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By: a guest on Jul 29th, 2012  |  syntax: None  |  size: 2.50 KB  |  hits: 12  |  expires: Never
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  1. Here's why it's boring in a visual representation:
  2.  
  3. - = beat
  4. _ = 1/4 beat
  5.  
  6. Vocals are paced like this in almost every growling section:
  7. There   is      no      var     i       a       tion    heeeeeeereeeere!
  8. - _ _ _ - _ _ _ - _ _ _ - _ _ _ - _ _ _ - _ _ _ - _ _ _ - _ _ _ - _ _ _
  9.  
  10. And in choruses they are almost always like:
  11. Thiiiiiiiiiiis  iiiiiiiiiiiiis  aaaaaaaaaaaaaa  choooooooooor   uuuuuuuuuuuuuuuus
  12. 1 _ _ _ 2 _ _ _ 3 _ _ _ 4 _ _ _ 5 _ _ _ 6 _ _ _ 7 _ _ _ 8 _ _ _ 9 _ _ _ 10 _ _ _ 12 _ _ _
  13.  
  14. Also, nearly all of the vocals are "full intensity" by the end of every single line, which makes it feel like there is the same emphasis on everything and not much progression. Also, every syllable is the same note, and the note always changes exactly on an even beat. Like if he sings "chooooooooruuuuuuus"  for example, cho and rus would most likely each be a constant note, and even if the note changed for on syllable, it would still change and end exactly on one beat, and the length would be a multiple of 2.
  15.  
  16. Guitar parts are predictable too, almost all opening and chorus riffs are just built on 8 beats. If you tap your hand with the music you will see that it almost always repeats or ch anges significantly after exactly 8 beats. This gets really boring to me even if each riff is different. And further, even if there are some that are not exactly 8 beats, there are no polyrhythms... meaning they are all of the same multiple.
  17.  
  18. A polyrhythm would be if the length of a certain section does not have the same denominator as some other parts of the song, for example, if you had two sections that were like:
  19.  
  20. - _ _ _ - _ _ _ - _ _ _ - _ _ _
  21.  
  22. and
  23.  
  24. - _ _ - _ _ - _ _ - _ _ - _ _ -
  25.  
  26. in the same song.
  27.  
  28. For example, listen to the part at 0:23 in Dynamic while tapping your hand to the beat of the part before it. The repeating parts do not synchronize with the repeating parts in the beginning because it is a polyrhythm and that is something that makes songs a lot more interesting.
  29.  
  30. Same thing is applicable to all aspects of the music, so drums, vocals, etc. could all emply rhythms like this working together...
  31.  
  32. There is one other thing that just bothers me but does not really make it worse musically: The guitar is not "clamped" at the end of a note in almost any part of any song? The echo of the guitar just continues for like 10+ seconds sometimes and that sound bothers me because it seems like a lazy way to create atmosphere so you don't have to fill that part with atmospheric sounds or more complex rhythms.