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- ---------------------------
- GLEW Extension Info
- ---------------------------
- GLEW version 1.9.0
- Reporting capabilities of pixelformat 1
- Running on a GeForce GTX 660/PCIe/SSE2 from NVIDIA Corporation
- OpenGL version 4.3.0 is supported
- GL_VERSION_1_1: OK
- ---------------
- GL_VERSION_1_2: OK
- ---------------
- glCopyTexSubImage3D: OK
- glDrawRangeElements: OK
- glTexImage3D: OK
- glTexSubImage3D: OK
- GL_VERSION_1_2_1: OK
- -----------------
- GL_VERSION_1_3: OK
- ---------------
- glActiveTexture: OK
- glClientActiveTexture: OK
- glCompressedTexImage1D: OK
- glCompressedTexImage2D: OK
- glCompressedTexImage3D: OK
- glCompressedTexSubImage1D: OK
- glCompressedTexSubImage2D: OK
- glCompressedTexSubImage3D: OK
- glGetCompressedTexImage: OK
- glLoadTransposeMatrixd: OK
- glLoadTransposeMatrixf: OK
- glMultTransposeMatrixd: OK
- glMultTransposeMatrixf: OK
- glMultiTexCoord1d: OK
- glMultiTexCoord1dv: OK
- glMultiTexCoord1f: OK
- glMultiTexCoord1fv: OK
- glMultiTexCoord1i: OK
- glMultiTexCoord1iv: OK
- glMultiTexCoord1s: OK
- glMultiTexCoord1sv: OK
- glMultiTexCoord2d: OK
- glMultiTexCoord2dv: OK
- glMultiTexCoord2f: OK
- glMultiTexCoord2fv: OK
- glMultiTexCoord2i: OK
- glMultiTexCoord2iv: OK
- glMultiTexCoord2s: OK
- glMultiTexCoord2sv: OK
- glMultiTexCoord3d: OK
- glMultiTexCoord3dv: OK
- glMultiTexCoord3f: OK
- glMultiTexCoord3fv: OK
- glMultiTexCoord3i: OK
- glMultiTexCoord3iv: OK
- glMultiTexCoord3s: OK
- glMultiTexCoord3sv: OK
- glMultiTexCoord4d: OK
- glMultiTexCoord4dv: OK
- glMultiTexCoord4f: OK
- glMultiTexCoord4fv: OK
- glMultiTexCoord4i: OK
- glMultiTexCoord4iv: OK
- glMultiTexCoord4s: OK
- glMultiTexCoord4sv: OK
- glSampleCoverage: OK
- GL_VERSION_1_4: OK
- ---------------
- glBlendColor: OK
- glBlendEquation: OK
- glBlendFuncSeparate: OK
- glFogCoordPointer: OK
- glFogCoordd: OK
- glFogCoorddv: OK
- glFogCoordf: OK
- glFogCoordfv: OK
- glMultiDrawArrays: OK
- glMultiDrawElements: OK
- glPointParameterf: OK
- glPointParameterfv: OK
- glPointParameteri: OK
- glPointParameteriv: OK
- glSecondaryColor3b: OK
- glSecondaryColor3bv: OK
- glSecondaryColor3d: OK
- glSecondaryColor3dv: OK
- glSecondaryColor3f: OK
- glSecondaryColor3fv: OK
- glSecondaryColor3i: OK
- glSecondaryColor3iv: OK
- glSecondaryColor3s: OK
- glSecondaryColor3sv: OK
- glSecondaryColor3ub: OK
- glSecondaryColor3ubv: OK
- glSecondaryColor3ui: OK
- glSecondaryColor3uiv: OK
- glSecondaryColor3us: OK
- glSecondaryColor3usv: OK
- glSecondaryColorPointer: OK
- glWindowPos2d: OK
- glWindowPos2dv: OK
- glWindowPos2f: OK
- glWindowPos2fv: OK
- glWindowPos2i: OK
- glWindowPos2iv: OK
- glWindowPos2s: OK
- glWindowPos2sv: OK
- glWindowPos3d: OK
- glWindowPos3dv: OK
- glWindowPos3f: OK
- glWindowPos3fv: OK
- glWindowPos3i: OK
- glWindowPos3iv: OK
- glWindowPos3s: OK
- glWindowPos3sv: OK
- GL_VERSION_1_5: OK
- ---------------
- glBeginQuery: OK
- glBindBuffer: OK
- glBufferData: OK
- glBufferSubData: OK
- glDeleteBuffers: OK
- glDeleteQueries: OK
- glEndQuery: OK
- glGenBuffers: OK
- glGenQueries: OK
- glGetBufferParameteriv: OK
- glGetBufferPointerv: OK
- glGetBufferSubData: OK
- glGetQueryObjectiv: OK
- glGetQueryObjectuiv: OK
- glGetQueryiv: OK
- glIsBuffer: OK
- glIsQuery: OK
- glMapBuffer: OK
- glUnmapBuffer: OK
- GL_VERSION_2_0: OK
- ---------------
- glAttachShader: OK
- glBindAttribLocation: OK
- glBlendEquationSeparate: OK
- glCompileShader: OK
- glCreateProgram: OK
- glCreateShader: OK
- glDeleteProgram: OK
- glDeleteShader: OK
- glDetachShader: OK
- glDisableVertexAttribArray: OK
- glDrawBuffers: OK
- glEnableVertexAttribArray: OK
- glGetActiveAttrib: OK
- glGetActiveUniform: OK
- glGetAttachedShaders: OK
- glGetAttribLocation: OK
- glGetProgramInfoLog: OK
- glGetProgramiv: OK
- glGetShaderInfoLog: OK
- glGetShaderSource: OK
- glGetShaderiv: OK
- glGetUniformLocation: OK
- glGetUniformfv: OK
- glGetUniformiv: OK
- glGetVertexAttribPointerv: OK
- glGetVertexAttribdv: OK
- glGetVertexAttribfv: OK
- glGetVertexAttribiv: OK
- glIsProgram: OK
- glIsShader: OK
- glLinkProgram: OK
- glShaderSource: OK
- glStencilFuncSeparate: OK
- glStencilMaskSeparate: OK
- glStencilOpSeparate: OK
- glUniform1f: OK
- glUniform1fv: OK
- glUniform1i: OK
- glUniform1iv: OK
- glUniform2f: OK
- glUniform2fv: OK
- glUniform2i: OK
- glUniform2iv: OK
- glUniform3f: OK
- glUniform3fv: OK
- glUniform3i: OK
- glUniform3iv: OK
- glUniform4f: OK
- glUniform4fv: OK
- glUniform4i: OK
- glUniform4iv: OK
- glUniformMatrix2fv: OK
- glUniformMatrix3fv: OK
- glUniformMatrix4fv: OK
- glUseProgram: OK
- glValidateProgram: OK
- glVertexAttrib1d: OK
- glVertexAttrib1dv: OK
- glVertexAttrib1f: OK
- glVertexAttrib1fv: OK
- glVertexAttrib1s: OK
- glVertexAttrib1sv: OK
- glVertexAttrib2d: OK
- glVertexAttrib2dv: OK
- glVertexAttrib2f: OK
- glVertexAttrib2fv: OK
- glVertexAttrib2s: OK
- glVertexAttrib2sv: OK
- glVertexAttrib3d: OK
- glVertexAttrib3dv: OK
- glVertexAttrib3f: OK
- glVertexAttrib3fv: OK
- glVertexAttrib3s: OK
- glVertexAttrib3sv: OK
- glVertexAttrib4Nbv: OK
- glVertexAttrib4Niv: OK
- glVertexAttrib4Nsv: OK
- glVertexAttrib4Nub: OK
- glVertexAttrib4Nubv: OK
- glVertexAttrib4Nuiv: OK
- glVertexAttrib4Nusv: OK
- glVertexAttrib4bv: OK
- glVertexAttrib4d: OK
- glVertexAttrib4dv: OK
- glVertexAttrib4f: OK
- glVertexAttrib4fv: OK
- glVertexAttrib4iv: OK
- glVertexAttrib4s: OK
- glVertexAttrib4sv: OK
- glVertexAttrib4ubv: OK
- glVertexAttrib4uiv: OK
- glVertexAttrib4usv: OK
- glVertexAttribPointer: OK
- GL_VERSION_2_1: OK
- ---------------
- glUniformMatrix2x3fv: OK
- glUniformMatrix2x4fv: OK
- glUniformMatrix3x2fv: OK
- glUniformMatrix3x4fv: OK
- glUniformMatrix4x2fv: OK
- glUniformMatrix4x3fv: OK
- GL_VERSION_3_0: OK
- ---------------
- glBeginConditionalRender: OK
- glBeginTransformFeedback: OK
- glBindFragDataLocation: OK
- glClampColor: OK
- glClearBufferfi: OK
- glClearBufferfv: OK
- glClearBufferiv: OK
- glClearBufferuiv: OK
- glColorMaski: OK
- glDisablei: OK
- glEnablei: OK
- glEndConditionalRender: OK
- glEndTransformFeedback: OK
- glGetBooleani_v: OK
- glGetFragDataLocation: OK
- glGetStringi: OK
- glGetTexParameterIiv: OK
- glGetTexParameterIuiv: OK
- glGetTransformFeedbackVarying: OK
- glGetUniformuiv: OK
- glGetVertexAttribIiv: OK
- glGetVertexAttribIuiv: OK
- glIsEnabledi: OK
- glTexParameterIiv: OK
- glTexParameterIuiv: OK
- glTransformFeedbackVaryings: OK
- glUniform1ui: OK
- glUniform1uiv: OK
- glUniform2ui: OK
- glUniform2uiv: OK
- glUniform3ui: OK
- glUniform3uiv: OK
- glUniform4ui: OK
- glUniform4uiv: OK
- glVertexAttribI1i: OK
- glVertexAttribI1iv: OK
- glVertexAttribI1ui: OK
- glVertexAttribI1uiv: OK
- glVertexAttribI2i: OK
- glVertexAttribI2iv: OK
- glVertexAttribI2ui: OK
- glVertexAttribI2uiv: OK
- glVertexAttribI3i: OK
- glVertexAttribI3iv: OK
- glVertexAttribI3ui: OK
- glVertexAttribI3uiv: OK
- glVertexAttribI4bv: OK
- glVertexAttribI4i: OK
- glVertexAttribI4iv: OK
- glVertexAttribI4sv: OK
- glVertexAttribI4ubv: OK
- glVertexAttribI4ui: OK
- glVertexAttribI4uiv: OK
- glVertexAttribI4usv: OK
- glVertexAttribIPointer: OK
- GL_VERSION_3_1: OK
- ---------------
- glDrawArraysInstanced: OK
- glDrawElementsInstanced: OK
- glPrimitiveRestartIndex: OK
- glTexBuffer: OK
- GL_VERSION_3_2: OK
- ---------------
- glFramebufferTexture: OK
- glGetBufferParameteri64v: OK
- glGetInteger64i_v: OK
- GL_VERSION_3_3: OK
- ---------------
- glVertexAttribDivisor: OK
- GL_VERSION_4_0: OK
- ---------------
- glBlendEquationSeparatei: OK
- glBlendEquationi: OK
- glBlendFuncSeparatei: OK
- glBlendFunci: OK
- glMinSampleShading: OK
- GL_VERSION_4_1: OK
- ---------------
- GL_VERSION_4_2: OK
- ---------------
- GL_VERSION_4_3: OK
- ---------------
- GL_3DFX_multisample: MISSING
- --------------------
- GL_3DFX_tbuffer: MISSING
- ----------------
- glTbufferMask3DFX: MISSING
- GL_3DFX_texture_compression_FXT1: MISSING
- ---------------------------------
- GL_AMD_blend_minmax_factor: MISSING
- ---------------------------
- GL_AMD_conservative_depth: MISSING
- --------------------------
- GL_AMD_debug_output: MISSING
- --------------------
- glDebugMessageCallbackAMD: MISSING
- glDebugMessageEnableAMD: MISSING
- glDebugMessageInsertAMD: MISSING
- glGetDebugMessageLogAMD: MISSING
- GL_AMD_depth_clamp_separate: MISSING
- ----------------------------
- GL_AMD_draw_buffers_blend: MISSING
- --------------------------
- glBlendEquationIndexedAMD: MISSING
- glBlendEquationSeparateIndexedAMD: MISSING
- glBlendFuncIndexedAMD: MISSING
- glBlendFuncSeparateIndexedAMD: MISSING
- GL_AMD_multi_draw_indirect: OK
- ---------------------------
- glMultiDrawArraysIndirectAMD: OK
- glMultiDrawElementsIndirectAMD: OK
- GL_AMD_name_gen_delete: MISSING
- -----------------------
- glDeleteNamesAMD: MISSING
- glGenNamesAMD: MISSING
- glIsNameAMD: MISSING
- GL_AMD_performance_monitor: MISSING
- ---------------------------
- glBeginPerfMonitorAMD: MISSING
- glDeletePerfMonitorsAMD: MISSING
- glEndPerfMonitorAMD: MISSING
- glGenPerfMonitorsAMD: MISSING
- glGetPerfMonitorCounterDataAMD: MISSING
- glGetPerfMonitorCounterInfoAMD: MISSING
- glGetPerfMonitorCounterStringAMD: MISSING
- glGetPerfMonitorCountersAMD: MISSING
- glGetPerfMonitorGroupStringAMD: MISSING
- glGetPerfMonitorGroupsAMD: MISSING
- glSelectPerfMonitorCountersAMD: MISSING
- GL_AMD_pinned_memory: MISSING
- ---------------------
- GL_AMD_query_buffer_object: MISSING
- ---------------------------
- GL_AMD_sample_positions: MISSING
- ------------------------
- glSetMultisamplefvAMD: MISSING
- GL_AMD_seamless_cubemap_per_texture: OK
- ------------------------------------
- GL_AMD_shader_stencil_export: MISSING
- -----------------------------
- GL_AMD_stencil_operation_extended: MISSING
- ----------------------------------
- glStencilOpValueAMD: MISSING
- GL_AMD_texture_texture4: MISSING
- ------------------------
- GL_AMD_transform_feedback3_lines_triangles: MISSING
- -------------------------------------------
- GL_AMD_vertex_shader_layer: MISSING
- ---------------------------
- GL_AMD_vertex_shader_tessellator: MISSING
- ---------------------------------
- glTessellationFactorAMD: MISSING
- glTessellationModeAMD: MISSING
- GL_AMD_vertex_shader_viewport_index: MISSING
- ------------------------------------
- GL_APPLE_aux_depth_stencil: MISSING
- ---------------------------
- GL_APPLE_client_storage: MISSING
- ------------------------
- GL_APPLE_element_array: MISSING
- -----------------------
- glDrawElementArrayAPPLE: MISSING
- glDrawRangeElementArrayAPPLE: MISSING
- glElementPointerAPPLE: MISSING
- glMultiDrawElementArrayAPPLE: MISSING
- glMultiDrawRangeElementArrayAPPLE: MISSING
- GL_APPLE_fence: MISSING
- ---------------
- glDeleteFencesAPPLE: MISSING
- glFinishFenceAPPLE: MISSING
- glFinishObjectAPPLE: MISSING
- glGenFencesAPPLE: MISSING
- glIsFenceAPPLE: MISSING
- glSetFenceAPPLE: MISSING
- glTestFenceAPPLE: MISSING
- glTestObjectAPPLE: MISSING
- GL_APPLE_float_pixels: MISSING
- ----------------------
- GL_APPLE_flush_buffer_range: MISSING
- ----------------------------
- glBufferParameteriAPPLE: MISSING
- glFlushMappedBufferRangeAPPLE: MISSING
- GL_APPLE_object_purgeable: MISSING
- --------------------------
- glGetObjectParameterivAPPLE: MISSING
- glObjectPurgeableAPPLE: MISSING
- glObjectUnpurgeableAPPLE: MISSING
- GL_APPLE_pixel_buffer: MISSING
- ----------------------
- GL_APPLE_rgb_422: MISSING
- -----------------
- GL_APPLE_row_bytes: MISSING
- -------------------
- GL_APPLE_specular_vector: MISSING
- -------------------------
- GL_APPLE_texture_range: MISSING
- -----------------------
- glGetTexParameterPointervAPPLE: MISSING
- glTextureRangeAPPLE: MISSING
- GL_APPLE_transform_hint: MISSING
- ------------------------
- GL_APPLE_vertex_array_object: MISSING
- -----------------------------
- glBindVertexArrayAPPLE: MISSING
- glDeleteVertexArraysAPPLE: MISSING
- glGenVertexArraysAPPLE: MISSING
- glIsVertexArrayAPPLE: MISSING
- GL_APPLE_vertex_array_range: MISSING
- ----------------------------
- glFlushVertexArrayRangeAPPLE: MISSING
- glVertexArrayParameteriAPPLE: MISSING
- glVertexArrayRangeAPPLE: MISSING
- GL_APPLE_vertex_program_evaluators: MISSING
- -----------------------------------
- glDisableVertexAttribAPPLE: MISSING
- glEnableVertexAttribAPPLE: MISSING
- glIsVertexAttribEnabledAPPLE: MISSING
- glMapVertexAttrib1dAPPLE: MISSING
- glMapVertexAttrib1fAPPLE: MISSING
- glMapVertexAttrib2dAPPLE: MISSING
- glMapVertexAttrib2fAPPLE: MISSING
- GL_APPLE_ycbcr_422: MISSING
- -------------------
- GL_ARB_ES2_compatibility: OK
- -------------------------
- glClearDepthf: OK
- glDepthRangef: OK
- glGetShaderPrecisionFormat: OK
- glReleaseShaderCompiler: OK
- glShaderBinary: OK
- GL_ARB_ES3_compatibility: OK
- -------------------------
- GL_ARB_arrays_of_arrays: OK
- ------------------------
- GL_ARB_base_instance: OK
- ---------------------
- glDrawArraysInstancedBaseInstance: OK
- glDrawElementsInstancedBaseInstance: OK
- glDrawElementsInstancedBaseVertexBaseInstance: OK
- GL_ARB_blend_func_extended: OK
- ---------------------------
- glBindFragDataLocationIndexed: OK
- glGetFragDataIndex: OK
- GL_ARB_cl_event: MISSING
- ----------------
- glCreateSyncFromCLeventARB: MISSING
- GL_ARB_clear_buffer_object: OK
- ---------------------------
- glClearBufferData: OK
- glClearBufferSubData: OK
- glClearNamedBufferDataEXT: OK
- glClearNamedBufferSubDataEXT: OK
- GL_ARB_color_buffer_float: OK
- --------------------------
- glClampColorARB: OK
- GL_ARB_compatibility: OK
- ---------------------
- GL_ARB_compressed_texture_pixel_storage: OK
- ----------------------------------------
- GL_ARB_compute_shader: OK
- ----------------------
- glDispatchCompute: OK
- glDispatchComputeIndirect: OK
- GL_ARB_conservative_depth: OK
- --------------------------
- GL_ARB_copy_buffer: OK
- -------------------
- glCopyBufferSubData: OK
- GL_ARB_copy_image: OK
- ------------------
- glCopyImageSubData: OK
- GL_ARB_debug_output: OK
- --------------------
- glDebugMessageCallbackARB: OK
- glDebugMessageControlARB: OK
- glDebugMessageInsertARB: OK
- glGetDebugMessageLogARB: OK
- GL_ARB_depth_buffer_float: OK
- --------------------------
- GL_ARB_depth_clamp: OK
- -------------------
- GL_ARB_depth_texture: OK
- ---------------------
- GL_ARB_draw_buffers: OK
- --------------------
- glDrawBuffersARB: OK
- GL_ARB_draw_buffers_blend: OK
- --------------------------
- glBlendEquationSeparateiARB: OK
- glBlendEquationiARB: OK
- glBlendFuncSeparateiARB: OK
- glBlendFunciARB: OK
- GL_ARB_draw_elements_base_vertex: OK
- ---------------------------------
- glDrawElementsBaseVertex: OK
- glDrawElementsInstancedBaseVertex: OK
- glDrawRangeElementsBaseVertex: OK
- glMultiDrawElementsBaseVertex: OK
- GL_ARB_draw_indirect: OK
- ---------------------
- glDrawArraysIndirect: OK
- glDrawElementsIndirect: OK
- GL_ARB_draw_instanced: OK
- ----------------------
- GL_ARB_explicit_attrib_location: OK
- --------------------------------
- GL_ARB_explicit_uniform_location: OK
- ---------------------------------
- GL_ARB_fragment_coord_conventions: OK
- ----------------------------------
- GL_ARB_fragment_layer_viewport: OK
- -------------------------------
- GL_ARB_fragment_program: OK
- ------------------------
- GL_ARB_fragment_program_shadow: OK
- -------------------------------
- GL_ARB_fragment_shader: OK
- -----------------------
- GL_ARB_framebuffer_no_attachments: OK
- ----------------------------------
- glFramebufferParameteri: OK
- glGetFramebufferParameteriv: OK
- glGetNamedFramebufferParameterivEXT: OK
- glNamedFramebufferParameteriEXT: OK
- GL_ARB_framebuffer_object: OK
- --------------------------
- glBindFramebuffer: OK
- glBindRenderbuffer: OK
- glBlitFramebuffer: OK
- glCheckFramebufferStatus: OK
- glDeleteFramebuffers: OK
- glDeleteRenderbuffers: OK
- glFramebufferRenderbuffer: OK
- glFramebufferTexture1D: OK
- glFramebufferTexture2D: OK
- glFramebufferTexture3D: OK
- glFramebufferTextureLayer: OK
- glGenFramebuffers: OK
- glGenRenderbuffers: OK
- glGenerateMipmap: OK
- glGetFramebufferAttachmentParameteriv: OK
- glGetRenderbufferParameteriv: OK
- glIsFramebuffer: OK
- glIsRenderbuffer: OK
- glRenderbufferStorage: OK
- glRenderbufferStorageMultisample: OK
- GL_ARB_framebuffer_sRGB: OK
- ------------------------
- GL_ARB_geometry_shader4: OK
- ------------------------
- glFramebufferTextureARB: OK
- glFramebufferTextureFaceARB: OK
- glFramebufferTextureLayerARB: OK
- glProgramParameteriARB: OK
- GL_ARB_get_program_binary: OK
- --------------------------
- glGetProgramBinary: OK
- glProgramBinary: OK
- glProgramParameteri: OK
- GL_ARB_gpu_shader5: OK
- -------------------
- GL_ARB_gpu_shader_fp64: OK
- -----------------------
- glGetUniformdv: OK
- glUniform1d: OK
- glUniform1dv: OK
- glUniform2d: OK
- glUniform2dv: OK
- glUniform3d: OK
- glUniform3dv: OK
- glUniform4d: OK
- glUniform4dv: OK
- glUniformMatrix2dv: OK
- glUniformMatrix2x3dv: OK
- glUniformMatrix2x4dv: OK
- glUniformMatrix3dv: OK
- glUniformMatrix3x2dv: OK
- glUniformMatrix3x4dv: OK
- glUniformMatrix4dv: OK
- glUniformMatrix4x2dv: OK
- glUniformMatrix4x3dv: OK
- GL_ARB_half_float_pixel: OK
- ------------------------
- GL_ARB_half_float_vertex: OK
- -------------------------
- GL_ARB_imaging: OK
- ---------------
- glBlendEquation: OK
- glColorSubTable: OK
- glColorTable: OK
- glColorTableParameterfv: OK
- glColorTableParameteriv: OK
- glConvolutionFilter1D: OK
- glConvolutionFilter2D: OK
- glConvolutionParameterf: OK
- glConvolutionParameterfv: OK
- glConvolutionParameteri: OK
- glConvolutionParameteriv: OK
- glCopyColorSubTable: OK
- glCopyColorTable: OK
- glCopyConvolutionFilter1D: OK
- glCopyConvolutionFilter2D: OK
- glGetColorTable: OK
- glGetColorTableParameterfv: OK
- glGetColorTableParameteriv: OK
- glGetConvolutionFilter: OK
- glGetConvolutionParameterfv: OK
- glGetConvolutionParameteriv: OK
- glGetHistogram: OK
- glGetHistogramParameterfv: OK
- glGetHistogramParameteriv: OK
- glGetMinmax: OK
- glGetMinmaxParameterfv: OK
- glGetMinmaxParameteriv: OK
- glGetSeparableFilter: OK
- glHistogram: OK
- glMinmax: OK
- glResetHistogram: OK
- glResetMinmax: OK
- glSeparableFilter2D: OK
- GL_ARB_instanced_arrays: OK
- ------------------------
- glDrawArraysInstancedARB: OK
- glDrawElementsInstancedARB: OK
- glVertexAttribDivisorARB: OK
- GL_ARB_internalformat_query: OK
- ----------------------------
- glGetInternalformativ: OK
- GL_ARB_internalformat_query2: OK
- -----------------------------
- glGetInternalformati64v: OK
- GL_ARB_invalidate_subdata: OK
- --------------------------
- glInvalidateBufferData: OK
- glInvalidateBufferSubData: OK
- glInvalidateFramebuffer: OK
- glInvalidateSubFramebuffer: OK
- glInvalidateTexImage: OK
- glInvalidateTexSubImage: OK
- GL_ARB_map_buffer_alignment: OK
- ----------------------------
- GL_ARB_map_buffer_range: OK
- ------------------------
- glFlushMappedBufferRange: OK
- glMapBufferRange: OK
- GL_ARB_matrix_palette: MISSING
- ----------------------
- glCurrentPaletteMatrixARB: MISSING
- glMatrixIndexPointerARB: MISSING
- glMatrixIndexubvARB: MISSING
- glMatrixIndexuivARB: MISSING
- glMatrixIndexusvARB: MISSING
- GL_ARB_multi_draw_indirect: OK
- ---------------------------
- glMultiDrawArraysIndirect: OK
- glMultiDrawElementsIndirect: OK
- GL_ARB_multisample: OK
- -------------------
- glSampleCoverageARB: OK
- GL_ARB_multitexture: OK
- --------------------
- glActiveTextureARB: OK
- glClientActiveTextureARB: OK
- glMultiTexCoord1dARB: OK
- glMultiTexCoord1dvARB: OK
- glMultiTexCoord1fARB: OK
- glMultiTexCoord1fvARB: OK
- glMultiTexCoord1iARB: OK
- glMultiTexCoord1ivARB: OK
- glMultiTexCoord1sARB: OK
- glMultiTexCoord1svARB: OK
- glMultiTexCoord2dARB: OK
- glMultiTexCoord2dvARB: OK
- glMultiTexCoord2fARB: OK
- glMultiTexCoord2fvARB: OK
- glMultiTexCoord2iARB: OK
- glMultiTexCoord2ivARB: OK
- glMultiTexCoord2sARB: OK
- glMultiTexCoord2svARB: OK
- glMultiTexCoord3dARB: OK
- glMultiTexCoord3dvARB: OK
- glMultiTexCoord3fARB: OK
- glMultiTexCoord3fvARB: OK
- glMultiTexCoord3iARB: OK
- glMultiTexCoord3ivARB: OK
- glMultiTexCoord3sARB: OK
- glMultiTexCoord3svARB: OK
- glMultiTexCoord4dARB: OK
- glMultiTexCoord4dvARB: OK
- glMultiTexCoord4fARB: OK
- glMultiTexCoord4fvARB: OK
- glMultiTexCoord4iARB: OK
- glMultiTexCoord4ivARB: OK
- glMultiTexCoord4sARB: OK
- glMultiTexCoord4svARB: OK
- GL_ARB_occlusion_query: OK
- -----------------------
- glBeginQueryARB: OK
- glDeleteQueriesARB: OK
- glEndQueryARB: OK
- glGenQueriesARB: OK
- glGetQueryObjectivARB: OK
- glGetQueryObjectuivARB: OK
- glGetQueryivARB: OK
- glIsQueryARB: OK
- GL_ARB_occlusion_query2: OK
- ------------------------
- GL_ARB_pixel_buffer_object: OK
- ---------------------------
- GL_ARB_point_parameters: OK
- ------------------------
- glPointParameterfARB: OK
- glPointParameterfvARB: OK
- GL_ARB_point_sprite: OK
- --------------------
- GL_ARB_program_interface_query: OK
- -------------------------------
- glGetProgramInterfaceiv: OK
- glGetProgramResourceIndex: OK
- glGetProgramResourceLocation: OK
- glGetProgramResourceLocationIndex: OK
- glGetProgramResourceName: OK
- glGetProgramResourceiv: OK
- GL_ARB_provoking_vertex: OK
- ------------------------
- glProvokingVertex: OK
- GL_ARB_robust_buffer_access_behavior: OK
- -------------------------------------
- GL_ARB_robustness: OK
- ------------------
- glGetGraphicsResetStatusARB: OK
- glGetnColorTableARB: OK
- glGetnCompressedTexImageARB: OK
- glGetnConvolutionFilterARB: OK
- glGetnHistogramARB: OK
- glGetnMapdvARB: OK
- glGetnMapfvARB: OK
- glGetnMapivARB: OK
- glGetnMinmaxARB: OK
- glGetnPixelMapfvARB: OK
- glGetnPixelMapuivARB: OK
- glGetnPixelMapusvARB: OK
- glGetnPolygonStippleARB: OK
- glGetnSeparableFilterARB: OK
- glGetnTexImageARB: OK
- glGetnUniformdvARB: OK
- glGetnUniformfvARB: OK
- glGetnUniformivARB: OK
- glGetnUniformuivARB: OK
- glReadnPixelsARB: OK
- GL_ARB_robustness_application_isolation: MISSING
- ----------------------------------------
- GL_ARB_robustness_share_group_isolation: MISSING
- ----------------------------------------
- GL_ARB_sample_shading: OK
- ----------------------
- glMinSampleShadingARB: OK
- GL_ARB_sampler_objects: OK
- -----------------------
- glBindSampler: OK
- glDeleteSamplers: OK
- glGenSamplers: OK
- glGetSamplerParameterIiv: OK
- glGetSamplerParameterIuiv: OK
- glGetSamplerParameterfv: OK
- glGetSamplerParameteriv: OK
- glIsSampler: OK
- glSamplerParameterIiv: OK
- glSamplerParameterIuiv: OK
- glSamplerParameterf: OK
- glSamplerParameterfv: OK
- glSamplerParameteri: OK
- glSamplerParameteriv: OK
- GL_ARB_seamless_cube_map: OK
- -------------------------
- GL_ARB_separate_shader_objects: OK
- -------------------------------
- glActiveShaderProgram: OK
- glBindProgramPipeline: OK
- glCreateShaderProgramv: OK
- glDeleteProgramPipelines: OK
- glGenProgramPipelines: OK
- glGetProgramPipelineInfoLog: OK
- glGetProgramPipelineiv: OK
- glIsProgramPipeline: OK
- glProgramUniform1d: OK
- glProgramUniform1dv: OK
- glProgramUniform1f: OK
- glProgramUniform1fv: OK
- glProgramUniform1i: OK
- glProgramUniform1iv: OK
- glProgramUniform1ui: OK
- glProgramUniform1uiv: OK
- glProgramUniform2d: OK
- glProgramUniform2dv: OK
- glProgramUniform2f: OK
- glProgramUniform2fv: OK
- glProgramUniform2i: OK
- glProgramUniform2iv: OK
- glProgramUniform2ui: OK
- glProgramUniform2uiv: OK
- glProgramUniform3d: OK
- glProgramUniform3dv: OK
- glProgramUniform3f: OK
- glProgramUniform3fv: OK
- glProgramUniform3i: OK
- glProgramUniform3iv: OK
- glProgramUniform3ui: OK
- glProgramUniform3uiv: OK
- glProgramUniform4d: OK
- glProgramUniform4dv: OK
- glProgramUniform4f: OK
- glProgramUniform4fv: OK
- glProgramUniform4i: OK
- glProgramUniform4iv: OK
- glProgramUniform4ui: OK
- glProgramUniform4uiv: OK
- glProgramUniformMatrix2dv: OK
- glProgramUniformMatrix2fv: OK
- glProgramUniformMatrix2x3dv: OK
- glProgramUniformMatrix2x3fv: OK
- glProgramUniformMatrix2x4dv: OK
- glProgramUniformMatrix2x4fv: OK
- glProgramUniformMatrix3dv: OK
- glProgramUniformMatrix3fv: OK
- glProgramUniformMatrix3x2dv: OK
- glProgramUniformMatrix3x2fv: OK
- glProgramUniformMatrix3x4dv: OK
- glProgramUniformMatrix3x4fv: OK
- glProgramUniformMatrix4dv: OK
- glProgramUniformMatrix4fv: OK
- glProgramUniformMatrix4x2dv: OK
- glProgramUniformMatrix4x2fv: OK
- glProgramUniformMatrix4x3dv: OK
- glProgramUniformMatrix4x3fv: OK
- glUseProgramStages: OK
- glValidateProgramPipeline: OK
- GL_ARB_shader_atomic_counters: OK
- ------------------------------
- glGetActiveAtomicCounterBufferiv: OK
- GL_ARB_shader_bit_encoding: OK
- ---------------------------
- GL_ARB_shader_image_load_store: OK
- -------------------------------
- glBindImageTexture: OK
- glMemoryBarrier: OK
- GL_ARB_shader_image_size: OK
- -------------------------
- GL_ARB_shader_objects: OK
- ----------------------
- glAttachObjectARB: OK
- glCompileShaderARB: OK
- glCreateProgramObjectARB: OK
- glCreateShaderObjectARB: OK
- glDeleteObjectARB: OK
- glDetachObjectARB: OK
- glGetActiveUniformARB: OK
- glGetAttachedObjectsARB: OK
- glGetHandleARB: OK
- glGetInfoLogARB: OK
- glGetObjectParameterfvARB: OK
- glGetObjectParameterivARB: OK
- glGetShaderSourceARB: OK
- glGetUniformLocationARB: OK
- glGetUniformfvARB: OK
- glGetUniformivARB: OK
- glLinkProgramARB: OK
- glShaderSourceARB: OK
- glUniform1fARB: OK
- glUniform1fvARB: OK
- glUniform1iARB: OK
- glUniform1ivARB: OK
- glUniform2fARB: OK
- glUniform2fvARB: OK
- glUniform2iARB: OK
- glUniform2ivARB: OK
- glUniform3fARB: OK
- glUniform3fvARB: OK
- glUniform3iARB: OK
- glUniform3ivARB: OK
- glUniform4fARB: OK
- glUniform4fvARB: OK
- glUniform4iARB: OK
- glUniform4ivARB: OK
- glUniformMatrix2fvARB: OK
- glUniformMatrix3fvARB: OK
- glUniformMatrix4fvARB: OK
- glUseProgramObjectARB: OK
- glValidateProgramARB: OK
- GL_ARB_shader_precision: OK
- ------------------------
- GL_ARB_shader_stencil_export: MISSING
- -----------------------------
- GL_ARB_shader_storage_buffer_object: OK
- ------------------------------------
- glShaderStorageBlockBinding: OK
- GL_ARB_shader_subroutine: OK
- -------------------------
- glGetActiveSubroutineName: OK
- glGetActiveSubroutineUniformName: OK
- glGetActiveSubroutineUniformiv: OK
- glGetProgramStageiv: OK
- glGetSubroutineIndex: OK
- glGetSubroutineUniformLocation: OK
- glGetUniformSubroutineuiv: OK
- glUniformSubroutinesuiv: OK
- GL_ARB_shader_texture_lod: OK
- --------------------------
- GL_ARB_shading_language_100: OK
- ----------------------------
- GL_ARB_shading_language_420pack: OK
- --------------------------------
- GL_ARB_shading_language_include: OK
- --------------------------------
- glCompileShaderIncludeARB: OK
- glDeleteNamedStringARB: OK
- glGetNamedStringARB: OK
- glGetNamedStringivARB: OK
- glIsNamedStringARB: OK
- glNamedStringARB: OK
- GL_ARB_shading_language_packing: OK
- --------------------------------
- GL_ARB_shadow: OK
- --------------
- GL_ARB_shadow_ambient: MISSING
- ----------------------
- GL_ARB_stencil_texturing: OK
- -------------------------
- GL_ARB_sync: OK
- ------------
- glClientWaitSync: OK
- glDeleteSync: OK
- glFenceSync: OK
- glGetInteger64v: OK
- glGetSynciv: OK
- glIsSync: OK
- glWaitSync: OK
- GL_ARB_tessellation_shader: OK
- ---------------------------
- glPatchParameterfv: OK
- glPatchParameteri: OK
- GL_ARB_texture_border_clamp: OK
- ----------------------------
- GL_ARB_texture_buffer_object: OK
- -----------------------------
- glTexBufferARB: OK
- GL_ARB_texture_buffer_object_rgb32: OK
- -----------------------------------
- GL_ARB_texture_buffer_range: OK
- ----------------------------
- glTexBufferRange: OK
- glTextureBufferRangeEXT: OK
- GL_ARB_texture_compression: OK
- ---------------------------
- glCompressedTexImage1DARB: OK
- glCompressedTexImage2DARB: OK
- glCompressedTexImage3DARB: OK
- glCompressedTexSubImage1DARB: OK
- glCompressedTexSubImage2DARB: OK
- glCompressedTexSubImage3DARB: OK
- glGetCompressedTexImageARB: OK
- GL_ARB_texture_compression_bptc: OK
- --------------------------------
- GL_ARB_texture_compression_rgtc: OK
- --------------------------------
- GL_ARB_texture_cube_map: OK
- ------------------------
- GL_ARB_texture_cube_map_array: OK
- ------------------------------
- GL_ARB_texture_env_add: OK
- -----------------------
- GL_ARB_texture_env_combine: OK
- ---------------------------
- GL_ARB_texture_env_crossbar: OK
- ----------------------------
- GL_ARB_texture_env_dot3: OK
- ------------------------
- GL_ARB_texture_float: OK
- ---------------------
- GL_ARB_texture_gather: OK
- ----------------------
- GL_ARB_texture_mirrored_repeat: OK
- -------------------------------
- GL_ARB_texture_multisample: OK
- ---------------------------
- glGetMultisamplefv: OK
- glSampleMaski: OK
- glTexImage2DMultisample: OK
- glTexImage3DMultisample: OK
- GL_ARB_texture_non_power_of_two: OK
- --------------------------------
- GL_ARB_texture_query_levels: OK
- ----------------------------
- GL_ARB_texture_query_lod: OK
- -------------------------
- GL_ARB_texture_rectangle: OK
- -------------------------
- GL_ARB_texture_rg: OK
- ------------------
- GL_ARB_texture_rgb10_a2ui: OK
- --------------------------
- GL_ARB_texture_storage: OK
- -----------------------
- glTexStorage1D: OK
- glTexStorage2D: OK
- glTexStorage3D: OK
- glTextureStorage1DEXT: OK
- glTextureStorage2DEXT: OK
- glTextureStorage3DEXT: OK
- GL_ARB_texture_storage_multisample: OK
- -----------------------------------
- glTexStorage2DMultisample: OK
- glTexStorage3DMultisample: OK
- glTextureStorage2DMultisampleEXT: OK
- glTextureStorage3DMultisampleEXT: OK
- GL_ARB_texture_swizzle: OK
- -----------------------
- GL_ARB_texture_view: OK
- --------------------
- glTextureView: OK
- GL_ARB_timer_query: OK
- -------------------
- glGetQueryObjecti64v: OK
- glGetQueryObjectui64v: OK
- glQueryCounter: OK
- GL_ARB_transform_feedback2: OK
- ---------------------------
- glBindTransformFeedback: OK
- glDeleteTransformFeedbacks: OK
- glDrawTransformFeedback: OK
- glGenTransformFeedbacks: OK
- glIsTransformFeedback: OK
- glPauseTransformFeedback: OK
- glResumeTransformFeedback: OK
- GL_ARB_transform_feedback3: OK
- ---------------------------
- glBeginQueryIndexed: OK
- glDrawTransformFeedbackStream: OK
- glEndQueryIndexed: OK
- glGetQueryIndexediv: OK
- GL_ARB_transform_feedback_instanced: OK
- ------------------------------------
- glDrawTransformFeedbackInstanced: OK
- glDrawTransformFeedbackStreamInstanced: OK
- GL_ARB_transpose_matrix: OK
- ------------------------
- glLoadTransposeMatrixdARB: OK
- glLoadTransposeMatrixfARB: OK
- glMultTransposeMatrixdARB: OK
- glMultTransposeMatrixfARB: OK
- GL_ARB_uniform_buffer_object: OK
- -----------------------------
- glBindBufferBase: OK
- glBindBufferRange: OK
- glGetActiveUniformBlockName: OK
- glGetActiveUniformBlockiv: OK
- glGetActiveUniformName: OK
- glGetActiveUniformsiv: OK
- glGetIntegeri_v: OK
- glGetUniformBlockIndex: OK
- glGetUniformIndices: OK
- glUniformBlockBinding: OK
- GL_ARB_vertex_array_bgra: OK
- -------------------------
- GL_ARB_vertex_array_object: OK
- ---------------------------
- glBindVertexArray: OK
- glDeleteVertexArrays: OK
- glGenVertexArrays: OK
- glIsVertexArray: OK
- GL_ARB_vertex_attrib_64bit: OK
- ---------------------------
- glGetVertexAttribLdv: OK
- glVertexAttribL1d: OK
- glVertexAttribL1dv: OK
- glVertexAttribL2d: OK
- glVertexAttribL2dv: OK
- glVertexAttribL3d: OK
- glVertexAttribL3dv: OK
- glVertexAttribL4d: OK
- glVertexAttribL4dv: OK
- glVertexAttribLPointer: OK
- GL_ARB_vertex_attrib_binding: OK
- -----------------------------
- glBindVertexBuffer: OK
- glVertexAttribBinding: OK
- glVertexAttribFormat: OK
- glVertexAttribIFormat: OK
- glVertexAttribLFormat: OK
- glVertexBindingDivisor: OK
- GL_ARB_vertex_blend: MISSING
- --------------------
- glVertexBlendARB: MISSING
- glWeightPointerARB: MISSING
- glWeightbvARB: MISSING
- glWeightdvARB: MISSING
- glWeightfvARB: MISSING
- glWeightivARB: MISSING
- glWeightsvARB: MISSING
- glWeightubvARB: MISSING
- glWeightuivARB: MISSING
- glWeightusvARB: MISSING
- GL_ARB_vertex_buffer_object: OK
- ----------------------------
- glBindBufferARB: OK
- glBufferDataARB: OK
- glBufferSubDataARB: OK
- glDeleteBuffersARB: OK
- glGenBuffersARB: OK
- glGetBufferParameterivARB: OK
- glGetBufferPointervARB: OK
- glGetBufferSubDataARB: OK
- glIsBufferARB: OK
- glMapBufferARB: OK
- glUnmapBufferARB: OK
- GL_ARB_vertex_program: OK
- ----------------------
- glBindProgramARB: OK
- glDeleteProgramsARB: OK
- glDisableVertexAttribArrayARB: OK
- glEnableVertexAttribArrayARB: OK
- glGenProgramsARB: OK
- glGetProgramEnvParameterdvARB: OK
- glGetProgramEnvParameterfvARB: OK
- glGetProgramLocalParameterdvARB: OK
- glGetProgramLocalParameterfvARB: OK
- glGetProgramStringARB: OK
- glGetProgramivARB: OK
- glGetVertexAttribPointervARB: OK
- glGetVertexAttribdvARB: OK
- glGetVertexAttribfvARB: OK
- glGetVertexAttribivARB: OK
- glIsProgramARB: OK
- glProgramEnvParameter4dARB: OK
- glProgramEnvParameter4dvARB: OK
- glProgramEnvParameter4fARB: OK
- glProgramEnvParameter4fvARB: OK
- glProgramLocalParameter4dARB: OK
- glProgramLocalParameter4dvARB: OK
- glProgramLocalParameter4fARB: OK
- glProgramLocalParameter4fvARB: OK
- glProgramStringARB: OK
- glVertexAttrib1dARB: OK
- glVertexAttrib1dvARB: OK
- glVertexAttrib1fARB: OK
- glVertexAttrib1fvARB: OK
- glVertexAttrib1sARB: OK
- glVertexAttrib1svARB: OK
- glVertexAttrib2dARB: OK
- glVertexAttrib2dvARB: OK
- glVertexAttrib2fARB: OK
- glVertexAttrib2fvARB: OK
- glVertexAttrib2sARB: OK
- glVertexAttrib2svARB: OK
- glVertexAttrib3dARB: OK
- glVertexAttrib3dvARB: OK
- glVertexAttrib3fARB: OK
- glVertexAttrib3fvARB: OK
- glVertexAttrib3sARB: OK
- glVertexAttrib3svARB: OK
- glVertexAttrib4NbvARB: OK
- glVertexAttrib4NivARB: OK
- glVertexAttrib4NsvARB: OK
- glVertexAttrib4NubARB: OK
- glVertexAttrib4NubvARB: OK
- glVertexAttrib4NuivARB: OK
- glVertexAttrib4NusvARB: OK
- glVertexAttrib4bvARB: OK
- glVertexAttrib4dARB: OK
- glVertexAttrib4dvARB: OK
- glVertexAttrib4fARB: OK
- glVertexAttrib4fvARB: OK
- glVertexAttrib4ivARB: OK
- glVertexAttrib4sARB: OK
- glVertexAttrib4svARB: OK
- glVertexAttrib4ubvARB: OK
- glVertexAttrib4uivARB: OK
- glVertexAttrib4usvARB: OK
- glVertexAttribPointerARB: OK
- GL_ARB_vertex_shader: OK
- ---------------------
- glBindAttribLocationARB: OK
- glGetActiveAttribARB: OK
- glGetAttribLocationARB: OK
- GL_ARB_vertex_type_2_10_10_10_rev: OK
- ----------------------------------
- glColorP3ui: OK
- glColorP3uiv: OK
- glColorP4ui: OK
- glColorP4uiv: OK
- glMultiTexCoordP1ui: OK
- glMultiTexCoordP1uiv: OK
- glMultiTexCoordP2ui: OK
- glMultiTexCoordP2uiv: OK
- glMultiTexCoordP3ui: OK
- glMultiTexCoordP3uiv: OK
- glMultiTexCoordP4ui: OK
- glMultiTexCoordP4uiv: OK
- glNormalP3ui: OK
- glNormalP3uiv: OK
- glSecondaryColorP3ui: OK
- glSecondaryColorP3uiv: OK
- glTexCoordP1ui: OK
- glTexCoordP1uiv: OK
- glTexCoordP2ui: OK
- glTexCoordP2uiv: OK
- glTexCoordP3ui: OK
- glTexCoordP3uiv: OK
- glTexCoordP4ui: OK
- glTexCoordP4uiv: OK
- glVertexAttribP1ui: OK
- glVertexAttribP1uiv: OK
- glVertexAttribP2ui: OK
- glVertexAttribP2uiv: OK
- glVertexAttribP3ui: OK
- glVertexAttribP3uiv: OK
- glVertexAttribP4ui: OK
- glVertexAttribP4uiv: OK
- glVertexP2ui: OK
- glVertexP2uiv: OK
- glVertexP3ui: OK
- glVertexP3uiv: OK
- glVertexP4ui: OK
- glVertexP4uiv: OK
- GL_ARB_viewport_array: OK
- ----------------------
- glDepthRangeArrayv: OK
- glDepthRangeIndexed: OK
- glGetDoublei_v: OK
- glGetFloati_v: OK
- glScissorArrayv: OK
- glScissorIndexed: OK
- glScissorIndexedv: OK
- glViewportArrayv: OK
- glViewportIndexedf: OK
- glViewportIndexedfv: OK
- GL_ARB_window_pos: OK
- ------------------
- glWindowPos2dARB: OK
- glWindowPos2dvARB: OK
- glWindowPos2fARB: OK
- glWindowPos2fvARB: OK
- glWindowPos2iARB: OK
- glWindowPos2ivARB: OK
- glWindowPos2sARB: OK
- glWindowPos2svARB: OK
- glWindowPos3dARB: OK
- glWindowPos3dvARB: OK
- glWindowPos3fARB: OK
- glWindowPos3fvARB: OK
- glWindowPos3iARB: OK
- glWindowPos3ivARB: OK
- glWindowPos3sARB: OK
- glWindowPos3svARB: OK
- GL_ATIX_point_sprites: MISSING
- ----------------------
- GL_ATIX_texture_env_combine3: MISSING
- -----------------------------
- GL_ATIX_texture_env_route: MISSING
- --------------------------
- GL_ATIX_vertex_shader_output_point_size: MISSING
- ----------------------------------------
- GL_ATI_draw_buffers: OK
- --------------------
- glDrawBuffersATI: OK
- GL_ATI_element_array: MISSING
- ---------------------
- glDrawElementArrayATI: MISSING
- glDrawRangeElementArrayATI: MISSING
- glElementPointerATI: MISSING
- GL_ATI_envmap_bumpmap: MISSING
- ----------------------
- glGetTexBumpParameterfvATI: MISSING
- glGetTexBumpParameterivATI: MISSING
- glTexBumpParameterfvATI: MISSING
- glTexBumpParameterivATI: MISSING
- GL_ATI_fragment_shader: MISSING
- -----------------------
- glAlphaFragmentOp1ATI: MISSING
- glAlphaFragmentOp2ATI: MISSING
- glAlphaFragmentOp3ATI: MISSING
- glBeginFragmentShaderATI: MISSING
- glBindFragmentShaderATI: MISSING
- glColorFragmentOp1ATI: MISSING
- glColorFragmentOp2ATI: MISSING
- glColorFragmentOp3ATI: MISSING
- glDeleteFragmentShaderATI: MISSING
- glEndFragmentShaderATI: MISSING
- glGenFragmentShadersATI: MISSING
- glPassTexCoordATI: MISSING
- glSampleMapATI: MISSING
- glSetFragmentShaderConstantATI: MISSING
- GL_ATI_map_object_buffer: MISSING
- -------------------------
- glMapObjectBufferATI: MISSING
- glUnmapObjectBufferATI: MISSING
- GL_ATI_meminfo: MISSING
- ---------------
- GL_ATI_pn_triangles: MISSING
- --------------------
- glPNTrianglesfATI: MISSING
- glPNTrianglesiATI: MISSING
- GL_ATI_separate_stencil: MISSING
- ------------------------
- glStencilFuncSeparateATI: MISSING
- glStencilOpSeparateATI: MISSING
- GL_ATI_shader_texture_lod: MISSING
- --------------------------
- GL_ATI_text_fragment_shader: MISSING
- ----------------------------
- GL_ATI_texture_compression_3dc: MISSING
- -------------------------------
- GL_ATI_texture_env_combine3: MISSING
- ----------------------------
- GL_ATI_texture_float: OK
- ---------------------
- GL_ATI_texture_mirror_once: OK
- ---------------------------
- GL_ATI_vertex_array_object: MISSING
- ---------------------------
- glArrayObjectATI: MISSING
- glFreeObjectBufferATI: MISSING
- glGetArrayObjectfvATI: MISSING
- glGetArrayObjectivATI: MISSING
- glGetObjectBufferfvATI: MISSING
- glGetObjectBufferivATI: MISSING
- glGetVariantArrayObjectfvATI: MISSING
- glGetVariantArrayObjectivATI: MISSING
- glIsObjectBufferATI: MISSING
- glNewObjectBufferATI: MISSING
- glUpdateObjectBufferATI: MISSING
- glVariantArrayObjectATI: MISSING
- GL_ATI_vertex_attrib_array_object: MISSING
- ----------------------------------
- glGetVertexAttribArrayObjectfvATI: MISSING
- glGetVertexAttribArrayObjectivATI: MISSING
- glVertexAttribArrayObjectATI: MISSING
- GL_ATI_vertex_streams: MISSING
- ----------------------
- glClientActiveVertexStreamATI: MISSING
- glNormalStream3bATI: MISSING
- glNormalStream3bvATI: MISSING
- glNormalStream3dATI: MISSING
- glNormalStream3dvATI: MISSING
- glNormalStream3fATI: MISSING
- glNormalStream3fvATI: MISSING
- glNormalStream3iATI: MISSING
- glNormalStream3ivATI: MISSING
- glNormalStream3sATI: MISSING
- glNormalStream3svATI: MISSING
- glVertexBlendEnvfATI: MISSING
- glVertexBlendEnviATI: MISSING
- glVertexStream1dATI: MISSING
- glVertexStream1dvATI: MISSING
- glVertexStream1fATI: MISSING
- glVertexStream1fvATI: MISSING
- glVertexStream1iATI: MISSING
- glVertexStream1ivATI: MISSING
- glVertexStream1sATI: MISSING
- glVertexStream1svATI: MISSING
- glVertexStream2dATI: MISSING
- glVertexStream2dvATI: MISSING
- glVertexStream2fATI: MISSING
- glVertexStream2fvATI: MISSING
- glVertexStream2iATI: MISSING
- glVertexStream2ivATI: MISSING
- glVertexStream2sATI: MISSING
- glVertexStream2svATI: MISSING
- glVertexStream3dATI: MISSING
- glVertexStream3dvATI: MISSING
- glVertexStream3fATI: MISSING
- glVertexStream3fvATI: MISSING
- glVertexStream3iATI: MISSING
- glVertexStream3ivATI: MISSING
- glVertexStream3sATI: MISSING
- glVertexStream3svATI: MISSING
- glVertexStream4dATI: MISSING
- glVertexStream4dvATI: MISSING
- glVertexStream4fATI: MISSING
- glVertexStream4fvATI: MISSING
- glVertexStream4iATI: MISSING
- glVertexStream4ivATI: MISSING
- glVertexStream4sATI: MISSING
- glVertexStream4svATI: MISSING
- GL_EXT_422_pixels: MISSING
- ------------------
- GL_EXT_Cg_shader: OK
- -----------------
- GL_EXT_abgr: OK
- ------------
- GL_EXT_bgra: OK
- ------------
- GL_EXT_bindable_uniform: OK
- ------------------------
- glGetUniformBufferSizeEXT: OK
- glGetUniformOffsetEXT: OK
- glUniformBufferEXT: OK
- GL_EXT_blend_color: OK
- -------------------
- glBlendColorEXT: OK
- GL_EXT_blend_equation_separate: OK
- -------------------------------
- glBlendEquationSeparateEXT: OK
- GL_EXT_blend_func_separate: OK
- ---------------------------
- glBlendFuncSeparateEXT: OK
- GL_EXT_blend_logic_op: MISSING
- ----------------------
- GL_EXT_blend_minmax: OK
- --------------------
- glBlendEquationEXT: OK
- GL_EXT_blend_subtract: OK
- ----------------------
- GL_EXT_clip_volume_hint: MISSING
- ------------------------
- GL_EXT_cmyka: MISSING
- -------------
- GL_EXT_color_subtable: MISSING
- ----------------------
- glColorSubTableEXT: OK
- glCopyColorSubTableEXT: MISSING
- GL_EXT_compiled_vertex_array: OK
- -----------------------------
- glLockArraysEXT: OK
- glUnlockArraysEXT: OK
- GL_EXT_convolution: MISSING
- -------------------
- glConvolutionFilter1DEXT: MISSING
- glConvolutionFilter2DEXT: MISSING
- glConvolutionParameterfEXT: MISSING
- glConvolutionParameterfvEXT: MISSING
- glConvolutionParameteriEXT: MISSING
- glConvolutionParameterivEXT: MISSING
- glCopyConvolutionFilter1DEXT: MISSING
- glCopyConvolutionFilter2DEXT: MISSING
- glGetConvolutionFilterEXT: MISSING
- glGetConvolutionParameterfvEXT: MISSING
- glGetConvolutionParameterivEXT: MISSING
- glGetSeparableFilterEXT: MISSING
- glSeparableFilter2DEXT: MISSING
- GL_EXT_coordinate_frame: MISSING
- ------------------------
- glBinormalPointerEXT: MISSING
- glTangentPointerEXT: MISSING
- GL_EXT_copy_texture: MISSING
- --------------------
- glCopyTexImage1DEXT: MISSING
- glCopyTexImage2DEXT: MISSING
- glCopyTexSubImage1DEXT: MISSING
- glCopyTexSubImage2DEXT: MISSING
- glCopyTexSubImage3DEXT: OK
- GL_EXT_cull_vertex: MISSING
- -------------------
- glCullParameterdvEXT: MISSING
- glCullParameterfvEXT: MISSING
- GL_EXT_debug_marker: MISSING
- --------------------
- glInsertEventMarkerEXT: MISSING
- glPopGroupMarkerEXT: MISSING
- glPushGroupMarkerEXT: MISSING
- GL_EXT_depth_bounds_test: OK
- -------------------------
- glDepthBoundsEXT: OK
- GL_EXT_direct_state_access: MISSING [OK]
- ---------------------------
- glBindMultiTextureEXT: OK
- glCheckNamedFramebufferStatusEXT: OK
- glClientAttribDefaultEXT: OK
- glCompressedMultiTexImage1DEXT: OK
- glCompressedMultiTexImage2DEXT: OK
- glCompressedMultiTexImage3DEXT: OK
- glCompressedMultiTexSubImage1DEXT: OK
- glCompressedMultiTexSubImage2DEXT: OK
- glCompressedMultiTexSubImage3DEXT: OK
- glCompressedTextureImage1DEXT: OK
- glCompressedTextureImage2DEXT: OK
- glCompressedTextureImage3DEXT: OK
- glCompressedTextureSubImage1DEXT: OK
- glCompressedTextureSubImage2DEXT: OK
- glCompressedTextureSubImage3DEXT: OK
- glCopyMultiTexImage1DEXT: OK
- glCopyMultiTexImage2DEXT: OK
- glCopyMultiTexSubImage1DEXT: OK
- glCopyMultiTexSubImage2DEXT: OK
- glCopyMultiTexSubImage3DEXT: OK
- glCopyTextureImage1DEXT: OK
- glCopyTextureImage2DEXT: OK
- glCopyTextureSubImage1DEXT: OK
- glCopyTextureSubImage2DEXT: OK
- glCopyTextureSubImage3DEXT: OK
- glDisableClientStateIndexedEXT: OK
- glDisableClientStateiEXT: OK
- glDisableVertexArrayAttribEXT: OK
- glDisableVertexArrayEXT: OK
- glEnableClientStateIndexedEXT: OK
- glEnableClientStateiEXT: OK
- glEnableVertexArrayAttribEXT: OK
- glEnableVertexArrayEXT: OK
- glFlushMappedNamedBufferRangeEXT: OK
- glFramebufferDrawBufferEXT: OK
- glFramebufferDrawBuffersEXT: OK
- glFramebufferReadBufferEXT: OK
- glGenerateMultiTexMipmapEXT: OK
- glGenerateTextureMipmapEXT: OK
- glGetCompressedMultiTexImageEXT: OK
- glGetCompressedTextureImageEXT: OK
- glGetDoubleIndexedvEXT: OK
- glGetDoublei_vEXT: OK
- glGetFloatIndexedvEXT: OK
- glGetFloati_vEXT: OK
- glGetFramebufferParameterivEXT: OK
- glGetMultiTexEnvfvEXT: OK
- glGetMultiTexEnvivEXT: OK
- glGetMultiTexGendvEXT: OK
- glGetMultiTexGenfvEXT: OK
- glGetMultiTexGenivEXT: OK
- glGetMultiTexImageEXT: OK
- glGetMultiTexLevelParameterfvEXT: OK
- glGetMultiTexLevelParameterivEXT: OK
- glGetMultiTexParameterIivEXT: OK
- glGetMultiTexParameterIuivEXT: OK
- glGetMultiTexParameterfvEXT: OK
- glGetMultiTexParameterivEXT: OK
- glGetNamedBufferParameterivEXT: OK
- glGetNamedBufferPointervEXT: OK
- glGetNamedBufferSubDataEXT: OK
- glGetNamedFramebufferAttachmentParameterivEXT: OK
- glGetNamedProgramLocalParameterIivEXT: OK
- glGetNamedProgramLocalParameterIuivEXT: OK
- glGetNamedProgramLocalParameterdvEXT: OK
- glGetNamedProgramLocalParameterfvEXT: OK
- glGetNamedProgramStringEXT: OK
- glGetNamedProgramivEXT: OK
- glGetNamedRenderbufferParameterivEXT: OK
- glGetPointerIndexedvEXT: OK
- glGetPointeri_vEXT: OK
- glGetTextureImageEXT: OK
- glGetTextureLevelParameterfvEXT: OK
- glGetTextureLevelParameterivEXT: OK
- glGetTextureParameterIivEXT: OK
- glGetTextureParameterIuivEXT: OK
- glGetTextureParameterfvEXT: OK
- glGetTextureParameterivEXT: OK
- glGetVertexArrayIntegeri_vEXT: OK
- glGetVertexArrayIntegervEXT: OK
- glGetVertexArrayPointeri_vEXT: OK
- glGetVertexArrayPointervEXT: OK
- glMapNamedBufferEXT: OK
- glMapNamedBufferRangeEXT: OK
- glMatrixFrustumEXT: OK
- glMatrixLoadIdentityEXT: OK
- glMatrixLoadTransposedEXT: OK
- glMatrixLoadTransposefEXT: OK
- glMatrixLoaddEXT: OK
- glMatrixLoadfEXT: OK
- glMatrixMultTransposedEXT: OK
- glMatrixMultTransposefEXT: OK
- glMatrixMultdEXT: OK
- glMatrixMultfEXT: OK
- glMatrixOrthoEXT: OK
- glMatrixPopEXT: OK
- glMatrixPushEXT: OK
- glMatrixRotatedEXT: OK
- glMatrixRotatefEXT: OK
- glMatrixScaledEXT: OK
- glMatrixScalefEXT: OK
- glMatrixTranslatedEXT: OK
- glMatrixTranslatefEXT: OK
- glMultiTexBufferEXT: OK
- glMultiTexCoordPointerEXT: OK
- glMultiTexEnvfEXT: OK
- glMultiTexEnvfvEXT: OK
- glMultiTexEnviEXT: OK
- glMultiTexEnvivEXT: OK
- glMultiTexGendEXT: OK
- glMultiTexGendvEXT: OK
- glMultiTexGenfEXT: OK
- glMultiTexGenfvEXT: OK
- glMultiTexGeniEXT: OK
- glMultiTexGenivEXT: OK
- glMultiTexImage1DEXT: OK
- glMultiTexImage2DEXT: OK
- glMultiTexImage3DEXT: OK
- glMultiTexParameterIivEXT: OK
- glMultiTexParameterIuivEXT: OK
- glMultiTexParameterfEXT: OK
- glMultiTexParameterfvEXT: OK
- glMultiTexParameteriEXT: OK
- glMultiTexParameterivEXT: OK
- glMultiTexRenderbufferEXT: OK
- glMultiTexSubImage1DEXT: OK
- glMultiTexSubImage2DEXT: OK
- glMultiTexSubImage3DEXT: OK
- glNamedBufferDataEXT: OK
- glNamedBufferSubDataEXT: OK
- glNamedCopyBufferSubDataEXT: OK
- glNamedFramebufferRenderbufferEXT: OK
- glNamedFramebufferTexture1DEXT: OK
- glNamedFramebufferTexture2DEXT: OK
- glNamedFramebufferTexture3DEXT: OK
- glNamedFramebufferTextureEXT: OK
- glNamedFramebufferTextureFaceEXT: OK
- glNamedFramebufferTextureLayerEXT: OK
- glNamedProgramLocalParameter4dEXT: OK
- glNamedProgramLocalParameter4dvEXT: OK
- glNamedProgramLocalParameter4fEXT: OK
- glNamedProgramLocalParameter4fvEXT: OK
- glNamedProgramLocalParameterI4iEXT: OK
- glNamedProgramLocalParameterI4ivEXT: OK
- glNamedProgramLocalParameterI4uiEXT: OK
- glNamedProgramLocalParameterI4uivEXT: OK
- glNamedProgramLocalParameters4fvEXT: OK
- glNamedProgramLocalParametersI4ivEXT: OK
- glNamedProgramLocalParametersI4uivEXT: OK
- glNamedProgramStringEXT: OK
- glNamedRenderbufferStorageEXT: OK
- glNamedRenderbufferStorageMultisampleCoverageEXT: OK
- glNamedRenderbufferStorageMultisampleEXT: OK
- glProgramUniform1dEXT: MISSING
- glProgramUniform1dvEXT: MISSING
- glProgramUniform1fEXT: OK
- glProgramUniform1fvEXT: OK
- glProgramUniform1iEXT: OK
- glProgramUniform1ivEXT: OK
- glProgramUniform1uiEXT: OK
- glProgramUniform1uivEXT: OK
- glProgramUniform2dEXT: MISSING
- glProgramUniform2dvEXT: MISSING
- glProgramUniform2fEXT: OK
- glProgramUniform2fvEXT: OK
- glProgramUniform2iEXT: OK
- glProgramUniform2ivEXT: OK
- glProgramUniform2uiEXT: OK
- glProgramUniform2uivEXT: OK
- glProgramUniform3dEXT: MISSING
- glProgramUniform3dvEXT: MISSING
- glProgramUniform3fEXT: OK
- glProgramUniform3fvEXT: OK
- glProgramUniform3iEXT: OK
- glProgramUniform3ivEXT: OK
- glProgramUniform3uiEXT: OK
- glProgramUniform3uivEXT: OK
- glProgramUniform4dEXT: MISSING
- glProgramUniform4dvEXT: MISSING
- glProgramUniform4fEXT: OK
- glProgramUniform4fvEXT: OK
- glProgramUniform4iEXT: OK
- glProgramUniform4ivEXT: OK
- glProgramUniform4uiEXT: OK
- glProgramUniform4uivEXT: OK
- glProgramUniformMatrix2dvEXT: MISSING
- glProgramUniformMatrix2fvEXT: OK
- glProgramUniformMatrix2x3dvEXT: MISSING
- glProgramUniformMatrix2x3fvEXT: OK
- glProgramUniformMatrix2x4dvEXT: MISSING
- glProgramUniformMatrix2x4fvEXT: OK
- glProgramUniformMatrix3dvEXT: MISSING
- glProgramUniformMatrix3fvEXT: OK
- glProgramUniformMatrix3x2dvEXT: MISSING
- glProgramUniformMatrix3x2fvEXT: OK
- glProgramUniformMatrix3x4dvEXT: MISSING
- glProgramUniformMatrix3x4fvEXT: OK
- glProgramUniformMatrix4dvEXT: MISSING
- glProgramUniformMatrix4fvEXT: OK
- glProgramUniformMatrix4x2dvEXT: MISSING
- glProgramUniformMatrix4x2fvEXT: OK
- glProgramUniformMatrix4x3dvEXT: MISSING
- glProgramUniformMatrix4x3fvEXT: OK
- glPushClientAttribDefaultEXT: OK
- glTextureBufferEXT: OK
- glTextureImage1DEXT: OK
- glTextureImage2DEXT: OK
- glTextureImage3DEXT: OK
- glTextureParameterIivEXT: OK
- glTextureParameterIuivEXT: OK
- glTextureParameterfEXT: OK
- glTextureParameterfvEXT: OK
- glTextureParameteriEXT: OK
- glTextureParameterivEXT: OK
- glTextureRenderbufferEXT: OK
- glTextureSubImage1DEXT: OK
- glTextureSubImage2DEXT: OK
- glTextureSubImage3DEXT: OK
- glUnmapNamedBufferEXT: OK
- glVertexArrayColorOffsetEXT: OK
- glVertexArrayEdgeFlagOffsetEXT: OK
- glVertexArrayFogCoordOffsetEXT: OK
- glVertexArrayIndexOffsetEXT: OK
- glVertexArrayMultiTexCoordOffsetEXT: OK
- glVertexArrayNormalOffsetEXT: OK
- glVertexArraySecondaryColorOffsetEXT: OK
- glVertexArrayTexCoordOffsetEXT: OK
- glVertexArrayVertexAttribIOffsetEXT: OK
- glVertexArrayVertexAttribOffsetEXT: OK
- glVertexArrayVertexOffsetEXT: OK
- GL_EXT_draw_buffers2: OK
- ---------------------
- glColorMaskIndexedEXT: OK
- glDisableIndexedEXT: OK
- glEnableIndexedEXT: OK
- glGetBooleanIndexedvEXT: OK
- glGetIntegerIndexedvEXT: OK
- glIsEnabledIndexedEXT: OK
- GL_EXT_draw_instanced: OK
- ----------------------
- glDrawArraysInstancedEXT: OK
- glDrawElementsInstancedEXT: OK
- GL_EXT_draw_range_elements: OK
- ---------------------------
- glDrawRangeElementsEXT: OK
- GL_EXT_fog_coord: OK
- -----------------
- glFogCoordPointerEXT: OK
- glFogCoorddEXT: OK
- glFogCoorddvEXT: OK
- glFogCoordfEXT: OK
- glFogCoordfvEXT: OK
- GL_EXT_fragment_lighting: MISSING
- -------------------------
- glFragmentColorMaterialEXT: MISSING
- glFragmentLightModelfEXT: MISSING
- glFragmentLightModelfvEXT: MISSING
- glFragmentLightModeliEXT: MISSING
- glFragmentLightModelivEXT: MISSING
- glFragmentLightfEXT: MISSING
- glFragmentLightfvEXT: MISSING
- glFragmentLightiEXT: MISSING
- glFragmentLightivEXT: MISSING
- glFragmentMaterialfEXT: MISSING
- glFragmentMaterialfvEXT: MISSING
- glFragmentMaterialiEXT: MISSING
- glFragmentMaterialivEXT: MISSING
- glGetFragmentLightfvEXT: MISSING
- glGetFragmentLightivEXT: MISSING
- glGetFragmentMaterialfvEXT: MISSING
- glGetFragmentMaterialivEXT: MISSING
- glLightEnviEXT: MISSING
- GL_EXT_framebuffer_blit: OK
- ------------------------
- glBlitFramebufferEXT: OK
- GL_EXT_framebuffer_multisample: OK
- -------------------------------
- glRenderbufferStorageMultisampleEXT: OK
- GL_EXT_framebuffer_multisample_blit_scaled: OK
- -------------------------------------------
- GL_EXT_framebuffer_object: OK
- --------------------------
- glBindFramebufferEXT: OK
- glBindRenderbufferEXT: OK
- glCheckFramebufferStatusEXT: OK
- glDeleteFramebuffersEXT: OK
- glDeleteRenderbuffersEXT: OK
- glFramebufferRenderbufferEXT: OK
- glFramebufferTexture1DEXT: OK
- glFramebufferTexture2DEXT: OK
- glFramebufferTexture3DEXT: OK
- glGenFramebuffersEXT: OK
- glGenRenderbuffersEXT: OK
- glGenerateMipmapEXT: OK
- glGetFramebufferAttachmentParameterivEXT: OK
- glGetRenderbufferParameterivEXT: OK
- glIsFramebufferEXT: OK
- glIsRenderbufferEXT: OK
- glRenderbufferStorageEXT: OK
- GL_EXT_framebuffer_sRGB: OK
- ------------------------
- GL_EXT_geometry_shader4: OK
- ------------------------
- glFramebufferTextureEXT: OK
- glFramebufferTextureFaceEXT: OK
- glProgramParameteriEXT: OK
- GL_EXT_gpu_program_parameters: OK
- ------------------------------
- glProgramEnvParameters4fvEXT: OK
- glProgramLocalParameters4fvEXT: OK
- GL_EXT_gpu_shader4: OK
- -------------------
- glBindFragDataLocationEXT: OK
- glGetFragDataLocationEXT: OK
- glGetUniformuivEXT: OK
- glGetVertexAttribIivEXT: OK
- glGetVertexAttribIuivEXT: OK
- glUniform1uiEXT: OK
- glUniform1uivEXT: OK
- glUniform2uiEXT: OK
- glUniform2uivEXT: OK
- glUniform3uiEXT: OK
- glUniform3uivEXT: OK
- glUniform4uiEXT: OK
- glUniform4uivEXT: OK
- glVertexAttribI1iEXT: OK
- glVertexAttribI1ivEXT: OK
- glVertexAttribI1uiEXT: OK
- glVertexAttribI1uivEXT: OK
- glVertexAttribI2iEXT: OK
- glVertexAttribI2ivEXT: OK
- glVertexAttribI2uiEXT: OK
- glVertexAttribI2uivEXT: OK
- glVertexAttribI3iEXT: OK
- glVertexAttribI3ivEXT: OK
- glVertexAttribI3uiEXT: OK
- glVertexAttribI3uivEXT: OK
- glVertexAttribI4bvEXT: OK
- glVertexAttribI4iEXT: OK
- glVertexAttribI4ivEXT: OK
- glVertexAttribI4svEXT: OK
- glVertexAttribI4ubvEXT: OK
- glVertexAttribI4uiEXT: OK
- glVertexAttribI4uivEXT: OK
- glVertexAttribI4usvEXT: OK
- glVertexAttribIPointerEXT: OK
- GL_EXT_histogram: MISSING
- -----------------
- glGetHistogramEXT: MISSING
- glGetHistogramParameterfvEXT: MISSING
- glGetHistogramParameterivEXT: MISSING
- glGetMinmaxEXT: MISSING
- glGetMinmaxParameterfvEXT: MISSING
- glGetMinmaxParameterivEXT: MISSING
- glHistogramEXT: MISSING
- glMinmaxEXT: MISSING
- glResetHistogramEXT: MISSING
- glResetMinmaxEXT: MISSING
- GL_EXT_index_array_formats: MISSING
- ---------------------------
- GL_EXT_index_func: MISSING
- ------------------
- glIndexFuncEXT: MISSING
- GL_EXT_index_material: MISSING
- ----------------------
- glIndexMaterialEXT: MISSING
- GL_EXT_index_texture: MISSING
- ---------------------
- GL_EXT_light_texture: MISSING
- ---------------------
- glApplyTextureEXT: MISSING
- glTextureLightEXT: MISSING
- glTextureMaterialEXT: MISSING
- GL_EXT_misc_attribute: MISSING
- ----------------------
- GL_EXT_multi_draw_arrays: OK
- -------------------------
- glMultiDrawArraysEXT: OK
- glMultiDrawElementsEXT: OK
- GL_EXT_multisample: MISSING
- -------------------
- glSampleMaskEXT: MISSING
- glSamplePatternEXT: MISSING
- GL_EXT_packed_depth_stencil: OK
- ----------------------------
- GL_EXT_packed_float: OK
- --------------------
- GL_EXT_packed_pixels: OK
- ---------------------
- GL_EXT_paletted_texture: OK [MISSING]
- ------------------------
- glColorTableEXT: OK
- glGetColorTableEXT: OK
- glGetColorTableParameterfvEXT: OK
- glGetColorTableParameterivEXT: OK
- GL_EXT_pixel_buffer_object: OK
- ---------------------------
- GL_EXT_pixel_transform: MISSING
- -----------------------
- glGetPixelTransformParameterfvEXT: MISSING
- glGetPixelTransformParameterivEXT: MISSING
- glPixelTransformParameterfEXT: MISSING
- glPixelTransformParameterfvEXT: MISSING
- glPixelTransformParameteriEXT: MISSING
- glPixelTransformParameterivEXT: MISSING
- GL_EXT_pixel_transform_color_table: MISSING
- -----------------------------------
- GL_EXT_point_parameters: OK
- ------------------------
- glPointParameterfEXT: OK
- glPointParameterfvEXT: OK
- GL_EXT_polygon_offset: MISSING
- ----------------------
- glPolygonOffsetEXT: MISSING
- GL_EXT_provoking_vertex: OK
- ------------------------
- glProvokingVertexEXT: OK
- GL_EXT_rescale_normal: OK
- ----------------------
- GL_EXT_scene_marker: MISSING
- --------------------
- glBeginSceneEXT: MISSING
- glEndSceneEXT: MISSING
- GL_EXT_secondary_color: OK
- -----------------------
- glSecondaryColor3bEXT: OK
- glSecondaryColor3bvEXT: OK
- glSecondaryColor3dEXT: OK
- glSecondaryColor3dvEXT: OK
- glSecondaryColor3fEXT: OK
- glSecondaryColor3fvEXT: OK
- glSecondaryColor3iEXT: OK
- glSecondaryColor3ivEXT: OK
- glSecondaryColor3sEXT: OK
- glSecondaryColor3svEXT: OK
- glSecondaryColor3ubEXT: OK
- glSecondaryColor3ubvEXT: OK
- glSecondaryColor3uiEXT: OK
- glSecondaryColor3uivEXT: OK
- glSecondaryColor3usEXT: OK
- glSecondaryColor3usvEXT: OK
- glSecondaryColorPointerEXT: OK
- GL_EXT_separate_shader_objects: OK
- -------------------------------
- glActiveProgramEXT: OK
- glCreateShaderProgramEXT: OK
- glUseShaderProgramEXT: OK
- GL_EXT_separate_specular_color: OK
- -------------------------------
- GL_EXT_shader_image_load_store: OK
- -------------------------------
- glBindImageTextureEXT: OK
- glMemoryBarrierEXT: OK
- GL_EXT_shadow_funcs: OK
- --------------------
- GL_EXT_shared_texture_palette: MISSING
- ------------------------------
- GL_EXT_stencil_clear_tag: MISSING
- -------------------------
- GL_EXT_stencil_two_side: OK
- ------------------------
- glActiveStencilFaceEXT: OK
- GL_EXT_stencil_wrap: OK
- --------------------
- GL_EXT_subtexture: MISSING
- ------------------
- glTexSubImage1DEXT: MISSING
- glTexSubImage2DEXT: MISSING
- glTexSubImage3DEXT: OK
- GL_EXT_texture: MISSING
- ---------------
- GL_EXT_texture3D: OK
- -----------------
- glTexImage3DEXT: OK
- GL_EXT_texture_array: OK
- ---------------------
- glFramebufferTextureLayerEXT: OK
- GL_EXT_texture_buffer_object: OK
- -----------------------------
- glTexBufferEXT: OK
- GL_EXT_texture_compression_dxt1: OK
- --------------------------------
- GL_EXT_texture_compression_latc: OK
- --------------------------------
- GL_EXT_texture_compression_rgtc: OK
- --------------------------------
- GL_EXT_texture_compression_s3tc: OK
- --------------------------------
- GL_EXT_texture_cube_map: OK
- ------------------------
- GL_EXT_texture_edge_clamp: OK
- --------------------------
- GL_EXT_texture_env: MISSING
- -------------------
- GL_EXT_texture_env_add: OK
- -----------------------
- GL_EXT_texture_env_combine: OK
- ---------------------------
- GL_EXT_texture_env_dot3: OK
- ------------------------
- GL_EXT_texture_filter_anisotropic: OK
- ----------------------------------
- GL_EXT_texture_integer: OK
- -----------------------
- glClearColorIiEXT: OK
- glClearColorIuiEXT: OK
- glGetTexParameterIivEXT: OK
- glGetTexParameterIuivEXT: OK
- glTexParameterIivEXT: OK
- glTexParameterIuivEXT: OK
- GL_EXT_texture_lod_bias: OK
- ------------------------
- GL_EXT_texture_mirror_clamp: OK
- ----------------------------
- GL_EXT_texture_object: OK
- ----------------------
- glAreTexturesResidentEXT: OK
- glBindTextureEXT: OK
- glDeleteTexturesEXT: OK
- glGenTexturesEXT: OK
- glIsTextureEXT: OK
- glPrioritizeTexturesEXT: OK
- GL_EXT_texture_perturb_normal: MISSING
- ------------------------------
- glTextureNormalEXT: MISSING
- GL_EXT_texture_rectangle: MISSING
- -------------------------
- GL_EXT_texture_sRGB: OK
- --------------------
- GL_EXT_texture_sRGB_decode: OK
- ---------------------------
- GL_EXT_texture_shared_exponent: OK
- -------------------------------
- GL_EXT_texture_snorm: MISSING
- ---------------------
- GL_EXT_texture_swizzle: OK
- -----------------------
- GL_EXT_timer_query: OK
- -------------------
- glGetQueryObjecti64vEXT: OK
- glGetQueryObjectui64vEXT: OK
- GL_EXT_transform_feedback: MISSING
- --------------------------
- glBeginTransformFeedbackEXT: MISSING
- glBindBufferBaseEXT: MISSING
- glBindBufferOffsetEXT: MISSING
- glBindBufferRangeEXT: MISSING
- glEndTransformFeedbackEXT: MISSING
- glGetTransformFeedbackVaryingEXT: MISSING
- glTransformFeedbackVaryingsEXT: MISSING
- GL_EXT_vertex_array: OK
- --------------------
- glArrayElementEXT: OK
- glColorPointerEXT: OK
- glDrawArraysEXT: OK
- glEdgeFlagPointerEXT: OK
- glIndexPointerEXT: OK
- glNormalPointerEXT: OK
