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- private void _PickupGun(RoomUser User, GameClient Session)
- {
- try
- {
- if (Session.GetHabbo().RP.isDead == true && Session.GetHabbo().RP.KilledBy == Session.GetHabbo().Username)
- {
- if (Session.GetHabbo().RP.isEquiped == true)
- {
- // Add a Weapon Slot... if Username already has Weapon then Take bullets
- User.Chat(Session, "*Pickups " + User.GetUsername() + "'s " + Session.GetHabbo().RP.CurrentWeapon + "", true, 1, 1);
- return;
- }
- else
- {
- User.Chat(Session, "*Searches " + User.GetUsername() + " But fails to find any reasources*", true, 1, 1);
- return;
- }
- }
- }
- catch { Logging.WriteLine("Session Missing for " + User.GetUsername() + " or " + User.GetUsername() + " is Hacking!"); }
- }
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