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- #include <a_samp>
- #include "../include/gl_common.inc"
- #define TOTAL_ACCESSORIES 20
- #define SELECTION_ACCESSORIES 20
- #define ACCESSORIES_PER_LINE 7
- #define MESSAGE_COLOR 0xFF444499
- #define HEADER_TEXT "Accessories"
- #define NEXT_TEXT "Next"
- #define PREV_TEXT "Prev"
- #define DIALOG_BASE_X 75.0
- #define DIALOG_BASE_Y 130.0
- #define DIALOG_WIDTH 550.0
- #define DIALOG_HEIGHT 180.0
- #define SPRITE_DIM_X 60.0
- #define SPRITE_DIM_Y 70.0
- new gTotalACCESSORIES = TOTAL_ACCESSORIES;
- new PlayerText:gCurrentPageTextDrawId[MAX_PLAYERS];
- new PlayerText:gHeaderTextDrawId[MAX_PLAYERS];
- new PlayerText:gBackgroundTextDrawId[MAX_PLAYERS];
- new PlayerText:gNextButtonTextDrawId[MAX_PLAYERS];
- new PlayerText:gPrevButtonTextDrawId[MAX_PLAYERS];
- new PlayerText:gSelectionItems[MAX_PLAYERS][SELECTION_ACCESSORIES];
- new gSelectionItemsTag[MAX_PLAYERS][SELECTION_ACCESSORIES];
- new gItemAt[MAX_PLAYERS];
- new gItemList[TOTAL_ACCESSORIES] = {
- 19488,19352,19330,19331,19098,19006,19007,19008,19009,19010,
- 18640,18975,19077,19136,19274,19039,19040,19041,19042,18729
- };
- GetNumberOfPages()
- {
- if((gTotalACCESSORIES >= SELECTION_ACCESSORIES) && (gTotalACCESSORIES % SELECTION_ACCESSORIES) == 0)
- {
- return (gTotalACCESSORIES / SELECTION_ACCESSORIES);
- }
- else return (gTotalACCESSORIES / SELECTION_ACCESSORIES) + 1;
- }
- PlayerText:CreateCurrentPageTextDraw(playerid, Float:Xpos, Float:Ypos)
- {
- new PlayerText:txtInit;
- txtInit = CreatePlayerTextDraw(playerid, Xpos, Ypos, "0/0");
- PlayerTextDrawUseBox(playerid, txtInit, 0);
- PlayerTextDrawLetterSize(playerid, txtInit, 0.4, 1.1);
- PlayerTextDrawFont(playerid, txtInit, 1);
- PlayerTextDrawSetShadow(playerid, txtInit, 0);
- PlayerTextDrawSetOutline(playerid, txtInit, 1);
- PlayerTextDrawColor(playerid, txtInit, 0xACCBF1FF);
- PlayerTextDrawShow(playerid, txtInit);
- return txtInit;
- }
- PlayerText:CreatePlayerDialogButton(playerid, Float:Xpos, Float:Ypos, Float:Width, Float:Height, button_text[])
- {
- new PlayerText:txtInit;
- txtInit = CreatePlayerTextDraw(playerid, Xpos, Ypos, button_text);
- PlayerTextDrawUseBox(playerid, txtInit, 1);
- PlayerTextDrawBoxColor(playerid, txtInit, 0x000000FF);
- PlayerTextDrawBackgroundColor(playerid, txtInit, 0x000000FF);
- PlayerTextDrawLetterSize(playerid, txtInit, 0.4, 1.1);
- PlayerTextDrawFont(playerid, txtInit, 1);
- PlayerTextDrawSetShadow(playerid, txtInit, 0); // no shadow
- PlayerTextDrawSetOutline(playerid, txtInit, 0);
- PlayerTextDrawColor(playerid, txtInit, 0x4A5A6BFF);
- PlayerTextDrawSetSelectable(playerid, txtInit, 1);
- PlayerTextDrawAlignment(playerid, txtInit, 2);
- PlayerTextDrawTextSize(playerid, txtInit, Height, Width); // The width and height are reversed for centering.. something the game does <g>
- PlayerTextDrawShow(playerid, txtInit);
- return txtInit;
- }
- PlayerText:CreatePlayerHeaderTextDraw(playerid, Float:Xpos, Float:Ypos, header_text[])
- {
- new PlayerText:txtInit;
- txtInit = CreatePlayerTextDraw(playerid, Xpos, Ypos, header_text);
- PlayerTextDrawUseBox(playerid, txtInit, 0);
- PlayerTextDrawLetterSize(playerid, txtInit, 1.25, 3.0);
- PlayerTextDrawFont(playerid, txtInit, 0);
