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- <!--********************* CustomOreGen IndustrialCraft Ores Module ******************************
- *
- * This file contains Presets, Options, and Distributions for the 4 IndustrialCraft^2 ores:
- * Copper, Tin, Lead and Uranium.
- *
- ***********************************************************************************************-->
- <IfModInstalled name="IC2">
- <!--*************************** Options + Symbols ***********************************
- *
- * Below are options and symbols for each ore, similar to those for the standard ores.
- *
- *************************************************************************************-->
- <ConfigSection>
- <OptionDisplayGroup name='groupIC2' displayName='IndustrialCraft' displayState='shown'>
- <Description>
- Distribution options for the IndustrialCraft^2 ores.
- </Description>
- </OptionDisplayGroup>
- <!--******************* Copper *********************-->
- <ConfigSection>
- <OptionChoice name='ic2CopperDist' displayState=':= if(blockExists("IC2:blockOreCopper"),"shown","hidden")' displayGroup='groupIC2'>
- <Description> Controls how IndustrialCraft^2 Copper is generated </Description>
- <DisplayName>IC2 Copper Type</DisplayName>
- <Default>:= if(blockExists("IC2:blockOreCopper"),"disabled","layeredVeins")</Default>
- <Choice value='layeredVeins' displayValue='Veins'>
- <Description>
- Groups of long narrow veins found about one third of the way down to bedrock. Especially common in jungles.
- </Description>
- </Choice>
- <Choice value='strategicClouds' displayValue='Clouds'>
- <Description>
- Rare, sparsely populated clouds of ore extending over several chunks. Found only in jungles.
- </Description>
- </Choice>
- <Choice value='vanillaStdGen' displayValue='Clusters'>
- <Description>
- Small clusters of ore scattered about one third of the way down to bedrock. This is the default IC2 copper generation.
- </Description>
- </Choice>
- <Choice value='none' displayValue='None' description='No copper is generated at all.'/>
- <Choice value='disabled' displayValue='Disabled' description='No copper is generated, and no copper symbols are available in Mystcraft ages.'/>
- </OptionChoice>
- <OptionNumeric name='ic2CopperFreq' default='1' min='0' max='5'
- displayState=':= if(?advOptions & ic2CopperDist != "disabled","shown","hidden")'
- displayGroup='groupIC2'>
- <Description> Frequency multiplier for IndustrialCraft^2 Copper distributions </Description>
- <DisplayName>IC2 Copper Freq.</DisplayName>
- </OptionNumeric>
- <OptionNumeric name='ic2CopperSize' default='1' min='0' max='5' displayState=':= if(?advOptions & ic2CopperDist != "disabled","shown","hidden")' displayGroup='groupIC2'>
- <Description> Size multiplier for IndustrialCraft^2 Copper distributions </Description>
- <DisplayName>IC2 Copper Size</DisplayName>
- </OptionNumeric>
- <IfCondition condition=':= ic2CopperDist != "disabled"'>
- <MystcraftSymbol name='ic2CopperClusters' displayName='Copper Clusters'/>
- <MystcraftSymbol name='ic2CopperVeins' displayName='Copper Veins'/>
- <MystcraftSymbol name='ic2CopperClouds' displayName='Copper Clouds'>
- <Instability>:= 50 * (age.ic2CopperClusters + age.ic2CopperVeins + age.ic2CopperClouds - 1)^3</Instability>
- </MystcraftSymbol>
- </IfCondition>
- </ConfigSection>
- <!--******************** Tin ***********************-->
- <ConfigSection>
- <OptionChoice name='ic2TinDist' displayState=':= if(blockExists("IC2:blockOreTin"),"shown","hidden")' displayGroup='groupIC2'>
- <Description> Controls how IndustrialCraft^2 Tin is generated </Description>
- <DisplayName>IC2 Tin Type</DisplayName>
- <Default>:= if(blockExists("IC2:blockOreTin"),"disabled","layeredVeins")</Default>
- <Choice value='layeredVeins' displayValue='Veins'>
- <Description>
- Groups of long narrow veins found about halfway down to bedrock. More frequent in flat grassy plains.
