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WARNING- DEATH
56 sec ago
Reaction Fire for Xcom, CMB version
By: a guest on
Jan 19th, 2013
| syntax:
Bash
| size: 31.57 KB | views:
25
| expires: Never
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Text below is selected. Please press Ctrl+C to copy to your clipboard. (⌘+C on Mac)
;
patch
,Reaction Fire
Characters
=
(
iType
=eChar_Soldier,
HP
=
5
,
Offense
=
65
,
Defense
=
0
,
Mobility
=
12
,
SightRadius
=
27
,
Will
=
40
,
Psionics
=
30
,
CritHitChance
=
0
,
CritWoundChance
=
0
,
FlightFuel
=
0
,
Reaction
=
20
,ABILITIES
[
0
]
=eAbility_TakeCover,ABILITIES
[
1
]
=eAbility_NONE,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,ABILITIES
[
6
]
=eAbility_NONE,ABILITIES
[
7
]
=eAbility_NONE,Properties
[
0
]
=eCP_CanGainXP,Properties
[
1
]
=eCP_None,Properties
[
2
]
=eCP_None,Properties
[
3
]
=eCP_None,Properties
[
4
]
=eCP_None,Properties
[
5
]
=eCP_None,
bCanUse_eTraversal_Normal
=True,
bCanUse_eTraversal_ClimbOver
=True,
bCanUse_eTraversal_ClimbOnto
=True,
bCanUse_eTraversal_ClimbLadder
=True,
bCanUse_eTraversal_DropDown
=True,
bCanUse_eTraversal_Grapple
=True,
bCanUse_eTraversal_Landing
=True,
bCanUse_eTraversal_BreakWindow
=True,
bCanUse_eTraversal_KickDoor
=True,
bCanUse_eTraversal_JumpUp
=False,
bCanUse_eTraversal_WallClimb
=False,
bCanUse_eTraversal_BreakWall
=False,
eClass
=eSC_None,
bHasPsiGift
=False
)
Characters
=
(
iType
=eChar_Tank,
HP
=
10
,
Offense
=
70
,
Defense
=
20
,
Mobility
=
14
,
SightRadius
=
27
,
Will
=
0
,
Psionics
=
20
,
CritHitChance
=
0
,
CritWoundChance
=
0
,
FlightFuel
=
0
,
Reaction
=
40
,ABILITIES
[
0
]
=eAbility_NONE,ABILITIES
[
1
]
=eAbility_NONE,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,ABILITIES
[
6
]
=eAbility_NONE,ABILITIES
[
7
]
=eAbility_NONE,Properties
[
0
]
=eCP_Robotic,Properties
[
1
]
=eCP_Hardened,Properties
[
2
]
=eCP_None,Properties
[
3
]
=eCP_None,Properties
[
4
]
=eCP_None,Properties
[
5
]
=eCP_None,
bCanUse_eTraversal_Normal
=True,
bCanUse_eTraversal_ClimbOver
=False,
bCanUse_eTraversal_ClimbOnto
=False,
bCanUse_eTraversal_ClimbLadder
=False,
bCanUse_eTraversal_DropDown
=False,
bCanUse_eTraversal_Grapple
=False,
bCanUse_eTraversal_Landing
=True,
bCanUse_eTraversal_BreakWindow
=False,
bCanUse_eTraversal_KickDoor
=True,
bCanUse_eTraversal_JumpUp
=False,
bCanUse_eTraversal_WallClimb
=False,
bCanUse_eTraversal_BreakWall
=False,
eClass
=eSC_None,
bHasPsiGift
=False
)
Characters
=
(
iType
=eChar_Sectoid,
HP
=
3
,
Offense
=
65
,
Defense
=
0
,
Mobility
=
12
,
SightRadius
=
27
,
Will
=
10
,
Psionics
=
20
,
CritHitChance
=
0
,
CritWoundChance
=
0
,
FlightFuel
=
0
,
Reaction
=
20
,ABILITIES
[
0
]
=eAbility_TakeCover,ABILITIES
[
1
]
=eAbility_MindMerge,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,ABILITIES
[
6
]
=eAbility_NONE,ABILITIES
[
7
]
=eAbility_NONE,Properties
[
0
]
=eCP_None,Properties
[
1
]
=eCP_None,Properties
[
2
]
=eCP_None,Properties
[
3
]
=eCP_None,Properties
[
4
]
=eCP_None,Properties
[
5
]
=eCP_None,
bCanUse_eTraversal_Normal
=True,
bCanUse_eTraversal_ClimbOver
=True,
bCanUse_eTraversal_ClimbOnto
=True,
bCanUse_eTraversal_ClimbLadder
=True,
bCanUse_eTraversal_DropDown
=True,
bCanUse_eTraversal_Grapple
=False,
bCanUse_eTraversal_Landing
=True,
bCanUse_eTraversal_BreakWindow
=True,
bCanUse_eTraversal_KickDoor
=True,
bCanUse_eTraversal_JumpUp
=False,
bCanUse_eTraversal_WallClimb
=False,
bCanUse_eTraversal_BreakWall
=False,
eClass
=eSC_None,
bHasPsiGift
=False
)
Characters
=
(
iType
=eChar_Floater,
HP
=
4
,
Offense
=
50
,
Defense
=
0
,
Mobility
=
12
,
SightRadius
=
27
,
Will
=
10
,
Psionics
=
20
,
CritHitChance
=
0
,
CritWoundChance
=
0
,
FlightFuel
=
32
,
Reaction
=
20
,ABILITIES
[
0
]
=eAbility_TakeCover,ABILITIES
[
1
]
=eAbility_Fly,ABILITIES
[
2
]
=eAbility_Launch,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,ABILITIES
[
6
]
=eAbility_NONE,ABILITIES
[
7
]
=eAbility_NONE,Properties
[
0
]
=eCP_Flight,Properties
[
1
]
=eCP_AirEvade,Properties
[
2
]
=eCP_None,Properties
[
3
]
=eCP_None,Properties
[
4
]
=eCP_None,Properties
[
5
]
=eCP_None,
bCanUse_eTraversal_Normal
=True,
bCanUse_eTraversal_ClimbOver
=True,
bCanUse_eTraversal_ClimbOnto
=True,
bCanUse_eTraversal_ClimbLadder
=False,
bCanUse_eTraversal_DropDown
=
false
,
bCanUse_eTraversal_Grapple
=False,
bCanUse_eTraversal_Landing
=True,
bCanUse_eTraversal_BreakWindow
=True,
bCanUse_eTraversal_KickDoor
=True,
bCanUse_eTraversal_JumpUp
=False,
bCanUse_eTraversal_WallClimb
=False,
bCanUse_eTraversal_BreakWall
=False,
eClass
=eSC_None,
bHasPsiGift
=False
)
Characters
=
(
iType
=eChar_Thinman,
HP
=
4
,
Offense
=
65
,
Defense
=
0
,
Mobility
=
15
,
SightRadius
=
27
,
Will
=
15
,
Psionics
=
20
,
CritHitChance
=
0
,
CritWoundChance
=
0
,
FlightFuel
=
0
,
Reaction
=
20
,ABILITIES
[
0
]
=eAbility_TakeCover,ABILITIES
[
1
]
=eAbility_NONE,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,ABILITIES
[
6
]
=eAbility_NONE,ABILITIES
[
7
]
=eAbility_NONE,Properties
[
0
]
=eCP_Climb,Properties
[
1
]
=eCP_PoisonImmunity,Properties
[
2
]
=eCP_None,Properties
[
3
]
=eCP_None,Properties
[
4
]
=eCP_None,Properties
[
5
]
=eCP_None,
bCanUse_eTraversal_Normal
=True,
bCanUse_eTraversal_ClimbOver
=True,
bCanUse_eTraversal_ClimbOnto
=True,
bCanUse_eTraversal_ClimbLadder
=False,
bCanUse_eTraversal_DropDown
=True,
bCanUse_eTraversal_Grapple
=False,
bCanUse_eTraversal_Landing
=True,
bCanUse_eTraversal_BreakWindow
=True,
bCanUse_eTraversal_KickDoor
=True,
bCanUse_eTraversal_JumpUp
=True,
bCanUse_eTraversal_WallClimb
=False,
bCanUse_eTraversal_BreakWall
=False,
eClass
=eSC_None,
bHasPsiGift
=False
)
Characters
=
(
iType
=eChar_Muton,
HP
=
8
,
Offense
=
70
,
Defense
=
10
,
Mobility
=
12
,
SightRadius
=
27
,
Will
=
10
,
Psionics
=
0
,
CritHitChance
=
0
,
CritWoundChance
=
0
,
FlightFuel
=
0
,
Reaction
=
20
,ABILITIES
[
0
]
=eAbility_TakeCover,ABILITIES
[
1
]
=eAbility_Intimidate,ABILITIES
[
2
]
=eAbility_BloodCall,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,ABILITIES
[
6
]
=eAbility_NONE,ABILITIES
[
7
]
=eAbility_NONE,Properties
[
0
]
=eCP_None,Properties
[
1
]
=eCP_None,Properties
[
2
]
=eCP_None,Properties
[
3
]
=eCP_None,Properties
[
4
]
=eCP_None,Properties
[
5
]
=eCP_None,
bCanUse_eTraversal_Normal
=True,
bCanUse_eTraversal_ClimbOver
=True,
bCanUse_eTraversal_ClimbOnto
=True,
bCanUse_eTraversal_ClimbLadder
=True,
bCanUse_eTraversal_DropDown
=True,
bCanUse_eTraversal_Grapple
=False,
bCanUse_eTraversal_Landing
=True,
bCanUse_eTraversal_BreakWindow
=True,
bCanUse_eTraversal_KickDoor
=True,
bCanUse_eTraversal_JumpUp
=False,
bCanUse_eTraversal_WallClimb
=False,
bCanUse_eTraversal_BreakWall
=False,
eClass
=eSC_None,
bHasPsiGift
=False
)
Characters
=
(
iType
=eChar_Cyberdisc,
HP
=
16
,
Offense
=
70
,
Defense
=
10
,
Mobility
=
18
,
SightRadius
=
27
,
Will
=
0
,
Psionics
=
20
,
CritHitChance
=
0
,
CritWoundChance
=
0
,
FlightFuel
=
32
,
Reaction
=
40
,ABILITIES
[
0
]
=eAbility_Fly,ABILITIES
[
1
]
=eAbility_CloseCyberdisc,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,ABILITIES
[
6
]
=eAbility_NONE,ABILITIES
[
7
]
=eAbility_NONE,Properties
[
0
]
=eCP_AirEvade,Properties
[
1
]
=eCP_Flight,Properties
[
2
]
=eCP_Robotic,Properties
[
3
]
=eCP_DeathExplosion,Properties
[
4
]
=eCP_None,Properties
[
5
]
=eCP_None,
bCanUse_eTraversal_Normal
=True,
bCanUse_eTraversal_ClimbOver
=False,
bCanUse_eTraversal_ClimbOnto
=False,
bCanUse_eTraversal_ClimbLadder
=False,
bCanUse_eTraversal_DropDown
=False,
bCanUse_eTraversal_Grapple
=False,
bCanUse_eTraversal_Landing
=True,
bCanUse_eTraversal_BreakWindow
=False,
bCanUse_eTraversal_KickDoor
=False,
bCanUse_eTraversal_JumpUp
=False,
bCanUse_eTraversal_WallClimb
=False,
bCanUse_eTraversal_BreakWall
=False,
eClass
=eSC_None,
bHasPsiGift
=False
)
Characters
=
(
iType
=eChar_SectoidCommander,
HP
=
10
,
Offense
=
85
,
Defense
=
20
,
Mobility
=
12
,
SightRadius
=
27
,
Will
=
90
,
Psionics
=
55
,
CritHitChance
=
0
,
CritWoundChance
=
0
,
FlightFuel
=
0
,
Reaction
=
20
,ABILITIES
[
0
]
=eAbility_TakeCover,ABILITIES
[
1
]
=eAbility_PsiControl,ABILITIES
[
2
]
=eAbility_MindFray,ABILITIES
[
3
]
=eAbility_GreaterMindMerge,ABILITIES
[
4
]
=eAbility_PsiPanic,ABILITIES
[
5
]
=eAbility_NONE,ABILITIES
[
6
]
=eAbility_NONE,ABILITIES
[
7
]
=eAbility_NONE,Properties
[
0
]
=eCP_None,Properties
[
1
]
=eCP_None,Properties
[
2
]
=eCP_None,Properties
[
3
]
=eCP_None,Properties
[
4
]
=eCP_None,Properties
[
5
]
=eCP_None,
bCanUse_eTraversal_Normal
=True,
bCanUse_eTraversal_ClimbOver
=True,
bCanUse_eTraversal_ClimbOnto
=True,
bCanUse_eTraversal_ClimbLadder
=True,
bCanUse_eTraversal_DropDown
=True,
bCanUse_eTraversal_Grapple
=False,
bCanUse_eTraversal_Landing
=True,
bCanUse_eTraversal_BreakWindow
=True,
bCanUse_eTraversal_KickDoor
=True,
bCanUse_eTraversal_JumpUp
=False,
bCanUse_eTraversal_WallClimb
=False,
bCanUse_eTraversal_BreakWall
=False,
eClass
=eSC_None,
bHasPsiGift
=False
)
Characters
=
(
iType
=eChar_FloaterHeavy,
HP
=
12
,
Offense
=
70
,
Defense
=
10
,
Mobility
=
12
,
SightRadius
=
27
,
Will
=
25
,
Psionics
=
20
,
CritHitChance
=
0
,
CritWoundChance
=
0
,
FlightFuel
=
32
,
Reaction
=
20
,ABILITIES
[
0
]
=eAbility_TakeCover,ABILITIES
[
1
]
=eAbility_Fly,ABILITIES
[
2
]
=eAbility_Launch,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,ABILITIES
[
6
]
=eAbility_NONE,ABILITIES
[
7
]
=eAbility_NONE,Properties
[
0
]
=eCP_Flight,Properties
[
1
]
=eCP_AirEvade,Properties
[
2
]
=eCP_None,Properties
[
3
]
=eCP_None,Properties
[
4
]
=eCP_None,Properties
[
5
]
=eCP_None,
bCanUse_eTraversal_Normal
=True,
bCanUse_eTraversal_ClimbOver
=False,
bCanUse_eTraversal_ClimbOnto
=False,
bCanUse_eTraversal_ClimbLadder
=False,
bCanUse_eTraversal_DropDown
=False,
bCanUse_eTraversal_Grapple
=False,
bCanUse_eTraversal_Landing
=True,
bCanUse_eTraversal_BreakWindow
=False,
bCanUse_eTraversal_KickDoor
=False,
bCanUse_eTraversal_JumpUp
=False,
bCanUse_eTraversal_WallClimb
=False,
bCanUse_eTraversal_BreakWall
=False,
eClass
=eSC_None,
bHasPsiGift
=False
)
Characters
=
(
iType
=eChar_MutonElite,
HP
=
14
,
Offense
=
80
,
Defense
=
20
,
Mobility
=
12
,
SightRadius
=
27
,
Will
=
20
,
Psionics
=
0
,
CritHitChance
=
0
,
CritWoundChance
=
0
,
FlightFuel
=
0
,
Reaction
=
20
,ABILITIES
[
0
]
=eAbility_TakeCover,ABILITIES
[
1
]
=eAbility_NONE,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,ABILITIES
[
6
]
=eAbility_NONE,ABILITIES
[
7
]
=eAbility_NONE,Properties
[
0
]
=eCP_None,Properties
[
1
]
=eCP_None,Properties
[
2
]
=eCP_None,Properties
[
3
]
=eCP_None,Properties
[
4
]
=eCP_None,Properties
[
5
]
=eCP_None,
bCanUse_eTraversal_Normal
=True,
bCanUse_eTraversal_ClimbOver
=True,
bCanUse_eTraversal_ClimbOnto
=True,
bCanUse_eTraversal_ClimbLadder
=True,
bCanUse_eTraversal_DropDown
=True,
bCanUse_eTraversal_Grapple
=False,
bCanUse_eTraversal_Landing
=True,
bCanUse_eTraversal_BreakWindow
=True,
bCanUse_eTraversal_KickDoor
=True,
bCanUse_eTraversal_JumpUp
=False,
bCanUse_eTraversal_WallClimb
=False,
bCanUse_eTraversal_BreakWall
=False,
eClass
=eSC_None,
bHasPsiGift
=False
)
Characters
=
(
iType
=eChar_Chryssalid,
HP
=
8
,
Offense
=
0
,
Defense
=
10
,
Mobility
=
20
,
SightRadius
=
27
,
Will
=
120
,
Psionics
=
20
,
CritHitChance
=
0
,
CritWoundChance
=
0
,
FlightFuel
=
0
,
Reaction
=
20
,ABILITIES
[
0
]
=eAbility_NONE,ABILITIES
[
1
]
=eAbility_NONE,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,ABILITIES
[
6
]
=eAbility_NONE,ABILITIES
[
7
]
=eAbility_NONE,Properties
[
0
]
=eCP_MeleeOnly,Properties
[
1
]
=eCP_Hardened,Properties
[
2
]
=eCP_None,Properties
[
3
]
=eCP_PoisonImmunity,Properties
[
4
]
=eCP_Poisonous,Properties
[
5
]
=eCP_Climb,
bCanUse_eTraversal_Normal
=True,
bCanUse_eTraversal_ClimbOver
=True,
bCanUse_eTraversal_ClimbOnto
=True,
bCanUse_eTraversal_ClimbLadder
=False,
bCanUse_eTraversal_DropDown
=True,
bCanUse_eTraversal_Grapple
=False,
bCanUse_eTraversal_Landing
=True,
bCanUse_eTraversal_BreakWindow
=True,
bCanUse_eTraversal_KickDoor
=True,
bCanUse_eTraversal_JumpUp
=True,
bCanUse_eTraversal_WallClimb
=True,
bCanUse_eTraversal_BreakWall
=False,
eClass
=eSC_None,
bHasPsiGift
=False
)
Characters
=
(
iType
=eChar_Zombie,
HP
=
10
,
Offense
=
0
,
Defense
=
0
,
Mobility
=
8
,
SightRadius
=
27
,
Will
=
120
,
Psionics
=
20
,
CritHitChance
=
0
,
CritWoundChance
=
0
,
FlightFuel
=
0
,
Reaction
=
20
,ABILITIES
[
0
]
=eAbility_NONE,ABILITIES
[
1
]
=eAbility_NONE,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,ABILITIES
[
6
]
=eAbility_NONE,ABILITIES
[
7
]
=eAbility_NONE,Properties
[
0
]
=eCP_PoisonImmunity,Properties
[
1
]
=eCP_MeleeOnly,Properties
[
2
]
=eCP_Poisonous,Properties
[
3
]
=eCP_None,Properties
[
4
]
=eCP_None,Properties
[
5
]
=eCP_None,
bCanUse_eTraversal_Normal
=True,
bCanUse_eTraversal_ClimbOver
=True,
bCanUse_eTraversal_ClimbOnto
=True,
bCanUse_eTraversal_ClimbLadder
=True,
bCanUse_eTraversal_DropDown
=True,
bCanUse_eTraversal_Grapple
=False,
bCanUse_eTraversal_Landing
=True,
bCanUse_eTraversal_BreakWindow
=True,
bCanUse_eTraversal_KickDoor
=True,
bCanUse_eTraversal_JumpUp
=False,
bCanUse_eTraversal_WallClimb
=False,
bCanUse_eTraversal_BreakWall
=False,
eClass
=eSC_None,
bHasPsiGift
=False
)
Characters
=
(
iType
=eChar_MutonBerserker,
HP
=
20
,
Offense
=
60
,
Defense
=
20
,
Mobility
=
17
,
SightRadius
=
27
,
Will
=
80
,
Psionics
=
0
,
CritHitChance
=
0
,
CritWoundChance
=
0
,
FlightFuel
=
0
,
Reaction
=
20
,ABILITIES
[
0
]
=eAbility_BullRush,ABILITIES
[
1
]
=eAbility_Bloodlust,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,ABILITIES
[
6
]
=eAbility_NONE,ABILITIES
[
7
]
=eAbility_NONE,Properties
[
0
]
=eCP_MeleeOnly,Properties
[
1
]
=eCP_Hardened,Properties
[
2
]
=eCP_None,Properties
[
3
]
=eCP_None,Properties
[
4
]
=eCP_None,Properties
[
5
]
=eCP_None,
bCanUse_eTraversal_Normal
=True,
bCanUse_eTraversal_ClimbOver
=True,
bCanUse_eTraversal_ClimbOnto
=True,
bCanUse_eTraversal_ClimbLadder
=True,
bCanUse_eTraversal_DropDown
=True,
bCanUse_eTraversal_Grapple
=False,
bCanUse_eTraversal_Landing
=True,
bCanUse_eTraversal_BreakWindow
=True,
bCanUse_eTraversal_KickDoor
=True,
bCanUse_eTraversal_JumpUp
=False,
bCanUse_eTraversal_WallClimb
=False,
bCanUse_eTraversal_BreakWall
=False,
eClass
=eSC_None,
bHasPsiGift
=False
)
Characters
=
(
iType
=eChar_Sectopod,
HP
=
30
,
Offense
=
80
,
Defense
=
30
,
Mobility
=
12
,
SightRadius
=
27
,
Will
=
0
,
Psionics
=
20
,
CritHitChance
=
0
,
CritWoundChance
=
0
,
FlightFuel
=
0
,
Reaction
=
40
,ABILITIES
[
0
]
=eAbility_NONE,ABILITIES
[
1
]
=eAbility_NONE,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,ABILITIES
[
6
]
=eAbility_NONE,ABILITIES
[
7
]
=eAbility_NONE,Properties
[
0
]
=eCP_Robotic,Properties
[
1
]
=eCP_Hardened,Properties
[
2
]
=eCP_DeathExplosion,Properties
[
3
]
=eCP_None,Properties
[
4
]
=eCP_None,Properties
[
5
]
=eCP_None,
bCanUse_eTraversal_Normal
=True,
bCanUse_eTraversal_ClimbOver
=False,
bCanUse_eTraversal_ClimbOnto
=False,
bCanUse_eTraversal_ClimbLadder
=False,
bCanUse_eTraversal_DropDown
=False,
bCanUse_eTraversal_Grapple
=False,
bCanUse_eTraversal_Landing
=True,
bCanUse_eTraversal_BreakWindow
=False,
bCanUse_eTraversal_KickDoor
=True,
bCanUse_eTraversal_JumpUp
=False,
bCanUse_eTraversal_WallClimb
=False,
bCanUse_eTraversal_BreakWall
=False,
eClass
=eSC_None,
bHasPsiGift
=False
)
Characters
=
(
iType
=eChar_Drone,
HP
=
3
,
Offense
=
60
,
Defense
=
10
,
Mobility
=
12
,
SightRadius
=
27
,
Will
=
0
,
Psionics
=
20
,
CritHitChance
=
0
,
CritWoundChance
=
0
,
FlightFuel
=
32
,
Reaction
=
40
,ABILITIES
[
0
]
=eAbility_Fly,ABILITIES
[
1
]
=eAbility_ShotOverload,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,ABILITIES
[
6
]
=eAbility_NONE,ABILITIES
[
7
]
=eAbility_NONE,Properties
[
0
]
=eCP_Robotic,Properties
[
1
]
=eCP_Flight,Properties
[
2
]
=eCP_Hardened,Properties
[
3
]
=eCP_AirEvade,Properties
[
4
]
=eCP_None,Properties
[
5
]
=eCP_None,
bCanUse_eTraversal_Normal
=True,
bCanUse_eTraversal_ClimbOver
=False,
bCanUse_eTraversal_ClimbOnto
=False,
bCanUse_eTraversal_ClimbLadder
=False,
bCanUse_eTraversal_DropDown
=False,
bCanUse_eTraversal_Grapple
=False,
bCanUse_eTraversal_Landing
=True,
bCanUse_eTraversal_BreakWindow
=True,
bCanUse_eTraversal_KickDoor
=True,
bCanUse_eTraversal_JumpUp
=False,
bCanUse_eTraversal_WallClimb
=False,
bCanUse_eTraversal_BreakWall
=False,
eClass
=eSC_None,
bHasPsiGift
=False
)
Characters
=
(
iType
=eChar_Outsider,
HP
=
3
,
Offense
=
70
,
Defense
=
0
,
Mobility
=
12
,
SightRadius
=
27
,
Will
=
20
,
Psionics
=
20
,
CritHitChance
=
0
,
CritWoundChance
=
0
,
FlightFuel
=
32
,
Reaction
=
20
,ABILITIES
[
0
]
=eAbility_TakeCover,ABILITIES
[
1
]
=eAbility_NONE,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,ABILITIES
[
6
]
=eAbility_NONE,ABILITIES
[
7
]
=eAbility_NONE,Properties
[
0
]
=eCP_None,Properties
[
1
]
=eCP_None,Properties
[
2
]
=eCP_None,Properties
[
3
]
=eCP_None,Properties
[
4
]
=eCP_None,Properties
[
5
]
=eCP_None,
bCanUse_eTraversal_Normal
=True,
bCanUse_eTraversal_ClimbOver
=False,
bCanUse_eTraversal_ClimbOnto
=False,
bCanUse_eTraversal_ClimbLadder
=False,
bCanUse_eTraversal_DropDown
=False,
bCanUse_eTraversal_Grapple
=False,
bCanUse_eTraversal_Landing
=True,
bCanUse_eTraversal_BreakWindow
=True,
bCanUse_eTraversal_KickDoor
=True,
bCanUse_eTraversal_JumpUp
=False,
bCanUse_eTraversal_WallClimb
=False,
bCanUse_eTraversal_BreakWall
=False,
eClass
=eSC_None,
bHasPsiGift
=False
)
Weapons
=
(
iType
=eItem_Pistol,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_Overwatch,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Pistol,Properties
[
1
]
=eWP_UnlimitedAmmo,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
1
,
iEnvironmentDamage
=
10
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
0
,
iOffenseBonus
=
0
,
iSuppression
=
0
,
iSize
=eItemSize_Small,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_AssaultRifle,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_NONE,ABILITIES
[
2
]
=eAbility_Overwatch,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Rifle,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
3
,
iEnvironmentDamage
=
20
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
10
,
iOffenseBonus
=
0
,
iSuppression
=
0
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_Shotgun,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_Overwatch,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Assault,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
4
,
iEnvironmentDamage
=
40
,
iRange
=
10
,
iReactionRange
=
10
,
iReactionAngle
=
360
,
iRadius
=
0
,
iCritical
=
20
,
iOffenseBonus
=
0
,
iSuppression
=
0
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_LMG,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_Overwatch,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_Overwatch,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Heavy,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
4
,
iEnvironmentDamage
=
60
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
0
,
iOffenseBonus
=
0
,
iSuppression
=
0
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_SniperRifle,ABILITIES
[
0
]
=eAbility_Overwatch,ABILITIES
[
1
]
=eAbility_NONE,ABILITIES
[
2
]
=eAbility_ShotStandard,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Sniper,Properties
[
1
]
=eWP_MoveLimited,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
4
,
iEnvironmentDamage
=
30
,
iRange
=
100
,
iReactionRange
=
100
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
25
,
iOffenseBonus
=
0
,
iSuppression
=
0
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_LaserPistol,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_Overwatch,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Pistol,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_UnlimitedAmmo,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
2
,
iEnvironmentDamage
=
125
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
10
,
iOffenseBonus
=
0
,
iSuppression
=
0
,
iSize
=eItemSize_Small,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_LaserAssaultRifle,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_NONE,ABILITIES
[
2
]
=eAbility_Overwatch,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Rifle,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
5
,
iEnvironmentDamage
=
125
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
10
,
iOffenseBonus
=
0
,
iSuppression
=
0
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_LaserAssaultGun,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_Overwatch,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Assault,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
6
,
iEnvironmentDamage
=
125
,
iRange
=
27
,
iReactionRange
=
20
,
iReactionAngle
=
360
,
iRadius
=
0
,
iCritical
=
20
,
iOffenseBonus
=
0
,
iSuppression
=
0
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_HeavyLaser,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_NONE,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_Overwatch,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Heavy,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
6
,
iEnvironmentDamage
=
125
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
0
,
iOffenseBonus
=
0
,
iSuppression
=
0
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_LaserSniperRifle,ABILITIES
[
0
]
=eAbility_Overwatch,ABILITIES
[
1
]
=eAbility_ShotStandard,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Sniper,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_MoveLimited,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
6
,
iEnvironmentDamage
=
125
,
iRange
=
100
,
iReactionRange
=
100
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
30
,
iOffenseBonus
=
0
,
iSuppression
=
0
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_PlasmaPistol,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_Overwatch,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Pistol,Properties
