Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Advantages
- Absolute Direction
- Absolute Timing
- Acute Senses
- Ambidexterity
- Animal Empathy
- Appearance
- Arm DX
- Arm ST
- Blessed
- Catfall
- Charisma
- Claim to Hospitality (Necessary, 5 points [Adventurer's Guild])
- Clerical Investment
- Combat Reflexes
- Common Sense
- Cultural Adaptability
- Danger Sense
- Daredevil
- Detect (Substance)
- Discriminatory Hearing
- Discriminatory Smell (Only one discriminatory sense allowed)
- Discriminatory Taste
- Eidetic Memory
- Empathy
- Enhanced Defenses
- Extra Attack
- Favor
- Fearlessness
- Fit
- Flexibility
- Hard to Subdue
- Healing
- High Manual Dexterity
- High Pain Threshold
- Language Talent
- Less Sleep
- Magery (Required for Magic Use)
- Magic Resistance
- Night Vision
- Patron (Required, 10 points[Adventurer's Guild])
- Perfect Balance
- Plant Empathy
- Rapid Healing
- Rapier Wit
- Serendipity
- Signature Gear (Not available for Character Creation)
- Single Minded
- Social Chameleon
- Talent (Must specify group of skills, work out with GM)
- Versatile
- Voice
- Zeroed
- Perks (Minor Advantages, all cost 1 point)
- Alcohol Tolerance
- Deep Sleeper
- Honest Face
- No Hangover
- Penetrating Voice
- Shtick
- Disadvantages (NO MORE than 50% of starting points worth!)
- Addiction
- Alcoholism
- Appearance
- Bad Back
- Bad Grip
- Bad Sight
- Bad Smell
- Bad Temper
- Berserk
- Bloodlust
- Bully
- Callous
- Cannot Learn
- Cannot Speak
- Charitable
- Chronic Depression
- Chronic Pain
- Chummy
- Clueless
- Code of Honor
- Colorblindness
- Combat Paralysis
- Compulsive Behavior
- Confused
- Cowardice
- Curious
- Cursed
- Deafness
- Delusions
- Dependency
- Disturbing Voice
- Draining
- Duty
- Dyslexia
- Easy to Read
- Epilepsy
- Extra Sleep
- Fanaticism
- Fearfulness
- Fragile
- Frightens Animals
- Gluttony
- Greed
- Guilt Complex
- Gullibility
- Ham-Fisted
- Hard of Hearing
- Hemophilia
- Hidebound
- Honesty
- Impulsiveness
- Increased Consumption
- Incurious
- Indecisive
- Innumerate
- Insomniac
- Intolerance
- Jealousy
- Killjoy
- Kleptomania
- Klutz
- Laziness
- Lecherousness
- Light Sleeper
- Low Empathy
- Low Pain Threshold
- Low Self-Image
- Magic Susceptibility
- Megalomania
- Miserliness
- Missing Digit
- Night Blindness
- No Sense of Humor
- Noisy
- Oblivious
- On The Edge
- Overconfidence
- Paranoia
- Phobias
- Post-Combat Shakes
- Selfish
- Selfless
- Sense of Duty
- Short Attention Span
- Shyness
- Slow Riser
- Squeamish
- Stubborness
- Stuttering
- Trademark
- Trickster
- Truthfulness
- Vow
- Quirks (Minor Disadvantages, worth -1 point, limit of 5)
- [Mental Quirks]
- Attentive
- Careful
- Chauvinistic
- Code of Honor (minor code, such as exhibiting gentlemanly behavior toward
- women)
- Congenial
- Delusions (Trivial dilusions that add character,like "The Earth is flat")
- Dislikes
- Distractible
- Dreamer
- Dull
- Habits/Expressions
- Humble
- Imaginative
- Incompetence
- Likes
- Minor Addiction
- Nosy
- Obsessions
- Proud
- Responsive
- Staid
- Trademark
- Uncongenial
- Vow
- [Physical Quirks]
- Alcohol Intolerance
- Cannot Float
- Distinctive Features
- Horrible Hangovers
- Minor Handicaps
- Nervous Stomach
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement