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- [URL]
- Protocol=unreal
- Name=Player
- Map=AAEntry.umap
- LocalMap=AAEntry.umap
- TransitionMap=AATransition.umap
- MapExt=umap
- EXEName=AAGame.exe
- DebugEXEName=DEBUG-AAGame.exe
- SaveExt=usa
- Port=7778
- PeerPort=7779
- GameName=AA Game
- GameNameShort=EG
- [Engine.ScriptPackages]
- EngineNativePackages=Core
- EngineNativePackages=Engine
- EngineNativePackages=GFxUI
- EngineNativePackages=IpDrv
- EngineNativePackages=WinDrv
- EngineNativePackages=GameFramework
- NetNativePackages=IpDrv
- NetNativePackages=WinDrv
- EditorPackages=UnrealEd
- ScaleformEditorPackages=GFxUIEditor
- NativePackages=Teamspeak
- EditorPackages=AAEditor
- EditorPackages=AAMissionEditor
- NativePackages=AAGame
- NonNativePackages=AAGameContent
- [Engine.Engine]
- NetworkDevice=IpDrv.TcpNetDriver
- FallbackNetworkDevice=IpDrv.TcpNetDriver
- ConsoleClassName=AAGame.AAConsole
- GameViewportClientClassName=AAGame.AAGameViewportClient
- LocalPlayerClassName=AAGame.AALocalPlayer
- DataStoreClientClassName=Engine.DataStoreClient
- Language=INT
- bAllowMatureLanguage=FALSE
- GameEngine=AAGame.AAGameEngine
- EditorEngine=AAEditor.AAUnrealEdEngine
- UnrealEdEngine=AAEditor.AAUnrealEdEngine
- Client=WinDrv.WindowsClient
- Render=Render.Render
- Input=Engine.Input
- Canvas=Engine.Canvas
- TinyFontName=EngineFonts.TinyFont
- SmallFontName=EngineFonts.SmallFont
- MediumFontName=EngineFonts.SmallFont
- LargeFontName=EngineFonts.SmallFont
- SubtitleFontName=EngineFonts.SmallFont
- WireframeMaterialName=EngineDebugMaterials.WireframeMaterial
- DefaultMaterialName=EngineMaterials.DefaultMaterial
- DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
- DefaultTextureName=EngineMaterials.DefaultDiffuse
- EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
- GeomMaterialName=EngineDebugMaterials.GeomMaterial
- DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
- TickMaterialName=EditorMaterials.Tick_Mat
- CrossMaterialName=EditorMaterials.Cross_Mat
- DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
- SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
- SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
- ScreenDoorNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq
- ImageGrainNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq
- RandomAngleTextureName=EngineMaterials.RandomAngles
- RandomNormalTextureName=EngineMaterials.RandomNormal2
- RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc
- WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
- LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid
- LightMapDensityNormalName=EngineMaterials.DefaultNormal
- LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial
- LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial
- LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs
- ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial
- ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial
- RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
- VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial
- VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly
- VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor
- VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly
- VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly
- VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly
- HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial
- BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial
- TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial
- MobileEmulationMasterMaterialName=MobileEngineMaterials.MobileMasterMaterial
- EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
- DefaultPhysMaterialName=AAPhysMats.DefaultPhysMat
- LandscapeHolePhysMaterialName=EngineMaterials.LandscapeHolePhysicalMaterial
- TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst
- TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat
- ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial
- BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh
- ProcBuildingLODColorTexelsPerWorldUnit=0.005000
- ProcBuildingLODLightingTexelsPerWorldUnit=0.002000
- MaxProcBuildingLODColorTextureSize=32
- MaxProcBuildingLODLightingTextureSize=32
- UseProcBuildingLODTextureCropping=True
- ForcePowerOfTwoProcBuildingLODTextures=True
- bCombineSimilarMappings=False
- MaxRMSDForCombiningMappings=1.0
- ImageReflectionTextureSize=8
- TerrainMaterialMaxTextureCount=1
- TerrainTessellationCheckCount=99
- TerrainTessellationCheckBorder=0.0
- TerrainTessellationCheckDistance=8192.0
- BeginUPTryCount=200000
- bStaticDecalsEnabled=False
- bDynamicDecalsEnabled=False
- bForceStaticTerrain=True
- LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
- LightComplexityColors=(R=0,G=0,B=0,A=1)
- LightComplexityColors=(R=0,G=255,B=0,A=1)
- LightComplexityColors=(R=63,G=191,B=0,A=1)
- LightComplexityColors=(R=127,G=127,B=0,A=1)
- LightComplexityColors=(R=191,G=63,B=0,A=1)
- LightComplexityColors=(R=255,G=0,B=0,A=1)
- ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
- ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
- ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
- ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
- ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
- MaxPixelShaderAdditiveComplexityCount=1
- TimeBetweenPurgingPendingKillObjects=-1
- bUseTextureStreaming=True
- bUseBackgroundLevelStreaming=false
- bSubtitlesEnabled=True
- bSubtitlesForcedOff=FALSE
- ScoutClassName=AAGame.AAScout
- DefaultPostProcessName=EngineMaterials.DefaultScenePostProcess
- DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
- ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
- ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
- ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
- DefaultSoundName=EngineSounds.WhiteNoise
- bOnScreenKismetWarnings=TRUE
- bEnableKismetLogging=FALSE
- bUseRecastNavMesh=TRUE
- bAllowDebugViewmodesOnConsoles=FALSE
