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By: a guest on Sep 16th, 2012  |  syntax: None  |  size: 0.44 KB  |  hits: 15  |  expires: Never
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  1. -- remember to change for i,7 if u change how many items are here V, if theres 6 items, its for i,6 do
  2.  
  3. local TRASH_ITEMS = {'wedding ring', 'scale armor', 'brass legs', 'plate legs', 'brass armor', 'plate armor', 'dark shield'}
  4.  
  5. local DEFAULT_BOOTS = 'wedding ring'
  6. for i = 1,7 do
  7. if itemcount(TRASH_ITEMS[i]) >= 1 then
  8. if maround(5) == 0 and lootbodies == false then
  9. moveitems(TRASH_ITEMS[i], "all", 'ground', 1)
  10. wait(500)
  11. end
  12. end
  13.  
  14. end