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- [12/13/2015 3:32:12 PM.557] ====================================================================================================
- [12/13/2015 3:32:12 PM.557] Started new log on 12/13/2015 3:32:12 PM.532
- [12/13/2015 3:32:12 PM.557] ====================================================================================================
- [12/13/2015 3:32:12 PM.453] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [12/13/2015 3:32:12 PM.567] Log verbosity: Verbose
- [12/13/2015 3:32:12 PM.568] Initializing input system
- [12/13/2015 3:32:12 PM.573] Initializing game console
- [12/13/2015 3:32:12 PM.587] Console key has been set to F4 (key code: 115)
- [12/13/2015 3:32:12 PM.713] Initializing console variable "SkipGameIntro".
- [12/13/2015 3:32:12 PM.713] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [12/13/2015 3:32:12 PM.717] Read value: <null>
- [12/13/2015 3:32:12 PM.717] Initializing console variable "DisableRenderVersionText".
- [12/13/2015 3:32:12 PM.717] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [12/13/2015 3:32:12 PM.726] Read value: False
- [12/13/2015 3:32:12 PM.727] Setting value of console variable "DisableRenderVersionText" to stored value.
- [12/13/2015 3:32:12 PM.728] Initializing console variable "ConsoleKey".
- [12/13/2015 3:32:12 PM.728] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [12/13/2015 3:32:12 PM.731] Read value: F4
- [12/13/2015 3:32:12 PM.731] Setting value of console variable "ConsoleKey" to stored value.
- [12/13/2015 3:32:12 PM.731] Console key has been set to F4 (key code: 115)
- [12/13/2015 3:32:12 PM.731] Initializing console variable "PluginTimeoutThreshold".
- [12/13/2015 3:32:12 PM.732] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [12/13/2015 3:32:12 PM.733] Read value: 10000
- [12/13/2015 3:32:12 PM.733] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [12/13/2015 3:32:12 PM.734] Initializing console variable "AlwaysShowConsoleOutput".
- [12/13/2015 3:32:12 PM.734] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [12/13/2015 3:32:12 PM.735] Read value: <null>
- [12/13/2015 3:32:12 PM.735] Initializing console variable "StartWithDeveloperModeEnabledId".
- [12/13/2015 3:32:12 PM.736] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
- [12/13/2015 3:32:12 PM.736] Read value: <null>
- [12/13/2015 3:32:12 PM.737] Initializing console variable "PluginVerificationSystemDisableId".
- [12/13/2015 3:32:12 PM.738] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
- [12/13/2015 3:32:12 PM.739] Read value: <null>
- [12/13/2015 3:32:12 PM.739] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [12/13/2015 3:32:12 PM.739] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [12/13/2015 3:32:12 PM.740] Read value: <null>
- [12/13/2015 3:32:12 PM.740] Initializing console variable "ShowOnScreenWarnings".
- [12/13/2015 3:32:12 PM.740] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [12/13/2015 3:32:12 PM.741] Read value: <null>
- [12/13/2015 3:32:12 PM.741] Console initialized
- [12/13/2015 3:32:12 PM.741] Initializing forms manager
- [12/13/2015 3:32:12 PM.746] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
- [12/13/2015 3:32:12 PM.769] ================ RAGE Plugin Hook ================
- [12/13/2015 3:32:12 PM.786] Checking game support
- [12/13/2015 3:32:12 PM.898] Product name: Grand Theft Auto V
- [12/13/2015 3:32:12 PM.899] Product version: 1.0.505.2
- [12/13/2015 3:32:12 PM.899] Is steam version: True
- [12/13/2015 3:32:12 PM.900] Initializing DirectX
- [12/13/2015 3:32:12 PM.902] Initializing Direct3D
- [12/13/2015 3:32:12 PM.902] Loading C:\Windows\system32\d3d11.dll
- [12/13/2015 3:32:12 PM.903] Loaded at 0x7FF93D990000
- [12/13/2015 3:32:12 PM.903] D3D11CreateDeviceAndSwapChain at 0x7FF93D9B5800
- [12/13/2015 3:32:12 PM.903] Creating Direct3D 11 device and swap chain
- [12/13/2015 3:32:12 PM.943] Attempting feature level 10_1
- [12/13/2015 3:32:12 PM.981] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [12/13/2015 3:32:12 PM.995] Swap Chain created: 0x92C8A5A380
- [12/13/2015 3:32:12 PM.996] Swap Chain VTable: 0x92C8A5A380
- [12/13/2015 3:32:12 PM.996] Swap Chain VTable_2: 0x7FF93E4A96B8
- [12/13/2015 3:32:12 PM.996] 0x485641FFFA33A5E9;0xB0EC8148C9246C8D;0x748E058B48000000
- [12/13/2015 3:32:12 PM.996] D3D11Present: 0x7FF93E49CDE0
- [12/13/2015 3:32:12 PM.996] D3D11ResizeBuffers: 0x7FF93E4AF710
- [12/13/2015 3:32:12 PM.997] D3D11ResizeTarget: 0x7FF93E4DDBE0
- [12/13/2015 3:32:12 PM.997] D3D11SetFullscreenState: 0x7FF93E4AFB40
- [12/13/2015 3:32:12 PM.997] Getting device
- [12/13/2015 3:32:12 PM.997] Retrieved device
- [12/13/2015 3:32:12 PM.998] Creating wrapper
- [12/13/2015 3:32:13 PM.010] Direct3D initialized
- [12/13/2015 3:32:13 PM.011] Initialized DirectX
- [12/13/2015 3:32:13 PM.011] Direct3D watcher thread spawned
- [12/13/2015 3:32:13 PM.058] Wrapper created
- [12/13/2015 3:32:13 PM.064] Effect created
- [12/13/2015 3:32:13 PM.064] Creating buffer
- [12/13/2015 3:32:13 PM.064] Created buffer
- [12/13/2015 3:32:13 PM.064] Creating blend state
- [12/13/2015 3:32:13 PM.065] Created blend state
- [12/13/2015 3:32:13 PM.065] Done with creation
- [12/13/2015 3:32:13 PM.094] Initializing texture system.
- [12/13/2015 3:32:13 PM.094] Initializing texture system; phase 1
- [12/13/2015 3:32:13 PM.094] Initializing texture system; phase 2
- [12/13/2015 3:32:13 PM.104] Initializing texture system; phase 3
- [12/13/2015 3:32:13 PM.104] Initializing texture system; phase 4
- [12/13/2015 3:32:13 PM.117] Initializing texture system; phase 5
- [12/13/2015 3:32:13 PM.119] Initializing texture system; phase 6
- [12/13/2015 3:32:13 PM.120] Initializing texture system; phase 7
- [12/13/2015 3:32:13 PM.122] Initializing texture system; phase 8
- [12/13/2015 3:32:13 PM.124] Initializing texture system; phase 9
- [12/13/2015 3:32:13 PM.125] Initializing texture system; phase 10
- [12/13/2015 3:32:13 PM.127] Initializing texture system; phase 11
- [12/13/2015 3:32:13 PM.127] Initializing texture system; phase 12
- [12/13/2015 3:32:13 PM.129] Initializing texture system; phase 13
- [12/13/2015 3:32:13 PM.129] Initializing texture system; phase 14
- [12/13/2015 3:32:18 PM.012] Direct3D watcher thread ended
- [12/13/2015 3:32:50 PM.957] Initializing game support
- [12/13/2015 3:32:51 PM.352] Compatibility level: 0
- [12/13/2015 3:32:51 PM.352] Supported version detected
- [12/13/2015 3:32:51 PM.352] ==================================================
- [12/13/2015 3:32:51 PM.603] Patched IsDebuggerPresent
- [12/13/2015 3:32:51 PM.855] Waiting for game initialization
- [12/13/2015 3:32:52 PM.206] Initializing hook
- [12/13/2015 3:32:52 PM.457] Completing interoperability
- [12/13/2015 3:32:52 PM.457] Initialization code 1.