[
1
]
=eWP_UnlimitedAmmo,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
3
,
iEnvironmentDamage
=
125
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
0
,
iOffenseBonus
=
0
,
iSuppression
=
0
,
iSize
=eItemSize_Small,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_SectoidPlasmaPistol,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_ShotSuppress,ABILITIES
[
2
]
=eAbility_Overwatch,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Pistol,Properties
[
1
]
=eWP_UnlimitedAmmo,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
3
,
iEnvironmentDamage
=
125
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
0
,
iOffenseBonus
=
0
,
iSuppression
=
20
,
iSize
=eItemSize_Small,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_PlasmaLightRifle,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_NONE,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_Overwatch,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Rifle,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
5
,
iEnvironmentDamage
=
125
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
10
,
iOffenseBonus
=
10
,
iSuppression
=
0
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_PlasmaLightRifle_ThinMan,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_ShotSuppress,ABILITIES
[
2
]
=eAbility_Overwatch,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Rifle,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
3
,
iEnvironmentDamage
=
125
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
0
,
iOffenseBonus
=
0
,
iSuppression
=
20
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_PlasmaLightRifle_Floater,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_ShotSuppress,ABILITIES
[
2
]
=eAbility_Overwatch,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Rifle,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
5
,
iEnvironmentDamage
=
125
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
0
,
iOffenseBonus
=
0
,
iSuppression
=
20
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_PlasmaLightRifle_Muton,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_ShotSuppress,ABILITIES
[
2
]
=eAbility_Overwatch,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Rifle,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
5
,
iEnvironmentDamage
=
125
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
0
,
iOffenseBonus
=
0
,
iSuppression
=
20
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_PlasmaAssaultRifle,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_Overwatch,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Rifle,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
7
,
iEnvironmentDamage
=
125
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
10
,
iOffenseBonus
=
0
,
iSuppression
=
0
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_PlasmaAssaultRifle_Muton,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_ShotSuppress,ABILITIES
[
2
]
=eAbility_Overwatch,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Rifle,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
7
,
iEnvironmentDamage
=
125
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
0
,
iOffenseBonus
=
0
,
iSuppression
=
20
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_AlloyCannon,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_NONE,ABILITIES
[
2
]
=eAbility_Overwatch,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Assault,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
9
,
iEnvironmentDamage
=
125
,
iRange
=
27
,
iReactionRange
=
20
,
iReactionAngle
=
360
,
iRadius
=
0
,
iCritical
=
20
,
iOffenseBonus
=
0
,
iSuppression
=
0
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_HeavyPlasma,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_Overwatch,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Heavy,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
9
,
iEnvironmentDamage
=
125
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
0
,
iOffenseBonus
=
0
,
iSuppression
=
0
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_HeavyPlasma_Floater,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_ShotSuppress,ABILITIES
[
2
]
=eAbility_Overwatch,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Heavy,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
9
,
iEnvironmentDamage
=
125
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
0
,
iOffenseBonus
=
0
,
iSuppression
=
35
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_HeavyPlasma_Muton,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_ShotSuppress,ABILITIES
[
2
]
=eAbility_Overwatch,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Heavy,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
9
,
iEnvironmentDamage
=
125
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
0
,
iOffenseBonus
=
0
,
iSuppression
=
35
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_PlasmaSniperRifle,ABILITIES
[
0
]
=eAbility_Overwatch,ABILITIES
[
1
]
=eAbility_ShotStandard,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Sniper,Properties
[
1
]
=eWP_MoveLimited,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
9
,
iEnvironmentDamage
=
125
,
iRange
=
100
,
iReactionRange
=
100
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
35
,
iOffenseBonus
=
0
,
iSuppression
=
0
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_ShivMinigun,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_Overwatch,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Integrated,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
6
,
iEnvironmentDamage
=
80
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
10
,
iOffenseBonus
=
0
,
iSuppression
=
35
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_ShivSentry,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_Overwatch,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Integrated,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
10
,
iEnvironmentDamage
=
80
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
10
,
iOffenseBonus
=
0
,
iSuppression
=
35
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_ShivLaser,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_Overwatch,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Integrated,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
8
,
iEnvironmentDamage
=
125
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
15
,
iOffenseBonus
=
15
,
iSuppression
=
0
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_ShivPlasma,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_Overwatch,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Integrated,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
10
,
iEnvironmentDamage
=
125
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
20
,
iOffenseBonus
=
25
,
iSuppression
=
0
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_DroneBeam,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_Repair,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Integrated,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
2
,
iEnvironmentDamage
=
2
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
0
,
iOffenseBonus
=
0
,
iSuppression
=
0
,
iSize
=eItemSize_Small,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_CyberdiscWeapon,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_DeathBlossom,ABILITIES
[
2
]
=eAbility_Overwatch,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Integrated,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
8
,
iEnvironmentDamage
=
125
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
10
,
iOffenseBonus
=
0
,
iSuppression
=
3
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_SectopodCannon,ABILITIES
[
0
]
=eAbility_NONE,ABILITIES
[
1
]
=eAbility_NONE,ABILITIES
[
2
]
=eAbility_NONE,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Integrated,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
8
,
iEnvironmentDamage
=
125
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
175
,
iCritical
=
0
,
iOffenseBonus
=
0
,
iSuppression
=
40
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
Weapons
=
(
iType
=eItem_OutsiderWeapon,ABILITIES
[
0
]
=eAbility_ShotStandard,ABILITIES
[
1
]
=eAbility_ShotSuppress,ABILITIES
[
2
]
=eAbility_Overwatch,ABILITIES
[
3
]
=eAbility_NONE,ABILITIES
[
4
]
=eAbility_NONE,ABILITIES
[
5
]
=eAbility_NONE,Properties
[
0
]
=eWP_Rifle,Properties
[
1
]
=eWP_None,Properties
[
2
]
=eWP_None,Properties
[
3
]
=eWP_None,Properties
[
4
]
=eWP_None,Properties
[
5
]
=eWP_None,
iDamage
=
3
,
iEnvironmentDamage
=
0
,
iRange
=
27
,
iReactionRange
=
27
,
iReactionAngle
=
200
,
iRadius
=
0
,
iCritical
=
0
,
iOffenseBonus
=
0
,
iSuppression
=
30
,
iSize
=eItemSize_Large,
iHPBonus
=
0
,
iWillBonus
=
0
)
clone
this paste
RAW Paste Data
;patch,Reaction Fire Characters=(iType=eChar_Soldier,HP=5,Offense=65,Defense=0,Mobility=12,SightRadius=27,Will=40,Psionics=30,CritHitChance=0,CritWoundChance=0,FlightFuel=0,Reaction=20,ABILITIES[0]=eAbility_TakeCover,ABILITIES[1]=eAbility_NONE,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,ABILITIES[6]=eAbility_NONE,ABILITIES[7]=eAbility_NONE,Properties[0]=eCP_CanGainXP,Properties[1]=eCP_None,Properties[2]=eCP_None,Properties[3]=eCP_None,Properties[4]=eCP_None,Properties[5]=eCP_None,bCanUse_eTraversal_Normal=True,bCanUse_eTraversal_ClimbOver=True,bCanUse_eTraversal_ClimbOnto=True,bCanUse_eTraversal_ClimbLadder=True,bCanUse_eTraversal_DropDown=True,bCanUse_eTraversal_Grapple=True,bCanUse_eTraversal_Landing=True,bCanUse_eTraversal_BreakWindow=True,bCanUse_eTraversal_KickDoor=True,bCanUse_eTraversal_JumpUp=False,bCanUse_eTraversal_WallClimb=False,bCanUse_eTraversal_BreakWall=False,eClass=eSC_None,bHasPsiGift=False) Characters=(iType=eChar_Tank,HP=10,Offense=70,Defense=20,Mobility=14,SightRadius=27,Will=0,Psionics=20,CritHitChance=0,CritWoundChance=0,FlightFuel=0,Reaction=40,ABILITIES[0]=eAbility_NONE,ABILITIES[1]=eAbility_NONE,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,ABILITIES[6]=eAbility_NONE,ABILITIES[7]=eAbility_NONE,Properties[0]=eCP_Robotic,Properties[1]=eCP_Hardened,Properties[2]=eCP_None,Properties[3]=eCP_None,Properties[4]=eCP_None,Properties[5]=eCP_None,bCanUse_eTraversal_Normal=True,bCanUse_eTraversal_ClimbOver=False,bCanUse_eTraversal_ClimbOnto=False,bCanUse_eTraversal_ClimbLadder=False,bCanUse_eTraversal_DropDown=False,bCanUse_eTraversal_Grapple=False,bCanUse_eTraversal_Landing=True,bCanUse_eTraversal_BreakWindow=False,bCanUse_eTraversal_KickDoor=True,bCanUse_eTraversal_JumpUp=False,bCanUse_eTraversal_WallClimb=False,bCanUse_eTraversal_BreakWall=False,eClass=eSC_None,bHasPsiGift=False) Characters=(iType=eChar_Sectoid,HP=3,Offense=65,Defense=0,Mobility=12,SightRadius=27,Will=10,Psionics=20,CritHitChance=0,CritWoundChance=0,FlightFuel=0,Reaction=20,ABILITIES[0]=eAbility_TakeCover,ABILITIES[1]=eAbility_MindMerge,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,ABILITIES[6]=eAbility_NONE,ABILITIES[7]=eAbility_NONE,Properties[0]=eCP_None,Properties[1]=eCP_None,Properties[2]=eCP_None,Properties[3]=eCP_None,Properties[4]=eCP_None,Properties[5]=eCP_None,bCanUse_eTraversal_Normal=True,bCanUse_eTraversal_ClimbOver=True,bCanUse_eTraversal_ClimbOnto=True,bCanUse_eTraversal_ClimbLadder=True,bCanUse_eTraversal_DropDown=True,bCanUse_eTraversal_Grapple=False,bCanUse_eTraversal_Landing=True,bCanUse_eTraversal_BreakWindow=True,bCanUse_eTraversal_KickDoor=True,bCanUse_eTraversal_JumpUp=False,bCanUse_eTraversal_WallClimb=False,bCanUse_eTraversal_BreakWall=False,eClass=eSC_None,bHasPsiGift=False) Characters=(iType=eChar_Floater,HP=4,Offense=50,Defense=0,Mobility=12,SightRadius=27,Will=10,Psionics=20,CritHitChance=0,CritWoundChance=0,FlightFuel=32,Reaction=20,ABILITIES[0]=eAbility_TakeCover,ABILITIES[1]=eAbility_Fly,ABILITIES[2]=eAbility_Launch,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,ABILITIES[6]=eAbility_NONE,ABILITIES[7]=eAbility_NONE,Properties[0]=eCP_Flight,Properties[1]=eCP_AirEvade,Properties[2]=eCP_None,Properties[3]=eCP_None,Properties[4]=eCP_None,Properties[5]=eCP_None,bCanUse_eTraversal_Normal=True,bCanUse_eTraversal_ClimbOver=True,bCanUse_eTraversal_ClimbOnto=True,bCanUse_eTraversal_ClimbLadder=False,bCanUse_eTraversal_DropDown=false,bCanUse_eTraversal_Grapple=False,bCanUse_eTraversal_Landing=True,bCanUse_eTraversal_BreakWindow=True,bCanUse_eTraversal_KickDoor=True,bCanUse_eTraversal_JumpUp=False,bCanUse_eTraversal_WallClimb=False,bCanUse_eTraversal_BreakWall=False,eClass=eSC_None,bHasPsiGift=False) Characters=(iType=eChar_Thinman,HP=4,Offense=65,Defense=0,Mobility=15,SightRadius=27,Will=15,Psionics=20,CritHitChance=0,CritWoundChance=0,FlightFuel=0,Reaction=20,ABILITIES[0]=eAbility_TakeCover,ABILITIES[1]=eAbility_NONE,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,ABILITIES[6]=eAbility_NONE,ABILITIES[7]=eAbility_NONE,Properties[0]=eCP_Climb,Properties[1]=eCP_PoisonImmunity,Properties[2]=eCP_None,Properties[3]=eCP_None,Properties[4]=eCP_None,Properties[5]=eCP_None,bCanUse_eTraversal_Normal=True,bCanUse_eTraversal_ClimbOver=True,bCanUse_eTraversal_ClimbOnto=True,bCanUse_eTraversal_ClimbLadder=False,bCanUse_eTraversal_DropDown=True,bCanUse_eTraversal_Grapple=False,bCanUse_eTraversal_Landing=True,bCanUse_eTraversal_BreakWindow=True,bCanUse_eTraversal_KickDoor=True,bCanUse_eTraversal_JumpUp=True,bCanUse_eTraversal_WallClimb=False,bCanUse_eTraversal_BreakWall=False,eClass=eSC_None,bHasPsiGift=False) Characters=(iType=eChar_Muton,HP=8,Offense=70,Defense=10,Mobility=12,SightRadius=27,Will=10,Psionics=0,CritHitChance=0,CritWoundChance=0,FlightFuel=0,Reaction=20,ABILITIES[0]=eAbility_TakeCover,ABILITIES[1]=eAbility_Intimidate,ABILITIES[2]=eAbility_BloodCall,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,ABILITIES[6]=eAbility_NONE,ABILITIES[7]=eAbility_NONE,Properties[0]=eCP_None,Properties[1]=eCP_None,Properties[2]=eCP_None,Properties[3]=eCP_None,Properties[4]=eCP_None,Properties[5]=eCP_None,bCanUse_eTraversal_Normal=True,bCanUse_eTraversal_ClimbOver=True,bCanUse_eTraversal_ClimbOnto=True,bCanUse_eTraversal_ClimbLadder=True,bCanUse_eTraversal_DropDown=True,bCanUse_eTraversal_Grapple=False,bCanUse_eTraversal_Landing=True,bCanUse_eTraversal_BreakWindow=True,bCanUse_eTraversal_KickDoor=True,bCanUse_eTraversal_JumpUp=False,bCanUse_eTraversal_WallClimb=False,bCanUse_eTraversal_BreakWall=False,eClass=eSC_None,bHasPsiGift=False) Characters=(iType=eChar_Cyberdisc,HP=16,Offense=70,Defense=10,Mobility=18,SightRadius=27,Will=0,Psionics=20,CritHitChance=0,CritWoundChance=0