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NEW WEAPONS BEING ADDED

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Sep 22nd, 2014
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  1. -- ####################################################################################
  2. -- ## ##
  3. -- ## ##
  4. -- ## CASUAL BANANAS CONFIDENTIAL ##
  5. -- ## ##
  6. -- ## __________________________ ##
  7. -- ## ##
  8. -- ## ##
  9. -- ## Copyright 2014 (c) Casual Bananas ##
  10. -- ## All Rights Reserved. ##
  11. -- ## ##
  12. -- ## NOTICE: All information contained herein is, and remains ##
  13. -- ## the property of Casual Bananas. The intellectual and technical ##
  14. -- ## concepts contained herein are proprietary to Casual Bananas and may be ##
  15. -- ## covered by U.S. and Foreign Patents, patents in process, and are ##
  16. -- ## protected by trade secret or copyright law. ##
  17. -- ## Dissemination of this information or reproduction of this material ##
  18. -- ## is strictly forbidden unless prior written permission is obtained ##
  19. -- ## from Casual Bananas ##
  20. -- ## ##
  21. -- ## _________________________ ##
  22. -- ## ##
  23. -- ## ##
  24. -- ## Casual Bananas is registered with the "Kamer van Koophandel" (Dutch ##
  25. -- ## chamber of commerce) in The Netherlands. ##
  26. -- ## ##
  27. -- ## Company (KVK) number : 59449837 ##
  28. -- ## Email : info@casualbananas.com ##
  29. -- ## ##
  30. -- ## ##
  31. -- ####################################################################################
  32.  
  33.  
  34. AddCSLuaFile()
  35.  
  36. SWEP.PrintName = "AK-47"
  37.  
  38. SWEP.Slot = 1
  39. SWEP.SlotPos = 1
  40.  
  41. SWEP.HoldType = "ar2"
  42. SWEP.Base = "weapon_jb_base"
  43.  
  44. SWEP.Spawnable = true
  45. SWEP.AdminSpawnable = true
  46.  
  47. SWEP.ViewModel = "models/weapons/cstrike/c_rif_ak47.mdl"
  48. SWEP.WorldModel = "models/weapons/w_rif_ak47.mdl"
  49.  
  50. SWEP.Weight = 3
  51. SWEP.AutoSwitchTo = true
  52. SWEP.AutoSwitchFrom = false
  53.  
  54. SWEP.Primary.Sound = Sound("Weapon_AK47.Single")
  55. SWEP.Primary.Recoil = 1
  56. SWEP.Primary.Damage = 32
  57. SWEP.Primary.NumShots = 1
  58. SWEP.Primary.Cone = 0.026
  59. SWEP.Primary.ClipSize = 30
  60. SWEP.Primary.Delay = 0.14
  61. SWEP.Primary.DefaultClip = 60
  62. SWEP.Primary.Automatic = true
  63. SWEP.Primary.Ammo = "smg1"
  64. SWEP.ReloadSequenceTime = 1.85;
  65.  
  66. SWEP.Positions = {};
  67. SWEP.Positions[1] = {pos = Vector(-1.92, -1.56, 1.759), ang = Vector(0.5, 0.5, 0)};
  68. SWEP.Positions[2] = {pos = Vector(-6.56, -10.08, 2.519), ang = Vector(2.4, 0.1, 0)};
  69. SWEP.Positions[3] = {pos = Vector(6.534, -15.827, -5.277), ang = Vector(-3.58, 66.97, -26.733)};
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