- [12/13/2015 3:32:52 PM.457] Initialization code 2.
- [12/13/2015 3:32:52 PM.457] Initialization code 3.
- [12/13/2015 3:32:52 PM.460] 1 Address: 0x00007FF7B12699A4
- [12/13/2015 3:32:52 PM.460] Calling func 1
- [12/13/2015 3:32:52 PM.464] 2 Address: 0x00007FF7B1D0F1CE
- [12/13/2015 3:32:52 PM.465] 3 Address: 0x00007FF7B08A5C36
- [12/13/2015 3:32:52 PM.468] Address: 0x00007FF7B1D0F16C
- [12/13/2015 3:32:52 PM.469] Unknown var: 0x00007FF7B2BD5160
- [12/13/2015 3:32:52 PM.469] Initialization code 4.
- [12/13/2015 3:32:52 PM.469] Completing interoperability, phase 1
- [12/13/2015 3:32:52 PM.469] Completing interoperability, phase 2
- [12/13/2015 3:32:52 PM.470] Completing interoperability, phase 3
- [12/13/2015 3:32:52 PM.470] Completing interoperability, phase 4
- [12/13/2015 3:32:52 PM.470] Completing interoperability, phase 5
- [12/13/2015 3:32:52 PM.470] Completing interoperability, phase 6
- [12/13/2015 3:32:52 PM.470] Completing interoperability, phase 7
- [12/13/2015 3:33:09 PM.308] Initializing console variable "TimeScale".
- [12/13/2015 3:33:09 PM.309] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [12/13/2015 3:33:09 PM.309] Read value: <null>
- [12/13/2015 3:33:10 PM.947]
- [12/13/2015 3:33:11 PM.595] ==================================================
- [12/13/2015 3:33:11 PM.595] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
- [12/13/2015 3:33:11 PM.595] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
- [12/13/2015 3:33:11 PM.595] You should not run plugins you don't trust, or plugins where the origin is not trusted.
- [12/13/2015 3:33:11 PM.595] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
- [12/13/2015 3:33:11 PM.595] This system can be disabled in the settings dialog of the launcher.
- [12/13/2015 3:33:11 PM.595] ==================================================
- [12/13/2015 3:33:20 PM.424] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [12/13/2015 3:33:22 PM.049] <UNLOADED PLUGIN>: Initializing input system
- [12/13/2015 3:33:22 PM.052] <UNLOADED PLUGIN>: Initializing game console
- [12/13/2015 3:33:22 PM.054] <UNLOADED PLUGIN>: Initializing forms manager
- [12/13/2015 3:33:22 PM.115] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [12/13/2015 3:33:22 PM.337] ---------------------------------------------------------------------
- [12/13/2015 3:33:22 PM.337] LSPD FIRST RESPONSE
- [12/13/2015 3:33:22 PM.337] Version 0.1 Beta
- [12/13/2015 3:33:22 PM.337] A G17 Media Modification
- [12/13/2015 3:33:22 PM.337] - Developed by LMS & Sam
- [12/13/2015 3:33:22 PM.337] - Special thanks to Cyan, Lt.Caine, Alexander Blade & MulleDK19
- [12/13/2015 3:33:22 PM.337] © Copyright 2015, G17 Media, www.lspdfr.com
- [12/13/2015 3:33:22 PM.337] ---------------------------------------------------------------------
- [12/13/2015 3:33:22 PM.337] LSPD First Response: Running LSPD First Response 0.1 Beta
- [12/13/2015 3:33:22 PM.337] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [12/13/2015 3:33:22 PM.706] LSPD First Response: We have 1 callouts registered
- [12/13/2015 3:33:22 PM.707] LSPD First Response: CalloutManager initialized
- [12/13/2015 3:36:59 PM.588] LSPD First Response: Creating ????????????????????????????????????????
- [12/13/2015 3:38:23 PM.144] LSPD First Response: Creating ????????????????????????????????????????
- [12/13/2015 3:38:25 PM.485] LSPD First Response: Created new chase
- [12/13/2015 3:38:25 PM.494] LSPD First Response:
- [12/13/2015 3:38:25 PM.494] LSPD First Response: ==============================
- [12/13/2015 3:38:25 PM.494] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
- [12/13/2015 3:38:25 PM.494] LSPD First Response: ------------------------------
- [12/13/2015 3:38:25 PM.494] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
- [12/13/2015 3:38:25 PM.494] LSPD First Response: ------------------------------
- [12/13/2015 3:38:25 PM.495] LSPD First Response: Exception type: System.MissingMethodException
- [12/13/2015 3:38:25 PM.496] LSPD First Response: Exception message: Method not found: 'Void Rage.Game.DisplayNotification(System.String)'.
- [12/13/2015 3:38:25 PM.496] LSPD First Response: ------------------------------
- [12/13/2015 3:38:25 PM.496] LSPD First Response: Inner exceptions:
- [12/13/2015 3:38:25 PM.496] LSPD First Response: ------------------------------
- [12/13/2015 3:38:25 PM.496] LSPD First Response: Stack trace:
- [12/13/2015 3:38:25 PM.503] LSPD First Response: at ????????????????????????????????????????.????????????????????????????????????????()
- [12/13/2015 3:38:25 PM.503] at ????????????????????????????????????????.????????????????????????????????????????()
- [12/13/2015 3:38:25 PM.504] at LSPD_First_Response.Mod.Main.MainLoop()
- [12/13/2015 3:38:25 PM.504] at Rage.GameFiber.Main()
- [12/13/2015 3:38:25 PM.504] LSPD First Response: ==============================
- [12/13/2015 3:38:25 PM.504] LSPD First Response:
- [12/13/2015 3:48:54 PM.481]
- [12/13/2015 3:48:54 PM.503]
- [12/13/2015 3:48:54 PM.503]
- [12/13/2015 3:48:54 PM.504] ====================================================================================================
- [12/13/2015 3:48:54 PM.504] Started new log on 12/13/2015 3:48:54 PM.478
- [12/13/2015 3:48:54 PM.504] ====================================================================================================
- [12/13/2015 3:48:54 PM.399] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [12/13/2015 3:48:54 PM.514] Log verbosity: Verbose
- [12/13/2015 3:48:54 PM.515] Initializing input system
- [12/13/2015 3:48:54 PM.520] Initializing game console
- [12/13/2015 3:48:54 PM.534] Console key has been set to F4 (key code: 115)
- [12/13/2015 3:48:54 PM.661] Initializing console variable "SkipGameIntro".
- [12/13/2015 3:48:54 PM.661] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [12/13/2015 3:48:54 PM.665] Read value: <null>
- [12/13/2015 3:48:54 PM.665] Initializing console variable "DisableRenderVersionText".
- [12/13/2015 3:48:54 PM.665] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [12/13/2015 3:48:54 PM.674] Read value: False
- [12/13/2015 3:48:54 PM.674] Setting value of console variable "DisableRenderVersionText" to stored value.
- [12/13/2015 3:48:54 PM.675] Initializing console variable "ConsoleKey".
- [12/13/2015 3:48:54 PM.676] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [12/13/2015 3:48:54 PM.679] Read value: F4
- [12/13/2015 3:48:54 PM.679] Setting value of console variable "ConsoleKey" to stored value.
- [12/13/2015 3:48:54 PM.679] Console key has been set to F4 (key code: 115)
- [12/13/2015 3:48:54 PM.679] Initializing console variable "PluginTimeoutThreshold".
- [12/13/2015 3:48:54 PM.679] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [12/13/2015 3:48:54 PM.681] Read value: 10000
- [12/13/2015 3:48:54 PM.681] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [12/13/2015 3:48:54 PM.681] Initializing console variable "AlwaysShowConsoleOutput".
- [12/13/2015 3:48:54 PM.681] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [12/13/2015 3:48:54 PM.681] Read value: <null>
- [12/13/2015 3:48:54 PM.681] Initializing console variable "StartWithDeveloperModeEnabledId".
- [12/13/2015 3:48:54 PM.681] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
- [12/13/2015 3:48:54 PM.682] Read value: <null>
- [12/13/2015 3:48:54 PM.682] Initializing console variable "PluginVerificationSystemDisableId".
- [12/13/2015 3:48:54 PM.682] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
- [12/13/2015 3:48:54 PM.683] Read value: <null>
- [12/13/2015 3:48:54 PM.683] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [12/13/2015 3:48:54 PM.683] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [12/13/2015 3:48:54 PM.683] Read value: <null>
- [12/13/2015 3:48:54 PM.684] Initializing console variable "ShowOnScreenWarnings".
- [12/13/2015 3:48:54 PM.684] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [12/13/2015 3:48:54 PM.684] Read value: <null>
- [12/13/2015 3:48:54 PM.684] Console initialized
- [12/13/2015 3:48:54 PM.684] Initializing forms manager
- [12/13/2015 3:48:54 PM.689] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
- [12/13/2015 3:48:54 PM.710] ================ RAGE Plugin Hook ================
- [12/13/2015 3:48:54 PM.733] Checking game support
- [12/13/2015 3:48:54 PM.832] Product name: Grand Theft Auto V
- [12/13/2015 3:48:54 PM.834] Product version: 1.0.505.2
- [12/13/2015 3:48:54 PM.834] Is steam version: True
- [12/13/2015 3:48:54 PM.835] Initializing DirectX
- [12/13/2015 3:48:54 PM.836] Initializing Direct3D
- [12/13/2015 3:48:54 PM.837] Loading C:\Windows\system32\d3d11.dll
- [12/13/2015 3:48:54 PM.837] Loaded at 0x7FF93D990000
- [12/13/2015 3:48:54 PM.837] D3D11CreateDeviceAndSwapChain at 0x7FF93D9B5800
- [12/13/2015 3:48:54 PM.837] Creating Direct3D 11 device and swap chain
- [12/13/2015 3:48:54 PM.863] Attempting feature level 10_1
- [12/13/2015 3:48:54 PM.887] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [12/13/2015 3:48:54 PM.900] Swap Chain created: 0xF358666A40
- [12/13/2015 3:48:54 PM.900] Swap Chain VTable: 0xF358666A40
- [12/13/2015 3:48:54 PM.900] Swap Chain VTable_2: 0x7FF93E4A96B8
- [12/13/2015 3:48:54 PM.901] 0x485641FFFA33A5E9;0xB0EC8148C9246C8D;0x748E058B48000000
- [12/13/2015 3:48:54 PM.901] D3D11Present: 0x7FF93E49CDE0
- [12/13/2015 3:48:54 PM.901] D3D11ResizeBuffers: 0x7FF93E4AF710
- [12/13/2015 3:48:54 PM.901] D3D11ResizeTarget: 0x7FF93E4DDBE0
- [12/13/2015 3:48:54 PM.902] D3D11SetFullscreenState: 0x7FF93E4AFB40
- [12/13/2015 3:48:54 PM.914] Direct3D initialized
- [12/13/2015 3:48:54 PM.914] Initialized DirectX
- [12/13/2015 3:48:54 PM.914] Direct3D watcher thread spawned
- [12/13/2015 3:48:55 PM.159] Getting device
- [12/13/2015 3:48:55 PM.159] Retrieved device
- [12/13/2015 3:48:55 PM.159] Creating wrapper
- [12/13/2015 3:48:55 PM.217] Wrapper created
- [12/13/2015 3:48:55 PM.221] Effect created
- [12/13/2015 3:48:55 PM.221] Creating buffer
- [12/13/2015 3:48:55 PM.221] Created buffer
- [12/13/2015 3:48:55 PM.221] Creating blend state
- [12/13/2015 3:48:55 PM.222] Created blend state
- [12/13/2015 3:48:55 PM.222] Done with creation
- [12/13/2015 3:48:55 PM.248] Initializing texture system.
- [12/13/2015 3:48:55 PM.249] Initializing texture system; phase 1
- [12/13/2015 3:48:55 PM.249] Initializing texture system; phase 2
- [12/13/2015 3:48:55 PM.257] Initializing texture system; phase 3
- [12/13/2015 3:48:55 PM.258] Initializing texture system; phase 4
- [12/13/2015 3:48:55 PM.270] Initializing texture system; phase 5
- [12/13/2015 3:48:55 PM.271] Initializing texture system; phase 6
- [12/13/2015 3:48:55 PM.273] Initializing texture system; phase 7
- [12/13/2015 3:48:55 PM.275] Initializing texture system; phase 8
- [12/13/2015 3:48:55 PM.276] Initializing texture system; phase 9
- [12/13/2015 3:48:55 PM.277] Initializing texture system; phase 10
- [12/13/2015 3:48:55 PM.280] Initializing texture system; phase 11
- [12/13/2015 3:48:55 PM.280] Initializing texture system; phase 12
- [12/13/2015 3:48:55 PM.282] Initializing texture system; phase 13
- [12/13/2015 3:48:55 PM.282] Initializing texture system; phase 14
- [12/13/2015 3:48:59 PM.915] Direct3D watcher thread ended
- [12/13/2015 3:49:39 PM.656] Initializing game support
- [12/13/2015 3:49:40 PM.051] Compatibility level: 0
- [12/13/2015 3:49:40 PM.051] Supported version detected
- [12/13/2015 3:49:40 PM.051] ==================================================
- [12/13/2015 3:49:40 PM.302] Patched IsDebuggerPresent
- [12/13/2015 3:49:40 PM.554] Waiting for game initialization
- [12/13/2015 3:49:40 PM.905] Initializing hook
- [12/13/2015 3:49:41 PM.156] Completing interoperability
- [12/13/2015 3:49:41 PM.156] Initialization code 1.
- [12/13/2015 3:49:41 PM.156] Initialization code 2.
- [12/13/2015 3:49:41 PM.156] Initialization code 3.
- [12/13/2015 3:49:41 PM.159] 1 Address: 0x00007FF7B12699A4
- [12/13/2015 3:49:41 PM.159] Calling func 1
- [12/13/2015 3:49:41 PM.164] 2 Address: 0x00007FF7B1D0F1CE
- [12/13/2015 3:49:41 PM.164] 3 Address: 0x00007FF7B08A5C36
- [12/13/2015 3:49:41 PM.168] Address: 0x00007FF7B1D0F16C
- [12/13/2015 3:49:41 PM.168] Unknown var: 0x00007FF7B2BD5160
- [12/13/2015 3:49:41 PM.168] Initialization code 4.
- [12/13/2015 3:49:41 PM.168] Completing interoperability, phase 1
- [12/13/2015 3:49:41 PM.168] Completing interoperability, phase 2
- [12/13/2015 3:49:41 PM.169] Completing interoperability, phase 3
- [12/13/2015 3:49:41 PM.169] Completing interoperability, phase 4
- [12/13/2015 3:49:41 PM.169] Completing interoperability, phase 5
- [12/13/2015 3:49:41 PM.169] Completing interoperability, phase 6
- [12/13/2015 3:49:41 PM.169] Completing interoperability, phase 7
- [12/13/2015 3:49:58 PM.193] Initializing console variable "TimeScale".
- [12/13/2015 3:49:58 PM.193] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [12/13/2015 3:49:58 PM.194] Read value: <null>
- [12/13/2015 3:49:59 PM.828]
- [12/13/2015 3:50:00 PM.768] ==================================================
- [12/13/2015 3:50:00 PM.768] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
- [12/13/2015 3:50:00 PM.768] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
- [12/13/2015 3:50:00 PM.768] You should not run plugins you don't trust, or plugins where the origin is not trusted.
- [12/13/2015 3:50:00 PM.768] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
- [12/13/2015 3:50:00 PM.768] This system can be disabled in the settings dialog of the launcher.
- [12/13/2015 3:50:00 PM.768] ==================================================
- [12/13/2015 3:50:05 PM.612] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [12/13/2015 3:50:07 PM.248] <UNLOADED PLUGIN>: Initializing input system
- [12/13/2015 3:50:07 PM.250] <UNLOADED PLUGIN>: Initializing game console
- [12/13/2015 3:50:07 PM.253] <UNLOADED PLUGIN>: Initializing forms manager
- [12/13/2015 3:50:07 PM.312] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [12/13/2015 3:50:07 PM.540] ---------------------------------------------------------------------
- [12/13/2015 3:50:07 PM.540] LSPD FIRST RESPONSE
- [12/13/2015 3:50:07 PM.540] Version 0.1 Beta
- [12/13/2015 3:50:07 PM.540] A G17 Media Modification
- [12/13/2015 3:50:07 PM.540] - Developed by LMS & Sam
- [12/13/2015 3:50:07 PM.540] - Special thanks to Cyan, Lt.Caine, Alexander Blade & MulleDK19
- [12/13/2015 3:50:07 PM.540] © Copyright 2015, G17 Media, www.lspdfr.com
- [12/13/2015 3:50:07 PM.540] ---------------------------------------------------------------------
- [12/13/2015 3:50:07 PM.540] LSPD First Response: Running LSPD First Response 0.1 Beta
- [12/13/2015 3:50:07 PM.540] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [12/13/2015 3:50:07 PM.872] LSPD First Response: We have 1 callouts registered
- [12/13/2015 3:50:07 PM.873] LSPD First Response: CalloutManager initialized
- [12/13/2015 3:57:02 PM.956] LSPD First Response: Creating ????????????????????????????????????????
- [12/13/2015 3:57:53 PM.701] LSPD First Response: Creating ????????????????????????????????????????
- [12/13/2015 3:58:29 PM.383] LSPD First Response: Creating ????????????????????????????????????????
- [12/13/2015 3:58:32 PM.430] LSPD First Response: Created new chase
- [12/13/2015 3:58:32 PM.438] LSPD First Response:
- [12/13/2015 3:58:32 PM.439] LSPD First Response: ==============================
- [12/13/2015 3:58:32 PM.439] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
- [12/13/2015 3:58:32 PM.439] LSPD First Response: ------------------------------
- [12/13/2015 3:58:32 PM.439] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
- [12/13/2015 3:58:32 PM.439] LSPD First Response: ------------------------------
- [12/13/2015 3:58:32 PM.439] LSPD First Response: Exception type: System.MissingMethodException
- [12/13/2015 3:58:32 PM.440] LSPD First Response: Exception message: Method not found: 'Void Rage.Game.DisplayNotification(System.String)'.
- [12/13/2015 3:58:32 PM.441] LSPD First Response: ------------------------------
- [12/13/2015 3:58:32 PM.441] LSPD First Response: Inner exceptions:
- [12/13/2015 3:58:32 PM.441] LSPD First Response: ------------------------------
- [12/13/2015 3:58:32 PM.441] LSPD First Response: Stack trace:
- [12/13/2015 3:58:32 PM.447] LSPD First Response: at ????????????????????????????????????????.????????????????????????????????????????()
- [12/13/2015 3:58:32 PM.448] at ????????????????????????????????????????.????????????????????????????????????????()
- [12/13/2015 3:58:32 PM.448] at LSPD_First_Response.Mod.Main.MainLoop()
- [12/13/2015 3:58:32 PM.448] at Rage.GameFiber.Main()
- [12/13/2015 3:58:32 PM.448] LSPD First Response: ==============================
- [12/13/2015 3:58:32 PM.448] LSPD First Response:
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