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  1. [10:49]  Adelle Fitzgerald: hello Neb
  2. [10:49]  Nebadon Izumi: hello
  3. [10:50]  Nebadon Izumi: seems like things are holding up with the new asset server
  4. [10:50]  Adelle Fitzgerald: yeah
  5. [10:50]  Adelle Fitzgerald: ive been running it since lunch today
  6. [10:50]  Nebadon Izumi: major improvement there
  7. [10:50]  Nebadon Izumi: ya i switch most of the plazas over last night
  8. [10:50]  Nebadon Izumi: dave did Lbsa
  9. [10:50]  Adelle Fitzgerald: my lunch time that is so about 7 hours
  10. [10:51]  Adelle Fitzgerald: i also cleared all my fcache and loaded it all again
  11. [10:51]  Adelle Fitzgerald: and it seems sweet
  12. [10:51]  Adelle Fitzgerald: it would be nice to really give it some work maybe later when the grid is busy
  13. [10:51]  Adelle Fitzgerald: say run a couple of iar's, and oars
  14. [10:51]  Nebadon Izumi: ya, my IAR restore totally worked too
  15. [10:51]  Adelle Fitzgerald: and see if anyone notices
  16. [10:51]  Up Grayeddd is Online
  17. [10:52]  Adelle Fitzgerald: nice
  18. [10:52]  Adelle Fitzgerald: crash?
  19. [10:52]  Adelle Fitzgerald: wow
  20. [10:52]  Adelle Fitzgerald: hehe
  21. [10:52]  House-Mounted Mailbox: You have 1 messages in your mailbox.
  22. [10:53]  Nebadon Izumi: heh
  23. [10:53]  Nebadon Izumi: you lag?
  24. [10:53]  Adelle Fitzgerald: big lag spike
  25. [10:53]  Nebadon Izumi: hmm didnt notice it, but probably someone logging in or something
  26. [10:53]  Nebadon Izumi: multiple people maybe
  27. [10:53]  Adelle Fitzgerald: i noticed ont he console, incomming packets thread died, then restarted
  28. [10:54]  Adelle Fitzgerald: that happens on my regions when i clear viewer cache
  29. [10:54]  Adelle Fitzgerald: on 1st login
  30. [10:54]  Richardus Raymaker: hi adella
  31. [10:54]  Nebadon Izumi: hadnt noticed i will have to watch for that
  32. [10:54]  Adelle Fitzgerald: hi RiRa
  33. [10:54]  Snoopy Pfeffer is Online
  34. [10:55]  Richardus Raymaker: hi nebadon
  35. [10:56]  Nebadon Izumi: hello
  36. [10:57]  Up Grayeddd is Offline
  37. [10:59]  Nebadon Izumi: heh Mojito using Naali?
  38. [11:00]  Mojito Sorbet: yes.  What do I look like?
  39. [11:00]  Nebadon Izumi: hehe face is all crumpled up
  40. [11:00]  Nebadon Izumi: and your stick alien like
  41. [11:00]  Nebadon Izumi: it happened to me too
  42. [11:01]  Simulator Version v0.5 shouts: OpenSim 0.6.9 (Dev)        1d4d6c8: 2010-02-09 20:25:24 +0000 (Unix/Mono)
  43. [11:03]  Penny Lane: Hi peoples :-)
  44. [11:03]  Richardus Raymaker: hi penny
  45. [11:03]  Nebadon Izumi: hmm not sure if any o the devs are coming today or not
  46. [11:03]  Nebadon Izumi: hehe
  47. [11:03]  Adelle Fitzgerald: hello Penny
  48. [11:03]  Snoopy Pfeffer: hi all :)
  49. [11:03]  Adelle Fitzgerald: hi Snoopy
  50. [11:03]  Snoopy Pfeffer: hi Adelle
  51. [11:04]  Snoopy Pfeffer: rezzing is slow today
  52. [11:04]  sim core: Hi, snoopy and al :-)
  53. [11:04]  Snoopy Pfeffer: hi sim
  54. [11:04]  Justin Clark-Casey is Online
  55. [11:05]  Adelle Fitzgerald: it was pretty fast for me, Snoopy, but the sim was pretty empty when i got here
  56. [11:05]  Snoopy Pfeffer: great news that the refactoring is finished
  57. [11:05]  Richardus Raymaker: hi sim
  58. [11:05]  Snoopy Pfeffer: ah ok
  59. [11:05]  Richardus Raymaker: hi snoopy
  60. [11:05]  Snoopy Pfeffer: maybe too many came at the same time
  61. [11:05]  Snoopy Pfeffer: hi Rich
  62. [11:05]  Adelle Fitzgerald: yeah
  63. [11:05]  Richardus Raymaker: ? we need hardheads now for the bump soon ?
  64. [11:05]  Ruben Haan: hi
  65. [11:05]  Richardus Raymaker: hi ruben
  66. [11:05]  Nebadon Izumi: hello Ruben
  67. [11:05]  Snoopy Pfeffer: lol yes
  68. [11:05]  Nebadon Izumi: hello Justin
  69. [11:05]  Snoopy Pfeffer: hi Ruben
  70. [11:05]  rudy2zday eliot: dkgray
  71. [11:05]  Justin Clark-Casey: hello nebadon, hi folks
  72. [11:05]  Richardus Raymaker: can you rebake sim
  73. [11:05]  Adelle Fitzgerald: hi Justin
  74. [11:05]  Richardus Raymaker: hi JCC
  75. [11:05]  Snoopy Pfeffer: hello Justin
  76. [11:06]  Ruben Haan: scarry Nebadon
  77. [11:06]  Snoopy Pfeffer: lol
  78. [11:06]  Nebadon Izumi: hehe
  79. [11:06]  sim core: Sure can, rr!
  80. [11:06]  Snoopy Pfeffer: when Neb was small he did jump out of a belly and did surpise some spaceship crew ;)
  81. [11:07]  Richardus Raymaker: need to ask revolution for a flame trhower
  82. [11:07]  sim core: Hi, justin and did that help rr?
  83. [11:07]  Richardus Raymaker: your still colored here sim
  84. [11:08]  Akira Sonoda is Offline
  85. [11:08]  Richardus Raymaker: so... there's new info about the bump soon ?
  86. [11:08]  Akira Sonoda is Online
  87. [11:09]  Nebadon Izumi: well, were doing some testing
  88. [11:09]  Nebadon Izumi: were setting up a small test grid so we can study the differnces
  89. [11:09]  Nebadon Izumi: mostly so we can get the website right
  90. [11:09]  Justin Clark-Casey: you're talking about master now that presence-refactor is in?
  91. [11:09]  sim core: Sure am interested in seeing wat the mplicaions are :-)
  92. [11:09]  Justin Clark-Casey: is anybody else missing e-mails from the mailing lists?
  93. [11:09]  sim core: *What
  94. [11:10]  Nebadon Izumi: not sure Justin, but in the past i have missed some myself
  95. [11:10]  Snoopy Pfeffer: which list'
  96. [11:10]  Snoopy Pfeffer: ?
  97. [11:10]  Justin Clark-Casey: opensim-dev certainly
  98. [11:10]  Snoopy Pfeffer: devs or users?
  99. [11:10]  Nebadon Izumi: always best to check the archivces
  100. [11:10]  Snoopy Pfeffer: not me
  101. [11:10]  Nebadon Izumi: archives*
  102. [11:10]  Richardus Raymaker: i think the list dropped my in the past. have seen for 1 year nothing anymore
  103. [11:10]  Snoopy Pfeffer: resubscribe Rich
  104. [11:11]  Richardus Raymaker: wich one is the best then ?
  105. [11:11]  Snoopy Pfeffer: what about the additional features like groups, offline messages, etc.?
  106. [11:11]  Nebadon Izumi: https://lists.berlios.de/pipermail/opensim-dev/
  107. [11:11]  Nebadon Izumi: the email list archive is here
  108. [11:11]  Nebadon Izumi: for all to read
  109. [11:11]  Snoopy Pfeffer: will that be tested before we upgrade?
  110. [11:11]  Justin Clark-Casey: yeah, I certianly hav ea few missing
  111. [11:11]  Justin Clark-Casey: commit messages too
  112. [11:12]  House-Mounted Mailbox: You have 1 messages in your mailbox.
  113. [11:14]  Justin Clark-Casey: users too by the looks of things
  114. [11:14]  Justin Clark-Casey: ping
  115. [11:14]  Nebadon Izumi: the biggest changes will probably be to the website
  116. [11:14]  Futanari Kitten: sim crash?
  117. [11:14]  Richardus Raymaker: there's now some dtae in view we can expect the upgrade
  118. [11:14]  Justin Clark-Casey is Offline
  119. [11:14]  Adelle Fitzgerald: hehe
  120. [11:14]  Snoopy Pfeffer is Online
  121. [11:14]  Nebadon Izumi: heh wow that was lagtastic
  122. [11:14]  Richardus Raymaker: aha, its alive again
  123. [11:14]  Nebadon Izumi: lol
  124. [11:14]  Adelle Fitzgerald: was this region restarted prior to the meeting?
  125. [11:14]  Nebadon Izumi: yes
  126. [11:14]  Nebadon Izumi: 1 hour prior
  127. [11:14]  Adelle Fitzgerald: gotcha
  128. [11:15]  Richardus Raymaker: fps to normal to.
  129. [11:15]  Nebadon Izumi: ya
  130. [11:15]  Snoopy Pfeffer: wb
  131. [11:15]  Nebadon Izumi: those spikes seem to be pretty common in a crowd
  132. [11:15]  Adelle Fitzgerald: yeah
  133. [11:15]  Richardus Raymaker: hope it fades in new version
  134. [11:16]  Snoopy Pfeffer: I wanted to ask about testing before the big upgrade
  135. [11:16]  Nebadon Izumi: so as i was saying before the lag, the biggest cahnges will likely be to the website at this point
  136. [11:16]  Richardus Raymaker: good. again. some possible date for the upgrade ? a few weeks now ?
  137. [11:16]  Snoopy Pfeffer: will groups, offline messages, search etc. be tested before?
  138. [11:16]  Nebadon Izumi: but unfortuantly until the website is ready, we cant move forward
  139. [11:16]  Snoopy Pfeffer: groups are also key
  140. [11:16]  Nebadon Izumi: so were trying to decide what to do with the website now
  141. [11:16]  Snoopy Pfeffer: many use it for permissions
  142. [11:16]  Nebadon Izumi: groups probably wont change much
  143. [11:16]  Richardus Raymaker: whats wrong with it compared to new version ?
  144. [11:16]  Snoopy Pfeffer: without groups many cannot enter land
  145. [11:16]  Hiro Protagonist is Offline
  146. [11:17]  Adelle Fitzgerald: groups will likely not work right away though without some work done to it
  147. [11:17]  Snoopy Pfeffer: please also have a quick look at groups and offline messages
  148. [11:17]  Richardus Raymaker: and whats wrong with website ?
  149. [11:17]  Snoopy Pfeffer: ah ok Adelle
  150. [11:17]  Snoopy Pfeffer: we need to test it
  151. [11:17]  Nebadon Izumi: the database is going to change significantly
  152. [11:17]  Adelle Fitzgerald: im not sure about offline messages, that may be a part of the new refactor
  153. [11:17]  Nebadon Izumi: it will effect the website
  154. [11:17]  Justin Clark-Casey is Online
  155. [11:18]  Snoopy Pfeffer: yes true probably, Adelle
  156. [11:18]  Richardus Raymaker: good to have a list people can look at after the bump with possible problems ?
  157. [11:18]  Adelle Fitzgerald: practically everything to do with the website too
  158. [11:18]  Nebadon Izumi: wb Justin
  159. [11:18]  Justin Clark-Casey: did this place actually crash or was it just me?
  160. [11:18]  Snoopy Pfeffer: wb Justin
  161. [11:18]  Nebadon Izumi: it lagged
  162. [11:18]  Snoopy Pfeffer: yes
  163. [11:18]  Nebadon Izumi: it didnt crash though
  164. [11:18]  Snoopy Pfeffer: it did
  165. [11:18]  Snoopy Pfeffer: really?
  166. [11:18]  Snoopy Pfeffer: wow
  167. [11:18]  Justin Clark-Casey: ah, I was just impatient then :)
  168. [11:18]  Snoopy Pfeffer: lol
  169. [11:18]  Nebadon Izumi: ya i have not moved
  170. [11:18]  Nebadon Izumi: hehe
  171. [11:18]  Justin Clark-Casey: nice egg, Nebadon
  172. [11:19]  Nebadon Izumi: :)
  173. [11:19]  Richardus Raymaker: snoopy shooted from the chair.
  174. [11:19]  Nebadon Izumi: brought the kids today
  175. [11:19]  Snoopy Pfeffer: hehe
  176. [11:19]  Snoopy Pfeffer: did I?
  177. [11:19]  Penny Lane: Why is a website impacting on world use?
  178. [11:19]  Nebadon Izumi: lol
  179. [11:19]  Adelle Fitzgerald: it is required for signups, Penny
  180. [11:19]  Nebadon Izumi: because it effects accont creation
  181. [11:19]  Richardus Raymaker: "new" signups ?
  182. [11:19]  Nebadon Izumi: if you cant make accoutns
  183. [11:19]  Nebadon Izumi: what good is the grid
  184. [11:19]  Penny Lane: OpenID
  185. [11:19]  Nebadon Izumi: the website basiclly needs a complete refeactor
  186. [11:19]  Adelle Fitzgerald: also changing passwords, requesting forgotten passwords
  187. [11:20]  Nebadon Izumi: we dont support OpenID
  188. [11:20]  Snoopy Pfeffer: will the RemoteAdmin interface be tested before?
  189. [11:20]  Nebadon Izumi: to complicated right now
  190. [11:20]  Adelle Fitzgerald: basically anything that is tied to the user account will likely not work
  191. [11:20]  Snoopy Pfeffer: do you also use it?
  192. [11:20]  Richardus Raymaker: RemoteAdmin interface is very important
  193. [11:20]  Nebadon Izumi: i have no idea about RemoteAdmin
  194. [11:20]  Snoopy Pfeffer: especially create_new_user and update_new_user
  195. [11:20]  Snoopy Pfeffer: yes it is Rich
  196. [11:20]  Nebadon Izumi: not something we use, not even sure how to test it
  197. [11:20]  Snoopy Pfeffer: many use it
  198. [11:20]  Snoopy Pfeffer: oh ok
  199. [11:20]  Nebadon Izumi: well those who use it will have to work with the devs i guess
  200. [11:21]  Richardus Raymaker: i use remote. but not to make users
  201. [11:21]  Justin Clark-Casey: I do suggest anybody who uses it be sure to test it
  202. [11:21]  Justin Clark-Casey nods
  203. [11:21]  Nebadon Izumi: but no doubt some stuff will break
  204. [11:21]  Snoopy Pfeffer: update_user has some bug in the current versions
  205. [11:21]  Nebadon Izumi: just gotta file some mantis
  206. [11:21]  Nebadon Izumi: make sure the devs know
  207. [11:21]  Snoopy Pfeffer: k
  208. [11:21]  Richardus Raymaker: as long shutdown and messgae works im happy
  209. [11:21]  Snoopy Pfeffer: I did file that bug already
  210. [11:21]  Justin Clark-Casey: since sean left I think our admin systems are slowly degrading
  211. [11:21]  Nebadon Izumi: we'll try to get everything fixed as quick as possible
  212. [11:21]  Snoopy Pfeffer: so it would be luck if it works suddenly ;)
  213. [11:21]  Justin Clark-Casey: still haven't had time to get mantis working properly again
  214. [11:21]  Nebadon Izumi: what is wrong with mantis?
  215. [11:22]  Snoopy Pfeffer: oh??
  216. [11:22]  Nebadon Izumi: i was not aware it was broken
  217. [11:22]  Penny Lane: Well you seriously need to decouple the registration process from anything fancy on websites. Websites change every 10 minutes, owing to new, content info, and such. You can't afford registration etc to break just because a CMS editor breaks something.
  218. [11:22]  Justin Clark-Casey: it doesn't send out e-amils any more, at least not to me. So I never know about new bugs unless I happen to see them via some other means
  219. [11:22]  Snoopy Pfeffer: mantis needs to work!!
  220. [11:22]  Nebadon Izumi: oh
  221. [11:22]  Nebadon Izumi: ok i'll talk to Adam and Dave
  222. [11:22]  Nebadon Izumi: maybe we can fix that up
  223. [11:22]  Justin Clark-Casey: other devs might still be getting them
  224. [11:22]  UUID Speaker: WhiteStar Magic: b7f67c5c-12d7-48da-8723-4d9c8fcd22cc
  225. [11:22]  Snoopy Pfeffer: mantis is very important the next weeks
  226. [11:22]  Justin Clark-Casey: would be cool - not sure how widespread the issue is though
  227. [11:22]  Nebadon Izumi: ya
  228. [11:22]  Nebadon Izumi: ok i'll see what i can do
  229. [11:23]  Justin Clark-Casey: and this not getting mailing list posts is damn annoying but not much you can do about that :)
  230. [11:23]  Justin Clark-Casey: nebadon: thanks
  231. [11:23]  Richardus Raymaker: when its needed to install a new opensim ? or usefull ?
  232. [11:23]  Nebadon Izumi: not sure yet
  233. [11:23]  Snoopy Pfeffer: the new version should be announced at least 2 days before the switch over
  234. [11:23]  Nebadon Izumi: we are setting up a small test grid
  235. [11:23]  Nebadon Izumi: so we can study the major differences
  236. [11:23]  Richardus Raymaker: but then some instruction need to be ready to.
  237. [11:23]  Snoopy Pfeffer: ppl should have two days to prepare their regiosn
  238. [11:24]  Nebadon Izumi: Dave Coyle was gettng the VPS going last we spoke
  239. [11:24]  Richardus Raymaker: i think 2 days is short. crosisnbg fingers
  240. [11:24]  Arielle Popstar: 2 days only?
  241. [11:24]  Nebadon Izumi: its gonna be weeks
  242. [11:24]  Nebadon Izumi: at this point
  243. [11:24]  Snoopy Pfeffer: at least
  244. [11:24]  Penny Lane: Make a registration website totaly clear of any eye candy, no CMS, not even any Javascript Think early google. Otherwise it'll spend have its time down.
  245. [11:24]  Nebadon Izumi: so no one has to worry it will sneak up on them
  246. [11:24]  Nebadon Izumi: the website refactor is going to take time
  247. [11:25]  Adelle Fitzgerald: it also looks like, unlike previous bumps, regions will have to be updated right away to function
  248. [11:25]  Nebadon Izumi: our current consensus is Elgg is not sufficient
  249. [11:25]  Nebadon Izumi: and not worth our time to fix
  250. [11:25]  Nebadon Izumi: but thats not set in stone just yet
  251. [11:25]  Adelle Fitzgerald: so once the grid is bumped, any existing regions will cease to function
  252. [11:25]  Vincent Sylvester is Online
  253. [11:25]  Nebadon Izumi: but ya there will be ample notice
  254. [11:25]  Fly Man is Online
  255. [11:25]  Penny Lane: Webbies always ruin everything. Flashy websites are not needed for registration, and they're a liability.
  256. [11:25]  Snoopy Pfeffer: if you give me info how to connect one of my regions to the little testing grid, I would also like to make some tests with that brand new version
  257. [11:25]  Nebadon Izumi: we'll make sure everyone has plenty of time
  258. [11:25]  Richardus Raymaker: and then the trouble start, because some migration is needed. ?!
  259. [11:26]  Snoopy Pfeffer: before we do the switch over
  260. [11:26]  Fly Man: Ahh, good
  261. [11:26]  Fly Man: there's a meeting
  262. [11:26]  Richardus Raymaker: snoopy. test the remote admin stuff to then
  263. [11:26]  Snoopy Pfeffer: hi Fly :)
  264. [11:26]  Fly Man: So, where's the button for detontation ?
  265. [11:26]  Richardus Raymaker: hi fly
  266. [11:26]  Snoopy Pfeffer: yes this and other things Rich
  267. [11:26]  Fly Man: or better sad, where's the HOLD IT button ?
  268. [11:26]  Snoopy Pfeffer: lol
  269. [11:26]  Adelle Fitzgerald: from what i ahve briefly looked at, the simulator side of the bump seems very easy, and just a fresh build, with some slight configuration changes
  270. [11:26]  sim core: :-J
  271. [11:26]  Snoopy Pfeffer: Fly, the button with the label "upgrade?"
  272. [11:27]  Fly Man: Nope, that button doesn't work
  273. [11:27]  Adelle Fitzgerald: so for the region ops, not much more than any previous bump
  274. [11:27]  Richardus Raymaker: good adella :)
  275. [11:27]  Fly Man: seems that someone broke the whole system
  276. [11:27]  Snoopy Pfeffer: lol
  277. [11:27]  Fly Man: and downgrade doesn't work either
  278. [11:27]  Dahlia Trimble is Online
  279. [11:27]  Nebadon Izumi: heh i dont think downgrading has ever gone real smooth with OpenSIm
  280. [11:27]  Snoopy Pfeffer: Neb does the osgrid web site directly change the database?
  281. [11:28]  Nebadon Izumi: your backups should be sufficent before upgrading
  282. [11:28]  Arielle Popstar: so whats an eta on the actual transition?
  283. [11:28]  Snoopy Pfeffer: like if users are created
  284. [11:28]  Nebadon Izumi: there is no ETA right now
  285. [11:28]  Richardus Raymaker: maby good like someone sayed to make for the time a seperate login / registration page.
  286. [11:28]  Nebadon Izumi: could be 2 weeks
  287. [11:28]  Nebadon Izumi: could be a month
  288. [11:28]  Nebadon Izumi: i really dont know
  289. [11:28]  Nebadon Izumi: its not tested enough yet to make any claims
  290. [11:28]  Dahlia Trimble: hi :)
  291. [11:29]  Justin Clark-Casey: hey Dahlia
  292. [11:29]  Arielle Popstar: no more then a month?
  293. [11:29]  Nebadon Izumi: hello Dahlia
  294. [11:29]  Adelle Fitzgerald: hi Dahlia
  295. [11:29]  Richardus Raymaker: hi dahlia
  296. [11:29]  Nebadon Izumi: i dont know Arielle
  297. [11:29]  Adelle Fitzgerald: it could be 2 months, Arielle
  298. [11:29]  Arielle Popstar: nod
  299. [11:29]  Snoopy Pfeffer: do we have the 2nd backup servers mentioned on the donation page?
  300. [11:29]  Adelle Fitzgerald: or more
  301. [11:29]  Nebadon Izumi: it will take as long as it takes
  302. [11:29]  Nebadon Izumi: hehe
  303. [11:29]  Snoopy Pfeffer: hi dahlia
  304. [11:29]  Adelle Fitzgerald: its really an unknown quantity atm
  305. [11:29]  Penny Lane: If a registration site is so complex that it takes more than 10 minutes to test corner cases, you're doing it wrong.
  306. [11:29]  Akira Sonoda is Online
  307. [11:29]  Snoopy Pfeffer: with that a smooth swicth over could be performed
  308. [11:29]  Adelle Fitzgerald: and so far there is about 20 lines of documentation written
  309. [11:29]  Adelle Fitzgerald: for the upgrade
  310. [11:29]  Snoopy Pfeffer: by moving regions from the old to the new grid
  311. [11:30]  Justin Clark-Casey: 20 lines is more than we usually get.....
  312. [11:30]  Adelle Fitzgerald: i'm hpoing some more will be written soon, not the actual code has been written
  313. [11:30]  Justin Clark-Casey: 20 more, in fact
  314. [11:30]  Adelle Fitzgerald: hehe
  315. [11:30]  Dave Coyle is Online
  316. [11:30]  Nebadon Izumi: im not saying its going to take a month
  317. [11:30]  Nebadon Izumi: im saying i dont know how long its going to take
  318. [11:30]  Nebadon Izumi: no clue at all
  319. [11:30]  Nebadon Izumi: hehe
  320. [11:30]  Richardus Raymaker: i hope OAR is tested very good. because many use that
  321. [11:31]  Justin Clark-Casey: you should be optimisitc, nebadon ;)
  322. [11:31]  Snoopy Pfeffer: what do you think of that scenario of using 2 grids and moving the regions over to the "new" grid?
  323. [11:31]  Nebadon Izumi: well its not as simple as saying it should be easy
  324. [11:31]  Nebadon Izumi: its not that simple
  325. [11:31]  Justin Clark-Casey: it will be tested before 0.7 is tagged. But sometimes in master things will br broken for short periods. It is the developer's workbook after all
  326. [11:31]  UUID Speaker: Pro Peng: 4610059a-3523-ceb6-2f15-97324ca0b1e0
  327. [11:31]  Nebadon Izumi: ya
  328. [11:32]  Dahlia Trimble: I have a quick survey - when you alt-click to pan and zoom, do you prefer to use the mouse or the arrow keys?
  329. [11:32]  Nebadon Izumi: mouse
  330. [11:32]  Snoopy Pfeffer: hm we would need two databases with different structures kept in sync :(
  331. [11:32]  Adelle Fitzgerald: mouse
  332. [11:32]  Snoopy Pfeffer: bad idea
  333. [11:32]  House-Mounted Mailbox: You have 1 messages in your mailbox.
  334. [11:32]  Nebadon Izumi: never use the keys ever
  335. [11:32]  Zardoz Firanelli: Sapce Navigator
  336. [11:32]  Richardus Raymaker: mouse
  337. [11:32]  Justin Clark-Casey: dahlia: mouse
  338. [11:32]  Nebadon Izumi: space navigator is not practical for building
  339. [11:32]  Richardus Raymaker: but i use ctrl+alt+mouse
  340. [11:33]  Dahlia Trimble: ty :)
  341. [11:33]  Penny Lane: Mouse. The granularity on keys is attrocious.
  342. [11:33]  Zardoz Firanelli: I use the mouse to move things around
  343. [11:33]  Snoopy Pfeffer: hi WhiteStar
  344. [11:33]  Richardus Raymaker: mousehweel for zoom.
  345. [11:33]  sim core: I use the mouse-wheel, best thing yet :-)
  346. [11:34]  Dahlia Trimble: I guess I'm used to the keys since I primarily use a laptop
  347. [11:34]  Justin Clark-Casey: huh, I see there.com is closing
  348. [11:34]  Dahlia Trimble: ?
  349. [11:34]  Justin Clark-Casey: http://www.prod.there.com/info/announcement
  350. [11:34]  Adelle Fitzgerald: lol, i didnt even know you could ctrl+alt+arrow keys!
  351. [11:35]  Adelle Fitzgerald: but i dont likey
  352. [11:35]  Penny Lane: Forterra closed down in the last few months, and they owned There, so not surprised
  353. [11:35]  Adelle Fitzgerald: mouse any day :)
  354. [11:35]  Richardus Raymaker: no ctrl-alt-mouse
  355. [11:35]  Justin Clark-Casey: penny: good poitn
  356. [11:35]  Snoopy Pfeffer: I just use ctrl+alt+del seldomly ;)
  357. [11:35]  Dahlia Trimble: lol
  358. [11:35]  Richardus Raymaker: good opensim dont ask for any key
  359. [11:35]  WhiteStar Magic: prefer mouse
  360. [11:36]  Ruben Haan: ctrl alt arrow is move to next workspace in ubuntu
  361. [11:36]  Nebadon Izumi: oh on another note guys
  362. [11:36]  Nebadon Izumi: we are now running a New Asset server
  363. [11:36]  Richardus Raymaker: ctrl+alt+left mouse + move mouse
  364. [11:36]  Nebadon Izumi: it was seemless switchover we did this morning
  365. [11:36]  Dahlia Trimble: a newer one?
  366. [11:36]  Nebadon Izumi: it should be much higher preforming
  367. [11:36]  Nebadon Izumi: yes
  368. [11:36]  Snoopy Pfeffer: cool
  369. [11:36]  Zardoz Firanelli: New hardware or software?
  370. [11:36]  Dahlia Trimble: what is this one?
  371. [11:36]  Nebadon Izumi: Dave Coyle wrote a Ruby one
  372. [11:36]  Nebadon Izumi: just for OSgrid
  373. [11:36]  Richardus Raymaker: wow
  374. [11:37]  Dave Coyle is Online
  375. [11:37]  Dahlia Trimble: is it open source?
  376. [11:37]  Nebadon Izumi: it uses Fragstore
  377. [11:37]  Nebadon Izumi: it will be im sure
  378. [11:37]  Maria Korolov is Online
  379. [11:37]  Nebadon Izumi: its not at this moment though
  380. [11:37]  Snoopy Pfeffer: yes please make it open source
  381. [11:37]  Penny Lane: We had a couple of hours of realXtend meeting this morning in SL, and the interest in Naali was huge (51 people). And Naali has MMO-type mouse navigation, very cool.
  382. [11:37]  Nebadon Izumi: ya its just a matter of time
  383. [11:37]  Dave Coyle waves
  384. [11:37]  Dave Coyle: it is
  385. [11:37]  Nebadon Izumi: hey speaking of here is dave
  386. [11:37]  Nebadon Izumi: he can explain better
  387. [11:37]  Dahlia Trimble thinks osgrid should consider a policy of only using open source
  388. [11:37]  Nebadon Izumi: ya we are and do
  389. [11:38]  Penny Lane agrees with Dahlia
  390. [11:38]  Nebadon Izumi: if its not opensource its only because no ones anoyed adam enough
  391. [11:38]  Snoopy Pfeffer: yep Dahlia
  392. [11:38]  Nebadon Izumi blames adam
  393. [11:38]  Nebadon Izumi: lol
  394. [11:38]  Snoopy Pfeffer: agree 100%
  395. [11:38]  Adelle Fitzgerald: lol
  396. [11:38]  Nebadon Izumi: always blame the guy who isnt here
  397. [11:38]  Nebadon Izumi: lol
  398. [11:38]  Snoopy Pfeffer: lol
  399. [11:38]  Dahlia Trimble: lol
  400. [11:38]  Penny Lane: Haha, poor Adam Need to Fedex him a crate of eer
  401. [11:38]  Nebadon Izumi: hehe
  402. [11:38]  Penny Lane: beer*
  403. [11:39]  Snoopy Pfeffer: well anyway there is a lack of an up-to-date web interface for opensim grids
  404. [11:39]  Dahlia Trimble: he still in China?
  405. [11:39]  Nebadon Izumi: I think so Dahlia
  406. [11:39]  Snoopy Pfeffer: his irc name had China in it at least :)
  407. [11:39]  Dave Coyle is Offline
  408. [11:40]  Justin Clark-Casey: maybe he got hacked ;)
  409. [11:40]  Maria Korolov is Offline
  410. [11:40]  Nebadon Izumi: ya I have a phone meeting with Adam on Thursday night
  411. [11:40]  Nebadon Izumi: he should be back in action soon i suspect
  412. [11:40]  Nebadon Izumi: another week or so probably
  413. [11:40]  Adelle Fitzgerald: Dave keeps crashing, but he says that his ruby assets is MIT licenced - http://github.com/coyled/sras
  414. [11:40]  Penny Lane: Maybe he didn't make it through the firewall :P
  415. [11:40]  Nebadon Izumi: thanks Adelle
  416. [11:40]  Snoopy Pfeffer: would be good if he is arround during the switch over
  417. [11:40]  Dahlia Trimble: kewl ty Adelle
  418. [11:40]  Nebadon Izumi: i knew it would be i wasnt sure if it was available yet
  419. [11:40]  Nebadon Izumi: didnt want to over promise
  420. [11:41]  Dave Coyle is Online
  421. [11:41]  Snoopy Pfeffer: will Melanie and Diva help osgrid with the migration?
  422. [11:42]  Dahlia Trimble: is the new asset server running on the same box as the last one?
  423. [11:42]  Dave Coyle: yes
  424. [11:43]  Nebadon Izumi is Online
  425. [11:43]  Snoopy Pfeffer: wb Neb
  426. [11:43]  Nebadon Izumi: heh thanks
  427. [11:43]  Nebadon Izumi: viewer poofed
  428. [11:43]  Nebadon Izumi: if someone could send me chat log that would be awesome
  429. [11:43]  Nebadon Izumi: i lost some of it
  430. [11:43]  Dahlia Trimble: is that the v4 alien?
  431. [11:44]  Nebadon Izumi: ya it is :)
  432. [11:44]  Dahlia Trimble: I have it on SL, not here yet
  433. [11:44]  Nebadon Izumi: i'll send you a copy later
  434. [11:44]  Dahlia Trimble: ty :)
  435. [11:44]  Nebadon Izumi: not now to much people here
  436. [11:44]  Ruben Haan: coke suply avatar?
  437. [11:45]  Nebadon Izumi: yep
  438. [11:45]  Nebadon Izumi: she is one of the Oni Kenkon team
  439. [11:45]  Adelle Fitzgerald: i have it all Neb
  440. [11:45]  Adelle Fitzgerald: the chat log that is
  441. [11:45]  Nebadon Izumi: ok cool
  442. [11:45]  Nebadon Izumi: ya i have like 2/3 of it
  443. [11:45]  Nebadon Izumi: i paste it into notepad every few minutes
  444. [11:45]  Adelle Fitzgerald: gotcha
  445. [11:46]  Nebadon Izumi: viewer just poofed though
  446. [11:46]  Nebadon Izumi: wasnt even doing anything
  447. [11:46]  Richardus Raymaker: why not save it to disk automatic ?
  448. [11:46]  Nebadon Izumi: it might be actually
  449. [11:46]  Snoopy Pfeffer: cant we use a bot for recording?
  450. [11:46]  Arielle Popstar: mine did that when i first came here
  451. [11:46]  Nebadon Izumi: dang it was off
  452. [11:46]  Snoopy Pfeffer: maybe one that connects to irc in parallel
  453. [11:46]  Adelle Fitzgerald: hehe even when saved to disk, it doesnt record it when crashed :P
  454. [11:46]  Nebadon Izumi: i always forget to turn it on
  455. [11:47]  Snoopy Pfeffer: cant we use the irc gateway for that?
  456. [11:47]  Nebadon Izumi: probably but you really need your own IRC server
  457. [11:47]  Snoopy Pfeffer: then ppl that cannot log in can attend on irc
  458. [11:47]  Nebadon Izumi: freenode will ban you the 1st time it goes bonkers
  459. [11:47]  Snoopy Pfeffer: oh really?
  460. [11:47]  Nebadon Izumi: heh ya
  461. [11:47]  Nebadon Izumi: i would not recommend connecting to freenode
  462. [11:47]  Dahlia Trimble: I have a proxy that grabs it, but it mixes it with all my group chat from here and SL
  463. [11:47]  Nebadon Izumi: any kind of spew they take as attack
  464. [11:47]  Snoopy Pfeffer: oh ok
  465. [11:48]  Nebadon Izumi: so its best to just fire up your own ircd services
  466. [11:48]  Dahlia Trimble: could set up a private irc server
  467. [11:48]  Auti Blanco: still need a irc client
  468. [11:48]  Dahlia Trimble: but having irc discourages people from attending
  469. [11:48]  Dahlia Trimble: (in world)
  470. [11:48]  Nebadon Izumi: ya
  471. [11:48]  Snoopy Pfeffer: well sometimes ppl cannot log in but use an irc client
  472. [11:48]  Nebadon Izumi: its good for logging purposes
  473. [11:48]  Snoopy Pfeffer: there is even one for the iphone
  474. [11:48]  Nebadon Izumi: if you just want to keep a chat log
  475. [11:49]  Auti Blanco: cant it build in as admin tool for opensim?
  476. [11:49]  Dahlia Trimble: chat logging?
  477. [11:49]  Nebadon Izumi: probably could be
  478. [11:50]  Nebadon Izumi: logging is intensive though
  479. [11:50]  Auti Blanco: but then it need a viewer update
  480. [11:50]  Snoopy Pfeffer: btw other virtual worlds do extensive logging, including avatar and object positions, velocity as well as text and voice chat
  481. [11:51]  Snoopy Pfeffer: with that they can replay situations
  482. [11:51]  Vincent Sylvester is Offline
  483. [11:51]  Nebadon Izumi: ya im sure thats all possible
  484. [11:51]  Snoopy Pfeffer: for example the military uses such virtual worlds for training
  485. [11:51]  Nebadon Izumi: but its expensive
  486. [11:51]  Dahlia Trimble: I guess if someone really needed that level of logging, a region module could do it for them
  487. [11:51]  Ruben Haan: ppl should say what they keep as log for internet privisy
  488. [11:51]  Snoopy Pfeffer: yes
  489. [11:51]  Zardoz Firanelli: Why not just a prim that listens and updates it to the website?
  490. [11:52]  Nebadon Izumi: thats also possibility
  491. [11:52]  Dahlia Trimble: sure, a script could do it also
  492. [11:52]  Auti Blanco: true zardoz was thinking of that too
  493. [11:52]  Dahlia Trimble: even positions
  494. [11:52]  Nebadon Izumi: lots of good ways to do it
  495. [11:52]  Snoopy Pfeffer: but this kind of logging can also be great for machinima and for replying taring sessions
  496. [11:52]  House-Mounted Mailbox: You have 1 messages in your mailbox.
  497. [11:52]  Snoopy Pfeffer: you can change the camera position later during replay
  498. [11:52]  Nebadon Izumi: ya it would be cool to see someone to a timeline editor of sorts
  499. [11:52]  Arielle Popstar: chat log auto posted
  500. [11:52]  Arielle Popstar: good idea
  501. [11:52]  Dahlia Trimble: I think the viewer has a replay capability also
  502. [11:52]  Dahlia Trimble: some viewers do
  503. [11:52]  sim core: Right
  504. [11:53]  Dahlia Trimble: doesnt work all that well
  505. [11:53]  Auti Blanco: in the advanced menu
  506. [11:53]  Snoopy Pfeffer: I think thats just playing recorded video sequences
  507. [11:53]  Nebadon Izumi: diva has been doing some amazing work with server side bots
  508. [11:53]  Dahlia Trimble: havent tried it with opensim
  509. [11:53]  Ruben Haan: i never used that for macj=hinima
  510. [11:53]  Nebadon Izumi: it would be neat if you could record your movements
  511. [11:53]  Ruben Haan: machinima
  512. [11:53]  Snoopy Pfeffer: yes
  513. [11:53]  Nebadon Izumi: then have a sever side bot repay them
  514. [11:53]  Nebadon Izumi: she said she might share portions of her code eventually
  515. [11:53]  Zardoz Firanelli: like macros
  516. [11:53]  Dahlia Trimble: Snoopy, the one I meant replays movement
  517. [11:53]  Nebadon Izumi: what i saw that she did though
  518. [11:53]  Nebadon Izumi: is quite amazing
  519. [11:54]  Nebadon Izumi: she had a whole city scene with traffic
  520. [11:54]  Snoopy Pfeffer: ah ok Dahlia
  521. [11:54]  Nebadon Izumi: and pedestrians
  522. [11:54]  Nebadon Izumi: cars would stop if you walk on front of them
  523. [11:54]  Nebadon Izumi: their was traffic lights
  524. [11:54]  Nebadon Izumi: it was amazing
  525. [11:54]  Snoopy Pfeffer: cool
  526. [11:54]  Auti Blanco: cool
  527. [11:54]  Chelsea Himmel is Online
  528. [11:54]  Nebadon Izumi: if you ask her im sure she would take you on the tour
  529. [11:54]  Snoopy Pfeffer: yes to replay only some avatars and objects would also be cool
  530. [11:54]  Nebadon Izumi: its a few HG hops away from here
  531. [11:54]  Auti Blanco: i can use that for OS London :-)
  532. [11:54]  Dahlia Trimble: I think she does that with region modules
  533. [11:54]  Nebadon Izumi: ya
  534. [11:54]  Nebadon Izumi: its all server side
  535. [11:54]  Snoopy Pfeffer: than you can create cities like this
  536. [11:54]  Nebadon Izumi: its awesome stuff
  537. [11:55]  Nebadon Izumi: but it would be nice
  538. [11:55]  Snoopy Pfeffer: but then you never know who is a bot and who is real hehe
  539. [11:55]  Nebadon Izumi: if a viewer coudl make nice xml packets
  540. [11:55]  Nebadon Izumi: you could feed to server bots
  541. [11:55]  Nebadon Izumi: of your actions
  542. [11:55]  Dahlia Trimble: ewwwww xml
  543. [11:55]  Nebadon Izumi: then have the bots just replay or be able to be scripted to load animation sequence
  544. [11:55]  Nebadon Izumi: well
  545. [11:55]  Adelle Fitzgerald: re chat logger, im sure i could script something to write to a notecard, in-world
  546. [11:55]  Nebadon Izumi: you know any packet format
  547. [11:55]  Nebadon Izumi: doesnt have to be xml
  548. [11:55]  Nebadon Izumi: just some way to pass the seequnce from the viewer to a server side bot
  549. [11:56]  Nebadon Izumi: then you could say have contact pads around
  550. [11:56]  Nebadon Izumi: then when an avatar touchs it
  551. [11:56]  Nebadon Izumi: this bot rezzes and runs by
  552. [11:56]  Nebadon Izumi: or comes up and talks to you
  553. [11:56]  Richardus Raymaker: sound funny cool
  554. [11:56]  Zardoz Firanelli: The animation xml files, does that work on a region server in a grid?
  555. [11:56]  Snoopy Pfeffer: yes some inworld functions to control that would also be needed
  556. [11:56]  Nebadon Izumi: well just ideas i have in my head mostly
  557. [11:56]  Nebadon Izumi: but ya you record with the viewer
  558. [11:56]  Auti Blanco: they are great ideas
  559. [11:56]  Nebadon Izumi: it spits out a file you give the server
  560. [11:57]  Ruben Haan: a sim with emobots to share emotions with
  561. [11:57]  Nebadon Izumi: then the server runs the bot sequence
  562. [11:57]  Auti Blanco: makes a city more alive with the amount of people we do have at the moment
  563. [11:57]  Snoopy Pfeffer: and yes you should be able to store these sequences in a file for import / export
  564. [11:57]  Nebadon Izumi: ya and Diva has done like 500 bots
  565. [11:57]  Nebadon Izumi: in 1 sim
  566. [11:57]  Nebadon Izumi: server side bots
  567. [11:57]  Nebadon Izumi: you could still log in
  568. [11:57]  Nebadon Izumi: it was hard to move
  569. [11:57]  Nebadon Izumi: but she did it
  570. [11:57]  Nebadon Izumi: 200 is more realistic
  571. [11:57]  Nebadon Izumi: which is abotu what i saw that day
  572. [11:58]  Nebadon Izumi: it had moving trains and stuff
  573. [11:58]  Nebadon Izumi: it was awesome
  574. [11:58]  Auti Blanco: cant wait see it worki,ng
  575. [11:58]  Nebadon Izumi: it felt like a true video game
  576. [11:58]  Nebadon Izumi: im sure if you ask her, when she has some time she would show you
  577. [11:58]  Richardus Raymaker: trains.. whoo
  578. [11:58]  Nebadon Izumi: or tell you how to get there
  579. [11:59]  Auti Blanco: neb, u know the utube video about 'Near" where they made a virtual London?
  580. [11:59]  Nebadon Izumi: when i saw it
  581. [11:59]  Nebadon Izumi: we left from her HG spot here on OSgrid
  582. [11:59]  Nebadon Izumi: and like 3 teleports later
  583. [11:59]  Nebadon Izumi: we were at this simulator
  584. [11:59]  Nebadon Izumi: its a 9 or 12 region mega
  585. [11:59]  Nebadon Izumi: hmm not sure i saw that Auti
  586. [11:59]  Snoopy Pfeffer: so you had to use her intermediate jump points?
  587. [11:59]  Nebadon Izumi: yes
  588. [11:59]  Snoopy Pfeffer: they are great
  589. [11:59]  Nebadon Izumi: we left from right next door
  590. [12:00]  Richardus Raymaker: :)
  591. [12:00]  Nebadon Izumi: she gave me a few links i clicked
  592. [12:00]  Auti Blanco: watch this one: http://www.youtube.com/watch?v=SaoxHgmHY8M
  593. [12:00]  Nebadon Izumi: i didnt keep em
  594. [12:00]  Snoopy Pfeffer: we should also have such public HG portals distributed on the osgrid map
  595. [12:01]  Snoopy Pfeffer: that ppl can use to go to or come from other Hg places
  596. [12:01]  Arielle Popstar: yes
  597. [12:01]  Chelsea Himmel is Offline
  598. [12:01]  Simulator Version v0.5 shouts: OpenSim 0.6.9 (Dev)        1d4d6c8: 2010-02-09 20:25:24 +0000 (Unix/Mono)
  599. [12:01]  Arielle Popstar: the HG will be better correct?
  600. [12:01]  Snoopy Pfeffer: did look like "particle" humans ;)
  601. [12:01]  Adelle Fitzgerald: hehe
  602. [12:02]  Arielle Popstar: in the new version
  603. [12:02]  Dahlia Trimble: rl time, bye all :)
  604. [12:02]  Adelle Fitzgerald: bye Dahlia
  605. [12:02]  Nebadon Izumi: see ya dahlia :)
  606. [12:02]  Auti Blanco: the owner of SL London was happy with this video
  607. [12:02]  Snoopy Pfeffer: bye Dahlia
  608. [12:02]  Auti Blanco: wasnt
  609. [12:02]  Dahlia Trimble is Offline
  610. [12:02]  Nebadon Izumi: heh
  611. [12:02]  Nebadon Izumi: well its cool and all
  612. [12:02]  Richardus Raymaker: bye dahlia
  613. [12:02]  Nebadon Izumi: but whast up with eveyrone being a glowing crystal
  614. [12:02]  Nebadon Izumi: lol
  615. [12:02]  Nebadon Izumi: thats sorta lame
  616. [12:02]  Snoopy Pfeffer: lol
  617. [12:02]  Snoopy Pfeffer: particles ;)
  618. [12:02]  Auti Blanco: for i know it isnt on yet
  619. [12:03]  Adelle Fitzgerald: how can you buy clothes for a particle?
  620. [12:03]  Nebadon Izumi: lol
  621. [12:03]  Adelle Fitzgerald: hehe
  622. [12:03]  Ruben Haan: particles walking from the applestore to the macdonalds :/
  623. [12:03]  Snoopy Pfeffer: :)
  624. [12:03]  Nebadon Izumi: lol
  625. [12:03]  Auti Blanco: this is buying for real
  626. [12:03]  Adelle Fitzgerald: ohh i see
  627. [12:03]  Auti Blanco: the shops have online webpages where u can order stuff
  628. [12:03]  Nebadon Izumi: ya its like 3D websites
  629. [12:03]  Adelle Fitzgerald: its a simulation of RL?
  630. [12:03]  Adelle Fitzgerald: ahh right
  631. [12:03]  Snoopy Pfeffer: my viewer allows 8192 particle humans ;)
  632. [12:03]  Nebadon Izumi: we'll see its cool but i dunno
  633. [12:04]  Nebadon Izumi: theres a long way to go before people are shopping normally in 3D
  634. [12:04]  Ruben Haan: i dont alouw particle humans in my house
  635. [12:04]  Nebadon Izumi: lots of hurdles to overcome
  636. [12:04]  Justin Clark-Casey: alright, I need to go. Good luck with the transition to the new master merge folks - don't forget to complain loudly ;)
  637. [12:04]  Justin Clark-Casey: I'm joking, of course
  638. [12:04]  Snoopy Pfeffer: bye Justin
  639. [12:04]  Adelle Fitzgerald: hehe
  640. [12:04]  Snoopy Pfeffer: cu
  641. [12:04]  Zardoz Firanelli: I'll save you my rant about shopping, business and scale ;)
  642. [12:04]  Adelle Fitzgerald: bye Justin
  643. [12:04]  Auti Blanco: there's somewhere an article about Near, i think they wwant to be the leader in this kind of simulations for every city
  644. [12:04]  Nebadon Izumi: hehe thanks Justin, we'll let you know how were proceeding
  645. [12:04]  sim core: :-J
  646. [12:04]  Richardus Raymaker: bye justin
  647. [12:04]  Nebadon Izumi: we'll keep everyone updated hopefully
  648. [12:04]  Justin Clark-Casey: nebadon: cool - you guys are the pathbreakers
  649. [12:05]  Justin Clark-Casey: er, pathfinders
  650. [12:05]  Nebadon Izumi: hehe
  651. [12:05]  Snoopy Pfeffer: lol
  652. [12:05]  Snoopy Pfeffer: hopefully we will not get lost ;)
  653. [12:05]  Penny Lane: JCC: they're not quite that destructive :P
  654. [12:05]  Justin Clark-Casey: heh
  655. [12:05]  Justin Clark-Casey: could have fooled me ;)
  656. [12:05]  Justin Clark-Casey waves
  657. [12:05]  Penny Lane: lol
  658. [12:05]  Chelsea Himmel is Online
  659. [12:05]  Richardus Raymaker: as long we dont flood to bermuda snoopy.
  660. [12:05]  Auti Blanco: "Lost", the virtual life version :-)
  661. [12:05]  Justin Clark-Casey is Offline
  662. [12:06]  Snoopy Pfeffer: yes lol
  663. [12:06]  Snoopy Pfeffer: I have some nice islands for that
  664. [12:06]  Nebadon Izumi: hehe
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