- CameraRotationThreshold=45.0
- CameraTranslationThreshold=10000
- PrimitiveProbablyVisibleTime=8.0
- PercentUnoccludedRequeries=0.125
- MaxOcclusionPixelsFraction=0.1
- MinTextureDensity=0.0
- IdealTextureDensity=0.4
- MaxTextureDensity=0.8
- MinLightMapDensity=0.0
- IdealLightMapDensity=0.02
- MaxLightMapDensity=0.1
- RenderLightMapDensityGrayscaleScale=1.0
- RenderLightMapDensityColorScale=0.2
- bRenderLightMapDensityGrayscale=false
- LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
- LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
- bDisablePhysXHardwareSupport=False
- DemoRecordingDevice=Engine.DemoRecDriver
- bPauseOnLossOfFocus=FALSE
- MaxFluidNumVerts=1
- FluidSimulationTimeLimit=90.0
- MaxParticleResize=1
- MaxParticleResizeWarn=0
- bCheckParticleRenderSize=False
- MaxParticleVertexMemory=131972
- NetClientTicksPerSecond=2000
- MaxTrackedOcclusionIncrement=0.10
- TrackedOcclusionStepSize=0.10
- MipFadeInSpeed0=0.0
- MipFadeOutSpeed0=0.0
- MipFadeInSpeed1=0.0
- MipFadeOutSpeed1=0.0
- StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
- StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
- StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
- PhysXGpuHeapSize=2048
- PhysXMeshCacheSize=512
- bShouldGenerateSimpleLightmaps=TRUE
- bUseNormalMapsForSimpleLightMaps=False
- bSmoothFrameRate=True
- MinSmoothedFrameRate=80
- MaxSmoothedFrameRate=144
- bCheckForMultiplePawnsSpawnedInAFrame=FALSE
- NumPawnsAllowedToBeSpawnedInAFrame=2
- DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0)
- DefaultHoveredMaterialColor=(R=0.02,G=0.02,B=0.02,A=1.0)
- bEnableOnScreenDebugMessages=true
- AllowScreenDoorFade=False
- AllowNvidiaStereo3d=False
- EnableMatineePostProcessMaterialParam=False
- IgnoreSimulatedFuncWarnings=Tick
- NearClipPlane=10.0
- bUseStreamingPause=false
- bKeepAllMaterialQualityLevelsLoaded=False
- bEnableColorClear=TRUE
- [PlatformInterface]
- [Engine.SeqAct_Interp]
- RenderingOverrides=(bAllowAmbientOcclusion=False,bAllowDominantWholeSceneDynamicShadows=False,bAllowMotionBlurSkinning=False,bAllowTemporalAA=False,bAllowLightShafts=True)
- [Engine.StreamingMovies]
- RenderPriorityPS3=1001
- SuspendGameIO=True
- [Engine.ISVHacks]
- bInitializeShadersOnDemand=False
- DisableATITextureFilterOptimizationChecks=True
- UseMinimalNVIDIADriverShaderOptimization=False
- PumpWindowMessagesWhenRenderThreadStalled=False
- [Engine.GameEngine]
- MaxDeltaTime=250
- PendingLevelPlayerControllerClassName=AAGame.AAPlayerController
- [Engine.DemoRecDriver]
- AllowDownloads=True
- DemoSpectatorClass=Engine.PlayerController
- MaxClientRate=25000
- ConnectionTimeout=15.0
- InitialConnectTimeout=30.0
- AckTimeout=1.0
- KeepAliveTime=1.0
- SimLatency=0
- RelevantTimeout=5.0
- SpawnPrioritySeconds=1.0
- ServerTravelPause=4.0
- NetServerMaxTickRate=100
- LanServerMaxrate=30
- MaxRewindPoints=30
- RewindPointInterval=1.0
- NumRecentRewindPoints=7
- DemoSpectatorClass=AAGame.AADemoRecSpectator
- [Engine.PackagesToAlwaysCook]
- Package=AAEntry
- [Engine.StartupPackages]
- bSerializeStartupPackagesFromMemory=TRUE
- bFullyCompressStartupPackages=TRUE
- Package=EngineMaterials
- Package=EngineDebugMaterials
- Package=EngineSounds
- Package=EngineFonts
- Package=SoundClassesAndModes
- [Engine.PackagesToForceCookPerMap]
- [Core.System]
- MaxObjectsNotConsideredByGC=33476
- SizeOfPermanentObjectPool=0
- StaleCacheDays=99999
- MaxStaleCacheSize=99999
- MaxOverallCacheSize=99999
- PackageSizeSoftLimit=300
- AsyncIOBandwidthLimit=0
- CachePath=..\..\AAGame\Cache
- CacheExt=.uxx
- Paths=..\..\Engine\Content
- ScriptPaths=..\..\AAGame\Script
- FRScriptPaths=..\..\AAGame\ScriptFinalRelease
- CutdownPaths=..\..\AAGame\CutdownPackages
- CutdownPaths=..\..\AAGame\Script
- ScreenShotPath=..\..\AAGame\ScreenShots
- LocalizationPaths=..\..\Engine\Localization
- Extensions=upk
- Extensions=u
- Extensions=umap
- SaveLocalizedCookedPackagesInSubdirectories=FALSE
- TextureFileCacheExtension=tfc
- bDisablePromptToRebuildScripts=FALSE
- Suppress=Dev
- Suppress=DevAbsorbFuncs
- Suppress=DevAnim
- Suppress=DevAssetDataBase
- Suppress=DevAudio
- Suppress=DevAudioVerbose
- Suppress=DevBind
- Suppress=DevBsp
- Suppress=DevCamera
- Suppress=DevCollision
- Suppress=DevCompile
- Suppress=DevComponents
- Suppress=DevConfig
- Suppress=DevCooking
- Suppress=DevCrossLevel
- Suppress=DevDataStore
- Suppress=DevDecals
- Suppress=DevFaceFX
- Suppress=DevGFxUIWarning
- Suppress=DevGarbage
- Suppress=DevKill
- Suppress=DevLevelTools
- Suppress=DevLightmassSolver
- Suppress=DevLoad
- Suppress=DevMovie
- Suppress=DevNavMesh
- Suppress=DevNavMeshWarning
- Suppress=DevNet
- Suppress=DevNetTraffic
- Suppress=DevOnline
- Suppress=DevReplace
- Suppress=DevSHA
- Suppress=DevSave
- Suppress=DevShaders
- Suppress=DevShadersDetailed
- Suppress=DevSound
- Suppress=DevStats
- Suppress=DevStreaming
- Suppress=DevTick
- Suppress=DevUI
- Suppress=DevUIAnimation
- Suppress=DevUIFocus
- Suppress=DevUIStates
- Suppress=DevUIStyles
- Suppress=DevMCP
- Suppress=DevHTTP
- Suppress=DevHttpRequest
- Suppress=DevBeacon
- Suppress=DevBeaconGame
- Suppress=DevOnlineGame
- Suppress=DevMatchmaking
- Suppress=DevMovieCapture
- Suppress=GameStats
- Suppress=Init
- Suppress=Input
- Suppress=Inventory
- Suppress=Localization
- Suppress=LocalizationWarning
- Suppress=PlayerManagement
- Suppress=PlayerMove
- Paths=..\..\AAGame\Content
- Paths=..\..\AAGame\__Trashcan
- LocalizationPaths=..\..\AAGame\Localization
- SavePath=..\..\AAGame\Save
- SeekFreePCPaths=..\..\AAGame\CookedPC
- SeekFreePCExtensions=xxx
- Suppress=AI
- Suppress=Stance
- Suppress=Dialog
- Suppress=DevScoring
- Suppress=DevGFxUISound
- [Engine.Client]
- DisplayGamma=2.2
- MinDesiredFrameRate=144.000000
- InitialButtonRepeatDelay=0.0
- ButtonRepeatDelay=0.0
- [WinDrv.WindowsClient]
- AudioDeviceClass=Class'XAudio2.XAudio2Device'
- MinAllowableResolutionX=0
- MinAllowableResolutionY=0
- MaxAllowableResolutionX=0