- PlayerTextDrawSetShadow(playerid, txtInit, 0);
- PlayerTextDrawSetOutline(playerid, txtInit, 1);
- PlayerTextDrawColor(playerid, txtInit, 0xACCBF1FF);
- PlayerTextDrawShow(playerid, txtInit);
- return txtInit;
- }
- PlayerText:CreatePlayerBackgroundTextDraw(playerid, Float:Xpos, Float:Ypos, Float:Width, Float:Height)
- {
- new PlayerText:txtBackground = CreatePlayerTextDraw(playerid, Xpos, Ypos," ~n~"); // enough space for everyone
- PlayerTextDrawUseBox(playerid, txtBackground, 1);
- PlayerTextDrawBoxColor(playerid, txtBackground, 0x4A5A6BBB);
- PlayerTextDrawLetterSize(playerid, txtBackground, 5.0, 5.0);
- PlayerTextDrawFont(playerid, txtBackground, 0);
- PlayerTextDrawSetShadow(playerid, txtBackground, 0);
- PlayerTextDrawSetOutline(playerid, txtBackground, 0);
- PlayerTextDrawColor(playerid, txtBackground,0x000000FF);
- PlayerTextDrawTextSize(playerid, txtBackground, Width, Height);
- PlayerTextDrawBackgroundColor(playerid, txtBackground, 0x4A5A6BBB);
- PlayerTextDrawShow(playerid, txtBackground);
- return txtBackground;
- }
- PlayerText:CreateModelPreviewTextDraw(playerid, modelindex, Float:Xpos, Float:Ypos, Float:width, Float:height)
- {
- new PlayerText:txtPlayerSprite = CreatePlayerTextDraw(playerid, Xpos, Ypos, ""); // it has to be set with SetText later
- PlayerTextDrawFont(playerid, txtPlayerSprite, TEXT_DRAW_FONT_MODEL_PREVIEW);
- PlayerTextDrawColor(playerid, txtPlayerSprite, 0xFFFFFFFF);
- PlayerTextDrawBackgroundColor(playerid, txtPlayerSprite, 0x88888899);
- PlayerTextDrawTextSize(playerid, txtPlayerSprite, width, height); // Text size is the Width:Height
- PlayerTextDrawSetPreviewModel(playerid, txtPlayerSprite, modelindex);
- PlayerTextDrawSetSelectable(playerid, txtPlayerSprite, 1);
- PlayerTextDrawShow(playerid,txtPlayerSprite);
- return txtPlayerSprite;
- }
- DestroyPlayerModelPreviews(playerid)
- {
- new x=0;
- while(x != SELECTION_ACCESSORIES) {
- if(gSelectionItems[playerid][x] != PlayerText:INVALID_TEXT_DRAW) {
- PlayerTextDrawDestroy(playerid, gSelectionItems[playerid][x]);
- gSelectionItems[playerid][x] = PlayerText:INVALID_TEXT_DRAW;
- }
- x++;
- }
- }
- ShowPlayerModelPreviews(playerid)
- {
- new x=0;
- new Float:BaseX = DIALOG_BASE_X;
- new Float:BaseY = DIALOG_BASE_Y - (SPRITE_DIM_Y * 0.33); // down a bit
- new linetracker = 0;
- new itemat = GetPVarInt(playerid, "items_page") * SELECTION_ACCESSORIES;
- // Destroy any previous ones created
- DestroyPlayerModelPreviews(playerid);
- while(x != SELECTION_ACCESSORIES && itemat < gTotalACCESSORIES) {
- if(linetracker == 0) {
- BaseX = DIALOG_BASE_X + 25.0; // in a bit from the box
- BaseY += SPRITE_DIM_Y + 1.0; // move on the Y for the next line
- }
- gSelectionItems[playerid][x] = CreateModelPreviewTextDraw(playerid, gItemList[itemat], BaseX, BaseY, SPRITE_DIM_X, SPRITE_DIM_Y);
- gSelectionItemsTag[playerid][x] = gItemList[itemat];
- BaseX += SPRITE_DIM_X + 1.0; // move on the X for the next sprite
- linetracker++;
- if(linetracker == ACCESSORIES_PER_LINE) linetracker = 0;
- itemat++;
- x++;
- }
- }
- UpdatePageTextDraw(playerid)
- {
- new PageText[64+1];
- format(PageText, 64, "%d/%d", GetPVarInt(playerid,"items_page") + 1, GetNumberOfPages());
- PlayerTextDrawSetString(playerid, gCurrentPageTextDrawId[playerid], PageText);
