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Domino

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May 24th, 2016
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  1. if (!isServer) exitWith {};
  2.  
  3. /*
  4.  
  5.  
  6.  
  7.  
  8. */
  9.  
  10. //--------------------------------------------------------------------------------------------------------------------------------\\
  11.  
  12. //--> Set this to false to enable your own missions. (this is out of the box test mode just to show you how the addon works.).
  13. vCapture_Test = true;
  14.  
  15. //--------------------------------------------------------------------------------------------------------------------------------\\
  16.  
  17. //--> 0 = disabled, 1 = enabled (This will give you access to some debug scroll wheel actions).
  18. vDebugMode = 1;
  19.  
  20. //--> Primary Mission types that will be choosen at random by the server.
  21. vPrimary_Missions = [ "Capture", "Defend", "Assassinate", "Rescue", "Transport", "Steal", "Arrest", "Destroy", "Disable IED", "Infiltrate", "TraitorHunt", "DeathMatch", "TeamDeathMatch"  ];
  22.  
  23. //--> Mission types that will be choosen at random by the server.
  24. vSecondry_Missions = [ "Assassinate", "Rescue", "Steal", "Arrest", "Disable IED", "Find", "Transport", "Destroy" ];
  25.  
  26. //--> 0 = Bluefor, 1 = Opfor, 2 = Indepenent, 3 = Civilian"
  27. vEnemyFaction = 1;
  28.  
  29. //--> 0 = Battlefield 4 Singleplayer, 15 = Very Easy, 30 = Easy, 50 = Medium, 70 = Hard, 85 = Very Hard, 100 = Elite.
  30. vEnemySkillLevel = 50;
  31.  
  32. //--> max number of allowed MAIN missions to run at the same time (not including submissions to main mission).
  33. vNumAllowedMissions = 5;
  34.  
  35. //--> 0 = manual, 1 = automatic (mission generation mode).
  36. vRandomMissionMode = 1;
  37.  
  38. //--> Town names in this array will be choosen more often.
  39. vFavouriteTowns = [];
  40.  
  41. //--> town names in this array will never be choosen.      
  42. vBlacklistTowns = [];
  43.  
  44. //--> ONLY towns in this array will be choosen.    
  45. vOnlyPlayTheseTowns = [];
  46.  
  47. //--> towns in this array will become warzones (in a future update).    
  48. vWarZones = [];
  49.  
  50. //--> 0 = disabled, 1 = enabled, (server messages sent to clients).
  51. vServerMessagesEnabled = 0;
  52.  
  53. //--> The time (seconds) between each server message.
  54. vServerMessageTimer = 180;
  55.  
  56. //--> This array contains the messages you want to send to clients. (the server will cycle messages in the array)
  57. vServerMessages = [];
  58.  
  59. //--> 0 = disabled, 1 = enabled, (Save player stats, stats are saved local to the players profile.).
  60. vPlayerStatsEnabled = 0;
  61.  
  62. //--> This array contains the player stats you want to save.
  63. vPlayerStatsToSave = [ "kills", "deaths", "teamkills", "headshots", "civilianskilled", "carsdestroyed", "trucksdestroyed", "boatsdestroyed", "helicoptorsdestroyed", "planesdestroyed" ];
  64.  
  65. //--> 0 = autosave, 1 = manual (if autosave enabled stats will be saved on clients pc every 60 seconds else the player will get an action to save manually).
  66. vStatsSaveMethod = 1;  
  67.  
  68. //--------------------------------------------------------------------------------------------------------------------------------\\
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