002;
  607. };
  608. class Item56
  609. {
  610. position[]={13225.936,16.558838,11695.275};
  611. special="NONE";
  612. id=56;
  613. side="GUER";
  614. vehicle="Exile_Unit_GhostPlayer";
  615. player="PLAY CDG";
  616. skill=0.60000002;
  617. };
  618. class Item57
  619. {
  620. position[]={13223.666,16.026239,11695.275};
  621. special="NONE";
  622. id=57;
  623. side="GUER";
  624. vehicle="Exile_Unit_GhostPlayer";
  625. player="PLAY CDG";
  626. skill=0.60000002;
  627. };
  628. class Item58
  629. {
  630. position[]={13221.805,15.632082,11695.275};
  631. special="NONE";
  632. id=58;
  633. side="GUER";
  634. vehicle="Exile_Unit_GhostPlayer";
  635. player="PLAY CDG";
  636. skill=0.60000002;
  637. };
  638. class Item59
  639. {
  640. position[]={13219.246,15.186598,11695.567};
  641. special="NONE";
  642. id=59;
  643. side="GUER";
  644. vehicle="Exile_Unit_GhostPlayer";
  645. player="PLAY CDG";
  646. skill=0.60000002;
  647. };
  648. class Item60
  649. {
  650. position[]={13237.801,18.862562,11693.24};
  651. special="NONE";
  652. id=60;
  653. side="GUER";
  654. vehicle="Exile_Unit_GhostPlayer";
  655. player="PLAY CDG";
  656. skill=0.60000002;
  657. };
  658. class Item61
  659. {
  660. position[]={13235.242,18.339025,11692.718};
  661. special="NONE";
  662. id=61;
  663. side="GUER";
  664. vehicle="Exile_Unit_GhostPlayer";
  665. player="PLAY CDG";
  666. skill=0.60000002;
  667. };
  668. class Item62
  669. {
  670. position[]={13233.09,17.966444,11692.948};
  671. special="NONE";
  672. id=62;
  673. side="GUER";
  674. vehicle="Exile_Unit_GhostPlayer";
  675. player="PLAY CDG";
  676. skill=0.60000002;
  677. };
  678. class Item63
  679. {
  680. position[]={13230.995,17.602283,11693.065};
  681. special="NONE";
  682. id=63;
  683. side="GUER";
  684. vehicle="Exile_Unit_GhostPlayer";
  685. player="PLAY CDG";
  686. skill=0.60000002;
  687. };
  688. class Item64
  689. {
  690. position[]={13228.843,17.171389,11693.182};
  691. special="NONE";
  692. id=64;
  693. side="GUER";
  694. vehicle="Exile_Unit_GhostPlayer";
  695. player="PLAY CDG";
  696. skill=0.60000002;
  697. };
  698. class Item65
  699. {
  700. position[]={13227.506,16.857502,11693.182};
  701. special="NONE";
  702. id=65;
  703. side="GUER";
  704. vehicle="Exile_Unit_GhostPlayer";
  705. player="PLAY CDG";
  706. skill=0.60000002;
  707. };
  708. class Item66
  709. {
  710. position[]={13225.47,16.389393,11693.473};
  711. special="NONE";
  712. id=66;
  713. side="GUER";
  714. vehicle="Exile_Unit_GhostPlayer";
  715. player="PLAY CDG";
  716. skill=0.60000002;
  717. };
  718. class Item67
  719. {
  720. position[]={13224.074,16.061972,11693.473};
  721. special="NONE";
  722. id=67;
  723. side="GUER";
  724. vehicle="Exile_Unit_GhostPlayer";
  725. player="PLAY CDG";
  726. skill=0.60000002;
  727. };
  728. class Item68
  729. {
  730. position[]={13221.864,15.586153,11693.588};
  731. special="NONE";
  732. id=68;
  733. side="GUER";
  734. vehicle="Exile_Unit_GhostPlayer";
  735. player="PLAY CDG";
  736. skill=0.60000002;
  737. };
  738. class Item69
  739. {
  740. position[]={13219.421,15.041322,11693.648};
  741. special="NONE";
  742. id=69;
  743. side="GUER";
  744. vehicle="Exile_Unit_GhostPlayer";
  745. player="PLAY CDG";
  746. skill=0.60000002;
  747. };
  748. class Item70
  749. {
  750. position[]={13238.44,17.573044,11689.811};
  751. special="NONE";
  752. id=70;
  753. side="GUER";
  754. vehicle="Exile_Unit_GhostPlayer";
  755. player="PLAY CDG";
  756. skill=0.60000002;
  757. };
  758. class Item71
  759. {
  760. position[]={13236.696,17.677006,11689.926};
  761. special="NONE";
  762. id=71;
  763. side="GUER";
  764. vehicle="Exile_Unit_GhostPlayer";
  765. player="PLAY CDG";
  766. skill=0.60000002;
  767. };
  768. class Item72
  769. {
  770. position[]={13234.66,17.280449,11689.811};
  771. special="NONE";
  772. id=72;
  773. side="GUER";
  774. vehicle="Exile_Unit_GhostPlayer";
  775. player="PLAY CDG";
  776. skill=0.60000002;
  777. };
  778. class Item73
  779. {
  780. position[]={13232.043,16.925327,11689.982};
  781. special="NONE";
  782. id=73;
  783. side="GUER";
  784. vehicle="Exile_Unit_GhostPlayer";
  785. player="PLAY CDG";
  786. skill=0.60000002;
  787. };
  788. class Item74
  789. {
  790. position[]={13230.646,16.802464,11689.982};
  791. special="NONE";
  792. id=74;
  793. side="GUER";
  794. vehicle="Exile_Unit_GhostPlayer";
  795. player="PLAY CDG";
  796. skill=0.60000002;
  797. };
  798. class Item75
  799. {
  800. position[]={13228.437,16.41066,11690.102};
  801. special="NONE";
  802. id=75;
  803. side="GUER";
  804. vehicle="Exile_Unit_GhostPlayer";
  805. player="PLAY CDG";
  806. skill=0.60000002;
  807. };
  808. class Item76
  809. {
  810. position[]={13226.575,15.941986,11689.982};
  811. special="NONE";
  812. id=76;
  813. side="GUER";
  814. vehicle="Exile_Unit_GhostPlayer";
  815. player="PLAY CDG";
  816. skill=0.60000002;
  817. };
  818. class Item77
  819. {
  820. position[]={13224.48,15.510009,11690.041};
  821. special="NONE";
  822. id=77;
  823. side="GUER";
  824. vehicle="Exile_Unit_GhostPlayer";
  825. player="PLAY CDG";
  826. skill=0.60000002;
  827. };
  828. class Item78
  829. {
  830. position[]={13222.91,15.286004,11690.041};
  831. special="NONE";
  832. id=78;
  833. side="GUER";
  834. vehicle="Exile_Unit_GhostPlayer";
  835. player="PLAY CDG";
  836. skill=0.60000002;
  837. };
  838. class Item79
  839. {
  840. position[]={13220.991,14.880125,11690.102};
  841. special="NONE";
  842. id=79;
  843. side="GUER";
  844. vehicle="Exile_Unit_GhostPlayer";
  845. player="PLAY CDG";
  846. skill=0.60000002;
  847. };
  848. class Item80
  849. {
  850. position[]={13237.743,17.021715,11687.831};
  851. special="NONE";
  852. id=80;
  853. side="GUER";
  854. vehicle="Exile_Unit_GhostPlayer";
  855. player="PLAY CDG";
  856. skill=0.60000002;
  857. };
  858. class Item81
  859. {
  860. position[]={13235.531,16.812983,11688.063};
  861. special="NONE";
  862. id=81;
  863. side="GUER";
  864. vehicle="Exile_Unit_GhostPlayer";
  865. player="PLAY CDG";
  866. skill=0.60000002;
  867. };
  868. class Item82
  869. {
  870. position[]={13233.555,16.559767,11688.122};
  871. special="NONE";
  872. id=82;
  873. side="GUER";
  874. vehicle="Exile_Unit_GhostPlayer";
  875. player="PLAY CDG";
  876. skill=0.60000002;
  877. };
  878. class Item83
  879. {