- </Description>
- </Choice>
- <Choice value='strategicClouds' displayValue='Clouds'>
- <Description>
- Rare, sparsely populated clouds of ore extending over several chunks. Found only in flat grassy plains.
- </Description>
- </Choice>
- <Choice value='vanillaStdGen' displayValue='Clusters'>
- <Description>
- Small clusters of ore scattered from bedrock about two thirds of the way to the surface. This is the default IC2 tin generation.
- </Description>
- </Choice>
- <Choice value='none' displayValue='None' description='No tin is generated at all.'/>
- <Choice value='disabled' displayValue='Disabled' description='No tin is generated, and no tin symbols are available in Mystcraft ages.'/>
- </OptionChoice>
- <OptionNumeric name='ic2TinFreq' default='1' min='0' max='5' displayState=':= if(?advOptions & ic2TinDist != "disabled","shown","hidden")' displayGroup='groupIC2'>
- <Description> Frequency multiplier for IndustrialCraft^2 Tin distributions </Description>
- <DisplayName>IC2 Tin Freq.</DisplayName>
- </OptionNumeric>
- <OptionNumeric name='ic2TinSize' default='1' min='0' max='5' displayState=':= if(?advOptions & ic2TinDist != "disabled","shown","hidden")' displayGroup='groupIC2'>
- <Description> Size multiplier for IndustrialCraft^2 Tin distributions </Description>
- <DisplayName>IC2 Tin Size</DisplayName>
- </OptionNumeric>
- <IfCondition condition=':= ic2TinDist != "disabled"'>
- <MystcraftSymbol name='ic2TinClusters' displayName='Tin Clusters'/>
- <MystcraftSymbol name='ic2TinVeins' displayName='Tin Veins'/>
- <MystcraftSymbol name='ic2TinClouds' displayName='Tin Clouds'>
- <Instability>:= 50 * (age.ic2TinClusters + age.ic2TinVeins + age.ic2TinClouds - 1)^3</Instability>
- </MystcraftSymbol>
- </IfCondition>
- </ConfigSection>
- <!--****************** Uranium *********************-->
- <ConfigSection>
- <OptionChoice name='ic2UraniumDist' displayState=':= if(blockExists("IC2:blockOreUran"),"shown","hidden")' displayGroup='groupIC2'>
- <Description> Controls how IndustrialCraft^2 Uranium is generated </Description>
- <DisplayName>IC2 Uranium Type</DisplayName>
- <Default>:= if(blockExists("IC2:blockOreUran"),"layeredVeins","disabled")</Default>
- <Choice value='layeredVeins' displayValue='Veins'>
- <Description>
- Isolated veins found about two thirds of the way down to bedrock and only sparsely filled with ore. Unusually common in devestated wastelands.
- </Description>
- </Choice>
- <Choice value='strategicClouds' displayValue='Clouds'>
- <Description>
- Rare, sparsely populated clouds of ore extending over one or two chunks. Can be found anywhere, but most common in devestated wastelands.
- </Description>
- </Choice>
- <Choice value='vanillaStdGen' displayValue='Clusters'>
- <Description>
- Small evenly scattered clusters of ore. This is the default IC2 uranium generation.
- </Description>
- </Choice>
- <Choice value='none' displayValue='None' description='No uranium is generated at all.'/>
- <Choice value='disabled' displayValue='Disabled' description='No uranium is generated, and no uranium symbols are available in Mystcraft ages.'/>
- </OptionChoice>
- <OptionNumeric name='ic2UraniumFreq' default='1' min='0' max='5' displayState=':= if(?advOptions & ic2UraniumDist != "disabled","shown","hidden")' displayGroup='groupIC2'>
- <Description> Frequency multiplier for IndustrialCraft^2 Uranium distributions </Description>
- <DisplayName>IC2 Uranium Freq.</DisplayName>
- </OptionNumeric>
- <OptionNumeric name='ic2UraniumSize' default='1' min='0' max='5' displayState=':= if(?advOptions & ic2UraniumDist != "disabled","shown","hidden")' displayGroup='groupIC2'>
- <Description> Size multiplier for IndustrialCraft^2 Uranium distributions </Description>
- <DisplayName>IC2 Uranium Size</DisplayName>
- </OptionNumeric>
- <IfCondition condition=':= ic2UraniumDist != "disabled"'>
- <MystcraftSymbol name='ic2UraniumClusters' displayName='Uranium Clusters'/>
- <MystcraftSymbol name='ic2UraniumVeins' displayName='Uranium Veins'/>
- <MystcraftSymbol name='ic2UraniumClouds' displayName='Uranium Clouds'>
- <Instability>:= 50 * (age.ic2UraniumClusters + age.ic2UraniumVeins + age.ic2UraniumClouds - 1)^3</Instability>
- </MystcraftSymbol>
- </IfCondition>
- </ConfigSection>
- <!--******************* Lead *********************-->
- <ConfigSection>
- <OptionChoice name='ic2LeadDist' displayState=':= if(blockExists("IC2:blockOreLead"),"shown","hidden")' displayGroup='groupIC2'>
- <Description> Controls how IndustrialCraft^2 Lead is generated </Description>
- <DisplayName>IC2 Lead Type</DisplayName>
- <Default>:= if(blockExists("IC2:blockOreLead"),"disabled","layeredVeins")</Default>
- <Choice value='layeredVeins' displayValue='Veins'>
- <Description>
- Groups of long narrow veins found about one third of the way down to bedrock. Especially common in jungles.
- </Description>
- </Choice>
- <Choice value='strategicClouds' displayValue='Clouds'>
- <Description>
- Rare, sparsely populated clouds of ore extending over several chunks. Found only in jungles.
- </Description>
- </Choice>
- <Choice value='vanillaStdGen' displayValue='Clusters'>
- <Description>
- Small clusters of ore scattered about one third of the way down to bedrock. This is the default IC2 lead generation.
- </Description>
- </Choice>
- <Choice value='none' displayValue='None' description='No lead is generated at all.'/>
- <Choice value='disabled' displayValue='Disabled' description='No lead is generated, and no lead symbols are available in Mystcraft ages.'/>
- </OptionChoice>
- <OptionNumeric name='ic2LeadFreq' default='1' min='0' max='5' displayState=':= if(?advOptions & ic2LeadDist != "disabled","shown","hidden")' displayGroup='groupIC2'>
- <Description> Frequency multiplier for IndustrialCraft^2 Lead distributions </Description>
- <DisplayName>IC2 Lead Freq.</DisplayName>
- </OptionNumeric>
- <OptionNumeric name='ic2LeadSize' default='1' min='0' max='5' displayState=':= if(?advOptions & ic2LeadDist != "disabled","shown","hidden")' displayGroup='groupIC2'>
- <Description> Size multiplier for IndustrialCraft^2 Lead distributions </Description>
- <DisplayName>IC2 Lead Size</DisplayName>
- </OptionNumeric>
- <IfCondition condition=':= ic2LeadDist != "disabled"'>
- <MystcraftSymbol name='ic2LeadClusters' displayName='Lead Clusters'/>
- <MystcraftSymbol name='ic2LeadVeins' displayName='Lead Veins'/>
- <MystcraftSymbol name='ic2LeadClouds' displayName='Lead Clouds'>
- <Instability>:= 50 * (age.ic2LeadClusters + age.ic2LeadVeins + age.ic2LeadClouds - 1)^3</Instability>
- </MystcraftSymbol>
- </IfCondition>
- </ConfigSection>
- </ConfigSection>
- <!--***************************** Distributions *************************************
- *
- * Below are the actual distributions for the overworld and mystcraft ages.
- *
- *************************************************************************************-->
- <IfCondition condition=':= ?COGActive'>
- <Substitute name='IC2Substitute' block='minecraft:stone'>
- <Description>
- Replace IC2-generated ore clusters with stone.
- </Description>
- <Comment>
- The global option deferredPopulationRange must be large enough to catch all ore clusters (>= 32).
- </Comment>
- <Replaces block='IC2:blockOreCopper'/>
- <Replaces block='IC2:blockOreTin'/>
- <Replaces block='IC2:blockOreUran'/>
- <Replaces block='IC2:blockOreLead'/>
- </Substitute>
- <!--******************* Copper *********************-->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.ic2CopperClusters > 0, ic2CopperDist = "vanillaStdGen")'>
- <StandardGen name='IC2CopperStandard' block='IC2:blockOreCopper' inherits='PresetStandardGen'>
- <Description> Equivalent to regular IC2 copper distribution </Description>
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x40773300</WireframeColor>
- <Setting name='Size' avg=':= 1.25 * ic2CopperSize * _default_'/>
- <Setting name='Frequency' avg=':= 0.75 * ic2CopperFreq * if(age,age.ic2CopperClusters,1) * _default_'
- range=':= 4 * ic2CopperFreq * if(age,age.ic2CopperClusters,1)'/>
- <Setting name='Height' avg=':= 40/64 * dimension.groundLevel' range=':= 30/64 * dimension.groundLevel' type='normal'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.ic2CopperVeins > 0, ic2CopperDist = "layeredVeins")'>
- <Veins name='IC2CopperVeins' block='IC2:blockOreCopper' inherits='PresetLayeredVeins'>
- <Description> Average veins in the 30-50 range. </Description>
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x40773300</WireframeColor>
- <Setting name='MotherlodeFrequency' avg=':= 1.15 * ic2CopperFreq * if(age,age.ic2CopperVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= ic2CopperSize * _default_' range=':= ic2CopperSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 40/64 * dimension.groundLevel' range=':= 12/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchFrequency' avg=':= 0.6 * _default_' range=':= 0.6 * _default_'/>
- <Setting name='BranchLength' avg=':= 1.2 * _default_'/>
- <Setting name='BranchHeightLimit' avg='12'/>
- <Setting name='SegmentRadius' avg=':= ic2CopperSize * _default_' range=':= ic2CopperSize * _default_'/>
- </Veins>
- <Veins name='IC2CopperVeinsJungle' inherits='IC2CopperVeins'>
- <Description> This roughly triples the chance of finding Copper in jungle biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <BiomeType name='Jungle'/>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.ic2CopperClouds > 0, ic2CopperDist = "strategicClouds")'>
- <Cloud name='IC2CopperCloud' block='IC2:blockOreCopper' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse copper cloud surrounded by single-block "hint" veins, found in jungle biomes.
- </Description>
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x40773300</WireframeColor>
- <Setting name='DistributionFrequency' avg=':= 3.5 * ic2CopperFreq * if(age,age.ic2CopperClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 1.1 * ic2CopperSize * _default_' range=':= ic2CopperSize * _default_'/>
- <Setting name='CloudThickness' avg=':= 1.1 * ic2CopperSize * _default_' range=':= ic2CopperSize * _default_'/>
- <BiomeType name='Jungle'/>
- <Veins name='IC2CopperHintVeins' block='IC2:blockOreCopper' inherits='PresetHintVeins'>
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x40773300</WireframeColor>
- <Setting name='MotherlodeFrequency' avg=':= _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= ic2CopperSize * _default_' range=':= ic2CopperSize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!--******************** Tin ***********************-->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.ic2TinClusters > 0, ic2TinDist = "vanillaStdGen")'>
- <StandardGen name='IC2TinStandard' block='IC2:blockOreTin' inherits='PresetStandardGen'>
- <Description> Equivalent to regular IC2 tin distribution </Description>
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x40FFFFFF</WireframeColor>
- <Setting name='Size' avg=':= 0.75 * ic2TinSize * _default_'/>
- <Setting name='Frequency' avg=':= 1.25 * ic2TinFreq * if(age,age.ic2TinClusters,1) * _default_'
- range=':= 5 * ic2TinFreq * if(age,age.ic2TinClusters,1)'/>
- <Setting name='Height' avg=':= 20/64 * dimension.groundLevel' range=':= 20/64 * dimension.groundLevel' type='uniform'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.ic2TinVeins > 0, ic2TinDist = "layeredVeins")'>
- <Veins name='IC2TinVeins' block='IC2:blockOreTin' inherits='PresetLayeredVeins'>
- <Description>
- Average veins in the 20-40 range.
- </Description>
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x40FFFFFF</WireframeColor>
- <Setting name='MotherlodeFrequency' avg=':= 1.10 * ic2TinFreq * if(age,age.ic2TinVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= ic2TinSize * _default_' range=':= ic2TinSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 30/64 * dimension.groundLevel' range=':= 11/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='11'/>
- <Setting name='BranchLength' avg=':= 0.8 * _default_'/>
- <Setting name='SegmentRadius' avg=':= ic2TinSize * _default_' range=':= ic2TinSize * _default_'/>
- </Veins>
- <Veins name='IC2TinVeinsPlains' inherits='IC2TinVeins'>
- <Description> This roughly triples the chance of finding tin in plains biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <BiomeType name='Plains'/>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.ic2TinClouds > 0, ic2TinDist = "strategicClouds")'>
- <Cloud name='IC2TinCloud' block='IC2:blockOreTin' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse tin cloud surrounded by single-block "hint" veins, found in plains biomes.
- </Description>
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x40FFFFFF</WireframeColor>
- <Setting name='DistributionFrequency' avg=':= 4 * ic2TinFreq * if(age,age.ic2TinClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 0.9 * ic2TinSize * _default_' range=':= ic2TinSize * _default_'/>
- <Setting name='CloudThickness' avg=':= 0.9 * ic2TinSize * _default_' range=':= ic2TinSize * _default_'/>
- <BiomeType name='Plains'/>
- <Veins name='IC2TinHintVeins' block='IC2:blockOreTin' inherits='PresetHintVeins'>
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x40FFFFFF</WireframeColor>
- <Setting name='MotherlodeFrequency' avg=':= _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= ic2TinSize * _default_' range=':= ic2TinSize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!--****************** Uranium *********************-->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.ic2UraniumClusters > 0, ic2UraniumDist = "vanillaStdGen")'>
- <StandardGen name='IC2UraniumStandard' block='IC2:blockOreUran' inherits='PresetStandardGen'>
- <Description> Equivalent to regular IC2 uranium distribution </Description>
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x4080FF00</WireframeColor>
- <Setting name='Size' avg=':= 0.375 * ic2UraniumSize * _default_'/>
- <Setting name='Frequency' avg=':= 1.0 * ic2UraniumFreq * if(age,age.ic2UraniumClusters,1) * _default_'
- range=':= 4.5 * ic2UraniumFreq * if(age,age.ic2UraniumClusters,1)'/>
- <Setting name='Height' avg=':= 32/64 * dimension.groundLevel' range=':= 32/64 * dimension.groundLevel' type='uniform'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.ic2UraniumVeins > 0, ic2UraniumDist = "layeredVeins")'>
- <Veins name='IC2UraniumVeins' block='IC2:blockOreUran' inherits='PresetSparseVeins'>
- <Description>
- Sparse veins in the 10-30 range.
- </Description>
- <DrawWireframe>:=false</DrawWireframe>
- <WireframeColor>0x4080FF00</WireframeColor>
- <Setting name='MotherlodeFrequency' avg=':= 3.0 * ic2UraniumFreq * if(age,age.ic2UraniumVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= 0.6 * ic2UraniumSize * _default_' range=':= 0.6 * ic2UraniumSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 20/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel'/>
- <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.75 * _default_'/>
- <Setting name='BranchInclination' avg='0' range='0.35'/>
- <Setting name='BranchHeightLimit' avg='12'/>
- <Setting name='SegmentRadius' avg=':= 0.6 * ic2UraniumSize * _default_' range=':= 0.6 * ic2UraniumSize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.5 * _default_' range=':= _default_'/>
- </Veins>
- <Veins name='IC2UraniumVeinsWasteland' inherits='IC2UraniumVeins'>
- <Description> This roughly triples the chance of finding uranium in an wasteland. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= _default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <BiomeType name='Wasteland'/>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.ic2UraniumClouds > 0, ic2UraniumDist = "strategicClouds")'>
- <Cloud name='IC2UraniumCloud' block='IC2:blockOreUran' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse uranium cloud surrounded by single-block "hint" veins, found mostly in wasteland biomes.