- glTexCoordPointerEXT: OK
- glVertexPointerEXT: OK
- GL_EXT_vertex_array_bgra: OK
- -------------------------
- GL_EXT_vertex_attrib_64bit: OK
- ---------------------------
- glGetVertexAttribLdvEXT: OK
- glVertexArrayVertexAttribLOffsetEXT: OK
- glVertexAttribL1dEXT: OK
- glVertexAttribL1dvEXT: OK
- glVertexAttribL2dEXT: OK
- glVertexAttribL2dvEXT: OK
- glVertexAttribL3dEXT: OK
- glVertexAttribL3dvEXT: OK
- glVertexAttribL4dEXT: OK
- glVertexAttribL4dvEXT: OK
- glVertexAttribLPointerEXT: OK
- GL_EXT_vertex_shader: MISSING
- ---------------------
- glBeginVertexShaderEXT: MISSING
- glBindLightParameterEXT: MISSING
- glBindMaterialParameterEXT: MISSING
- glBindParameterEXT: MISSING
- glBindTexGenParameterEXT: MISSING
- glBindTextureUnitParameterEXT: MISSING
- glBindVertexShaderEXT: MISSING
- glDeleteVertexShaderEXT: MISSING
- glDisableVariantClientStateEXT: MISSING
- glEnableVariantClientStateEXT: MISSING
- glEndVertexShaderEXT: MISSING
- glExtractComponentEXT: MISSING
- glGenSymbolsEXT: MISSING
- glGenVertexShadersEXT: MISSING
- glGetInvariantBooleanvEXT: MISSING
- glGetInvariantFloatvEXT: MISSING
- glGetInvariantIntegervEXT: MISSING
- glGetLocalConstantBooleanvEXT: MISSING
- glGetLocalConstantFloatvEXT: MISSING
- glGetLocalConstantIntegervEXT: MISSING
- glGetVariantBooleanvEXT: MISSING
- glGetVariantFloatvEXT: MISSING
- glGetVariantIntegervEXT: MISSING
- glGetVariantPointervEXT: MISSING
- glInsertComponentEXT: MISSING
- glIsVariantEnabledEXT: MISSING
- glSetInvariantEXT: MISSING
- glSetLocalConstantEXT: MISSING
- glShaderOp1EXT: MISSING
- glShaderOp2EXT: MISSING
- glShaderOp3EXT: MISSING
- glSwizzleEXT: MISSING
- glVariantPointerEXT: MISSING
- glVariantbvEXT: MISSING
- glVariantdvEXT: MISSING
- glVariantfvEXT: MISSING
- glVariantivEXT: MISSING
- glVariantsvEXT: MISSING
- glVariantubvEXT: MISSING
- glVariantuivEXT: MISSING
- glVariantusvEXT: MISSING
- glWriteMaskEXT: MISSING
- GL_EXT_vertex_weighting: MISSING
- ------------------------
- glVertexWeightPointerEXT: MISSING
- glVertexWeightfEXT: MISSING
- glVertexWeightfvEXT: MISSING
- GL_EXT_x11_sync_object: OK [MISSING]
- -----------------------
- glImportSyncEXT: OK
- GL_GREMEDY_frame_terminator: MISSING
- ----------------------------
- glFrameTerminatorGREMEDY: MISSING
- GL_GREMEDY_string_marker: MISSING
- -------------------------
- glStringMarkerGREMEDY: MISSING
- GL_HP_convolution_border_modes: MISSING
- -------------------------------
- GL_HP_image_transform: MISSING
- ----------------------
- glGetImageTransformParameterfvHP: MISSING
- glGetImageTransformParameterivHP: MISSING
- glImageTransformParameterfHP: MISSING
- glImageTransformParameterfvHP: MISSING
- glImageTransformParameteriHP: MISSING
- glImageTransformParameterivHP: MISSING
- GL_HP_occlusion_test: MISSING
- ---------------------
- GL_HP_texture_lighting: MISSING
- -----------------------
- GL_IBM_cull_vertex: MISSING
- -------------------
- GL_IBM_multimode_draw_arrays: MISSING
- -----------------------------
- glMultiModeDrawArraysIBM: MISSING
- glMultiModeDrawElementsIBM: MISSING
- GL_IBM_rasterpos_clip: OK
- ----------------------
- GL_IBM_static_data: MISSING
- -------------------
- GL_IBM_texture_mirrored_repeat: OK
- -------------------------------
- GL_IBM_vertex_array_lists: MISSING
- --------------------------
- glColorPointerListIBM: MISSING
- glEdgeFlagPointerListIBM: MISSING
- glFogCoordPointerListIBM: MISSING
- glIndexPointerListIBM: MISSING
- glNormalPointerListIBM: MISSING
- glSecondaryColorPointerListIBM: MISSING
- glTexCoordPointerListIBM: MISSING
- glVertexPointerListIBM: MISSING
- GL_INGR_color_clamp: MISSING
- --------------------
- GL_INGR_interlace_read: MISSING
- -----------------------
- GL_INTEL_parallel_arrays: MISSING
- -------------------------
- glColorPointervINTEL: MISSING
- glNormalPointervINTEL: MISSING
- glTexCoordPointervINTEL: MISSING
- glVertexPointervINTEL: MISSING
- GL_INTEL_texture_scissor: MISSING
- -------------------------
- glTexScissorFuncINTEL: MISSING
- glTexScissorINTEL: MISSING
- GL_KHR_debug: OK
- -------------
- glDebugMessageCallback: OK
- glDebugMessageControl: OK
- glDebugMessageInsert: OK
- glGetDebugMessageLog: OK
- glGetObjectLabel: OK
- glGetObjectPtrLabel: OK
- glGetPointerv: OK
- glObjectLabel: OK
- glObjectPtrLabel: OK
- glPushDebugGroup: OK
- GL_KHR_texture_compression_astc_ldr: MISSING
- ------------------------------------
- GL_KTX_buffer_region: OK
- ---------------------
- glBufferRegionEnabled: OK
- glDeleteBufferRegion: OK
- glDrawBufferRegion: OK
- glNewBufferRegion: OK
- glReadBufferRegion: OK
- GL_MESAX_texture_stack: MISSING
- -----------------------
- GL_MESA_pack_invert: MISSING
- --------------------
- GL_MESA_resize_buffers: MISSING
- -----------------------
- glResizeBuffersMESA: MISSING
- GL_MESA_window_pos: MISSING
- -------------------
- glWindowPos2dMESA: MISSING
- glWindowPos2dvMESA: MISSING
- glWindowPos2fMESA: MISSING
- glWindowPos2fvMESA: MISSING
- glWindowPos2iMESA: MISSING
- glWindowPos2ivMESA: MISSING
- glWindowPos2sMESA: MISSING
- glWindowPos2svMESA: MISSING
- glWindowPos3dMESA: MISSING
- glWindowPos3dvMESA: MISSING
- glWindowPos3fMESA: MISSING
- glWindowPos3fvMESA: MISSING
- glWindowPos3iMESA: MISSING
- glWindowPos3ivMESA: MISSING
- glWindowPos3sMESA: MISSING
- glWindowPos3svMESA: MISSING
- glWindowPos4dMESA: MISSING
- glWindowPos4dvMESA: MISSING
- glWindowPos4fMESA: MISSING
- glWindowPos4fvMESA: MISSING
- glWindowPos4iMESA: MISSING
- glWindowPos4ivMESA: MISSING
- glWindowPos4sMESA: MISSING
- glWindowPos4svMESA: MISSING
- GL_MESA_ycbcr_texture: MISSING
- ----------------------
- GL_NVX_gpu_memory_info: OK
- -----------------------
- GL_NV_bindless_texture: OK
- -----------------------
- glGetImageHandleNV: OK
- glGetTextureHandleNV: OK
- glGetTextureSamplerHandleNV: OK
- glIsImageHandleResidentNV: OK
- glIsTextureHandleResidentNV: OK
- glMakeImageHandleNonResidentNV: OK
- glMakeImageHandleResidentNV: OK
- glMakeTextureHandleNonResidentNV: OK
- glMakeTextureHandleResidentNV: OK
- glProgramUniformHandleui64NV: OK
- glProgramUniformHandleui64vNV: OK
- glUniformHandleui64NV: OK
- glUniformHandleui64vNV: OK
- GL_NV_blend_square: OK
- -------------------
- GL_NV_conditional_render: OK
- -------------------------
- glBeginConditionalRenderNV: OK
- glEndConditionalRenderNV: OK
- GL_NV_copy_depth_to_color: OK
- --------------------------
- GL_NV_copy_image: OK
- -----------------
- glCopyImageSubDataNV: OK
- GL_NV_depth_buffer_float: OK
- -------------------------
- glClearDepthdNV: OK
- glDepthBoundsdNV: OK
- glDepthRangedNV: OK
- GL_NV_depth_clamp: OK
- ------------------
- GL_NV_depth_range_unclamped: MISSING
- ----------------------------
- GL_NV_evaluators: MISSING
- -----------------
- glEvalMapsNV: MISSING
- glGetMapAttribParameterfvNV: MISSING
- glGetMapAttribParameterivNV: MISSING
- glGetMapControlPointsNV: MISSING
- glGetMapParameterfvNV: MISSING
- glGetMapParameterivNV: MISSING
- glMapControlPointsNV: MISSING
- glMapParameterfvNV: MISSING
- glMapParameterivNV: MISSING
- GL_NV_explicit_multisample: OK
- ---------------------------
- glGetMultisamplefvNV: OK
- glSampleMaskIndexedNV: OK
- glTexRenderbufferNV: OK
- GL_NV_fence: OK
- ------------
- glDeleteFencesNV: OK
- glFinishFenceNV: OK
- glGenFencesNV: OK
- glGetFenceivNV: OK
- glIsFenceNV: OK
- glSetFenceNV: OK
- glTestFenceNV: OK
- GL_NV_float_buffer: OK
- -------------------
- GL_NV_fog_distance: OK
- -------------------
- GL_NV_fragment_program: OK
- -----------------------
- glGetProgramNamedParameterdvNV: OK
- glGetProgramNamedParameterfvNV: OK
- glProgramNamedParameter4dNV: OK
- glProgramNamedParameter4dvNV: OK
- glProgramNamedParameter4fNV: OK
- glProgramNamedParameter4fvNV: OK
- GL_NV_fragment_program2: OK
- ------------------------
- GL_NV_fragment_program4: OK
- ------------------------
- GL_NV_fragment_program_option: OK
- ------------------------------
- GL_NV_framebuffer_multisample_coverage: OK
- ---------------------------------------
- glRenderbufferStorageMultisampleCoverageNV: OK
- GL_NV_geometry_program4: OK
- ------------------------
- glProgramVertexLimitNV: OK
- GL_NV_geometry_shader4: OK
- -----------------------
- GL_NV_gpu_program4: OK
- -------------------
- glProgramEnvParameterI4iNV: OK
- glProgramEnvParameterI4ivNV: OK
- glProgramEnvParameterI4uiNV: OK
- glProgramEnvParameterI4uivNV: OK
- glProgramEnvParametersI4ivNV: OK
- glProgramEnvParametersI4uivNV: OK
- glProgramLocalParameterI4iNV: OK
- glProgramLocalParameterI4ivNV: OK
- glProgramLocalParameterI4uiNV: OK
- glProgramLocalParameterI4uivNV: OK
- glProgramLocalParametersI4ivNV: OK
- glProgramLocalParametersI4uivNV: OK
- GL_NV_gpu_program5: OK
- -------------------
- GL_NV_gpu_program_fp64: OK
- -----------------------
- GL_NV_gpu_shader5: OK
- ------------------
- glGetUniformi64vNV: OK
- glGetUniformui64vNV: OK
- glProgramUniform1i64NV: OK
- glProgramUniform1i64vNV: OK
- glProgramUniform1ui64NV: OK
- glProgramUniform1ui64vNV: OK
- glProgramUniform2i64NV: OK
- glProgramUniform2i64vNV: OK
- glProgramUniform2ui64NV: OK
- glProgramUniform2ui64vNV: OK
- glProgramUniform3i64NV: OK
- glProgramUniform3i64vNV: OK
- glProgramUniform3ui64NV: OK
- glProgramUniform3ui64vNV: OK
- glProgramUniform4i64NV: OK
- glProgramUniform4i64vNV: OK
- glProgramUniform4ui64NV: OK
- glProgramUniform4ui64vNV: OK
- glUniform1i64NV: OK
- glUniform1i64vNV: OK
- glUniform1ui64NV: OK
- glUniform1ui64vNV: OK
- glUniform2i64NV: OK
- glUniform2i64vNV: OK
- glUniform2ui64NV: OK
- glUniform2ui64vNV: OK
- glUniform3i64NV: OK
- glUniform3i64vNV: OK
- glUniform3ui64NV: OK
- glUniform3ui64vNV: OK
- glUniform4i64NV: OK
- glUniform4i64vNV: OK
- glUniform4ui64NV: OK
- glUniform4ui64vNV: OK
- GL_NV_half_float: MISSING [OK]
- -----------------
- glColor3hNV: OK
- glColor3hvNV: OK
- glColor4hNV: OK
- glColor4hvNV: OK
- glFogCoordhNV: OK
- glFogCoordhvNV: OK
- glMultiTexCoord1hNV: OK
- glMultiTexCoord1hvNV: OK
- glMultiTexCoord2hNV: OK
- glMultiTexCoord2hvNV: OK
- glMultiTexCoord3hNV: OK
- glMultiTexCoord3hvNV: OK
- glMultiTexCoord4hNV: OK
- glMultiTexCoord4hvNV: OK
- glNormal3hNV: OK
- glNormal3hvNV: OK
- glSecondaryColor3hNV: OK
- glSecondaryColor3hvNV: OK
- glTexCoord1hNV: OK
- glTexCoord1hvNV: OK
- glTexCoord2hNV: OK
- glTexCoord2hvNV: OK
- glTexCoord3hNV: OK
- glTexCoord3hvNV: OK
- glTexCoord4hNV: OK
- glTexCoord4hvNV: OK
- glVertex2hNV: OK
- glVertex2hvNV: OK
- glVertex3hNV: OK
- glVertex3hvNV: OK
- glVertex4hNV: OK
- glVertex4hvNV: OK
- glVertexAttrib1hNV: OK
- glVertexAttrib1hvNV: OK
- glVertexAttrib2hNV: OK
- glVertexAttrib2hvNV: OK
- glVertexAttrib3hNV: OK
- glVertexAttrib3hvNV: OK
- glVertexAttrib4hNV: OK
- glVertexAttrib4hvNV: OK
- glVertexAttribs1hvNV: OK
- glVertexAttribs2hvNV: OK
- glVertexAttribs3hvNV: OK
- glVertexAttribs4hvNV: OK
- glVertexWeighthNV: MISSING
- glVertexWeighthvNV: MISSING
- GL_NV_light_max_exponent: OK
- -------------------------
- GL_NV_multisample_coverage: OK
- ---------------------------
- GL_NV_multisample_filter_hint: OK
- ------------------------------
- GL_NV_occlusion_query: OK
- ----------------------
- glBeginOcclusionQueryNV: OK
- glDeleteOcclusionQueriesNV: OK
- glEndOcclusionQueryNV: OK
- glGenOcclusionQueriesNV: OK
- glGetOcclusionQueryivNV: OK
- glGetOcclusionQueryuivNV: OK
- glIsOcclusionQueryNV: OK
- GL_NV_packed_depth_stencil: OK
- ---------------------------
- GL_NV_parameter_buffer_object: OK
- ------------------------------
- glProgramBufferParametersIivNV: OK
- glProgramBufferParametersIuivNV: OK
- glProgramBufferParametersfvNV: OK
- GL_NV_parameter_buffer_object2: OK
- -------------------------------
- GL_NV_path_rendering: OK
- ---------------------
- glCopyPathNV: OK
- glCoverFillPathInstancedNV: OK
- glCoverFillPathNV: OK
- glCoverStrokePathInstancedNV: OK
- glCoverStrokePathNV: OK
- glDeletePathsNV: OK
- glGenPathsNV: OK
- glGetPathColorGenfvNV: OK
- glGetPathColorGenivNV: OK
- glGetPathCommandsNV: OK
- glGetPathCoordsNV: OK
- glGetPathDashArrayNV: OK
- glGetPathLengthNV: OK
- glGetPathMetricRangeNV: OK