  880. position[]={13230.764,16.298496,11688.063};
  881. special="NONE";
  882. id=83;
  883. side="GUER";
  884. vehicle="Exile_Unit_GhostPlayer";
  885. player="PLAY CDG";
  886. skill=0.60000002;
  887. };
  888. class Item84
  889. {
  890. position[]={13228.959,15.987162,11688.063};
  891. special="NONE";
  892. id=84;
  893. side="GUER";
  894. vehicle="Exile_Unit_GhostPlayer";
  895. player="PLAY CDG";
  896. skill=0.60000002;
  897. };
  898. class Item85
  899. {
  900. position[]={13227.04,15.567765,11688.179};
  901. special="NONE";
  902. id=85;
  903. side="GUER";
  904. vehicle="Exile_Unit_GhostPlayer";
  905. player="PLAY CDG";
  906. skill=0.60000002;
  907. };
  908. class Item86
  909. {
  910. position[]={13225.236,15.280163,11688.122};
  911. special="NONE";
  912. id=86;
  913. side="GUER";
  914. vehicle="Exile_Unit_GhostPlayer";
  915. player="PLAY CDG";
  916. skill=0.60000002;
  917. };
  918. class Item87
  919. {
  920. position[]={13223.608,15.037487,11688.063};
  921. special="NONE";
  922. id=87;
  923. side="GUER";
  924. vehicle="Exile_Unit_GhostPlayer";
  925. player="PLAY CDG";
  926. skill=0.60000002;
  927. };
  928. class Item88
  929. {
  930. position[]={13221.107,14.579975,11688.239};
  931. special="NONE";
  932. id=88;
  933. side="GUER";
  934. vehicle="Exile_Unit_GhostPlayer";
  935. player="PLAY CDG";
  936. skill=0.60000002;
  937. };
  938. class Item89
  939. {
  940. position[]={13219.77,14.262304,11688.239};
  941. special="NONE";
  942. id=89;
  943. side="GUER";
  944. vehicle="Exile_Unit_GhostPlayer";
  945. player="PLAY CDG";
  946. skill=0.60000002;
  947. };
  948. class Item90
  949. {
  950. position[]={13237.393,16.354242,11685.854};
  951. special="NONE";
  952. id=90;
  953. side="GUER";
  954. vehicle="Exile_Unit_GhostPlayer";
  955. player="PLAY CDG";
  956. skill=0.60000002;
  957. };
  958. class Item91
  959. {
  960. position[]={13235.416,16.09985,11685.795};
  961. special="NONE";
  962. id=91;
  963. side="GUER";
  964. vehicle="Exile_Unit_GhostPlayer";
  965. player="PLAY CDG";
  966. skill=0.60000002;
  967. };
  968. class Item92
  969. {
  970. position[]={13233.381,15.905619,11685.738};
  971. special="NONE";
  972. id=92;
  973. side="GUER";
  974. vehicle="Exile_Unit_GhostPlayer";
  975. player="PLAY CDG";
  976. skill=0.60000002;
  977. };
  978. class Item93
  979. {
  980. position[]={13230.938,15.690587,11685.738};
  981. special="NONE";
  982. id=93;
  983. side="GUER";
  984. vehicle="Exile_Unit_GhostPlayer";
  985. player="PLAY CDG";
  986. skill=0.60000002;
  987. };
  988. class Item94
  989. {
  990. position[]={13228.611,15.362325,11685.854};
  991. special="NONE";
  992. id=94;
  993. side="GUER";
  994. vehicle="Exile_Unit_GhostPlayer";
  995. player="PLAY CDG";
  996. skill=0.60000002;
  997. };
  998. class Item95
  999. {
  1000. position[]={13226.518,15.063607,11685.854};
  1001. special="NONE";
  1002. id=95;
  1003. side="GUER";
  1004. vehicle="Exile_Unit_GhostPlayer";
  1005. player="PLAY CDG";
  1006. skill=0.60000002;
  1007. };
  1008. class Item96
  1009. {
  1010. position[]={13224.249,14.750255,11685.912};
  1011. special="NONE";
  1012. id=96;
  1013. side="GUER";
  1014. vehicle="Exile_Unit_GhostPlayer";
  1015. player="PLAY CDG";
  1016. skill=0.60000002;
  1017. };
  1018. class Item97
  1019. {
  1020. position[]={13221.456,14.273185,11686.029};
  1021. special="NONE";
  1022. id=97;
  1023. side="GUER";
  1024. vehicle="Exile_Unit_GhostPlayer";
  1025. player="PLAY CDG";
  1026. skill=0.60000002;
  1027. };
  1028. class Item98
  1029. {
  1030. position[]={13218.781,13.587149,11686.145};
  1031. special="NONE";
  1032. id=98;
  1033. side="GUER";
  1034. vehicle="Exile_Unit_GhostPlayer";
  1035. player="PLAY CDG";
  1036. skill=0.60000002;
  1037. };
  1038. class Item99
  1039. {
  1040. position[]={13239.08,16.010651,11685.795};
  1041. special="NONE";
  1042. id=99;
  1043. side="GUER";
  1044. vehicle="Exile_Unit_GhostPlayer";
  1045. player="PLAY CDG";
  1046. skill=0.60000002;
  1047. };
  1048. };
  1049. };
  1050. class Item1
  1051. {
  1052. side="LOGIC";
  1053. class Vehicles
  1054. {
  1055. items=1;
  1056. class Item0
  1057. {
  1058. position[]={5818.9854,50.89489,11278.728};
  1059. class args
  1060. {
  1061. items=4;
  1062. class Item0
  1063. {
  1064. value="#adminLogged";
  1065. parentCls="ModuleCurator_F";
  1066. typeName="Owner";
  1067. };
  1068. class Item1
  1069. {
  1070. value="OPSCOM";
  1071. parentCls="ModuleCurator_F";
  1072. typeName="Name";
  1073. };
  1074. class Item2
  1075. {
  1076. value="3";
  1077. parentCls="ModuleCurator_F";
  1078. typeName="Addons";
  1079. };
  1080. class Item3
  1081. {
  1082. value="0";
  1083. parentCls="ModuleCurator_F";
  1084. typeName="Forced";
  1085. };
  1086. };
  1087. id=40;
  1088. side="LOGIC";
  1089. vehicle="ModuleCurator_F";
  1090. leader=1;
  1091. lock="UNLOCKED";
  1092. skill=0.60000002;
  1093. text="Zeus";
  1094. };
  1095. };
  1096. };
  1097. };
  1098. class Markers
  1099. {
  1100. items=18;
  1101. class Item0
  1102. {
  1103. position[]={6758.9131,6,2596.322};
  1104. name="SpawnChernogorsk";
  1105. text="Chernogorsk";
  1106. type="ExileSpawnZone";
  1107.  
  1108. };
  1109. class Item1
  1110. {
  1111. position[]={12828.6,0,8172.43};
  1112. name="SpawnNizhnoye";
  1113. text="Nizhnoye";
  1114. type="ExileSpawnZone";
  1115.  
  1116. };
  1117. class Item2
  1118. {
  1119. position[]={3755.2705,6.29,2480.1543};
  1120. name="SpawnKomarovo";
  1121. text="Komarovo";
  1122. type="ExileSpawnZone";
  1123.  
  1124. };
  1125. class Item3
  1126. {
  1127. position[]={13083.7,0,13568.1};
  1128. name="SpawnOlsha";
  1129. text="Olsha";
  1130. type="ExileSpawnZone";
  1131.  
  1132. };
  1133. class Item4
  1134. {
  1135. position[]={1497.8,0,13263.5};
  1136. name="SpawnNorthPass";
  1137. text="Northern Pass";
  1138. type="ExileSpawnZone";
  1139.  
  1140. };
  1141. class Item5
  1142. {
  1143. position[]={6884.49,0,13468.1};
  1144. name="SpawnNoMansLand";
  1145. text="No Man's Land";
  1146. type="ExileSpawnZone";
  1147.  
  1148. };
  1149. class Item6
  1150. {
  1151. position[]={1794.29,0,7931.13};
  1152. name="SpawnMyshinko";
  1153. text="Myshkino";
  1154. type="ExileSpawnZone";
  1155.  
  1156. };
  1157. class Item7
  1158. {
  1159. position[]={11642.354,0,3175.553};
  1160. name="SpawnOtmel";
  1161. text="Otmel";
  1162. type="ExileSpawnZone";
  1163.  
  1164. };
  1165. class Item8
  1166. {
  1167. dataType = "Marker";
  1168. position[] = {12058.5, 0, 12688.4};
  1169. name = "ExileMarker1";
  1170. text = "";
  1171. markerType = "ELLIPSE";
  1172. type = "ExileTraderZone";
  1173. colorName = "ColorBlack";
  1174. fillName = "Border";
  1175. a = 150;
  1176. b = 150;
  1177. drawBorder = 1;
  1178. id = 101;
  1179. atlOffset = 0;
  1180. };
  1181. class Item9
  1182. {
  1183. dataType = "Marker";
  1184. position[] = {12058.5, 0, 12688.4};
  1185. name = "ExileMarker2";
  1186. text = "";
  1187. type = "ExileAircraftTraderIcon";
  1188. id = 102;
  1189. atlOffset = 0;
  1190. };
  1191. class Item10
  1192. {
  1193. dataType = "Marker";
  1194. position[] = {4022.3, 0, 11656.8};
  1195. name = "ExileMarker3";
  1196. text = "";
  1197. markerType = "ELLIPSE";
  1198. type = "ExileTraderZone";
  1199. colorName = "ColorBlack";
  1200. fillName = "Border";
  1201. a = 150;
  1202. b = 150;
  1203. drawBorder = 1;
  1204. id = 103;
  1205. atlOffset = 0;
  1206. };
  1207. class Item11
  1208. {
  1209. dataType = "Marker";
  1210. position[] = {4022.3, 0, 11656.8};
  1211. name = "ExileMarker4";
  1212. text = "";
  1213. type = "ExileTraderZoneIcon";
  1214. id = 104;
  1215. atlOffset = 0;
  1216. };
  1217. class Item12
  1218. {
  1219. dataType = "Marker";
  1220. position[] = {6332.19, 0, 7801.35};
  1221. name = "ExileMarker5";
  1222. text = "";
  1223. markerType = "ELLIPSE";
  1224. type = "ExileTraderZone";
  1225. colorName = "ColorBlack";
  1226. fillName = "Border";
  1227. a = 150;
  1228. b = 150;
  1229. drawBorder = 1;
  1230. id = 105;
  1231. atlOffset = 0;
  1232. };
  1233. class Item13
  1234. {
  1235. dataType = "Marker";
  1236. position[] = {6332.19, 0, 7801.35};
  1237. name = "ExileMarker6";
  1238. text = "";
  1239. type = "ExileTraderZoneIcon";
  1240. id = 106;
  1241. atlOffset = 0;
  1242. };
  1243. class Item14
  1244. {
  1245. dataType = "Marker";
  1246. position[] = {13518.44, 0, 4621.501};
  1247. name = "ExileMarker7";
  1248. text = "";
  1249. markerType = "ELLIPSE";
  1250. type = "ExileTraderZone";
  1251. colorName = "ColorBlack";
  1252. fillName = "Border";
  1253. a = 75;
  1254. b = 75;
  1255. drawBorder = 1;
  1256. id = 107;
  1257. atlOffset = 0;
  1258. };
  1259. class Item15
  1260. {
  1261. dataType = "Marker";
  1262. position[] = {13518.44, 0, 4621.501};
  1263. name = "ExileMarker8";
  1264. text = "";
  1265. type = "ExileTraderZoneIcon";
  1266. id = 108;
  1267. atlOffset = 0;
  1268. };
  1269. class Item16
  1270. {
  1271. dataType = "Marker";
  1272. position[] = {1875.53, 0, 2070.01};
  1273. name = "ExileMarker9";
  1274. text = "";
  1275. markerType = "ELLIPSE";
  1276. type = "ExileTraderZone";
  1277. colorName = "ColorBlack";
  1278. fillName = "Border";
  1279. a = 100;
  1280. b = 100;
  1281. drawBorder = 1;
  1282. id = 109;
  1283. atlOffset = 0;
  1284. };
  1285. class Item17
  1286. {
  1287. dataType = "Marker";
  1288. position[] = {1875.53, 0, 2070.01};
  1289. name = "ExileMarker10";
  1290. text = "";
  1291. type = "ExileBoatTraderIcon";
  1292. id = 110;
  1293. atlOffset = 0;
  1294. };
  1295. class Item18
  1296. {
  1297. dataType = "Marker";
  1298. position[] = {1905.86, 0, 12446.8};
  1299. name = "ExileMarker11";
  1300. text = "";
  1301. markerType = "ELLIPSE";
  1302. type = "ExileTraderZone";
  1303. colorName = "ColorBlack";
  1304. fillName = "Border";
  1305. a = 80;
  1306. b = 80;
  1307. drawBorder = 1;
  1308. id = 111;
  1309. atlOffset = 0;
  1310. };
  1311. class Item19
  1312. {
  1313. dataType = "Marker";
  1314. position[] = {13593.5, 0, 4627.2};
  1315. name = "ExileMarker1";
  1316. text = "";
  1317. markerType = "ELLIPSE";
