Advertisement
Guest User

Untitled

a guest
Jun 25th, 2016
60
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.53 KB | None | 0 0
  1. local function ConnectDamager(Hit)
  2. if Hit.Parent and Hit.Parent:FindFirstChild("Humanoid") ~= nil and Hit.Parent:IsA("Model") and Damage then
  3. if PlayersHit[Hit.Parent.Name] ~= nil then
  4. if Hit.Parent.Humanoid.Health > 0 then
  5. Hit.Parent.StunTime = WeaponSettings.StunTime
  6. Hit.Parent.Humanoid.Health = Hit.Parent.Humanoid.Health - WeaponSettings.SwingDamage
  7. Hit.Parent.Torso.Velocity = LocalCharacter.Head.CFrame.lookVector * 30
  8. PlayersHit[Hit.Parent.Name] = Hit.Parent
  9. --CutSound:Play()
  10. end
  11. end
  12. end
  13. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement