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DF Game Club: Indiana Jones and the Fate of Atlantis (part 3

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Nov 16th, 2013
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  1. (06:56:14 AM) Cheeseness: For anybody who missed the first Fate of Atlantis session, we had Hal Barwood (co-designer, co-writer and co-director of the game) join us to chat. A log can be found in the first post of the forum thread http://www.doublefine.com/forums/viewthread/10681
  2. (06:56:18 AM) SirSlade: And just in time. Almost forgot until I saw what time it was.
  3. SirSlade SirWolfgang
  4. (06:56:28 AM) Babar: that wasn't last time, though, was it?
  5. (06:56:31 AM) Cheeseness: Hey SirSlade ^_^
  6. (06:56:35 AM) Cheeseness: Babar: The week before
  7. (06:56:40 AM) GameClubFan_233203 [59efce68@hide-6C77D8AA.mibbit.com] entered the room.
  8. (06:56:41 AM) Babar: aww :(
  9. (06:56:41 AM) SirSlade: Hey Cheeseness
  10. (06:56:45 AM) Syd: Gonna start in a few minutes. I'm not super good at navigating the Crete labyrinth, so apologies ahead of time if I end up getting a bit lost.
  11. (06:56:52 AM) Fireflower [51aa84ce@hide-50D287EE.mibbit.com] entered the room.
  12. (06:56:55 AM) Fireflower: Hey
  13. (06:57:00 AM) Syd: Hey Fireflower
  14. (06:57:01 AM) Babar: I never liked the labyrinth :(
  15. (06:57:07 AM) Cheeseness: Hey Fireflower :)
  16. (06:57:10 AM) SirSlade: Hey Fireflower
  17. (06:57:15 AM) Babar: I think it very well accomplished its goal of being confusing and misleading
  18. (06:57:26 AM) Syd: Wouldn't be much of a labyrinth if it wasn't
  19. (06:57:30 AM) Cheeseness: :D
  20. (06:57:36 AM) Babar: yeah
  21. (06:57:42 AM) Sven_Q45: The labyrinth was easy. I don´t like the labyrinths in Indy 3 an Zak.
  22. (06:57:46 AM) Babar: which is why I can't complain TOO much
  23. (06:58:03 AM) Babar: in 3 it was like an overhead map though, wasn't it?
  24. (06:58:12 AM) Syd: Also, feel free to let me know if it looks like I might leave something behind, especially once I get to Atlantis
  25. (06:58:18 AM) Syd: Feels like it takes ages to backtrack there
  26. (06:58:46 AM) GameClubFan_929638 [6cb5ddc9@hide-6C77D8AA.mibbit.com] entered the room.
  27. (06:58:49 AM) Syd: I played through it last night in preparation, and I left the ladder behind twice
  28. (06:58:51 AM) Atomskyu [52eaef22@hide-6C77D8AA.mibbit.com] entered the room.
  29. (06:59:18 AM) Cheeseness: Let us know when you start, Syd. People may need to pause and play (I always do >_< )
  30. (06:59:28 AM) Cheeseness: Hi Atomskyu
  31. (06:59:29 AM) GameClubFan_929638 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  32. (06:59:38 AM) Cheeseness: And hi to all the GameClubFans we have :D
  33. (07:00:27 AM) Syd: Okay, starting up. Like I said earlier, this is the final session and it will probably be kind of long.
  34. (07:00:49 AM) Syd: Woops, haha
  35. (07:00:51 AM) SirSlade: I'm alright with that, entertainment for a slow Saturday at work is never frowned upon :D
  36. (07:00:55 AM) Cheeseness: If you can't see anything, hit pause and play :D
  37. (07:00:59 AM) Avalon: oooh it is happenin
  38. (07:01:02 AM) GameClubFan_270468 [5b3f49e3@hide-50D287EE.mibbit.com] entered the room.
  39. (07:01:13 AM) Cheeseness: If it's quiet, reduce the volume and then make it louder again ^_^
  40. (07:01:23 AM) GameClubFan_270468 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  41. (07:01:33 AM) Babar left the room (quit: Ping timeout: 184 seconds).
  42. (07:01:34 AM) Sven_Q45 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  43. (07:01:55 AM) Sven_Q45 [5791c8f2@hide-50D287EE.mibbit.com] entered the room.
  44. (07:01:56 AM) Cheeseness: So, who's managed to finish the game so far?
  45. (07:02:00 AM) Babar [Miranda@FDAABCFF.DFCA9D7C.83382450.IP] entered the room.
  46. (07:02:02 AM) Permafry_42: always something behind the waterfall =D
  47. (07:02:05 AM) Cheeseness: :D
  48. (07:02:19 AM) Babar: I really loved that waterfall animation
  49. (07:02:23 AM) Babar: wish I could do something like that
  50. (07:02:27 AM) Babar: was literally beautiful
  51. (07:02:29 AM) Atomskyu left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  52. (07:02:33 AM) Bronsky: I climbed that waterfall a lot of times
  53. (07:02:39 AM) Sven_Q45 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  54. (07:02:43 AM) GameClubFan_233203 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  55. (07:02:45 AM) Bronsky: that were the times
  56. (07:02:51 AM) Babar: first time I played through it, I left the ladder behind as well...seemed quite illogical that you can pick it
  57. (07:03:02 AM) Sven_Q45 [5791c8f2@hide-6C77D8AA.mibbit.com] entered the room.
  58. (07:03:07 AM) Permafry_42: like a boss animation =D
  59. (07:03:37 AM) Cheeseness: The cycling colour palette water animations are always amazing ^_^
  60. (07:03:57 AM) Babar: it was a cycling palette animation?
  61. (07:04:04 AM) Cheeseness: I thought it was
  62. (07:04:53 AM) Sven_Q45: It´s very bad today! :( :( The video stops all few seconds!
  63. (07:04:53 AM) Babar: should check it out in scummrv sometime
  64. (07:04:59 AM) Babar: yes, for me too :(
  65. (07:04:59 AM) Permafry_42: love the sheer amount of skeletons
  66. (07:05:08 AM) Babar: poor dead people
  67. (07:05:23 AM) Cheeseness: Sven_Q45: I'm not having any stream issues here :(
  68. (07:05:31 AM) Sven_Q45 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  69. (07:05:38 AM) SirSlade: You could look on the brightside: maybe this is a storage labyrinth for a prop skeleton maker!
  70. (07:05:42 AM) Cheeseness: Does the video run better on the Twitch site?
  71. (07:05:49 AM) Sven_Q45 [5791c8f2@hide-6C77D8AA.mibbit.com] entered the room.
  72. (07:05:51 AM) Babar: ooh
  73. (07:05:53 AM) Babar: should try that
  74. (07:05:54 AM) asz: :))
  75. (07:06:02 AM) Cheeseness: Just remember to keep the chat open :D
  76. (07:06:07 AM) Babar: can you link?
  77. (07:06:12 AM) Permafry_42: I'm having no problems although i now have really good internet speeds
  78. (07:06:12 AM) Babar: well, my chat is in my IRC client
  79. (07:06:16 AM) Cheeseness: www.twitch.tv/dfgameclub/
  80. (07:06:16 AM) Babar: shouldn't be a problem
  81. (07:06:21 AM) Babar: thanks
  82. (07:06:49 AM) Sven_Q45: Can´t go to Twitch. No FB account.
  83. (07:07:03 AM) Cheeseness: You shouldn't need to log in to see the video, I don't think
  84. (07:07:12 AM) Babar: twitch site works better! :D
  85. (07:07:21 AM) Babar: or maybe I should've just refreshed or whatever
  86. (07:07:28 AM) Sven_Q45: But than no chat on twitch.
  87. (07:07:38 AM) Bronsky: that lucasarts logo
  88. (07:07:39 AM) Cheeseness: Yeah, but the twitch chat doesn't come here anyway >_<
  89. (07:07:50 AM) Cheeseness: Bronsky: It wasn't very subtle was it? :D
  90. (07:07:53 AM) Babar: well, chat here :D
  91. (07:07:57 AM) Babar: oh
  92. (07:07:59 AM) Babar: is a different thing?
  93. (07:08:02 AM) Bronsky: nope ;)
  94. (07:08:05 AM) GameClubFan_760392 [546cf4aa@hide-B64552F4.mibbit.com] entered the room.
  95. (07:08:06 AM) Babar: hah
  96. (07:08:07 AM) Babar: wait
  97. (07:08:15 AM) Babar: did I miss poor old explorer whatsisface already?