  1318. type = "ExileTraderZone";
  1319. colorName = "ColorBlack";
  1320. fillName = "Border";
  1321. a = 50;
  1322. b = 50;
  1323. drawBorder = 1;
  1324. id = 101;
  1325. atlOffset = 0;
  1326. };
  1327. class Item20
  1328. {
  1329. dataType = "Marker";
  1330. position[] = {13593.5, 0, 4627.2};
  1331. name = "ExileMarker2";
  1332. text = "";
  1333. type = "ExileBoatTraderIcon";
  1334. id = 102;
  1335. atlOffset = 0;
  1336. };
  1337. class Item21
  1338. {
  1339. dataType = "Marker";
  1340. position[] = {6894.23, 0, 11440.1};
  1341. name = "ExileMarker7";
  1342. text = "Rad4";
  1343. markerType = "ELLIPSE";
  1344. type = "ExileContaminatedZone";
  1345. colorName = "ColorBlack";
  1346. fillName = "Border";
  1347. a = 100;
  1348. b = 100;
  1349. drawBorder = 1;
  1350. id = 107;
  1351. atlOffset = 0;
  1352. };
  1353. class Item22
  1354. {
  1355. dataType = "Marker";
  1356. position[] = {6894.23, 0, 11440.1};
  1357. name = "ExileMarker8";
  1358. text = "";
  1359. type = "ExileContaminatedZoneIcon";
  1360. id = 108;
  1361. atlOffset = 0;
  1362. };
  1363. class Item23
  1364. {
  1365. dataType = "Marker";
  1366. position[] = {13706.4, 0, 2894.48};
  1367. name = "ExileMarker9";
  1368. text = "Rad5";
  1369. markerType = "ELLIPSE";
  1370. type = "ExileContaminatedZone";
  1371. colorName = "ColorBlack";
  1372. fillName = "Border";
  1373. a = 200;
  1374. b = 200;
  1375. drawBorder = 1;
  1376. id = 109;
  1377. atlOffset = 0;
  1378. };
  1379. class Item24
  1380. {
  1381. dataType = "Marker";
  1382. position[] = {13706.4, 0, 2894.48};
  1383. name = "ExileMarker10";
  1384. text = "";
  1385. type = "ExileContaminatedZoneIcon";
  1386. id = 110;
  1387. atlOffset = 0;
  1388. };
  1389. };
  1390. };
  1391. class Intro
  1392. {
  1393. addOns[]=
  1394. {
  1395. "cup_terrains_maps_chernarus"
  1396. };
  1397. addOnsAuto[]=
  1398. {
  1399. "cup_terrains_maps_chernarus"
  1400. };
  1401. randomSeed=10678343;
  1402. class Intel
  1403. {
  1404. timeOfChanges=1800.0002;
  1405. startWeather=0.25;
  1406. startWind=0.1;
  1407. startWaves=0.1;
  1408. forecastWeather=0.25;
  1409. forecastWind=0.1;
  1410. forecastWaves=0.1;
  1411. forecastLightnings=0.1;
  1412. year=2008;
  1413. month=10;
  1414. day=11;
  1415. hour=9;
  1416. minute=20;
  1417. startFogDecay=0.013;
  1418. forecastFogDecay=0.013;
  1419. };
  1420. };
  1421. class OutroWin
  1422. {
  1423. addOns[]=
  1424. {
  1425. "cup_terrains_maps_chernarus"
  1426. };
  1427. addOnsAuto[]=
  1428. {
  1429. "cup_terrains_maps_chernarus"
  1430. };
  1431. randomSeed=871877;
  1432. class Intel
  1433. {
  1434. timeOfChanges=1800.0002;
  1435. startWeather=0.25;
  1436. startWind=0.1;
  1437. startWaves=0.1;
  1438. forecastWeather=0.25;
  1439. forecastWind=0.1;
  1440. forecastWaves=0.1;
  1441. forecastLightnings=0.1;
  1442. year=2008;
  1443. month=10;
  1444. day=11;
  1445. hour=9;
  1446. minute=20;
  1447. startFogDecay=0.013;
  1448. forecastFogDecay=0.013;
  1449. };
  1450. };
  1451. class OutroLoose
  1452. {
  1453. addOns[]=
  1454. {
  1455. "cup_terrains_maps_chernarus"
  1456. };
  1457. addOnsAuto[]=
  1458. {
  1459. "cup_terrains_maps_chernarus"
  1460. };
  1461. randomSeed=10486219;
  1462. class Intel
  1463. {
  1464. timeOfChanges=1800.0002;
  1465. startWeather=0.25;
  1466. startWind=0.1;
  1467. startWaves=0.1;
  1468. forecastWeather=0.25;
  1469. forecastWind=0.1;
  1470. forecastWaves=0.1;
  1471. forecastLightnings=0.1;
  1472. year=2008;
  1473. month=10;
  1474. day=11;
  1475. hour=9;
  1476. minute=20;
  1477. startFogDecay=0.013;
  1478. forecastFogDecay=0.013;
  1479. };
  1480. };
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