- MaxAllowableResolutionY=0
- MinAllowableRefreshRate=0
- MaxAllowableRefreshRate=0
- ParanoidDeviceLostChecking=1
- AllowJoystickInput=1
- ButtonRepeatDelay=0.000000
- InitialButtonRepeatDelay=0.000000
- MinDesiredFrameRate=144.000000
- DisplayGamma=1.547989
- [XAudio2.XAudio2Device]
- MaxChannels=128
- CommonAudioPoolSize=0
- MinCompressedDurationGame=5
- MinCompressedDurationEditor=4
- LowPassFilterResonance=1
- [ALAudio.ALAudioDevice]
- MaxChannels=128
- CommonAudioPoolSize=0
- MinCompressedDurationGame=5
- MinCompressedDurationEditor=4
- LowPassFilterResonance=0.9
- //DeviceName=Creative SB X-Fi
- [Engine.Player]
- ConfiguredInternetSpeed=40000
- ConfiguredLanSpeed=20000
- PP_DesaturationMultiplier=-1.5
- PP_HighlightsMultiplier=0.75
- PP_MidTonesMultiplier=0.65
- PP_ShadowsMultiplier=0.01
- [IpDrv.TcpNetDriver]
- AllowDownloads=True
- AllowPeerConnections=False
- AllowPeerVoice=False
- ConnectionTimeout=30.0
- InitialConnectTimeout=200.0
- AckTimeout=1.0
- KeepAliveTime=0.2
- MaxClientRate=12800
- MaxInternetClientRate=12800
- RelevantTimeout=5.0
- SpawnPrioritySeconds=1.0
- ServerTravelPause=4.0
- NetServerMaxTickRate=100
- LanServerMaxTickRate=35
- DownloadManagers=IpDrv.HTTPDownload
- DownloadManagers=Engine.ChannelDownload
- NetConnectionClassName=IpDrv.TcpipConnection
- [OnlineSubsystemSteamworks.IpNetDriverSteamworks]
- NetConnectionClassName=OnlineSubsystemSteamworks.IpNetConnectionSteamworks
- [IpServer.UdpServerQuery]
- GameName=ut
- [IpDrv.UdpBeacon]
- DoBeacon=True
- BeaconTime=0.50
- BeaconTimeout=5.0
- BeaconProduct=ut
- ServerBeaconPort=8777
- BeaconPort=9777
- [TextureStreaming]
- MinTextureResidentMipCount=7
- PoolSize=9999999
- MemoryMargin=40
- MemoryLoss=0
- HysteresisLimit=10
- DropMipLevelsLimit=30
- StopIncreasingLimit=20
- StopStreamingLimit=12
- MinEvictSize=12
- MinFudgeFactor=3
- FudgeFactorIncreaseRateOfChange=0.5
- FudgeFactorDecreaseRateOfChange=-1
- MinRequestedMipsToConsider=0
- MinTimeToGuaranteeMinMipCount=0
- MaxTimeToGuaranteeMinMipCount=0
- UseTextureFileCache=True
- LoadMapTimeLimit=10
- LightmapStreamingFactor=0.04
- ShadowmapStreamingFactor=0.04
- MaxLightmapRadius=2000.0
- AllowStreamingLightmaps=True
- TextureFileCacheBulkDataAlignment=1
- UsePriorityStreaming=False
- bAllowSwitchingStreamingSystem=False
- UseDynamicStreaming=False
- bEnableAsyncDefrag=False
- bEnableAsyncReallocation=False
- MaxDefragRelocations=256
- MaxDefragDownShift=128
- BoostPlayerTextures=0.0
- TemporalAAMemoryReserve=0.0
- [StreamByURL]
- PostLoadPause=6.0
- [UnrealEd.EditorEngine]
- LocalPlayerClassName=UnrealEd.EditorPlayer
- bSubtitlesEnabled=True
- GridEnabled=True
- SnapScaleEnabled=True
- ScaleGridSize=5
- SnapVertices=False
- SnapDistance=10.000000
- GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
- RotGridEnabled=True
- RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
- GameCommandLine=-log
- FOVAngle=90.000000
- GodMode=True
- AutoSaveDir=..\..\AAGame\Autosaves
- InvertwidgetZAxis=True
- UseAxisIndicator=True
- MatineeCurveDetail=0.1
- Client=WinDrv.WindowsClient
- CurrentGridSz=4
- bUseMayaCameraControls=True
- bPrefabsLocked=True
- HeightMapExportClassName=TerrainHeightMapExporterTextT3D
- EditorOnlyContentPackages=EditorMeshes
- EditorOnlyContentPackages=EditorMaterials
- EditorOnlyContentPackages=EditorResources
- EditorOnlyContentPackages=EditorLandscapeResources
- EditorOnlyContentPackages=EditorShellMaterials
- EditorOnlyContentPackages=MobileEngineMaterials
- EditPackagesInPath=..\..\Development\Src
- EditPackages=Core
- EditPackages=TeamSpeak
- EditPackages=Engine
- EditPackages=IpDrv
- EditPackages=GFxUI
- EditPackages=GameFramework
- EditPackages=UnrealEd
- EditPackages=GFxUIEditor
- EditPackages=WinDrv
- EditPackages=OnlineSubsystemPC
- EditPackages=OnlineSubsystemGameCenter
- bBuildReachSpecs=FALSE
- bGroupingActive=TRUE
- bCustomCameraAlignEmitter=TRUE
- CustomCameraAlignEmitterDistance=100.0
- bDrawSocketsInGMode=FALSE
- bSmoothFrameRate=False
- MinSmoothedFrameRate=10
- MaxSmoothedFrameRate=120
- FarClippingPlane=0
- TemplateMapFolders=..\..\Engine\Content\Maps\Templates
- UseOldStyleMICEditorGroups=true
- EditPackages=AAGame
- EditPackages=AAEditor
- EditPackages=AAMissionEditor
- EditPackages=AAGameContent
- EditPackages=AAGameDLC
- EditPackagesOutPath=..\..\AAGame\Script
- FRScriptOutputPath=..\..\AAGame\ScriptFinalRelease
- [UnrealEd.UnrealEdEngine]
- AutoSaveIndex=0
- PackagesToBeFullyLoadedAtStartup=EditorMaterials
- PackagesToBeFullyLoadedAtStartup=EditorMeshes
- PackagesToBeFullyLoadedAtStartup=EditorResources
- PackagesToBeFullyLoadedAtStartup=EngineMaterials
- PackagesToBeFullyLoadedAtStartup=EngineFonts
- PackagesToBeFullyLoadedAtStartup=EngineResources
- PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
- PackagesToBeFullyLoadedAtStartup=MapTemplateIndex
- [Engine.DataStoreClient]
- GlobalDataStoreClasses=Engine.UIDataStore_GameResource
- GlobalDataStoreClasses=Engine.UIDataStore_Fonts
- GlobalDataStoreClasses=Engine.UIDataStore_Registry
- GlobalDataStoreClasses=Engine.UIDataStore_InputAlias
- [DevOptions.Shaders]
- AutoReloadChangedShaders=True
- bAllowMultiThreadedShaderCompile=True
- bAllowDistributedShaderCompile=false
- bAllowDistributedShaderCompileForBuildPCS=False
- NumUnusedShaderCompilingThreads=1
- ThreadedShaderCompileThreshold=1
- MaxShaderJobBatchSize=30
- PrecompileShadersJobThreshold=40000
- bDumpShaderPDBs=False
- bPromptToRetryFailedShaderCompiles=True
- [DevOptions.Debug]
- ShowSelectedLightmap=False
- [StatNotifyProviders]
- BinaryFileStatNotifyProvider=true
- XmlStatNotifyProvider=false
- CsvStatNotifyProvider=false
- StatsNotifyProvider_UDP=true
- PIXNamedCounterProvider=false
- [StatNotifyProviders.StatNotifyProvider_UDP]
- ListenPort=13000
- [RemoteControl]
- SuppressRemoteControlAtStartup=False
- [LogFiles]
- PurgeLogsDays=3
- LogTimes=False
- [AnimationCompression]
- CompressCommandletVersion=3 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed.
- DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveLinearKeys
- TranslationCompressionFormat=0
- RotationCompressionFormat=1
- AlternativeCompressionThreshold=1.f
- ForceRecompression=False
- bOnlyCheckForMissingSkeletalMeshes=False
- KeyEndEffectorsMatchName=IK
- KeyEndEffectorsMatchName=eye
- KeyEndEffectorsMatchName=weapon
- KeyEndEffectorsMatchName=hand
- KeyEndEffectorsMatchName=attach
- KeyEndEffectorsMatchName=camera
- [IpDrv.OnlineSubsystemCommonImpl]
- MaxLocalTalkers=1
- MaxRemoteTalkers=16
- bIsUsingSpeechRecognition=false
- [IpDrv.OnlineGameInterfaceImpl]
- LanAnnouncePort=14001
- LanQueryTimeout=5.0
- [OnlineSubsystemLive.OnlineSubsystemLive]
- LanAnnouncePort=14001
- VoiceNotificationDelta=0.2
- [Engine.StaticMeshCollectionActor]
- bCookOutStaticMeshActors=TRUE
- MaxStaticMeshComponents=100
- [Engine.StaticLightCollectionActor]
- bCookOutStaticLightActors=TRUE
- MaxLightComponents=20
- [LiveSock]
- bUseVDP=True
- bUseSecureConnections=true
- MaxDgramSockets=64
- MaxStreamSockets=16
- DefaultRecvBufsizeInK=256
- DefaultSendBufsizeInK=256
- SystemLinkPort=14000
- [CustomStats]
- LD=Streaming fudge factor
- LD=FrameTime
- LD=Terrain Smooth Time
- LD=Terrain Render Time
- LD=Decal Render Time
- LD=Terrain Triangles
- LD=Decal Triangles
- LD=Decal Draw Calls
- LD=Static Mesh Tris
- LD=Skel Mesh Tris
- LD=Skel Verts CPU Skin
- LD=Skel Verts GPU Skin
- LD=30+ FPS
- LD=Total CPU rendering time
- LD=Total GPU rendering time
- LD=Occluded primitives
- LD=Projected shadows
- LD=Visible static mesh elements
- LD=Visible dynamic primitives
- LD=Texture Pool Size
- LD=Physical Memory Used
- LD=Virtual Memory Used
- LD=Audio Memory Used
- LD=Texture Memory Used
- LD=360 Texture Memory Used
- LD=Animation Memory
- LD=Vertex Lighting Memory
- LD=StaticMesh Vertex Memory
- LD=StaticMesh Index Memory
- LD=SkeletalMesh Vertex Memory
- LD=SkeletalMesh Index Memory
- LD=Decal Vertex Memory
- LD=Decal Index Memory
- LD=Decal Interaction Memory
- MEMLEAN=Virtual Memory Used
- MEMLEAN=Audio Memory Used
- MEMLEAN=Animation Memory
- MEMLEAN=FaceFX Cur Mem
- MEMLEAN=Vertex Lighting Memory
- MEMLEAN=StaticMesh Vertex Memory
- MEMLEAN=StaticMesh Index Memory
- MEMLEAN=SkeletalMesh Vertex Memory
- MEMLEAN=SkeletalMesh Index Memory
- MEMLEAN=Decal Vertex Memory
- MEMLEAN=Decal Index Memory
- MEMLEAN=Decal Interaction Memory
- MEMLEAN=VertexShader Memory
- MEMLEAN=PixelShader Memory
- GameThread=Async Loading Time
- GameThread=Audio Update Time
- GameThread=FrameTime
- GameThread=HUD Time
- GameThread=Input Time
- GameThread=Kismet Time
- GameThread=Move Actor Time
- GameThread=RHI Game Tick
- GameThread=RedrawViewports
- GameThread=Script time
- GameThread=Tick Time
- GameThread=Update Components Time
- GameThread=World Tick Time
- GameThread=Async Work Wait
- GameThread=PerFrameCapture
- GameThread=DynamicLightEnvComp Tick
- Mobile=ES2 Draw Calls
- Mobile=ES2 Draw Calls (UP)
- Mobile=ES2 Triangles Drawn
- Mobile=ES2 Triangles Drawn (UP)
- Mobile=ES2 Program Count
- Mobile=ES2 Program Count (PP)
- Mobile=ES2 Program Changes
- Mobile=ES2 Uniform Updates (Bytes)
- Mobile=ES2 Base Texture Binds
- Mobile=ES2 Detail Texture Binds
- Mobile=ES2 Lightmap Texture Binds
- Mobile=ES2 Environment Texture Binds
- Mobile=ES2 Bump Offset Texture Binds
- Mobile=Frustum Culled primitives
- Mobile=Statically occluded primitives
- SplitScreen=Processed primitives
- SplitScreen=Mesh draw calls
- SplitScreen=Mesh Particles
- SplitScreen=Particle Draw Calls
- [MemorySplitClassesToTrack]
- Class=AnimSequence
- Class=AudioComponent
- Class=AudioDevice
- Class=BrushComponent
- Class=CylinderComponent
- Class=DecalComponent
- Class=DecalManager
- Class=DecalMaterial
- Class=Font
- Class=Level
- Class=Material
- Class=MaterialInstanceConstant
- Class=MaterialInstanceTimeVarying
- Class=Model
- Class=ModelComponent
- Class=MorphTarget
- Class=NavigationMeshBase
- Class=ParticleModule
- Class=ParticleSystemComponent
- Class=PathNode
- Class=ProcBuilding_SimpleLODActor
- Class=RB_BodyInstance
- Class=RB_BodySetup
- Class=ReachSpec
- Class=Sequence
- Class=SkeletalMesh
- Class=SkeletalMeshComponent
- Class=SoundCue
- Class=SoundNode
- Class=SoundNodeWave
- Class=StaticMesh
- Class=StaticMeshActor
- Class=StaticMeshCollectionActor
- Class=StaticMeshComponent
- Class=Terrain
- Class=TerrainComponent
- Class=Texture2D
- Class=UIRoot
- [MemLeakCheckExtraExecsToRun]
- Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo
- Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo
- Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo
- Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo
- Cmd=obj list class=Level -ALPHASORT -DetailedInfo
- Cmd=lightenv list volumes
- Cmd=lightenv list transition
- Cmd=ListThreads
- [ConfigCoalesceFilter]
- FilterOut=AAEngine.ini
- FilterOut=AAEditor.ini
- FilterOut=AAInput.ini
- FilterOut=AALightmass.ini
- FilterOut=AAGame.ini
- FilterOut=AAGameDedicatedServer.ini
- FilterOut=AAUI.ini
- FilterOut=AACompat.ini
- FilterOut=AAEngineG4WLive.ini
- FilterOut=AAEngineG4WLiveDedicatedServer.ini
- FilterOut=AAEngineNoLive.ini
- FilterOut=AAEngineNoLiveDedicatedServer.ini
- FilterOut=AAEditorKeyBindings.ini
- FilterOut=AAEditorUserSettings.ini
