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- Last updated 11/04/2015:
- This is a general tips and tricks guide for people just starting out in a game. This guide is mostly free of spoilers. More detailed information can be found places that aren't here.
- Megami Tensei
- > Kyuuyaku Megami Tensei has been translated! Here's a link to it, pre-patched with Patch V1.1
- https://www.dropbox.com/s/e83k2zaxc1sgxjz/Kyuuyaku%20Megami%20Tensei.smc?dl=0
- > VIT/STR build for Nakajima. He cannot use Magic, but increasing INT also raises his magical resistance. INT/SPD build for Yumiko.
- She won't get her first damaging spell for a while though.
- > Recruit a Cerberus on 1F of Daedalus. He's an uncommon encounter. He should help with the Minotaur boss.
- > If you're underleveled, try grinding on the spots where a demon was hiding. They will be there every time.
- Shin Megami Tensei I
- > Use Orden's patch. It fixes some demon names, skill names, bugs, etc.
- https://www.dropbox.com/s/w1f1qx3z7cf0rc4/Shin%20Megami%20Tensei.smc?dl=0
- > Nerve bullets are the best ammunition in the game, so buy them as soon as you can.
- > Hero should focus on VIT/STR with at least 10 INT and some SPD, for Law Hero focus on MAG/SPD,
- for Chaos Hero focus on STR/VIT, and for Heroine focus on MAG/SPD/VIT.
- Shin Megami Tensei II
- > Use Orden's patch. It's similar to his SMT1 patch in that it fixes some demon names and such.
- https://www.dropbox.com/s/2pbd65jcm0cxpd4/Shin%20Megami%20Tensei%20II.smc?dl=0
- > By fusing a Messian/Gaian with a demon, you can fuse above your level limit. You may not have enough
- magnetite to summon it though, so be warned.
- > Aleph will need 10 MAG and 10 INT at certain points in the game. Aside from that, a VIT/STR build as usual. Beth and Hiroko benefit
- from MAG/SPD.
- Shin Megami Tensei III: Nocturne
- > The PSN version has a bit of slow down during the fusion process, which is usually skipped anyways. Otherwise it runs great.
- > If you are running into problems with the game crashing, set it to NTSC 60hz mode regardless of the
- region.
- > If you are playing on hard mode, the first few battles are completely luck based so just keep trying
- if you die. It will eventually smooth out the further you get into the game.
- > A physical build is highly recommended, especially for the True Demon Ending; St is most important,
- with secondary stats Ag for hitrate and Vi for survivability. Do not ignore Ma entirely as it is used for magic
- defense, but do ignore Lu as it is largely terrible.
- > Keep track of what demon your Pixie fuses/evolves/sacrifices into and make sure you keep her, or
- that demon into end game. She is needed to open a door in one of the Kalpas for the True Demon Ending
- > Buffs and debuffs are very important for boss fights.
- > To make demon fusion planning much easier, download Heretic Mansion from: http://phpsimplicity.com/heretic
- > Fusing demons of the same family will create an Element which can be used to rank down or rank up a demon within
- it's family.
- Fusing two Elements will result in a Mitama which will boost the stats and add skills to the skill
- pool of a demon it fuses into without changing it's EXP at all.
- > Recruit Angel and Lilim in Ginza and fuse them to make Nozuchi. He'll be very useful against the Matador fight. Buy and equip the
- Hifumi Magatama from the Junk Shop in the Great Underpass of Ginza if you're having trouble against him.
- Shin Megami Tensei: Strange Journey
- > The questionnaire you answer at the start of the game determines your stat distribution, as you cannot
- set your stats manually. Visit gamefaqs to see the different possibilities. This however, does not make
- a huge impact on the game.
- > Your alignment is determined through the choices you make in the game. Because there is a repeatable
- question in the Fairy Village of Sector Antlia, right before the Sector H scenario, you can be any
- alignment you want throughout the game and then switch to get the ending you want.
- > Don't be cheap with sources but don't waste them on throwaway demons like fusion fodder.
- You can get sources again easily on NG+.
- > Don't be afraid to use demons that aren't the same alignment as you. In fact, the neutral final boss is
- easier with varied alignments. However, it is recommended that you use a same-alignment team for the
- Ouroboros battle for reliable damage. Use fire skills on her ass.
- > You can crabwalk and back pedal by holding down the B button and moving in a direction.
- Shin Megami Tensei IV
- > Giant FAQ: http://pastebin.com/Z8zrVDx5
- > Neutral Guide: http://i.imgur.com/cjVFxlQ.png
- > Choice by choice Neutral Guide: http://pastebin.com/5ycJB5Ye
- Persona 1
- > A bunch of great stuff: http://persona1.wikidot.com/
- > Max out DEX and get Megido.
- > Unless the enemy will absorb or reflect it, always use your personas. When they level up, ALL of their
- stats go up.
- > If you want to go on the much harder Snow Queen Quest, and completely alternate quest, make sure you
- talk to everybody at school every single time you're there. Visit every room and talk to everyone.
- Twice.
- > The best 5th party member is Reiji, but you have to talk to everybody, including his mother at the
- mall before the real game starts, and you have to encounter him in front of SEBEC and at the
- abandoned factory at specific times. If you don't have him by the end of the school dungeon, you
- messed up.
- > Mediarama and regular Medicine will last you well past half way through the game
- > If you get into the lost forest dungeon, save your game on an alternate slot. Trust me on this.
- > Fill out every space on your map and fight everything you encounter to make sure you're leveled up.
- Persona 2: Innocent Sin
- > Max out DEX.
- > You can play the game using only the Persona you get from Philemon directly ("handouts").
- > Allow your party members to handle issues on their own when given the choice, however don't leave
- Yukino behind (you will understand the meaning of this eventually).
- > Spread the most expensive shop rumors.
- > Use fusion spells at every opportunity; they rank up your Persona faster and do tons of damage.
- > To get the ultimate handout persona, you must collect all the masks hidden in Mt. Iwato.
- Persona 2: Eternal Punishment
- > Use the Velvet Room on a regular basis, as your handouts are not strong enough to carry you the whole
- game like in IS.
- > Stock up on Lucky Bags and Antidotes before going to the Sanitarium.
- > When warned to stock up on the next area, take the chance to do so.
- > Talk to everyone everywhere because there are miss-able unlockable contacts and sidequests.
- > Only go to the Bomb Shelter if you are prepared for a challenge.
- > Give Baofu personae with Tec or Agi bonuses.
- > Get accustomed to demon contacts; try to get blank cards whenever possible.
- > Vivian and Susanoo (make sure to get its mutation to Nodens) are some Persona with Estoma.
- > Don't give Katsuya a TEC Persona.
- Persona 3 (& Portable)
- > It is possible to max out all social links in your first run without a guide. Prioritize less accessible social
- links (ones available on fewer days of the week, or not available during the summer) over more accessible ones.
- Here are some SLs to take note of.
- > High Priority
- a. [Lovers, Empress, Priestess] The SEES girls (male protagonist), only a small time frame to do them
- b. [Sun] Akinari Kamiki
- c. [Moon] Shinjiro (P3P), very little time to rank him up. Must focus on him intensely when available.
- > Low Priority
- a. [Hierophant] Bunkichi and Mitsuko, avaliable on many days
- > Aim to reach the top of the current Tartarus block before the next full moon. Go as high as you are allowed.
- > Do Elizabeth's requests, even if they are difficult. They will pace the game well and they should level you up
- sufficiently for any upcoming important battles.
- Persona 4 (& Golden)
- * You can max social links in your first run without a guide. Prioritize less avaliable social links over more
- accessible ones. Also, don't bother spending free time with characters who already get a lot of social link
- points through events, but still advance their social links when possible. Here are some SLs to take note of.
- > High Priority or Hard
- a. [Temperance] Eri, daytime SL and yet no special events to add SL points as well as easy to forget about
- b. [Death] Old Lady, activated on Devil 4, only avaliable on Sundays and holidays but will always rank up
- c. [Jester] Adachi (P4G), avaliable at inconsistent times, sometimes on rainy days. Max doable rank is 6.
- > Low Priority or Easy
- a. [Magician] Yosuke, many special events, avaliable during breaks
- b. [Priestess] Yukiko, many special events, avaliable during breaks
- c. [Chariot] Chie, too much special events, avaliable during breaks, absolute lowest daytime priority
- d. [Hermit] Fox, actual social link event can be done in the rain. Try to finish before Janurary for ease.
- e. [Strength] Kou/Daisuke, many days to attend to the social link
- f. [Sun] Yumi/Ayane, one of the few social links that can be done on rainy days
- g. All nighttime SLs, plenty of time to do them. Don't rush.
- > Other
- a. [Moon] Ai, save before each event in case
- b. [Aeon] Marie (P4G), need rank 10 to unlock an extra dungeon. December is the last month to do so.
- > In December, the schedules of SL members becomes inconsistent. The Investigation Team related SLs will become
- less avaliable while Marie will be extremely more avaliable making it easy to do a lot of the Aeon rank up work
- this month. Clearing the December dungeon will skip to the end of the month days-wise, so try to do it on the
- 22nd so you can clear it and still get the Christmas date event.
- > The aim of a perfect SL run is to have SL events running almost each day. You should be spending almost no free
- time with anyone but the non-school Social Links. If you cannot advance a SL, go to another one or use small
- talk at night time or fortunes to get SL points. Or, increase your social stats and await for special events to
- give the sufficient SL points you need to continue Social Linking.
- > You won't need a matching Persona for the early ranks of a social link, as correct answers will level them
- sufficiently or they are designed so you have to obtain non-in-SL event points anyway.
- > If you need to grind, Gold Hands give a lot of EXP.
- --
- > Mana management tips:
- > Buy TaP sodas from one of the vending machines; you can buy five per week (replenishes on Monday).
- > At level 17, you can fuse a Sarasvati with Invigorate 2.
- > If you are cheap and patient, you can grind on weak enemies for Cup cards. (P4G)
- > Only go into dungeons on days without a daytime or nighttime social link. Try to complete each in one day.
- > On rainy days, you can visit Aiya to get a large social stat increase.
- > Save scooter explorations for rainy days. (P4G)
- > When trying to catch the Guardians, cast and recast until you get a giant, splashing ripple. If you have to ask
- whether you've got the correct ripple or not, it's not.
- Persona 4 Arena / Ultimax
- > Play through Lesson Mode to learn the fundamentals of the game. Then, go into Challenge mode and do ~20 of the
- first challenges for your intended main character to learn the basics of him/her.
- > Play with other people a lot to get experience, no one is good when they start fighting games. You just have to
- keep on trying!
- Raidou Kuzunoha 1+2
- > A physical build for Raidou is recommended.
- > You can let Raidou do the damage and use a healer as your demon for the majority of the game.
- > You can bring up the R1 menu (this pauses the game) to dismiss your demon to protect it from danger;
- this is much more reliable than calling it to your side.
- Soul Hackers
- > MC should focus on Luck and En, with some Ag. MC learns no skills, so he will never be your main source of damage.
- > Nemissa should focus on Ma, and some Ag and In.
- > St increases physical attack damage, not useful on either MC or Nemissa.
- > In increases Magic def, MP, and slightly increases Magic damage.
- > Ma Increases Magic damage and slightly increases MP.
- > En increases Defense, very important for MC, death is game over.
- > Ag Increases Evasion rate, turn order, and slightly increases Accuracy.
- > Lu increases accuracy, evasion (both to damaging skills and to ailments, as well as to Hama/Mudo), item drops and negotiation.
- > Nemissa's skill path is determined by an early question about Hitomi. When Spooky asks what she's
- like, you get to pick from upbeat (Fire and Expel skills), calm (Ice and Death skills), and sexy
- (Electric and more Almighty skills).
- > Conserve MAG by not having a full party of demons out unless you need to. MC, Nemissa, and Zeed are often
- enough to get through dungeons.
- > Demons have a chance of disobeying depending on their loyalty level. You can increase their loyalty
- by ordering them to do things they like or giving them gifts from the Item menu. The digital manual
- (home screen, touch 'Manual' on the bottom screen when selecting the icon) and the game give you good
- descriptions of each personality type. You can also give demons booze to change their personality for
- a small amount of time.
- > Zoma Zeed is a special demon you unlock at some point in the game. It takes no MAG to summon or
- upkeep, is always at Maximum loyalty, and is also great at inheriting skills, but it has lower
- stats than demons at the same level. When you initially fuse it, it'll gain the level of the other
- demon. It's level will change to the average of its and the other demon's level on subsequent fusions,
- but you can reset him by fusing him on New moon. Since it's weak, it's often put in support role, with
- healing, buffs/debuffs, etc. Or used as a decoy in random encounters.
- > The best way to acquire yen is to sell MAG.
- > In the casino you can acquire amazing swords and armor which can easily last to the endgame, though
- they're not the best in the game. Use back-upper to save outside the casino and try either Vs. Poker or
- Dice Game, reload if you lose too much money. In the case of Dice Game, always bet 100 on your 3 picks
- (2, 3, 11 and 12 tend to give the most money) and max out the Frost Bet. You can then keep doing bonus
- rolls to quickly multiply your coins, but if you get a 7 you lose them.
- > After maxing a demon's loyalty, you can go to Victor and use Mystic Change to turn that demon into an
- item. A lot of demons give great equipment.
- Digital Devil Saga: Avatar Tuner 1+2
- > Any build is fine.
- > Don't ever buy ammo unless you are planning to hunt DDS1 Omoikanes.
- > Get Dekunda and Dekaja as soon as possible, obtained by doing the buff and Expel Mantra route respectively.
- > Make sure to get Mutual Karma as soon as possible.
- * In DDS1,
- Magic/Luck Noise is easier to obtain than Strength/Agility Noise.
- Don't bother learning skills for party members you are not planning to use.
- Sell Cells at Full Solar Noise to get the most profit, except Jack cells, which should be sold at Minimum Solar Noise for maximum profit.
- * In DDS2,
- Level up every character equally, you'll regret it if you don't.
- Learning the Zio-based mantras are imperative.
- If you want to fight the angel sidebosses, learning ailment resistant mantras is imperative.
- Poison and Charm attacks will allow you to bulldoze through the final dungeon.
- Null Element from the Almighty mantras will make most fights a breeze, especially the final boss.
- Devil Survivor (& Overclocked)
- > A magic build is preferable to a physical one, although it is possible to do even the hardest routes with phys.
- > Strive for no leader deaths so you can get a title which will help in NG+. Guest deaths do not count. (OC only)
- > A demon's base level plays heavily into their usefulness, especially in terms of damage. Fuse often.
- > If you are playing Overclocked, get strength and vitality to 12 for Null Physical.
- > Up STR and VIT to 15 to get Repel Physical if you are doing the 8th day of Amane's route.
- > You can ignore all of Honda's events after experiencing his initial one.
- Devil Survivor 2
- > Any build is fine. There are more skills than DeSu 1 to play around with and distribute among party members.
- > Strive for no leader deaths so you can get a title which will help in NG+. Guest deaths do not count.
- > Do all required/plot events immediately. No exceptions.
- > A demon's base level plays heavily into their usefulness, especially in terms of damage. Fuse often.
- > To fuse demons cheaply, check out the following guide: http://pastebin.com/B76YWLS0
- > Triumphant Ending Guide: https://docs.google.com/document/d/1tUvLiPi9FU-U6QmPDuMF8DyJQTRQ5yiPbqQcurdePPI/edit?pli=1
- > To get the Daichi+ ending, all characters need to be Fate 4 except for: Al Saiduq, Daichi, Jungo,
- Hinako, and Io (but she is required to survive). Also, the player must choose to restore the world.
- Shin Megami Tensei IMAGINE
- > The English servers are dead, but you can still play on the Japanese servers.
- > Check this site for help on playing on the Japanese servers: http://megatenonline.proboards.com/
- > Make sure to stick to a plan for your character, as it is expensive to undo changes.
- > Melee characters focus intently on STR with occasional VIT/LUCK; Enhancers focus utterly on INT; Mages
- focus on MAG.
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