- glGetPathMetricsNV: OK
- glGetPathParameterfvNV: OK
- glGetPathParameterivNV: OK
- glGetPathSpacingNV: OK
- glGetPathTexGenfvNV: OK
- glGetPathTexGenivNV: OK
- glInterpolatePathsNV: OK
- glIsPathNV: OK
- glIsPointInFillPathNV: OK
- glIsPointInStrokePathNV: OK
- glPathColorGenNV: OK
- glPathCommandsNV: OK
- glPathCoordsNV: OK
- glPathCoverDepthFuncNV: OK
- glPathDashArrayNV: OK
- glPathFogGenNV: OK
- glPathGlyphRangeNV: OK
- glPathGlyphsNV: OK
- glPathParameterfNV: OK
- glPathParameterfvNV: OK
- glPathParameteriNV: OK
- glPathParameterivNV: OK
- glPathStencilDepthOffsetNV: OK
- glPathStencilFuncNV: OK
- glPathStringNV: OK
- glPathSubCommandsNV: OK
- glPathSubCoordsNV: OK
- glPathTexGenNV: OK
- glPointAlongPathNV: OK
- glStencilFillPathInstancedNV: OK
- glStencilFillPathNV: OK
- glStencilStrokePathInstancedNV: OK
- glStencilStrokePathNV: OK
- glTransformPathNV: OK
- glWeightPathsNV: OK
- GL_NV_pixel_data_range: OK
- -----------------------
- glFlushPixelDataRangeNV: OK
- glPixelDataRangeNV: OK
- GL_NV_point_sprite: OK
- -------------------
- glPointParameteriNV: OK
- glPointParameterivNV: OK
- GL_NV_present_video: OK [MISSING]
- --------------------
- glGetVideoi64vNV: OK
- glGetVideoivNV: OK
- glGetVideoui64vNV: OK
- glGetVideouivNV: OK
- glPresentFrameDualFillNV: OK
- glPresentFrameKeyedNV: OK
- GL_NV_primitive_restart: OK
- ------------------------
- glPrimitiveRestartIndexNV: OK
- glPrimitiveRestartNV: OK
- GL_NV_register_combiners: OK
- -------------------------
- glCombinerInputNV: OK
- glCombinerOutputNV: OK
- glCombinerParameterfNV: OK
- glCombinerParameterfvNV: OK
- glCombinerParameteriNV: OK
- glCombinerParameterivNV: OK
- glFinalCombinerInputNV: OK
- glGetCombinerInputParameterfvNV: OK
- glGetCombinerInputParameterivNV: OK
- glGetCombinerOutputParameterfvNV: OK
- glGetCombinerOutputParameterivNV: OK
- glGetFinalCombinerInputParameterfvNV: OK
- glGetFinalCombinerInputParameterivNV: OK
- GL_NV_register_combiners2: OK
- --------------------------
- glCombinerStageParameterfvNV: OK
- glGetCombinerStageParameterfvNV: OK
- GL_NV_shader_atomic_float: OK
- --------------------------
- GL_NV_shader_buffer_load: OK
- -------------------------
- glGetBufferParameterui64vNV: OK
- glGetIntegerui64vNV: OK
- glGetNamedBufferParameterui64vNV: OK
- glIsBufferResidentNV: OK
- glIsNamedBufferResidentNV: OK
- glMakeBufferNonResidentNV: OK
- glMakeBufferResidentNV: OK
- glMakeNamedBufferNonResidentNV: OK
- glMakeNamedBufferResidentNV: OK
- glProgramUniformui64NV: OK
- glProgramUniformui64vNV: OK
- glUniformui64NV: OK
- glUniformui64vNV: OK
- GL_NV_tessellation_program5: OK
- ----------------------------
- GL_NV_texgen_emboss: MISSING
- --------------------
- GL_NV_texgen_reflection: OK
- ------------------------
- GL_NV_texture_barrier: OK
- ----------------------
- glTextureBarrierNV: OK
- GL_NV_texture_compression_vtc: OK
- ------------------------------
- GL_NV_texture_env_combine4: OK
- ---------------------------
- GL_NV_texture_expand_normal: OK
- ----------------------------
- GL_NV_texture_multisample: OK
- --------------------------
- glTexImage2DMultisampleCoverageNV: OK
- glTexImage3DMultisampleCoverageNV: OK
- glTextureImage2DMultisampleCoverageNV: OK
- glTextureImage2DMultisampleNV: OK
- glTextureImage3DMultisampleCoverageNV: OK
- glTextureImage3DMultisampleNV: OK
- GL_NV_texture_rectangle: OK
- ------------------------
- GL_NV_texture_shader: OK
- ---------------------
- GL_NV_texture_shader2: OK
- ----------------------
- GL_NV_texture_shader3: OK
- ----------------------
- GL_NV_transform_feedback: OK
- -------------------------
- glActiveVaryingNV: OK
- glBeginTransformFeedbackNV: OK
- glBindBufferBaseNV: OK
- glBindBufferOffsetNV: OK
- glBindBufferRangeNV: OK
- glEndTransformFeedbackNV: OK
- glGetActiveVaryingNV: OK
- glGetTransformFeedbackVaryingNV: OK
- glGetVaryingLocationNV: OK
- glTransformFeedbackAttribsNV: OK
- glTransformFeedbackVaryingsNV: OK
- GL_NV_transform_feedback2: OK
- --------------------------
- glBindTransformFeedbackNV: OK
- glDeleteTransformFeedbacksNV: OK
- glDrawTransformFeedbackNV: OK
- glGenTransformFeedbacksNV: OK
- glIsTransformFeedbackNV: OK
- glPauseTransformFeedbackNV: OK
- glResumeTransformFeedbackNV: OK
- GL_NV_vdpau_interop: MISSING
- --------------------
- glVDPAUFiniNV: MISSING
- glVDPAUGetSurfaceivNV: MISSING
- glVDPAUInitNV: MISSING
- glVDPAUIsSurfaceNV: MISSING
- glVDPAUMapSurfacesNV: MISSING
- glVDPAURegisterOutputSurfaceNV: MISSING
- glVDPAURegisterVideoSurfaceNV: MISSING
- glVDPAUSurfaceAccessNV: MISSING
- glVDPAUUnmapSurfacesNV: MISSING
- glVDPAUUnregisterSurfaceNV: MISSING
- GL_NV_vertex_array_range: OK
- -------------------------
- glFlushVertexArrayRangeNV: OK
- glVertexArrayRangeNV: OK
- GL_NV_vertex_array_range2: OK
- --------------------------
- GL_NV_vertex_attrib_integer_64bit: OK
- ----------------------------------
- glGetVertexAttribLi64vNV: OK
- glGetVertexAttribLui64vNV: OK
- glVertexAttribL1i64NV: OK
- glVertexAttribL1i64vNV: OK
- glVertexAttribL1ui64NV: OK
- glVertexAttribL1ui64vNV: OK
- glVertexAttribL2i64NV: OK
- glVertexAttribL2i64vNV: OK
- glVertexAttribL2ui64NV: OK
- glVertexAttribL2ui64vNV: OK
- glVertexAttribL3i64NV: OK
- glVertexAttribL3i64vNV: OK
- glVertexAttribL3ui64NV: OK
- glVertexAttribL3ui64vNV: OK
- glVertexAttribL4i64NV: OK
- glVertexAttribL4i64vNV: OK
- glVertexAttribL4ui64NV: OK
- glVertexAttribL4ui64vNV: OK
- glVertexAttribLFormatNV: OK
- GL_NV_vertex_buffer_unified_memory: OK
- -----------------------------------
- glBufferAddressRangeNV: OK
- glColorFormatNV: OK
- glEdgeFlagFormatNV: OK
- glFogCoordFormatNV: OK
- glGetIntegerui64i_vNV: OK
- glIndexFormatNV: OK
- glNormalFormatNV: OK
- glSecondaryColorFormatNV: OK
- glTexCoordFormatNV: OK
- glVertexAttribFormatNV: OK
- glVertexAttribIFormatNV: OK
- glVertexFormatNV: OK
- GL_NV_vertex_program: OK
- ---------------------
- glAreProgramsResidentNV: OK
- glBindProgramNV: OK
- glDeleteProgramsNV: OK
- glExecuteProgramNV: OK
- glGenProgramsNV: OK
- glGetProgramParameterdvNV: OK
- glGetProgramParameterfvNV: OK
- glGetProgramStringNV: OK
- glGetProgramivNV: OK
- glGetTrackMatrixivNV: OK
- glGetVertexAttribPointervNV: OK
- glGetVertexAttribdvNV: OK
- glGetVertexAttribfvNV: OK
- glGetVertexAttribivNV: OK
- glIsProgramNV: OK
- glLoadProgramNV: OK
- glProgramParameter4dNV: OK
- glProgramParameter4dvNV: OK
- glProgramParameter4fNV: OK
- glProgramParameter4fvNV: OK
- glProgramParameters4dvNV: OK
- glProgramParameters4fvNV: OK
- glRequestResidentProgramsNV: OK
- glTrackMatrixNV: OK
- glVertexAttrib1dNV: OK
- glVertexAttrib1dvNV: OK
- glVertexAttrib1fNV: OK
- glVertexAttrib1fvNV: OK
- glVertexAttrib1sNV: OK
- glVertexAttrib1svNV: OK
- glVertexAttrib2dNV: OK
- glVertexAttrib2dvNV: OK
- glVertexAttrib2fNV: OK
- glVertexAttrib2fvNV: OK
- glVertexAttrib2sNV: OK
- glVertexAttrib2svNV: OK
- glVertexAttrib3dNV: OK
- glVertexAttrib3dvNV: OK
- glVertexAttrib3fNV: OK
- glVertexAttrib3fvNV: OK
- glVertexAttrib3sNV: OK
- glVertexAttrib3svNV: OK
- glVertexAttrib4dNV: OK
- glVertexAttrib4dvNV: OK
- glVertexAttrib4fNV: OK
- glVertexAttrib4fvNV: OK
- glVertexAttrib4sNV: OK
- glVertexAttrib4svNV: OK
- glVertexAttrib4ubNV: OK
- glVertexAttrib4ubvNV: OK
- glVertexAttribPointerNV: OK
- glVertexAttribs1dvNV: OK
- glVertexAttribs1fvNV: OK
- glVertexAttribs1svNV: OK
- glVertexAttribs2dvNV: OK
- glVertexAttribs2fvNV: OK
- glVertexAttribs2svNV: OK
- glVertexAttribs3dvNV: OK
- glVertexAttribs3fvNV: OK
- glVertexAttribs3svNV: OK
- glVertexAttribs4dvNV: OK
- glVertexAttribs4fvNV: OK
- glVertexAttribs4svNV: OK
- glVertexAttribs4ubvNV: OK
- GL_NV_vertex_program1_1: OK
- ------------------------
- GL_NV_vertex_program2: OK
- ----------------------
- GL_NV_vertex_program2_option: OK
- -----------------------------
- GL_NV_vertex_program3: OK
- ----------------------
- GL_NV_vertex_program4: OK
- ----------------------
- GL_NV_video_capture: OK [MISSING]
- --------------------
- glBeginVideoCaptureNV: OK
- glBindVideoCaptureStreamBufferNV: OK
- glBindVideoCaptureStreamTextureNV: OK
- glEndVideoCaptureNV: OK
- glGetVideoCaptureStreamdvNV: OK
- glGetVideoCaptureStreamfvNV: OK
- glGetVideoCaptureStreamivNV: OK
- glGetVideoCaptureivNV: OK
- glVideoCaptureNV: OK
- glVideoCaptureStreamParameterdvNV: OK
- glVideoCaptureStreamParameterfvNV: OK
- glVideoCaptureStreamParameterivNV: OK
- GL_OES_byte_coordinates: MISSING
- ------------------------
- GL_OES_compressed_paletted_texture: MISSING
- -----------------------------------
- GL_OES_read_format: MISSING
- -------------------
- GL_OES_single_precision: MISSING
- ------------------------
- glClearDepthfOES: MISSING
- glClipPlanefOES: MISSING
- glDepthRangefOES: MISSING
- glFrustumfOES: MISSING
- glGetClipPlanefOES: MISSING
- glOrthofOES: MISSING
- GL_OML_interlace: MISSING
- -----------------
- GL_OML_resample: MISSING
- ----------------
- GL_OML_subsample: MISSING
- -----------------
- GL_PGI_misc_hints: MISSING
- ------------------
- GL_PGI_vertex_hints: MISSING
- --------------------
- GL_REGAL_error_string: MISSING
- ----------------------
- glErrorStringREGAL: MISSING
- GL_REGAL_extension_query: MISSING
- -------------------------
- glGetExtensionREGAL: MISSING
- glIsSupportedREGAL: MISSING
- GL_REGAL_log: MISSING
- -------------
- GL_REND_screen_coordinates: MISSING
- ---------------------------
- GL_S3_s3tc: OK
- -----------
- GL_SGIS_color_range: MISSING
- --------------------
- GL_SGIS_detail_texture: MISSING
- -----------------------
- glDetailTexFuncSGIS: MISSING
- glGetDetailTexFuncSGIS: MISSING
- GL_SGIS_fog_function: MISSING
- ---------------------
- glFogFuncSGIS: MISSING
- glGetFogFuncSGIS: MISSING
- GL_SGIS_generate_mipmap: OK
- ------------------------
- GL_SGIS_multisample: MISSING
- --------------------
- glSampleMaskSGIS: MISSING
- glSamplePatternSGIS: MISSING
- GL_SGIS_pixel_texture: MISSING
- ----------------------
- GL_SGIS_point_line_texgen: MISSING
- --------------------------
- GL_SGIS_sharpen_texture: MISSING
- ------------------------
- glGetSharpenTexFuncSGIS: MISSING
- glSharpenTexFuncSGIS: MISSING
- GL_SGIS_texture4D: MISSING
- ------------------
- glTexImage4DSGIS: MISSING
- glTexSubImage4DSGIS: MISSING
- GL_SGIS_texture_border_clamp: MISSING
- -----------------------------
- GL_SGIS_texture_edge_clamp: MISSING
- ---------------------------
- GL_SGIS_texture_filter4: MISSING
- ------------------------
- glGetTexFilterFuncSGIS: MISSING
- glTexFilterFuncSGIS: MISSING
- GL_SGIS_texture_lod: OK
- --------------------
- GL_SGIS_texture_select: MISSING
- -----------------------
- GL_SGIX_async: MISSING
- --------------
- glAsyncMarkerSGIX: MISSING
- glDeleteAsyncMarkersSGIX: MISSING
- glFinishAsyncSGIX: MISSING
- glGenAsyncMarkersSGIX: MISSING
- glIsAsyncMarkerSGIX: MISSING
- glPollAsyncSGIX: MISSING
- GL_SGIX_async_histogram: MISSING
- ------------------------
- GL_SGIX_async_pixel: MISSING
- --------------------
- GL_SGIX_blend_alpha_minmax: MISSING
- ---------------------------
- GL_SGIX_clipmap: MISSING
- ----------------
- GL_SGIX_convolution_accuracy: MISSING
- -----------------------------
- GL_SGIX_depth_texture: OK
- ----------------------
- GL_SGIX_flush_raster: MISSING
- ---------------------
- glFlushRasterSGIX: MISSING
- GL_SGIX_fog_offset: MISSING
- -------------------
- GL_SGIX_fog_texture: MISSING
- --------------------
- glTextureFogSGIX: MISSING
- GL_SGIX_fragment_specular_lighting: MISSING
- -----------------------------------
- glFragmentColorMaterialSGIX: MISSING
- glFragmentLightModelfSGIX: MISSING
- glFragmentLightModelfvSGIX: MISSING
- glFragmentLightModeliSGIX: MISSING
- glFragmentLightModelivSGIX: MISSING
- glFragmentLightfSGIX: MISSING
- glFragmentLightfvSGIX: MISSING
- glFragmentLightiSGIX: MISSING
- glFragmentLightivSGIX: MISSING
- glFragmentMaterialfSGIX: MISSING
- glFragmentMaterialfvSGIX: MISSING
- glFragmentMaterialiSGIX: MISSING
- glFragmentMaterialivSGIX: MISSING
- glGetFragmentLightfvSGIX: MISSING
- glGetFragmentLightivSGIX: MISSING
- glGetFragmentMaterialfvSGIX: MISSING
- glGetFragmentMaterialivSGIX: MISSING
- GL_SGIX_framezoom: MISSING
- ------------------
- glFrameZoomSGIX: MISSING
- GL_SGIX_interlace: MISSING
- ------------------
- GL_SGIX_ir_instrument1: MISSING
- -----------------------
- GL_SGIX_list_priority: MISSING
- ----------------------
- GL_SGIX_pixel_texture: MISSING
- ----------------------
- glPixelTexGenSGIX: MISSING
- GL_SGIX_pixel_texture_bits: MISSING
- ---------------------------
- GL_SGIX_reference_plane: MISSING
- ------------------------
- glReferencePlaneSGIX: MISSING
- GL_SGIX_resample: MISSING
- -----------------
- GL_SGIX_shadow: OK
- ---------------
- GL_SGIX_shadow_ambient: MISSING
- -----------------------
- GL_SGIX_sprite: MISSING
- ---------------
- glSpriteParameterfSGIX: MISSING
- glSpriteParameterfvSGIX: MISSING
- glSpriteParameteriSGIX: MISSING
- glSpriteParameterivSGIX: MISSING
- GL_SGIX_tag_sample_buffer: MISSING
- --------------------------
- glTagSampleBufferSGIX: MISSING
- GL_SGIX_texture_add_env: MISSING
- ------------------------
- GL_SGIX_texture_coordinate_clamp: MISSING
- ---------------------------------
- GL_SGIX_texture_lod_bias: MISSING
- -------------------------
- GL_SGIX_texture_multi_buffer: MISSING
- -----------------------------
- GL_SGIX_texture_range: MISSING
- ----------------------
- GL_SGIX_texture_scale_bias: MISSING
- ---------------------------
- GL_SGIX_vertex_preclip: MISSING
- -----------------------
- GL_SGIX_vertex_preclip_hint: MISSING
- ----------------------------
- GL_SGIX_ycrcb: MISSING
- --------------
- GL_SGI_color_matrix: MISSING
- --------------------
- GL_SGI_color_table: MISSING
- -------------------
- glColorTableParameterfvSGI: MISSING
- glColorTableParameterivSGI: MISSING
- glColorTableSGI: MISSING
- glCopyColorTableSGI: MISSING
- glGetColorTableParameterfvSGI: MISSING
- glGetColorTableParameterivSGI: MISSING
- glGetColorTableSGI: MISSING
- GL_SGI_texture_color_table: MISSING
- ---------------------------
- GL_SUNX_constant_data: MISSING
- ----------------------
- glFinishTextureSUNX: MISSING
- GL_SUN_convolution_border_modes: MISSING
- --------------------------------
- GL_SUN_global_alpha: MISSING
- --------------------
- glGlobalAlphaFactorbSUN: MISSING
- glGlobalAlphaFactordSUN: MISSING
- glGlobalAlphaFactorfSUN: MISSING
- glGlobalAlphaFactoriSUN: MISSING
- glGlobalAlphaFactorsSUN: MISSING
- glGlobalAlphaFactorubSUN: MISSING
- glGlobalAlphaFactoruiSUN: MISSING
- glGlobalAlphaFactorusSUN: MISSING
- GL_SUN_mesh_array: MISSING
- ------------------
- GL_SUN_read_video_pixels: MISSING
- -------------------------
- glReadVideoPixelsSUN: MISSING
- GL_SUN_slice_accum: OK
- -------------------
- GL_SUN_triangle_list: MISSING
- ---------------------
- glReplacementCodePointerSUN: MISSING
- glReplacementCodeubSUN: MISSING
- glReplacementCodeubvSUN: MISSING
- glReplacementCodeuiSUN: MISSING
- glReplacementCodeuivSUN: MISSING
- glReplacementCodeusSUN: MISSING
- glReplacementCodeusvSUN: MISSING
- GL_SUN_vertex: MISSING
- --------------
- glColor3fVertex3fSUN: MISSING
- glColor3fVertex3fvSUN: MISSING
- glColor4fNormal3fVertex3fSUN: MISSING
- glColor4fNormal3fVertex3fvSUN: MISSING
- glColor4ubVertex2fSUN: MISSING
- glColor4ubVertex2fvSUN: MISSING
- glColor4ubVertex3fSUN: MISSING
- glColor4ubVertex3fvSUN: MISSING
- glNormal3fVertex3fSUN: MISSING
- glNormal3fVertex3fvSUN: MISSING
- glReplacementCodeuiColor3fVertex3fSUN: MISSING
- glReplacementCodeuiColor3fVertex3fvSUN: MISSING
- glReplacementCodeuiColor4fNormal3fVertex3fSUN: MISSING
- glReplacementCodeuiColor4fNormal3fVertex3fvSUN: MISSING
- glReplacementCodeuiColor4ubVertex3fSUN: MISSING
- glReplacementCodeuiColor4ubVertex3fvSUN: MISSING
- glReplacementCodeuiNormal3fVertex3fSUN: MISSING
- glReplacementCodeuiNormal3fVertex3fvSUN: MISSING
- glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN: MISSING
- glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN: MISSING
- glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN: MISSING
- glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN: MISSING
- glReplacementCodeuiTexCoord2fVertex3fSUN: MISSING
- glReplacementCodeuiTexCoord2fVertex3fvSUN: MISSING
- glReplacementCodeuiVertex3fSUN: MISSING
- glReplacementCodeuiVertex3fvSUN: MISSING
- glTexCoord2fColor3fVertex3fSUN: MISSING
- glTexCoord2fColor3fVertex3fvSUN: MISSING
- glTexCoord2fColor4fNormal3fVertex3fSUN: MISSING
- glTexCoord2fColor4fNormal3fVertex3fvSUN: MISSING
- glTexCoord2fColor4ubVertex3fSUN: MISSING
- glTexCoord2fColor4ubVertex3fvSUN: MISSING
- glTexCoord2fNormal3fVertex3fSUN: MISSING
- glTexCoord2fNormal3fVertex3fvSUN: MISSING
- glTexCoord2fVertex3fSUN: MISSING
- glTexCoord2fVertex3fvSUN: MISSING
- glTexCoord4fColor4fNormal3fVertex4fSUN: MISSING
- glTexCoord4fColor4fNormal3fVertex4fvSUN: MISSING
- glTexCoord4fVertex4fSUN: MISSING
- glTexCoord4fVertex4fvSUN: MISSING
- GL_WIN_phong_shading: MISSING
- ---------------------
- GL_WIN_specular_fog: MISSING
- --------------------
- GL_WIN_swap_hint: OK
- -----------------
- glAddSwapHintRectWIN: OK
- WGL_3DFX_multisample: MISSING
- ---------------------
- WGL_3DL_stereo_control: MISSING
- -----------------------
- wglSetStereoEmitterState3DL: MISSING
- WGL_AMD_gpu_association: MISSING
- ------------------------
- wglBlitContextFramebufferAMD: MISSING
- wglCreateAssociatedContextAMD: MISSING
- wglCreateAssociatedContextAttribsAMD: MISSING
- wglDeleteAssociatedContextAMD: MISSING
- wglGetContextGPUIDAMD: MISSING
- wglGetCurrentAssociatedContextAMD: MISSING
- wglGetGPUIDsAMD: MISSING
- wglGetGPUInfoAMD: MISSING
- wglMakeAssociatedContextCurrentAMD: MISSING
- WGL_ARB_buffer_region: OK
- ----------------------
- wglCreateBufferRegionARB: OK
- wglDeleteBufferRegionARB: OK
- wglRestoreBufferRegionARB: OK
- wglSaveBufferRegionARB: OK
- WGL_ARB_create_context: OK
- -----------------------
- wglCreateContextAttribsARB: OK
- WGL_ARB_create_context_profile: OK
- -------------------------------
- WGL_ARB_create_context_robustness: OK
- ----------------------------------
- WGL_ARB_extensions_string: OK
- --------------------------
- wglGetExtensionsStringARB: OK
- WGL_ARB_framebuffer_sRGB: MISSING
- -------------------------
- WGL_ARB_make_current_read: OK
- --------------------------
- wglGetCurrentReadDCARB: OK
- wglMakeContextCurrentARB: OK
- WGL_ARB_multisample: OK
- --------------------
- WGL_ARB_pbuffer: OK
- ----------------
- wglCreatePbufferARB: OK
- wglDestroyPbufferARB: OK
- wglGetPbufferDCARB: OK
- wglQueryPbufferARB: OK
- wglReleasePbufferDCARB: OK
- WGL_ARB_pixel_format: OK
- ---------------------
- wglChoosePixelFormatARB: OK
- wglGetPixelFormatAttribfvARB: OK
- wglGetPixelFormatAttribivARB: OK
- WGL_ARB_pixel_format_float: OK
- ---------------------------
- WGL_ARB_render_texture: OK
- -----------------------
- wglBindTexImageARB: OK
- wglReleaseTexImageARB: OK
- wglSetPbufferAttribARB: OK
- WGL_ATI_pixel_format_float: OK
- ---------------------------
- WGL_ATI_render_texture_rectangle: MISSING
- ---------------------------------
- WGL_EXT_create_context_es2_profile: OK
- -----------------------------------
- WGL_EXT_create_context_es_profile: OK
- ----------------------------------
- WGL_EXT_depth_float: MISSING
- --------------------
- WGL_EXT_display_color_table: MISSING
- ----------------------------
- wglBindDisplayColorTableEXT: MISSING
- wglCreateDisplayColorTableEXT: MISSING
- wglDestroyDisplayColorTableEXT: MISSING
- wglLoadDisplayColorTableEXT: MISSING
- WGL_EXT_extensions_string: OK
- --------------------------
- wglGetExtensionsStringEXT: OK
- WGL_EXT_framebuffer_sRGB: OK
- -------------------------
- WGL_EXT_make_current_read: MISSING
- --------------------------
- wglGetCurrentReadDCEXT: MISSING
- wglMakeContextCurrentEXT: MISSING
- WGL_EXT_multisample: MISSING
- --------------------
- WGL_EXT_pbuffer: MISSING
- ----------------
- wglCreatePbufferEXT: MISSING
- wglDestroyPbufferEXT: MISSING
- wglGetPbufferDCEXT: MISSING
- wglQueryPbufferEXT: MISSING
- wglReleasePbufferDCEXT: MISSING
- WGL_EXT_pixel_format: MISSING
- ---------------------
- wglChoosePixelFormatEXT: MISSING
- wglGetPixelFormatAttribfvEXT: MISSING
- wglGetPixelFormatAttribivEXT: MISSING
- WGL_EXT_pixel_format_packed_float: OK
- ----------------------------------
- WGL_EXT_swap_control: OK
- ---------------------
- wglGetSwapIntervalEXT: OK
- wglSwapIntervalEXT: OK
- WGL_EXT_swap_control_tear: OK
- --------------------------
- WGL_I3D_digital_video_control: MISSING
- ------------------------------
- wglGetDigitalVideoParametersI3D: MISSING
- wglSetDigitalVideoParametersI3D: MISSING
- WGL_I3D_gamma: MISSING
- --------------
- wglGetGammaTableI3D: MISSING
- wglGetGammaTableParametersI3D: MISSING
- wglSetGammaTableI3D: MISSING
- wglSetGammaTableParametersI3D: MISSING
- WGL_I3D_genlock: MISSING
- ----------------
- wglDisableGenlockI3D: MISSING
- wglEnableGenlockI3D: MISSING
- wglGenlockSampleRateI3D: MISSING
- wglGenlockSourceDelayI3D: MISSING
- wglGenlockSourceEdgeI3D: MISSING
- wglGenlockSourceI3D: MISSING
- wglGetGenlockSampleRateI3D: MISSING
- wglGetGenlockSourceDelayI3D: MISSING
- wglGetGenlockSourceEdgeI3D: MISSING
- wglGetGenlockSourceI3D: MISSING
- wglIsEnabledGenlockI3D: MISSING
- wglQueryGenlockMaxSourceDelayI3D: MISSING
- WGL_I3D_image_buffer: MISSING
- ---------------------
- wglAssociateImageBufferEventsI3D: MISSING
- wglCreateImageBufferI3D: MISSING
- wglDestroyImageBufferI3D: MISSING
- wglReleaseImageBufferEventsI3D: MISSING
- WGL_I3D_swap_frame_lock: MISSING
- ------------------------
- wglDisableFrameLockI3D: MISSING
- wglEnableFrameLockI3D: MISSING
- wglIsEnabledFrameLockI3D: MISSING
- wglQueryFrameLockMasterI3D: MISSING
- WGL_I3D_swap_frame_usage: MISSING
- -------------------------
- wglBeginFrameTrackingI3D: MISSING
- wglEndFrameTrackingI3D: MISSING
- wglGetFrameUsageI3D: MISSING
- wglQueryFrameTrackingI3D: MISSING
- WGL_NV_DX_interop: OK
- ------------------
- wglDXCloseDeviceNV: OK
- wglDXLockObjectsNV: OK
- wglDXObjectAccessNV: OK
- wglDXOpenDeviceNV: OK
- wglDXRegisterObjectNV: OK
- wglDXSetResourceShareHandleNV: OK
- wglDXUnlockObjectsNV: OK
- wglDXUnregisterObjectNV: OK
- WGL_NV_DX_interop2: OK
- -------------------
- WGL_NV_copy_image: MISSING
- ------------------
- wglCopyImageSubDataNV: MISSING
- WGL_NV_float_buffer: OK
- --------------------
- WGL_NV_gpu_affinity: MISSING
- --------------------
- wglCreateAffinityDCNV: MISSING
- wglDeleteDCNV: MISSING
- wglEnumGpuDevicesNV: MISSING
- wglEnumGpusFromAffinityDCNV: MISSING
- wglEnumGpusNV: MISSING
- WGL_NV_multisample_coverage: OK
- ----------------------------
- WGL_NV_present_video: MISSING
- ---------------------
- wglBindVideoDeviceNV: MISSING
- wglEnumerateVideoDevicesNV: MISSING
- wglQueryCurrentContextNV: MISSING
- WGL_NV_render_depth_texture: OK
- ----------------------------
- WGL_NV_render_texture_rectangle: OK
- --------------------------------
- WGL_NV_swap_group: MISSING
- ------------------
- wglBindSwapBarrierNV: MISSING
- wglJoinSwapGroupNV: MISSING
- wglQueryFrameCountNV: MISSING
- wglQueryMaxSwapGroupsNV: MISSING
- wglQuerySwapGroupNV: MISSING
- wglResetFrameCountNV: MISSING
- WGL_NV_vertex_array_range: OK [MISSING]
- --------------------------
- wglAllocateMemoryNV: OK
- wglFreeMemoryNV: OK
- WGL_NV_video_capture: MISSING
- ---------------------
- wglBindVideoCaptureDeviceNV: MISSING
- wglEnumerateVideoCaptureDevicesNV: MISSING
- wglLockVideoCaptureDeviceNV: MISSING
- wglQueryVideoCaptureDeviceNV: MISSING
- wglReleaseVideoCaptureDeviceNV: MISSING
- WGL_NV_video_output: OK [MISSING]
- --------------------
- wglBindVideoImageNV: OK
- wglGetVideoDeviceNV: OK
- wglGetVideoInfoNV: OK
- wglReleaseVideoDeviceNV: OK
- wglReleaseVideoImageNV: OK
- wglSendPbufferToVideoNV: OK
- WGL_OML_sync_control: MISSING
- ---------------------
- wglGetMscRateOML: MISSING
- wglGetSyncValuesOML: MISSING
- wglSwapBuffersMscOML: MISSING
- wglSwapLayerBuffersMscOML: MISSING
- wglWaitForMscOML: MISSING
- wglWaitForSbcOML: MISSING
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