- }
- CreateSelectionMenu(playerid)
- {
- gBackgroundTextDrawId[playerid] = CreatePlayerBackgroundTextDraw(playerid, DIALOG_BASE_X, DIALOG_BASE_Y + 20.0, DIALOG_WIDTH, DIALOG_HEIGHT);
- gHeaderTextDrawId[playerid] = CreatePlayerHeaderTextDraw(playerid, DIALOG_BASE_X, DIALOG_BASE_Y, HEADER_TEXT);
- gCurrentPageTextDrawId[playerid] = CreateCurrentPageTextDraw(playerid, DIALOG_WIDTH - 30.0, DIALOG_BASE_Y + 15.0);
- gNextButtonTextDrawId[playerid] = CreatePlayerDialogButton(playerid, DIALOG_WIDTH - 30.0, DIALOG_BASE_Y+DIALOG_HEIGHT+100.0, 50.0, 16.0, NEXT_TEXT);
- gPrevButtonTextDrawId[playerid] = CreatePlayerDialogButton(playerid, DIALOG_WIDTH - 90.0, DIALOG_BASE_Y+DIALOG_HEIGHT+100.0, 50.0, 16.0, PREV_TEXT);
- ShowPlayerModelPreviews(playerid);
- UpdatePageTextDraw(playerid);
- }
- DestroySelectionMenu(playerid)
- {
- DestroyPlayerModelPreviews(playerid);
- PlayerTextDrawDestroy(playerid, gHeaderTextDrawId[playerid]);
- PlayerTextDrawDestroy(playerid, gBackgroundTextDrawId[playerid]);
- PlayerTextDrawDestroy(playerid, gCurrentPageTextDrawId[playerid]);
- PlayerTextDrawDestroy(playerid, gNextButtonTextDrawId[playerid]);
- PlayerTextDrawDestroy(playerid, gPrevButtonTextDrawId[playerid]);
- gHeaderTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
- gBackgroundTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
- gCurrentPageTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
- gNextButtonTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
- gPrevButtonTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
- }
- HandlePlayerItemSelection(playerid, selecteditem)
- {
- if(gSelectionItemsTag[playerid][selecteditem] == 19488 || gSelectionItemsTag[playerid][selecteditem] == 19352 || gSelectionItemsTag[playerid][selecteditem] == 19330 || gSelectionItemsTag[playerid][selecteditem] == 19331 || gSelectionItemsTag[playerid][selecteditem] == 19098)
- {
- SetPlayerAttachedObject(playerid, 0, gSelectionItemsTag[playerid][selecteditem], 2);
- SendClientMessage(playerid,MESSAGE_COLOR,"Use /edittoy to Edit Toy and /removetoy to Remove it.");
- return 1;
- }
- if(gSelectionItemsTag[playerid][selecteditem] >= 19006 && gSelectionItemsTag[playerid][selecteditem] <= 19010)
- {
- SetPlayerAttachedObject(playerid, 1, gSelectionItemsTag[playerid][selecteditem], 18);
- SendClientMessage(playerid,MESSAGE_COLOR,"Use /edittoy to Edit Toy and /removetoy to Remove it.");
- return 1;
- }
- if(gSelectionItemsTag[playerid][selecteditem] == 18640 || gSelectionItemsTag[playerid][selecteditem] == 18975 || gSelectionItemsTag[playerid][selecteditem] == 19077 || gSelectionItemsTag[playerid][selecteditem] == 19136 || gSelectionItemsTag[playerid][selecteditem] == 19274)
- {
- SetPlayerAttachedObject(playerid, 2, gSelectionItemsTag[playerid][selecteditem], 2);
- SendClientMessage(playerid,MESSAGE_COLOR,"Use /edittoy to Edit Toy and /removetoy to Remove it.");
- return 1;
- }
- if(gSelectionItemsTag[playerid][selecteditem] == 18729)
- {
- SetPlayerAttachedObject(playerid, 3, gSelectionItemsTag[playerid][selecteditem], 5);
- SendClientMessage(playerid,MESSAGE_COLOR,"Use /edittoy to Edit Toy and /removetoy to Remove it.");
- return 1;
- }
- return 0;
- }
- public OnPlayerConnect(playerid)