- FilterOut=AAEngineGameSpy.ini
- FilterOut=AAEngineSteamworks.ini
- FilterOut=Descriptions.int
- FilterOut=Editor.int
- FilterOut=EditorTips.int
- FilterOut=UnrealEd.int
- FilterOut=WinDrv.int
- FilterOut=XWindow.int
- FilterOut=GfxUIEditor.int
- FilterOut=Properties.int
- [TaskPerfTracking]
- bUseTaskPerfTracking=FALSE
- RemoteConnectionIP=10.1.20.20
- ConnectionString=Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2
- RemoteConnectionStringOverride=Data Source=production-db;Initial Catalog=EngineTaskPerf;Integrated Security=True;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn
- [TaskPerfMemDatabase]
- bUseTaskPerfMemDatabase=FALSE
- RemoteConnectionIP=10.1.20.20
- ConnectionString=Provider=sqloledb;Data Source=dev-db;Initial Catalog=PerfMem;Trusted_Connection=Yes;Connection Timeout=2
- RemoteConnectionStringOverride=Data Source=dev-db;Initial Catalog=PerfMem;Integrated Security=True;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
- [MemoryPools]
- FLightPrimitiveInteractionInitialBlockSize=256
- FModShadowPrimitiveInteractionInitialBlockSize=256
- [SystemSettings]
- bUseMaxQualityMode=False
- StaticDecals=False
- DynamicDecals=False
- UnbatchedDecals=False
- DecalCullDistanceScale=0.100000
- DynamicLights=False
- DynamicShadows=True
- LightEnvironmentShadows=True
- CompositeDynamicLights=False
- SHSecondaryLighting=True
- DirectionalLightmaps=True
- MotionBlur=false
- MotionBlurPause=False
- MotionBlurSkinning=1
- DepthOfField=False
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=True
- Distortion=False
- FilteredDistortion=False
- DropParticleDistortion=True
- bAllowDownsampledTranslucency=True
- SpeedTreeLeaves=False
- SpeedTreeFronds=False
- OnlyStreamInTextures=True
- LensFlares=False
- FogVolumes=False
- FloatingPointRenderTargets=False
- OneFrameThreadLag=True
- UseVsync=False
- UpscaleScreenPercentage=True
- Fullscreen=True
- AllowD3D11=False
- AllowOpenGL=False
- AllowRadialBlur=False
- AllowSubsurfaceScattering=False
- AllowImageReflections=False
- AllowImageReflectionShadowing=True
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=False
- SkeletalMeshLODBias=60
- ParticleLODBias=80
- DetailMode=0
- MaxDrawDistanceScale=1.000000
- ShadowFilterQualityBias=1
- MaxAnisotropy=4
- MaxMultiSamples=1
- bAllowD3D9MSAA=False
- bAllowTemporalAA=False
- TemporalAA_MinDepth=1.000000
- TemporalAA_StartDepthVelocityScale=1.000000
- MinShadowResolution=2048
- MinPreShadowResolution=1024
- MaxShadowResolution=4096
- MaxWholeSceneDominantShadowResolution=4096
- ShadowFadeResolution=0
- PreShadowFadeResolution=2048
- ShadowFadeExponent=1.0
- ResX=1600
- ResY=900
- ScreenPercentage=100.000000
- SceneCaptureStreamingMultiplier=0.000000
- ShadowTexelsPerPixel=1.000000
- PreShadowResolutionFactor=0.500000
- bEnableVSMShadows=False
- bEnableBranchingPCFShadows=False
- bAllowHardwareShadowFiltering=False
- TessellationAdaptivePixelsPerTriangle=0.000000
- bEnableForegroundShadowsOnWorld=False
- bEnableForegroundSelfShadowing=False
- bAllowWholeSceneDominantShadows=True
- bUseConservativeShadowBounds=False
- ShadowFilterRadius=0.012000
- ShadowDepthBias=0.012000
- PerObjectShadowTransition=100.000000
- PerSceneShadowTransition=600.000000
- CSMSplitPenumbraScale=0.500000
- CSMSplitSoftTransitionDistanceScale=4.000000
- CSMSplitDepthBiasScale=0.500000
- CSMMinimumFOV=40.000000
- CSMFOVRoundFactor=4.000000
- UnbuiltWholeSceneDynamicShadowRadius=30000.000000
- UnbuiltNumWholeSceneDynamicShadowCascades=3
- WholeSceneShadowUnbuiltInteractionThreshold=100
- bAllowFracturedDamage=False
- NumFracturedPartsScale=1.000000
- FractureDirectSpawnChanceScale=1.000000
- FractureRadialSpawnChanceScale=1.000000
- FractureCullDistanceScale=1.000000
- bForceCPUAccessToGPUSkinVerts=false
- bDisableSkeletalInstanceWeights=false
- HighPrecisionGBuffers=False
- AllowSecondaryDisplays=False
- SecondaryDisplayMaximumWidth=1280
- SecondaryDisplayMaximumHeight=720
- MobileFeatureLevel=0
- MobileFog=True
- MobileHeightFog=False
- MobileSpecular=True
- MobileBumpOffset=True
- MobileNormalMapping=True
- MobileEnvMapping=True
- MobileRimLighting=True
- MobileColorBlending=True
- MobileColorGrading=False
- MobileVertexMovement=True
- MobileOcclusionQueries=False
- MobileLODBias=-0.5
- MobileBoneCount=75
- MobileBoneWeightCount=2
- MobileUsePreprocessedShaders=True
- MobileFlashRedForUncachedShaders=False
- MobileWarmUpPreprocessedShaders=True
- MobileCachePreprocessedShaders=False
- MobileProfilePreprocessedShaders=False
- MobileUseCPreprocessorOnShaders=True
- MobileLoadCPreprocessedShaders=True
- MobileSharePixelShaders=True
- MobileShareVertexShaders=True
- MobileShareShaderPrograms=True
- MobileEnableMSAA=False
- MobileContentScaleFactor=1.0
- MobileVertexScratchBufferSize=150
- MobileIndexScratchBufferSize=10
- MobileModShadows=True
- MobileTiltShift=False
- MobileTiltShiftPosition=0.5
- MobileTiltShiftFocusWidth=0.3
- MobileTiltShiftTransitionWidth=0.5
- MobileClearDepthBetweenDPG=False
- ApexLODResourceBudget=3.000000
- ApexDestructionMaxChunkIslandCount=10
- ApexDestructionMaxShapeCount=0
- ApexDestructionMaxChunkSeparationLOD=0.00000
- ApexDestructionSortByBenefit=True
- ApexGRBEnable=True
- ApexGRBGPUMemSceneSize=256
- ApexGRBGPUMemTempDataSize=256
- ApexGRBMeshCellSize=7.500000
- ApexGRBNonPenSolverPosIterCount=1
- ApexGRBFrictionSolverPosIterCount=1
- ApexGRBFrictionSolverVelIterCount=1
- ApexGRBSkinWidth=0.025000
- ApexGRBMaxLinearAcceleration=1000000.000000
- bEnableParallelAPEXClothingFetch=True
- ApexClothingAvgSimFrequencyWindow=90
- ApexClothingAllowAsyncCooking=True
- ApexClothingAllowApexWorkBetweenSubsteps=False
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=32,LODBias=2,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=32,LODBias=2,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=32,LODBias=2,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=32,LODBias=99,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=15,LODBias=99,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=15,LODBias=99,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=32,LODBias=99,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=32,LODBias=99,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=32,LODBias=99,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Vehicle=(MinLODSize=32,MaxLODSize=1,LODBias=99,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=32,LODBias=99,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=32,LODBias=99,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=32,LODBias=50,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=32,LODBias=32,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=32,LODBias=9,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=32,LODBias=99,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_UI=(MinLODSize=32,MaxLODSize=512,LODBias=50,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=1024,LODBias=8,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Shadowmap=(MinLODSize=128,MaxLODSize=128,LODBias=50,MinMagFilter=Point,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=1024,LODBias=60,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=8,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=8,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=512,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=512,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=256,MaxLODSize=4096,LODBias=90,MinMagFilter=Point,MipFilter=linear,MipGenSettings=TMGS_Blur5)
- TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=256,LODBias=90,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- DualHeaded=false
- StretchScreen=false
- ScreenResX=1600
- ScreenResY=900
- TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=4096,LODBias=90,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [SystemSettingsEditor]
- bAllowHighQualityMaterials=True
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0)
- ResX=1280
- ResY=720
- [SystemSettingsSplitScreen2]
- bAllowWholeSceneDominantShadows=False
- bAllowLightShafts=False
- DetailMode=1
- [SystemSettingsMobile]
- BasedOn=SystemSettings
- Fullscreen=True
- DirectionalLightmaps=False
- DynamicLights=False
- SHSecondaryLighting=False
- StaticDecals=True
- DynamicDecals=False
- UnbatchedDecals=False
- MotionBlur=FALSE
- MotionBlurPause=FALSE
- DepthOfField=False
- AmbientOcclusion=FALSE
- Bloom=False
- Distortion=FALSE
- FilteredDistortion=FALSE
- DropParticleDistortion=TRUE
- FloatingPointRenderTargets=FALSE
- MaxAnisotropy=2
- bAllowLightShafts=FALSE
- MobileModShadows=False
- MobileEnableDOF=False
- MobileClearDepthBetweenDPG=False
- DynamicShadows=False
- [SystemSettingsMobileTextureBias]
- BasedOn=SystemSettingsMobile
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- [SystemSettingsIPhone3GS]
- BasedOn=SystemSettingsMobileTextureBias
- MobileEnableMSAA=True
- [SystemSettingsIPhone4]
- BasedOn=SystemSettingsMobile
- MobileContentScaleFactor=2.0
- [SystemSettingsIPhone4S]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=True
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=False
- ShadowDepthBias=0.025
- MobileContentScaleFactor=2.0
- MaxShadowResolution=256
- [SystemSettingsIPodTouch4]
- BasedOn=SystemSettingsMobileTextureBias
- MobileContentScaleFactor=2.0
- [SystemSettingsIPad]
- BasedOn=SystemSettingsMobileTextureBias
- MobileFeatureLevel=1
- MobileFog=False
- MobileSpecular=False
- MobileBumpOffset=False
- MobileNormalMapping=False
- MobileEnvMapping=False
- MobileRimLighting=False
- MobileContentScaleFactor=0.9375
- [SystemSettingsIPad2]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=True
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=False
- ShadowDepthBias=0.016
- MobileContentScaleFactor=1.0
- MaxShadowResolution=256
- [SystemSettingsIPad2_Detail]
- BasedOn=SystemSettingsIPad2
- [SystemSettingsAndroid]
- BasedOn=SystemSettingsMobileTextureBias
- [SystemSettingsFlash]
- BasedOn=SystemSettingsMobileTextureBias
- MotionBlur=FALSE
- MotionBlurPause=FALSE
- DepthOfField=FALSE
- AmbientOcclusion=FALSE
- Bloom=FALSE
- Distortion=FALSE
- FilteredDistortion=FALSE
- bAllowLightShafts=TRUE
- MobileModShadows=True
- DynamicShadows=True
- MobileClearDepthBetweenDPG=True
- DirectionalLightmaps=False
- MobileHeightFog=False
- [SystemSettingsFlash_Detail]
- BasedOn=SystemSettingsMobile
- MotionBlur=FALSE
- MotionBlurPause=FALSE
- DepthOfField=FALSE
- AmbientOcclusion=FALSE
- Bloom=FALSE
- Distortion=FALSE
- FilteredDistortion=FALSE
- bAllowLightShafts=TRUE
- MobileModShadows=True
- DynamicShadows=True
- MobileClearDepthBetweenDPG=True
- DirectionalLightmaps=True
- MobileHeightFog=True
- [SystemSettingsNGP]
- BasedOn=SystemSettingsMobile
- bAllowLightShafts=True
- [MobileMaterialCookSettings]
- [Engine.PhysicsLODVerticalEmitter]
- ParticlePercentage=1
- [Engine.OnlineSubsystem]
- NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList")
- AsyncMinCompletionTime=0.0
- [Engine.OnlineRecentPlayersList]
- MaxRecentPlayers=100
- MaxRecentParties=5
- [VoIP]
- VolumeThreshold=0.1
- bHasVoiceEnabled=true
- [FullScreenMovie]
- bForceNoMovies=True
- bShouldStopMovieAtEndOfLoadMap=false
- LoadMapMovies=Linguist,MOS 35P - Cryptologic Linguist
- LoadMapMovies=MilitaryIntel,CPT Baca, Military Intelligence Officer
- LoadMapMovies=ArmySTEM_01,Army STEM
- LoadMapMovies=ArmySTEM_02,Army STEM
- LoadMapMovies=Ranger_01,Rangers - Elite Light Infantry
- LoadMapMovies=ArmyValues_Odierno,Army Values are My Values - Army Chief of Staff GEN Raymond Odierno
- LoadMapMovies=ArmyValues_Brennan,Army Values are My Values - Spc. Joshua Brennan
- LoadMapMovies=ConceptToCombat,RDECOM and AMRDEC - From Concept to Combat
- LoadMapMovies=Excuses,Cultural Competency - No Excuses
- LoadMapMovies=Force,Cultural Competency - Force is not the same as Impact
- LoadMapMovies=GettingSmoked,Getting Smoked
- LoadMapMovies=MOS89D_EOD,MOS 89D - Explosive Ordnance Disposal (EOD) Specialist
- LoadMapMovies=Loyalty,LDRSHIP - Loyalty
- LoadMapMovies=MeetATLAS,DARPA - Meet ATLAS
- LoadMapMovies=OwningtheNight,US and Australian Special Operations Training - Own the Night
- LoadMapMovies=PEOSoldierOverview,Project Executive Office Soldier - Programs Overview
- LoadMapMovies=RoadToGreenBeret_1,The Road to becoming a U.S. Army Green Beret - 18X program
- LoadMapMovies=RoadToGreenBeret_2,The Road to becoming a U.S. Army Green Beret - Assessment and Selection and Q-Course
- LoadMapMovies=RoadToGreenBeret_3,The Road to becoming a U.S. Army Green Beret - Language Training
- LoadMapMovies=StraightFromASoldier,Straight from a Soldier
- LoadMapMovies=SymbolOfStrength_MoreThanAUniform, Symbol of Strength - More than a Uniform
- LoadMapMovies=TheSquad_FoundationOfTheDecisiveForce,The Squad - Foundation of the Decisive Force
- LoadMapMovies=TimKennedy_TrueStrength,MMA Fighter and Green Beret Tim Kennedy - True Strength
- LoadMapMovies=USArmy_VEX_STEM,US Army and VEX Robotics Competition
- LoadMapMovies=Cadence_RockTheHouse,US Army Cadence - Rock the House
- LoadMapMovies=Cadence_RockSteady,US Army Cadence - Rock Steady
- LoadMapMovies=RoboticsInstructor,US Army Robotics Instructor
- LoadMapMovies=SapperLeaders_EliteEngineerTraining,US Army Sapper Leader Course - Elite Engineer Training
- LoadMapMovies=SF_EliteArmyService, US Army Special Forces - Elite Army Service
- LoadMapMovies=SERESchool, US Army SERE School
- LoadMapMovies=1LTGilbert_SelflessService,1LT Jeremy Gilbert - Selfless Service
- LoadMapMovies=WhatMotivatesYou_SGTShrestha,2012 Soldier of the Year SGT Saral Shrestha
- LoadMapMovies=ArcticSapper,The Order of the Arctic Sapper
- LoadMapMovies=ArmyMedics,MOS 68W Health Care Specialist - Combat Medic
- LoadMapMovies=BCTConfidenceCourse,Basic Combat Training - Confidence Course
- LoadMapMovies=BCTEagleTower,BasicCombatTraining - Eagle Tower
- LoadMapMovies=Combatives_TacticalAdvantage,Army Combatives - The Tactical Advantage
- LoadMapMovies=DefyExpectations_DrillSergeant,Defy Expectations - A Soldier with a Plan
- LoadMapMovies=ENVG,Enhanced Night Vision Goggle - AN/PSQ-20
- LoadMapMovies=Hall_Integrity,SSG Hall - Integrity
- LoadMapMovies=Jumpmaster,Riding with the Jumpmaster
- LoadMapMovies=Osborn_ArmyValues, SGT Osborn - Duty
- LoadMapMovies=RangerHistory,History of the Army Rangers
- LoadMapMovies=RangerSchool_Swamps,Ranger School - Swamp Training
- LoadMapMovies=ROTC_Opportunities,US Army ROTC - A Road to Career Opportunities
- LoadMapMovies=Sapper_Leaders,Sapper Leader Course
- LoadMapMovies=WhatRightLooksLike_Saluting, What Right Looks Like - Saluting
- [IPDrv.WebConnection]
- MaxValueLength=512
- MaxLineLength=4096
- [IPDrv.WebServer]
- ApplicationPaths[0]=/ServerAdmin
- ApplicationPaths[1]=/images
- ListenPort=80
- MaxConnections=18
- ExpirationSeconds=86400
- bEnabled=false
- [IPDrv.WebResponse]
- IncludePath=/Web
- CharSet=iso-8859-1
- [TextureTracking]
- [AnimNotify]
- Trail_MaxSampleRate=200.0
- [Engine.UIDataStore_OnlinePlayerData]
- PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList
- [Engine.LocalPlayer]
- AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
- [MobileSupport]
- bShouldCachePVRTCTextures=False
- bShouldCacheATITCTextures=False
- bShouldCacheFlashTextures=False
- bShouldFlattenMaterials=False
- FlattenedTextureResolutionBias=0
- UDKRemotePort=41765
- UDKRemotePortPIE=41766
- [Engine.GameViewportClient]
- bDebugNoGFxUI=FALSE
- [ContentComparisonReferenceTypes]
- Class=AnimSet
- Class=SkeletalMesh
- Class=SoundCue
- Class=StaticMesh
- Class=ParticleSystem
- Class=Texture2D
- [UnitTesting]
- UnitTestPath=..\..\Engine\UnitTests
- UnitTestPackageName=UnitTestPackage
- [Engine.HttpFactory]
- HttpRequestClassName=WinDrv.HttpRequestWindows
- [IpDrv.McpIdMappingBase]
- McpIdMappingClassName=IpDrv.McpIdMappingManager
- [IpDrv.McpGroupsBase]
- McpGroupsManagerClassName=IpDrv.McpGroupsManager
- RequestProtocol=http
- RequestBaseUrl=localhost:8888
- CreateGroupUrl=/groupcreate
- DeleteGroupUrl=/groupdelete
- QueryGroupsUrl=/grouplist
- QueryGroupMembersUrl=/groupmembers
- AddGroupMembersUrl=/groupmembers
- RemoveGroupMembersUrl=/groupmembers
- DeleteGroupUrl=/groupdelete
- DeleteAllGroupsUrl=/groupdeletebyownerid
- QueryGroupInvitesUrl=/groupinvite
- AcceptGroupInviteUrl=/groupinvite
- RejectGroupInviteUrl=/groupinvite
- [IpDrv.McpIdMappingManager]
- AddMappingUrl=/useraddaccountmapping
- QueryMappingUrl=/userresolveaccountmappings
- Protocol=http
- Domain=localhost:8888
- [IpDrv.McpUserManagerBase]
- McpUserManagerClassName=IpDrv.McpUserManager
- [IpDrv.McpUserManager]
- RegisterUserUrl=/registeruser
- QueryUserUrl=/userstatus
- QueryUsersUrl=/usermultiplestatus
- Protocol=http
- Domain=localhost:8888
- [Editor.EditorEngine]
- EditorEngine=AAEditor.AAUnrealEdEngine
- UnrealEdEngine=AAEditor.AAUnrealEdEngine
- EditPackages=Core
- EditPackages=Engine
- EditPackages=GFxUI
- EditPackages=AkAudio
- EditPackages=GameFramework
- EditPackages=UnrealEd
- EditPackages=GFxUIEditor
- EditPackages=IpDrv
- EditPackages=OnlineSubsystemPC
- EditPackages=AAEditor
- EditPackages=AAMissionEditor
- EditPackages=AAGame
- EditPackages=AAGameContent
- EditPackages=AAGameDLC
- EditPackages=Teamspeak
- [Windows.StandardUser]
- MyDocumentsSubDirName=America's Army Proving Grounds
- [OnlineSubsystemGameSpy.OnlineSubsystemGameSpy]
- bHasGameSpyAccount=true
- EncryptedProductKey=NotForShip
- ProfileDataDirectory=../AAGame/SaveData
- ProfileDataExtension=.ue3profile
- ProductID=11097
- NamespaceID=40
- PartnerID=33
- GameID=1727
- StatsVersion=7
- NickStatsKeyId=1
- PlaceStatsKeyId=2
- LocationUrlsForInvites=AApc
- LocationUrl=AApc
- bShouldUseMcp=true
- [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
- bUseVAC=true
- GameDir=unrealtest
- GameVersion=1.0.0.0
- Region=255
- CurrentNotificationPosition=8
- ResetStats=0
- [NavMeshLOS]
- MaxLOSDistance=5000.0
- LOSZOffset=76.0
- [AAMissionEditor.AAMissionEdEngine]
- GridColor=(R=25,G=25,B=125,A=200)
- FOVPresetCount=2
- FOVPresets[0]=90.000000
- FOVPresets[1]=10.0
- FOVPresets[2]=0.0
- FOVPresets[3]=0.0
- FOVPresets[4]=0.000000
- FOVPresets[5]=0.000000
- FOVPresets[6]=0.000000
- FOVPresets[7]=0.000000
- FOVPresets[8]=0.000000
- FOVPresets[9]=0.000000
- FOVPresets[10]=0.000000
- FOVPresets[11]=0.000000
- FOVPresets[12]=0.000000
- FOVPresets[13]=0.000000
- FOVPresets[14]=0.000000
- FOVPresets[15]=0.000000
- FOVPresets[16]=0.000000
- FOVPresets[17]=0.000000
- FOVPresets[18]=0.000000
- FOVPresets[19]=0.000000
- ConstantWeightOffset=0.0
- MeshComplexityWeight=0.000008
- UniqueMeshWeight=0.02
- UniqueMaterialWeight=0.02000
- InstanceMeshWeight=0.009000
- InstanceMaterialWeight=0.009000
- MaterialComplexityWeight=0.001000
- MissionEditorDocumentationURL=http://aapg.americasarmy.com/editor/tutorial
- ControlHotKeyList=(Description="Move Camera Forward",Command="W / Left Click + Move Mouse Up")
- ControlHotKeyList=(Description="Move Camera Backward",Command="S / Left Click + Move Mouse Down")
- ControlHotKeyList=(Description="Move Camera Left",Command="A / Left Click + Right Click + Move Mouse Left")
- ControlHotKeyList=(Description="Move Camera Right",Command="D / Left Click + Right Click + Move Mouse Right")
- ControlHotKeyList=(Description="Move Camera Up",Command="E")
- ControlHotKeyList=(Description="Move Camera Down",Command="Q")
- ControlHotKeyList=(Description="Move Camera with Object",Command="Shift + Left Click Drag")
- ControlHotKeyList=(Description="Switch to Top-Down View",Command="V")
- ControlHotKeyList=(Description="Move Camera to Selected",Command="Home")
- ControlHotKeyList=(Description="Duplicate object",Command="Alt + Left Click Drag")
- ControlHotKeyList=(Description="Delete",Command="Del")
- ControlHotKeyList=(Description="Switch between Translation/Rotation",Command="Spacebar")
- ControlHotKeyList=(Description="Increase/Decrease Placement Grid Size",Command="+/-")
- ControlHotKeyList=(Description="Select Multiple",Command="Ctrl+ Left Click")
- ControlHotKeyList=(Description="Deselect",Command="Esc")
- ControlHotKeyList=(Description="Undo",Command="Ctrl + Z")
- ControlHotKeyList=(Description="Snap Selected to Floor",Command="End")
- ControlHotKeyList=(Description="Copy/Paste",Command="Ctrl + C/Ctrl + V")
- ControlHotKeyList=(Description="Cut",Command="Ctrl + X")
- ControlHotKeyList=(Description="Box Select",Command="F + Left Click Drag")
- ControlHotKeyList=(Description="Group Selected",Command="Ctrl + G")
- [AAGame.AAGameEngine]
- bTracerDynamicLight=False
- ComicURL=http://bit.ly/1qgJM3X
- bSmoothFrameRate=True
- AntiAliasingMode=PostProcessAA_Off
- [AAEditor.AAUnrealEdEngine]
- bPivotGroupCenter=True
- [IniVersion]
- 0=1408370719.000000
- 1=1411653987.000000
- [AppCompat]
- MeasuredCPUScore=90.988190
- CompatLevelComposite=5
- CompatLevelCPU=5
- CompatLevelGPU=5
- [AAGame.AAGameViewportClient]
- LastKnownHonorLevel=18
- bDebugNoGFxUI=False
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