- </Description>
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x4044FF00</WireframeColor>
- <Setting name='DistributionFrequency' avg=':= 4 * ic2UraniumFreq * if(age,age.ic2UraniumClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 0.5 * ic2UraniumSize * _default_' range=':= 0.5 * ic2UraniumSize * _default_'/>
- <Setting name='CloudThickness' avg=':= 0.5 * ic2UraniumSize * _default_' range=':= 0.5 * ic2UraniumSize * _default_'/>
- <Setting name='OreVolumeNoiseCutoff' avg='0'/>
- <Setting name='OreDensity' avg=':= 1.1 * _default_'/>
- <Biome name='.*' weight='0.2'/>
- <BiomeType name='Wasteland'/>
- <Veins name='IC2UraniumHintVeins' block='IC2:blockOreUran' inherits='PresetHintVeins'>
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x4080FF00</WireframeColor>
- <Setting name='MotherlodeFrequency' avg=':= _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= 0.5 * ic2UraniumSize * _default_' range=':= 0.5 * ic2UraniumSize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!--******************* Lead *********************-->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.ic2LeadClusters > 0, ic2LeadDist = "vanillaStdGen")'>
- <StandardGen name='IC2LeadStandard' block='IC2:blockOreLead' inherits='PresetStandardGen'>
- <Description> Equivalent? to regular IC2 lead distribution </Description>
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x40222222</WireframeColor>
- <Setting name='Size' avg=':= 1.25 * ic2LeadSize * _default_'/>
- <Setting name='Frequency' avg=':= 0.75 * ic2LeadFreq * if(age,age.ic2LeadClusters,1) * _default_'
- range=':= 4 * ic2LeadFreq * if(age,age.ic2LeadClusters,1)'/>
- <Setting name='Height' avg=':= 40/64 * dimension.groundLevel' range=':= 30/64 * dimension.groundLevel' type='normal'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.ic2LeadVeins > 0, ic2LeadDist = "layeredVeins")'>
- <Veins name='IC2LeadVeins' block='IC2:blockOreLead' inherits='PresetLayeredVeins'>
- <Description> Average veins in the 30-50 range;
- more common in deserts. </Description>
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x40222222</WireframeColor>
- <Setting name='MotherlodeFrequency' avg=':= 1.15 * ic2LeadFreq * if(age,age.ic2LeadVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= ic2LeadSize * _default_' range=':= ic2LeadSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 40/64 * dimension.groundLevel' range=':= 12/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchFrequency' avg=':= 0.6 * _default_' range=':= 0.6 * _default_'/>
- <Setting name='BranchLength' avg=':= 1.2 * _default_'/>
- <Setting name='BranchHeightLimit' avg='12'/>
- <Setting name='SegmentRadius' avg=':= ic2LeadSize * _default_' range=':= ic2LeadSize * _default_'/>
- </Veins>
- <Veins name='IC2LeadVeinsDesert' inherits='IC2LeadVeins'>
- <Description> This roughly triples the chance of finding Lead in desert biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <BiomeType name='Sandy'/>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.ic2LeadClouds > 0, ic2LeadDist = "strategicClouds")'>
- <Cloud name='IC2LeadCloud' block='IC2:blockOreLead' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse copper cloud surrounded by single-block "hint" veins, found in desert biomes.
- </Description>
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x40773300</WireframeColor>
- <Setting name='DistributionFrequency' avg=':= 3.5 * ic2LeadFreq * if(age,age.ic2LeadClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 1.1 * ic2LeadSize * _default_' range=':= ic2LeadSize * _default_'/>
- <Setting name='CloudThickness' avg=':= 1.1 * ic2LeadSize * _default_' range=':= ic2LeadSize * _default_'/>
- <BiomeType name='Sandy'/>
- <Veins name='IC2LeadHintVeins' block='IC2:blockOreLead' inherits='PresetHintVeins'>
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x40222222</WireframeColor>
- <Setting name='MotherlodeFrequency' avg=':= _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= ic2LeadSize * _default_' range=':= ic2LeadSize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- </IfCondition>
- </IfModInstalled>
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