- {
- // Init all of the textdraw related globals
- gHeaderTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
- gBackgroundTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
- gCurrentPageTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
- gNextButtonTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
- gPrevButtonTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
- for(new x=0; x < SELECTION_ACCESSORIES; x++) {
- gSelectionItems[playerid][x] = PlayerText:INVALID_TEXT_DRAW;
- }
- gItemAt[playerid] = 0;
- return 1; // Allow other scripts to keep processing OnPlayerConnect
- }
- public OnPlayerClickTextDraw(playerid, Text:clickedid)
- {
- if(GetPVarInt(playerid, "items_active") == 0) return 0;
- // Handle: They cancelled (with ESC)
- if(clickedid == Text:INVALID_TEXT_DRAW) {
- DestroySelectionMenu(playerid);
- SetPVarInt(playerid, "items_active", 0);
- PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
- return 1;
- }
- return 0;
- }
- public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
- {
- if(GetPVarInt(playerid, "items_active") == 0) return 0;
- new curpage = GetPVarInt(playerid, "items_page");
- // Handle: next button
- if(playertextid == gNextButtonTextDrawId[playerid]) {
- if(curpage < (GetNumberOfPages() - 1)) {
- SetPVarInt(playerid, "items_page", curpage + 1);
- ShowPlayerModelPreviews(playerid);
- UpdatePageTextDraw(playerid);
- PlayerPlaySound(playerid, 1083, 0.0, 0.0, 0.0);
- } else {
- PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- // Handle: previous button
- if(playertextid == gPrevButtonTextDrawId[playerid]) {
- if(curpage > 0) {
- SetPVarInt(playerid, "items_page", curpage - 1);
- ShowPlayerModelPreviews(playerid);
- UpdatePageTextDraw(playerid);
- PlayerPlaySound(playerid, 1084, 0.0, 0.0, 0.0);
- } else {
- PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- // Search in the array of textdraws used for the items
- new x=0;
- while(x != SELECTION_ACCESSORIES) {
- if(playertextid == gSelectionItems[playerid][x]) {
- HandlePlayerItemSelection(playerid, x);
- PlayerPlaySound(playerid, 1083, 0.0, 0.0, 0.0);
- DestroySelectionMenu(playerid);
- CancelSelectTextDraw(playerid);
- SetPVarInt(playerid, "items_active", 0);
- return 1;
- }
- x++;
- }
- return 0;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- new cmd[256+1];
- new idx;
- cmd = strtok(cmdtext, idx);
- if(strcmp("/accessories", cmd, true) == 0)
- {
- DestroySelectionMenu(playerid);
- SetPVarInt(playerid, "items_active", 1);
- CreateSelectionMenu(playerid);
- SelectTextDraw(playerid, 0xACCBF1FF);
- return 1;
- }
- if(strcmp("/removeaccessories", cmd, true) == 0)
- {
- for(new i=0; i<MAX_PLAYER_ATTACHED_OBJECTS; i++)
- {
- if(IsPlayerAttachedObjectSlotUsed(playerid, i)) RemovePlayerAttachedObject(playerid, i);
- }
- SendClientMessage(playerid,MESSAGE_COLOR,"Accessory Removed.");
- return 1;
- }
- if(strcmp("/editaccessories", cmd, true) == 0)
- {
- for(new i=0; i<MAX_PLAYER_ATTACHED_OBJECTS; i++)
- {
- if(IsPlayerAttachedObjectSlotUsed(playerid, i)) EditAttachedObject(playerid, i);
- }
- SendClientMessage(playerid,MESSAGE_COLOR,"Use Right Shift to Look Around.");
- return 1;
- }
- return 0;
- }
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