,FlightFuel=32,Reaction=40,ABILITIES[0]=eAbility_Fly,ABILITIES[1]=eAbility_CloseCyberdisc,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,ABILITIES[6]=eAbility_NONE,ABILITIES[7]=eAbility_NONE,Properties[0]=eCP_AirEvade,Properties[1]=eCP_Flight,Properties[2]=eCP_Robotic,Properties[3]=eCP_DeathExplosion,Properties[4]=eCP_None,Properties[5]=eCP_None,bCanUse_eTraversal_Normal=True,bCanUse_eTraversal_ClimbOver=False,bCanUse_eTraversal_ClimbOnto=False,bCanUse_eTraversal_ClimbLadder=False,bCanUse_eTraversal_DropDown=False,bCanUse_eTraversal_Grapple=False,bCanUse_eTraversal_Landing=True,bCanUse_eTraversal_BreakWindow=False,bCanUse_eTraversal_KickDoor=False,bCanUse_eTraversal_JumpUp=False,bCanUse_eTraversal_WallClimb=False,bCanUse_eTraversal_BreakWall=False,eClass=eSC_None,bHasPsiGift=False) Characters=(iType=eChar_SectoidCommander,HP=10,Offense=85,Defense=20,Mobility=12,SightRadius=27,Will=90,Psionics=55,CritHitChance=0,CritWoundChance=0,FlightFuel=0,Reaction=20,ABILITIES[0]=eAbility_TakeCover,ABILITIES[1]=eAbility_PsiControl,ABILITIES[2]=eAbility_MindFray,ABILITIES[3]=eAbility_GreaterMindMerge,ABILITIES[4]=eAbility_PsiPanic,ABILITIES[5]=eAbility_NONE,ABILITIES[6]=eAbility_NONE,ABILITIES[7]=eAbility_NONE,Properties[0]=eCP_None,Properties[1]=eCP_None,Properties[2]=eCP_None,Properties[3]=eCP_None,Properties[4]=eCP_None,Properties[5]=eCP_None,bCanUse_eTraversal_Normal=True,bCanUse_eTraversal_ClimbOver=True,bCanUse_eTraversal_ClimbOnto=True,bCanUse_eTraversal_ClimbLadder=True,bCanUse_eTraversal_DropDown=True,bCanUse_eTraversal_Grapple=False,bCanUse_eTraversal_Landing=True,bCanUse_eTraversal_BreakWindow=True,bCanUse_eTraversal_KickDoor=True,bCanUse_eTraversal_JumpUp=False,bCanUse_eTraversal_WallClimb=False,bCanUse_eTraversal_BreakWall=False,eClass=eSC_None,bHasPsiGift=False) Characters=(iType=eChar_FloaterHeavy,HP=12,Offense=70,Defense=10,Mobility=12,SightRadius=27,Will=25,Psionics=20,CritHitChance=0,CritWoundChance=0,FlightFuel=32,Reaction=20,ABILITIES[0]=eAbility_TakeCover,ABILITIES[1]=eAbility_Fly,ABILITIES[2]=eAbility_Launch,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,ABILITIES[6]=eAbility_NONE,ABILITIES[7]=eAbility_NONE,Properties[0]=eCP_Flight,Properties[1]=eCP_AirEvade,Properties[2]=eCP_None,Properties[3]=eCP_None,Properties[4]=eCP_None,Properties[5]=eCP_None,bCanUse_eTraversal_Normal=True,bCanUse_eTraversal_ClimbOver=False,bCanUse_eTraversal_ClimbOnto=False,bCanUse_eTraversal_ClimbLadder=False,bCanUse_eTraversal_DropDown=False,bCanUse_eTraversal_Grapple=False,bCanUse_eTraversal_Landing=True,bCanUse_eTraversal_BreakWindow=False,bCanUse_eTraversal_KickDoor=False,bCanUse_eTraversal_JumpUp=False,bCanUse_eTraversal_WallClimb=False,bCanUse_eTraversal_BreakWall=False,eClass=eSC_None,bHasPsiGift=False) Characters=(iType=eChar_MutonElite,HP=14,Offense=80,Defense=20,Mobility=12,SightRadius=27,Will=20,Psionics=0,CritHitChance=0,CritWoundChance=0,FlightFuel=0,Reaction=20,ABILITIES[0]=eAbility_TakeCover,ABILITIES[1]=eAbility_NONE,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,ABILITIES[6]=eAbility_NONE,ABILITIES[7]=eAbility_NONE,Properties[0]=eCP_None,Properties[1]=eCP_None,Properties[2]=eCP_None,Properties[3]=eCP_None,Properties[4]=eCP_None,Properties[5]=eCP_None,bCanUse_eTraversal_Normal=True,bCanUse_eTraversal_ClimbOver=True,bCanUse_eTraversal_ClimbOnto=True,bCanUse_eTraversal_ClimbLadder=True,bCanUse_eTraversal_DropDown=True,bCanUse_eTraversal_Grapple=False,bCanUse_eTraversal_Landing=True,bCanUse_eTraversal_BreakWindow=True,bCanUse_eTraversal_KickDoor=True,bCanUse_eTraversal_JumpUp=False,bCanUse_eTraversal_WallClimb=False,bCanUse_eTraversal_BreakWall=False,eClass=eSC_None,bHasPsiGift=False) Characters=(iType=eChar_Chryssalid,HP=8,Offense=0,Defense=10,Mobility=20,SightRadius=27,Will=120,Psionics=20,CritHitChance=0,CritWoundChance=0,FlightFuel=0,Reaction=20,ABILITIES[0]=eAbility_NONE,ABILITIES[1]=eAbility_NONE,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,ABILITIES[6]=eAbility_NONE,ABILITIES[7]=eAbility_NONE,Properties[0]=eCP_MeleeOnly,Properties[1]=eCP_Hardened,Properties[2]=eCP_None,Properties[3]=eCP_PoisonImmunity,Properties[4]=eCP_Poisonous,Properties[5]=eCP_Climb,bCanUse_eTraversal_Normal=True,bCanUse_eTraversal_ClimbOver=True,bCanUse_eTraversal_ClimbOnto=True,bCanUse_eTraversal_ClimbLadder=False,bCanUse_eTraversal_DropDown=True,bCanUse_eTraversal_Grapple=False,bCanUse_eTraversal_Landing=True,bCanUse_eTraversal_BreakWindow=True,bCanUse_eTraversal_KickDoor=True,bCanUse_eTraversal_JumpUp=True,bCanUse_eTraversal_WallClimb=True,bCanUse_eTraversal_BreakWall=False,eClass=eSC_None,bHasPsiGift=False) Characters=(iType=eChar_Zombie,HP=10,Offense=0,Defense=0,Mobility=8,SightRadius=27,Will=120,Psionics=20,CritHitChance=0,CritWoundChance=0,FlightFuel=0,Reaction=20,ABILITIES[0]=eAbility_NONE,ABILITIES[1]=eAbility_NONE,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,ABILITIES[6]=eAbility_NONE,ABILITIES[7]=eAbility_NONE,Properties[0]=eCP_PoisonImmunity,Properties[1]=eCP_MeleeOnly,Properties[2]=eCP_Poisonous,Properties[3]=eCP_None,Properties[4]=eCP_None,Properties[5]=eCP_None,bCanUse_eTraversal_Normal=True,bCanUse_eTraversal_ClimbOver=True,bCanUse_eTraversal_ClimbOnto=True,bCanUse_eTraversal_ClimbLadder=True,bCanUse_eTraversal_DropDown=True,bCanUse_eTraversal_Grapple=False,bCanUse_eTraversal_Landing=True,bCanUse_eTraversal_BreakWindow=True,bCanUse_eTraversal_KickDoor=True,bCanUse_eTraversal_JumpUp=False,bCanUse_eTraversal_WallClimb=False,bCanUse_eTraversal_BreakWall=False,eClass=eSC_None,bHasPsiGift=False) Characters=(iType=eChar_MutonBerserker,HP=20,Offense=60,Defense=20,Mobility=17,SightRadius=27,Will=80,Psionics=0,CritHitChance=0,CritWoundChance=0,FlightFuel=0,Reaction=20,ABILITIES[0]=eAbility_BullRush,ABILITIES[1]=eAbility_Bloodlust,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,ABILITIES[6]=eAbility_NONE,ABILITIES[7]=eAbility_NONE,Properties[0]=eCP_MeleeOnly,Properties[1]=eCP_Hardened,Properties[2]=eCP_None,Properties[3]=eCP_None,Properties[4]=eCP_None,Properties[5]=eCP_None,bCanUse_eTraversal_Normal=True,bCanUse_eTraversal_ClimbOver=True,bCanUse_eTraversal_ClimbOnto=True,bCanUse_eTraversal_ClimbLadder=True,bCanUse_eTraversal_DropDown=True,bCanUse_eTraversal_Grapple=False,bCanUse_eTraversal_Landing=True,bCanUse_eTraversal_BreakWindow=True,bCanUse_eTraversal_KickDoor=True,bCanUse_eTraversal_JumpUp=False,bCanUse_eTraversal_WallClimb=False,bCanUse_eTraversal_BreakWall=False,eClass=eSC_None,bHasPsiGift=False) Characters=(iType=eChar_Sectopod,HP=30,Offense=80,Defense=30,Mobility=12,SightRadius=27,Will=0,Psionics=20,CritHitChance=0,CritWoundChance=0,FlightFuel=0,Reaction=40,ABILITIES[0]=eAbility_NONE,ABILITIES[1]=eAbility_NONE,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,ABILITIES[6]=eAbility_NONE,ABILITIES[7]=eAbility_NONE,Properties[0]=eCP_Robotic,Properties[1]=eCP_Hardened,Properties[2]=eCP_DeathExplosion,Properties[3]=eCP_None,Properties[4]=eCP_None,Properties[5]=eCP_None,bCanUse_eTraversal_Normal=True,bCanUse_eTraversal_ClimbOver=False,bCanUse_eTraversal_ClimbOnto=False,bCanUse_eTraversal_ClimbLadder=False,bCanUse_eTraversal_DropDown=False,bCanUse_eTraversal_Grapple=False,bCanUse_eTraversal_Landing=True,bCanUse_eTraversal_BreakWindow=False,bCanUse_eTraversal_KickDoor=True,bCanUse_eTraversal_JumpUp=False,bCanUse_eTraversal_WallClimb=False,bCanUse_eTraversal_BreakWall=False,eClass=eSC_None,bHasPsiGift=False) Characters=(iType=eChar_Drone,HP=3,Offense=60,Defense=10,Mobility=12,SightRadius=27,Will=0,Psionics=20,CritHitChance=0,CritWoundChance=0,FlightFuel=32,Reaction=40,ABILITIES[0]=eAbility_Fly,ABILITIES[1]=eAbility_ShotOverload,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,ABILITIES[6]=eAbility_NONE,ABILITIES[7]=eAbility_NONE,Properties[0]=eCP_Robotic,Properties[1]=eCP_Flight,Properties[2]=eCP_Hardened,Properties[3]=eCP_AirEvade,Properties[4]=eCP_None,Properties[5]=eCP_None,bCanUse_eTraversal_Normal=True,bCanUse_eTraversal_ClimbOver=False,bCanUse_eTraversal_ClimbOnto=False,bCanUse_eTraversal_ClimbLadder=False,bCanUse_eTraversal_DropDown=False,bCanUse_eTraversal_Grapple=False,bCanUse_eTraversal_Landing=True,bCanUse_eTraversal_BreakWindow=True,bCanUse_eTraversal_KickDoor=True,bCanUse_eTraversal_JumpUp=False,bCanUse_eTraversal_WallClimb=False,bCanUse_eTraversal_BreakWall=False,eClass=eSC_None,bHasPsiGift=False) Characters=(iType=eChar_Outsider,HP=3,Offense=70,Defense=0,Mobility=12,SightRadius=27,Will=20,Psionics=20,CritHitChance=0,CritWoundChance=0,FlightFuel=32,Reaction=20,ABILITIES[0]=eAbility_TakeCover,ABILITIES[1]=eAbility_NONE,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,ABILITIES[6]=eAbility_NONE,ABILITIES[7]=eAbility_NONE,Properties[0]=eCP_None,Properties[1]=eCP_None,Properties[2]=eCP_None,Properties[3]=eCP_None,Properties[4]=eCP_None,Properties[5]=eCP_None,bCanUse_eTraversal_Normal=True,bCanUse_eTraversal_ClimbOver=False,bCanUse_eTraversal_ClimbOnto=False,bCanUse_eTraversal_ClimbLadder=False,bCanUse_eTraversal_DropDown=False,bCanUse_eTraversal_Grapple=False,bCanUse_eTraversal_Landing=True,bCanUse_eTraversal_BreakWindow=True,bCanUse_eTraversal_KickDoor=True,bCanUse_eTraversal_JumpUp=False,bCanUse_eTraversal_WallClimb=False,bCanUse_eTraversal_BreakWall=False,eClass=eSC_None,bHasPsiGift=False) Weapons=(iType=eItem_Pistol,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_Overwatch,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Pistol,Properties[1]=eWP_UnlimitedAmmo,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=1,iEnvironmentDamage=10,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=0,iOffenseBonus=0,iSuppression=0,iSize=eItemSize_Small,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_AssaultRifle,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_NONE,ABILITIES[2]=eAbility_Overwatch,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Rifle,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=3,iEnvironmentDamage=20,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=10,iOffenseBonus=0,iSuppression=0,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_Shotgun,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_Overwatch,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Assault,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=4,iEnvironmentDamage=40,iRange=10,iReactionRange=10,iReactionAngle=360,iRadius=0,iCritical=20,iOffenseBonus=0,iSuppression=0,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_LMG,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_Overwatch,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_Overwatch,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Heavy,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=4,iEnvironmentDamage=60,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=0,iOffenseBonus=0,iSuppression=0,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_SniperRifle,ABILITIES[0]=eAbility_Overwatch,ABILITIES[1]=eAbility_NONE,ABILITIES[2]=eAbility_ShotStandard,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Sniper,Properties[1]=eWP_MoveLimited,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=4,iEnvironmentDamage=30,iRange=100,iReactionRange=100,iReactionAngle=200,iRadius=0,iCritical=25,iOffenseBonus=0,iSuppression=0,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_LaserPistol,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_Overwatch,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Pistol,Properties[1]=eWP_None,Properties[2]=eWP_UnlimitedAmmo,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=2,iEnvironmentDamage=125,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=10,iOffenseBonus=0,iSuppression=0,iSize=eItemSize_Small,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_LaserAssaultRifle,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_NONE,ABILITIES[2]=eAbility_Overwatch,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Rifle,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=5,iEnvironmentDamage=125,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=10,iOffenseBonus=0,iSuppression=0,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_LaserAssaultGun,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_Overwatch,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Assault,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=6,iEnvironmentDamage=125,iRange=27,iReactionRange=20,iReactionAngle=360,iRadius=0,iCritical=20,iOffenseBonus=0,iSuppression=0,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_HeavyLaser,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_NONE,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_Overwatch,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Heavy,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=6,iEnvironmentDamage=125,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=0,iOffenseBonus=0,iSuppression=0,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_LaserSniperRifle,ABILITIES[0]=eAbility_Overwatch,ABILITIES[1]=eAbility_ShotStandard,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Sniper,Properties[1]=eWP_None,Properties[2]=eWP_MoveLimited,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=6,iEnvironmentDamage=125,iRange=100,iReactionRange=100,iReactionAngle=200,iRadius=0,iCritical=30,iOffenseBonus=0,iSuppression=0,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_PlasmaPistol,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_Overwatch,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Pistol,Properties[1]=eWP_UnlimitedAmmo,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=3,iEnvironmentDamage=125,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=0,iOffenseBonus=0,iSuppression=0,iSize=eItemSize_Small,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_SectoidPlasmaPistol,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_ShotSuppress,ABILITIES[2]=eAbility_Overwatch,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Pistol,Properties[1]=eWP_UnlimitedAmmo,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=3,iEnvironmentDamage=125,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=0,iOffenseBonus=0,iSuppression=20,iSize=eItemSize_Small,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_PlasmaLightRifle,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_NONE,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_Overwatch,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Rifle,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=5,iEnvironmentDamage=125,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=10,iOffenseBonus=10,iSuppression=0,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_PlasmaLightRifle_ThinMan,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_ShotSuppress,ABILITIES[2]=eAbility_Overwatch,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Rifle,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=3,iEnvironmentDamage=125,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=0,iOffenseBonus=0,iSuppression=20,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_PlasmaLightRifle_Floater,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_ShotSuppress,ABILITIES[2]=eAbility_Overwatch,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Rifle,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=5,iEnvironmentDamage=125,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=0,iOffenseBonus=0,iSuppression=20,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_PlasmaLightRifle_Muton,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_ShotSuppress,ABILITIES[2]=eAbility_Overwatch,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Rifle,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=5,iEnvironmentDamage=125,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=0,iOffenseBonus=0,iSuppression=20,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_PlasmaAssaultRifle,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_Overwatch,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Rifle,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=7,iEnvironmentDamage=125,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=10,iOffenseBonus=0,iSuppression=0,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_PlasmaAssaultRifle_Muton,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_ShotSuppress,ABILITIES[2]=eAbility_Overwatch,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Rifle,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=7,iEnvironmentDamage=125,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=0,iOffenseBonus=0,iSuppression=20,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_AlloyCannon,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_NONE,ABILITIES[2]=eAbility_Overwatch,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Assault,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=9,iEnvironmentDamage=125,iRange=27,iReactionRange=20,iReactionAngle=360,iRadius=0,iCritical=20,iOffenseBonus=0,iSuppression=0,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_HeavyPlasma,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_Overwatch,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Heavy,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=9,iEnvironmentDamage=125,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=0,iOffenseBonus=0,iSuppression=0,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_HeavyPlasma_Floater,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_ShotSuppress,ABILITIES[2]=eAbility_Overwatch,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Heavy,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=9,iEnvironmentDamage=125,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=0,iOffenseBonus=0,iSuppression=35,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_HeavyPlasma_Muton,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_ShotSuppress,ABILITIES[2]=eAbility_Overwatch,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Heavy,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=9,iEnvironmentDamage=125,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=0,iOffenseBonus=0,iSuppression=35,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_PlasmaSniperRifle,ABILITIES[0]=eAbility_Overwatch,ABILITIES[1]=eAbility_ShotStandard,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Sniper,Properties[1]=eWP_MoveLimited,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=9,iEnvironmentDamage=125,iRange=100,iReactionRange=100,iReactionAngle=200,iRadius=0,iCritical=35,iOffenseBonus=0,iSuppression=0,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_ShivMinigun,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_Overwatch,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Integrated,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=6,iEnvironmentDamage=80,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=10,iOffenseBonus=0,iSuppression=35,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_ShivSentry,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_Overwatch,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Integrated,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=10,iEnvironmentDamage=80,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=10,iOffenseBonus=0,iSuppression=35,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_ShivLaser,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_Overwatch,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Integrated,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=8,iEnvironmentDamage=125,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=15,iOffenseBonus=15,iSuppression=0,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_ShivPlasma,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_Overwatch,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Integrated,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=10,iEnvironmentDamage=125,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=20,iOffenseBonus=25,iSuppression=0,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_DroneBeam,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_Repair,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Integrated,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=2,iEnvironmentDamage=2,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=0,iOffenseBonus=0,iSuppression=0,iSize=eItemSize_Small,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_CyberdiscWeapon,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_DeathBlossom,ABILITIES[2]=eAbility_Overwatch,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Integrated,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=8,iEnvironmentDamage=125,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=10,iOffenseBonus=0,iSuppression=3,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_SectopodCannon,ABILITIES[0]=eAbility_NONE,ABILITIES[1]=eAbility_NONE,ABILITIES[2]=eAbility_NONE,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Integrated,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=8,iEnvironmentDamage=125,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=175,iCritical=0,iOffenseBonus=0,iSuppression=40,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0) Weapons=(iType=eItem_OutsiderWeapon,ABILITIES[0]=eAbility_ShotStandard,ABILITIES[1]=eAbility_ShotSuppress,ABILITIES[2]=eAbility_Overwatch,ABILITIES[3]=eAbility_NONE,ABILITIES[4]=eAbility_NONE,ABILITIES[5]=eAbility_NONE,Properties[0]=eWP_Rifle,Properties[1]=eWP_None,Properties[2]=eWP_None,Properties[3]=eWP_None,Properties[4]=eWP_None,Properties[5]=eWP_None,iDamage=3,iEnvironmentDamage=0,iRange=27,iReactionRange=27,iReactionAngle=200,iRadius=0,iCritical=0,iOffenseBonus=0,iSuppression=30,iSize=eItemSize_Large,iHPBonus=0,iWillBonus=0)