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dragonemboss

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Feb 19th, 2017
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  1. Pattern "PxrManifold2D" "PxrManifold2D1"
  2. "float angle" [90]
  3. "float scaleS" [1] #1
  4. "float scaleT" [.8] #2
  5. "float offsetS" [0.]
  6. "float offsetT" [0.18] #.15
  7. "int invertT" [1]
  8. "string primvarS" [""]
  9. "string primvarT" [""]
  10. # "PxrManifold2D1:result" uses->|struct|manifold|
  11. # "PxrManifold2D1:resultS" uses->|float|
  12. # "PxrManifold2D1:resultT" uses->|float|
  13.  
  14. # txmake -mode periodic ../tiffs/dragon1.tif ../textures/dragon1.tex
  15. Pattern "PxrTexture" "PxrTexture1"
  16. "string filename" ["dragon1.tex"]
  17. "int firstChannel" [0]
  18. "int atlasStyle" [0]
  19. "int invertT" [1]
  20. "int filter" [1]
  21. "float blur" [0.0]
  22. "int lerp" [1]
  23. "color missingColor" [1. 0. 1.]
  24. "float missingAlpha" [1.0]
  25. "int linearize" [0]
  26.  
  27. "reference struct manifold" ["PxrManifold2D1:result"]
  28.  
  29. Attribute "displacementbound" "float sphere" [0.1]
  30. Displace "PxrDisplace" "PxrDisplace1"
  31. "int enabled" [1]
  32. "float dispAmount" [.035]
  33. "reference float dispScalar" ["PxrTexture1:resultR"]
  34. "vector dispVector" [0.0 0.0 0.0]
  35. "vector modelDispVector" [0.0 0.0 0.0]
  36. "reference struct manifold" ["PxrManifold2D1:result"]
  37.  
  38. Bxdf "PxrSurface" "PxrSurface1"
  39. "reference float diffuseGain" ["PxrTexture1:resultR"]
  40. "color diffuseColor" [1 1 1]
  41. "int diffuseDoubleSided" [1]
  42. "color specularFaceColor" [0.83 0.68 0.3]
  43. "float specularRoughness" [0.2]
  44. "int specularDoubleSided" [1]
  45. "float presence" [1]
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