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Aug 22nd, 2013
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  1. Alright, we'll do this the way that doesn't involve me having fun but rather just trying to give you a wake-up call as to how you should handle situations as far as removing mods. I knew about the whole -modname removed- ordeal and thought you wouldn't really be able to say no to me but you couldn't help me help you. Shame. I wanted to do this in private and still do, but without being "officially" let in on what's going on that was going to be kinda difficult. But hey, I may as well at least try and help anyways. Worst that happens is that you ignore me like you did everyone else. I wanted to do this in some kind of private setting but to be honest I don't feel you deserve that privelege anymore.
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  3. 1. Is the person reporting the mod trustworthy?
  4. Before even considering whatever it is that the mod is being accused of as being worthy of a discharge, realize who you're talking to. Do they have any kind of history of hassling mods, players, or any general history of bans/mutes? What do mods say about them (without being told that they reported a mod)?
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  6. 2. Is the reason for the demotion something worth demoting that mod for?
  7. I realize that rules are strict and mods are supposed to be professional, but expecting them to be perfect, nice, and serious 100% of the time will net you nothing but scorn and dislike. You watch over a group of people, not a factory of robots. Each has their own personality and that should be considered when modding them in the first place (think mollocefalo). To judge them as anything but real people is silly; understand each person's point of view, and think of how you could justify acting the way they do. If this justification is bad, then there could be a problem. BUT do not assume there is, because it's possible you just have not seen the justification they had. Also realize when the bad that someone did is less than the good that they have and will do. Insulting the admins is bad but should not be a reason for firing unless it's on top of other things or if it's in public. Getting mad about bosses will happen, I'd be glad if I were you that most of that stress is released to coworkers rather than friends not in the staff
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  9. 3. Is the reason for firing something that a normal player would get in trouble for?
  10. Mods make mistakes; but don't fire a helpful mod unless they break serious rules/break rules repeatedly/etc. Policemen do not get discharged for sometimes having an attitude. They do get discharged when they get caught doing something illegal. Learn the differences.
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  12. If you answer no or even a maybe/unsure to any of the above, do not take any action without first getting all sides of the story and input from mods of the same community. You may be CM but they know each other and the community better than you know them.
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  14. And here's a couple other general things:
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  16. 1. Don't tunnel vision your decision. Be open to changing, even if it makes you look bad. It's better to look bad for changing than to not change and look both bad and stubborn. In fact, backing down and saying that a decision was wrong and you changed your mind is admirable in many cases, as is apologizing for being wrong.
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  18. 2. While the admins are on top of the hierarchy, it is not feasible to force decisions that cost you multiple mods. There is a certain air of politics to this; While admins have the final say, doing something against the majority of mod's preference is never a wise decision unless you have EXTREMELY solid reasoning, which you should explain to mods as best you can. If it's that private that not even mods can know it then the best way to discuss it is to be vague enough so that the information is kept private but not so vague as to make the mods think you're blowing smoke. Don't mention names, but explain the situation as best you can without details.
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  20. 3. Don't do things that lose multiple mods without extremely good reason. Regardless of whether it is firing multiple mods or doing something that causes mods to leave, you have no place to take away half the team/influence half the team to leave because there is simply no way that you will recover from it without an insane amount of trouble. Realize when you've gone too far. Realize when even if you think you're right, saying you're wrong and keeping those mods would be a heck of a lot better of an outcome than not having those mods.
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  22. 4. If you would not like something to be discussed entirely publicly but rather somewhat privately (i.e. having that whole thread be a small discussion between you and someone else in whispers/irc/skype) so that there is little to no drama rather than an immense amount caused by a thread or the like.
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  24. You must be either trying to make Transformice fall into the ground or you're simply moronic. I've been playing nice and being as polite as I can up until now but at this point you need to realize what it is that you're doing. If you were to look at the online mod list a year ago you'd have seen many names on there throughout the day rather than what you see today (rarely more than one or two on unless there's a major update or it's around noon EST). There is a point at which you need to drop your pride or values in order to save your ass rather than just removing people who dislike you. If a huge number of mods are for one thing and the admins are for another, then perhaps you don't know what you're doing and need help from the volunteers who are there to help you in the first place.
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