Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Pattern "PxrManifold2D" "PxrManifold2D1"
- "float angle" [90]
- "float scaleS" [1] #1
- "float scaleT" [.8] #2
- "float offsetS" [0.]
- "float offsetT" [0.18] #.15
- "int invertT" [1]
- "string primvarS" [""]
- "string primvarT" [""]
- # "PxrManifold2D1:result" uses->|struct|manifold|
- # "PxrManifold2D1:resultS" uses->|float|
- # "PxrManifold2D1:resultT" uses->|float|
- # txmake -mode periodic ../tiffs/dragon1.tif ../textures/dragon1.tex
- Pattern "PxrTexture" "PxrTexture1"
- "string filename" ["dragon1.tex"]
- "int firstChannel" [0]
- "int atlasStyle" [0]
- "int invertT" [1]
- "int filter" [1]
- "float blur" [0.0]
- "int lerp" [1]
- "color missingColor" [1. 0. 1.]
- "float missingAlpha" [1.0]
- "int linearize" [0]
- "reference struct manifold" ["PxrManifold2D1:result"]
- Attribute "displacementbound" "float sphere" [0.1]
- Displace "PxrDisplace" "PxrDisplace1"
- "int enabled" [1]
- "float dispAmount" [.035]
- "reference float dispScalar" ["PxrTexture1:resultR"]
- "vector dispVector" [0.0 0.0 0.0]
- "vector modelDispVector" [0.0 0.0 0.0]
- "reference struct manifold" ["PxrManifold2D1:result"]
- Bxdf "PxrSurface" "PxrSurface1"
- "reference float diffuseGain" ["PxrTexture1:resultR"]
- "color diffuseColor" [1 1 1]
- "int diffuseDoubleSided" [1]
- "color specularFaceColor" [0.83 0.68 0.3]
- "float specularRoughness" [0.2]
- "int specularDoubleSided" [1]
- "float presence" [1]
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement