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Creeper-Jones

The New Scenarios 16-18

Dec 17th, 2014
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  1. New Scenario 2-16: Putting your friends to use.
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  3. Moral-Choice Scenario
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  5. The quest to save your wife starts with a journey into a neighboring town north; The only problem is that it's an forty mile hike and you and your friends are getting pretty tired, especially Laurence. Laurence has always been “that guy” who complains to no end, and this is no exception. You’re honestly sick of this man, but it’s not like you have a wide range of options when it comes to partners, and he is still one of your semi-decent friends. To make matters worse, Not-Mio is this only one with usable currency, carrying about 100 Euros on her.
  6. As you four continue this seemingly endless walk, a massive home-carriage led by 2 horses begins to gallop behind you. Seeing as you guys have another eight miles left, it’s a unanimous decision to stop the person guiding the carriage and ask for assistance. An old man with a robe and wizards hat then exits the carriage to negotiate. Apparently his name is “Not-Gandalf the Grey”. Chris, being the most conversational of you four, tries to negotiate the ride, and eventually Not-Gandalf states the following:
  7. “I will gladly take you four with me, but in return…”
  8. He licks his lips in a disturbing manner that brings a shiver to your spine, before pointing to Lauence.
  9. “I want the boy as...service, when we reach the nearest inn.”
  10. Laurence looks at him with an expression as if he's going to kill him (if only he had his signature flintlock from the gun club with him), but you /do/ really want that ride. Not-Mio then looks at you and mentions in a serious tone, "I did bring rope with me?"
  11. What do you say what do you do?"
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  13. New Scenario 2-17: The longest conversation you’ll ever have.
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  15. It's currently the twenty-seventh day of your journey, and somehow you've woken up with you and your party tied to in chairs and gagged . You’re in a relatively small basement, with a young girl with short brunette hair and glasses sitting in front of you, surrounded by an uncountably high number of cats. Her name is Not-Jannet, your biggest fan, who worships you for your supposed victory in the war of Not-Russia. She’s also told you that this kidnapping is not going to be violent or sexual; she simply needs some people to talk with to help her escape her crippling loneliness. Being an anti-social hermit however, she doesn't have much to talk about, aside from the 147 cats that she's tended to for most of her life.
  16. To make matters worse, she's performed a strange curse upon you and your friends; no one will need to eat, sleep, or go to the bathroom for the duration of the conversation.
  17. “Oh, this is going to be wonderful!” she says as her knees rub together in excitement. “Okay, so the first cat I’ve ever gotten was named Elvis, after my uncle Elvis Jovanna. He was kind of black, but not “blaaack black” like what you’d expect when talking about a black cat…”
  18. By the time she's finished talking about her first cat, 30 minutes had already past...wait a minute...30 minutes multiplied by 147 cats...divided by 60 into hours...24 hours...THIS CONVERSATION'S GOING TO LAST FOR THREE DAYS. By the time the first four hours past, you finally realize, "Hey wait a minute, the ropes on my arms are a little loose." If you work at it, you might be able to break free. As for your partners...you don't know...would they be bitter about you running away for the next few days.
  19. What do you say what do you do?
  20. Oh wait, you’re gagged.
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  22. New Scenario Informational Post: Newfound Hope
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  24. Within thirty-fourth day of your trip to the mountains, you've found yourself in the nearby city of Not-Balqash. This town is hustling and bustling with business, and with the money that you four have collected through missions and challenges, you've decided to spend a bit on some upgrades.
  25. (IF YOUR CHARACTERS ARE STILL ALIVE (Why wouldn't they...except for maybe Laurence))
  26. Flintlock has gained a longbow to shoot from a maximum distance of 175 meters.
  27. Chris stole a spiked club with dark demonic powers, because he thought the dark aura “made it look cool”.
  28. Not-Mio still keeps her signature Katana from last time you came to Not-Europe.
  29. As for yourself...well...you didn't have enough money for a new sword. The shop owner found out Chris stole the mace, and you had to spend the rest of your spare money to pay for it. At least your classic sword is still in a pretty good shape.
  30. Also, if Chris is for some reason dead, you get to have a spare sixty not-euros.
  31. Anyways, as you walk through the city, you see something that makes you very, VERY, happy. It's Not-Vince, from your last trip to Not-Europe; He's now a street prostitute making sexual advances towards you and the others (except Not-Mio of course). Of course, that's not what’s making you happy. You recall Vince dying and you stealing a bottle of vodka from his corpse in the paste. If Vince came back to life when the world was reset, maybe...just maybe, your friends can come back after you beat the unknown evil. Only time will tell though.
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  33. New Scenario 2-18: Not-Debbie doesn't matter...or does she?
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  35. If Chris the Albino has somehow died (once again, no good reason for this to have happened) this scenario will not apply. Feel free to do it though.
  36. It's day forty-four of your trip into the mountains of Not-Europe. You and the (remaining?) members of your party are currently resting at the home of a Not-Debbie: a girl who invited you to stay, but mysteriously disappeared over night. On a completely unrelated note; Chris has been zombified. Yeah, it happened about a week ago after he was cursed by a goblin for calling him short. He hasn't actually changed much in terms of personality though, but he has been saying things lately like "Boy, I could really go for some human flesh right now" or "Hey do you mind if I nibble on your neck a little". Needless to say, you haven't gotten much sleep for the week.
  37. You're beginning to consider the option of killing off Chris: it seems dangerous to still have him around... and you're at least 20% sure he'll come back if you save Kikue. With the decision in your head, you grab your blade and slowly sneak up at him in the living room. (You forced him to sleep on the couch after he tried to eat your left ear in your sleep.) Suddenly, you hear a ring from the doorbell and Chris turns and notices you while walking to answer.
  38. "I ordered a pizza,”
  39. He opens the door, grabs pizza from a brown elf delivery girl and hands her 10 Euros, before closing it on her.
  40. “...I'd rather eat out someone’s brains, but darn it, I paid good money for this."
  41. How he ordered a pizza in a world without phones you don’t get, but the thought is quickly broken as you notice he isn’t paying any more attention towards you now enwrapped by a lewd harpy magazine he found.
  42. Now’s the perfect chance, and you’ll even get a pizza out of it, but do you really want to kill him.
  43. What do you say what do you do?
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