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  1. # See documentation at http://dev.bukkit.org/bukkit-plugins/silkspawners/pages/configuration
  2.  
  3. # Should the plugin automatically update if an update is available?
  4. autoUpdater: true
  5.  
  6. # Should a permission be required when a spawner explodes by TNT to achieve a drop
  7. permissionExplode: false
  8.  
  9. # Should be checked for WorldGuard build ability to change spawners
  10. useWorldGuard: true
  11.  
  12. # Percentage of dropping a spawner block when TNT or creepers explode
  13. explosionDropChance: 30
  14.  
  15. # Percentage of dropping a iron bars when a spawner is mined
  16. destroyDropChance: 100
  17.  
  18. # Percentage of dropping an egg when a spawner is mined
  19. eggDropChance: 100
  20.  
  21. # Percentage of dropping the spawner when mined
  22. silkDropChance: 100
  23.  
  24. # When generic spawner items are placed, spawn this creature (e.g. from /give or other plugins)
  25. # PIG (90) is Minecraft default (put NAMES or IDs here!)
  26. defaultCreature: 90
  27.  
  28. # How far is the spawner reachable with your crosshair (disable with -1)
  29. spawnerCommandReachDistance: 6
  30.  
  31. # Minimum silk touch level [can be changed via other plugins to a higher value]
  32. # Set it to 0 to mine it without silk touch
  33. minSilkTouchLevel: 1
  34.  
  35. # If a player in creative destroys a spawner nothing is dropped
  36. noDropsCreative: true
  37.  
  38. # If a spawner is destroyed, should the egg be dropped
  39. destroyDropEgg: false
  40.  
  41. # If a spawner is destroyed, should XP be dropped
  42. destroyDropXP: 0
  43.  
  44. # Flag a spawner as already mined to prevent XP duping
  45. preventXPFarming: true
  46.  
  47. # Drops XP only when a spawner is destroyed and not mined via SilkTouch
  48. dropXPOnlyOnDestroy: false
  49.  
  50. # If a spawner is destroyed, should iron bars be dropped
  51. destroyDropBars: 0
  52.  
  53. # Should the player be able to craft spawners
  54. craftableSpawners: false
  55.  
  56. # Leave a slot empty (null/air)? Just make a space then, example 'A A' -> middle is free
  57. # X is always the egg
  58. recipeTop: AAA
  59. recipeMiddle: AXA
  60. recipeBottom: AAA
  61. recipeAmount: 1
  62.  
  63. # Custom example:
  64. #recipeTop: 'A A'
  65. #recipeMiddle: 'BXA'
  66. #recipeBottom: 'C D'
  67. #ingredients:
  68. # - 'A,IRON_FENCE'
  69. # - 'B,DIRT'
  70. # - 'C,2'
  71. # - 'D,5'
  72.  
  73. # You can put IDs or the NAME here (please uppercase)
  74. # Add it for each custom ingredient you add, too!
  75. ingredients:
  76. - A,IRON_FENCE
  77.  
  78. # Should spawners be stackable
  79. spawnersUnstackable: false
  80.  
  81. # Should the egg be consumed when the spawner is changed with it
  82. consumeEgg: true
  83.  
  84. # Fallback if the creature should be enabled, if not specified for the entity
  85. enableCreatureDefault: true
  86.  
  87. # Should numbers be ignored (on eggs) and allow every number value?
  88. ignoreCheckNumbers: false
  89.  
  90. # Disable left click to change spawners, spawns a mob instead. Still blocks Vanilla right click behavior.
  91. disableChangeTypeWithEgg: false
  92.  
  93. # Should instead of spawning a mob a MonsterSpawner be placed? (Uses consumeEgg value, too)
  94. spawnEggToSpawner: false
  95.  
  96. # Should the spawn algorithm be overridden? Allows spawning of non-standard entities
  97. spawnEggOverride: false
  98.  
  99. # Fallback if the creature should be spawned, if not specified for the entity
  100. spawnEggOverrideSpawnDefault: true
  101.  
  102. # Allowed set of tools which can mine a spawner. IDs are supported, too
  103. allowedTools:
  104. - WOOD_PICKAXE
  105. - STONE_PICKAXE
  106. - IRON_PICKAXE
  107. - GOLD_PICKAXE
  108. - DIAMOND_PICKAXE
  109.  
  110. # Amount of spawners or eggs given to a player when the argument is omitted
  111. defaultAmountGive: 1
  112.  
  113. # Notify the player about the spawner when he clicks it in the inventory
  114. notifyOnClick: true
  115.  
  116. # Notify the player about the spawner when he holds the spawner in the hand
  117. notifyOnHold: true
  118.  
  119. # Configure displaying with BarAPI, time is in seconds
  120. barAPI:
  121. enable: false
  122. displayTime: 3
  123.  
  124. # Configure displaying with 1.9 BossBarApi, time is in seconds
  125. vanillaBossBar:
  126. enable: true
  127. displayTime: 3
  128.  
  129. # Valid colors are BLUE, GREEN, PINK, PURPLE, RED, WHITE, YELLOW
  130. color: RED
  131.  
  132. # Valid styles are SEGMENTED_10, SEGMENTED_12, SEGMENTED_20, SEGMENTED_6, SOLID
  133. style: SOLID
  134.  
  135. # Prevent that a spawner is changed via eggs in other territories
  136. factionsSupport: false
  137.  
  138. # Puts more information out on startup
  139. verboseConfig: false
  140.  
  141. # Internal stuff, do NOT change unless advised - the plugin might break otherwise
  142. useReflection: true
  143. testMCVersion: true
  144. useMetadata: true
  145. useLegacyName: false
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