  98. (07:08:28 AM) asz: yes babar
  99. (07:08:34 AM) Babar: :(
  100. (07:08:36 AM) Babar: poor guy
  101. (07:08:39 AM) Babar: made me sad
  102. (07:08:45 AM) Cheeseness: Sven_Q45: You can pop the chat from the stream page here out into a new window (click link just below the chat) and then open the twitch page in the original window
  103. (07:08:47 AM) Babar: he could've been the hero of the game, otherwise
  104. (07:09:01 AM) asz: well, he took our earthstone
  105. (07:09:13 AM) Babar: yeah
  106. (07:09:23 AM) Babar: but we took Monseiur whatsisface's stone too :D
  107. (07:09:31 AM) Cheeseness: We take everything >_<
  108. (07:09:35 AM) Sven_Q45: That´s another orichalcum detector sound then I have.
  109. (07:09:39 AM) asz: he was dead
  110. (07:09:45 AM) Babar: I wonder if there was a technical reason for that entire thing :D
  111. (07:09:46 AM) asz: he is not gonna miss it
  112. (07:09:47 AM) wowdane [56342108@hide-6C77D8AA.mibbit.com] entered the room.
  113. (07:09:52 AM) Babar: or a coding puzzle
  114. (07:09:53 AM) Cheeseness: Hi wowdane
  115. (07:10:00 AM) Babar: the whole give me the box, necklace all that
  116. (07:10:24 AM) Avalon: wow who let in the wookie
  117. (07:10:26 AM) wowdane left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  118. (07:10:45 AM) Cheeseness: Oh, I don't know if I mentioned it here in chat, but after the first session, Hal said he was impressed with how interested in and excited people were by adventure games ^_^
  119. (07:10:50 AM) wowdane [56342108@hide-B64552F4.mibbit.com] entered the room.
  120. (07:11:04 AM) Permafry_42: =D
  121. (07:11:11 AM) GameClubFan_760392 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  122. (07:11:11 AM) Bronsky: Adventure games FTW!
  123. (07:11:48 AM) Sven_Q45: adventures are definitely NOT dead.
  124. (07:11:51 AM) Cheeseness: :D
  125. (07:12:15 AM) Babar: Atlantis seems to be, though
  126. (07:12:18 AM) Permafry_42: if anything, they've become even more popular in the last few years from digital distribution
  127. (07:12:32 AM) Permafry_42: particularly on portables and phones
  128. (07:12:41 AM) Cheeseness: Syd: I think you have to align to the right rather than to the horns?
  129. (07:12:45 AM) wowdane: always hated this part lol
  130. (07:12:53 AM) asz: well, the day he joined ud, people were interested in him
  131. (07:12:53 AM) asz: :)
  132. (07:13:25 AM) Syd: I got this in one try last night. :*
  133. (07:13:25 AM) Cheeseness: :D
  134. (07:13:29 AM) Syd: *:(
  135. (07:13:29 AM) Sven_Q45: Dito. But after a few years I got the idea.
  136. (07:13:37 AM) Avalon: man , I hated that part too as a kid
  137. (07:13:46 AM) Cheeseness: I didnt' read what the clues were from the book >_<
  138. (07:13:49 AM) wowdane: it was always the moons that didn't work for me
  139. (07:13:52 AM) Babar: the final stone combo thing was the most annoying
  140. (07:14:02 AM) Babar: don't think I ever figured it out properly
  141. (07:14:03 AM) Permafry_42: well there's only 64 possibilities
  142. (07:14:12 AM) Babar: yeah, I ended up trying most of those :D
  143. (07:14:14 AM) Cheeseness: Hot sunlight baths the tall horns
  144. (07:14:17 AM) wowdane: and I did all 64 of'em lol
  145. (07:14:27 AM) Cheeseness: Darkest night plus full moon
  146. (07:14:34 AM) asz: teh first time I played this game, I tried the 64 and none worked
  147. (07:14:35 AM) Syd: The "contrary minds" thing is what throws me off
  148. (07:14:39 AM) Sven_Q45: The sunstone well all 3 has the same position the whole game... ;)
  149. (07:14:40 AM) Cheeseness: Yeah
  150. (07:14:41 AM) asz: :)
  151. (07:14:45 AM) Babar: yeah
  152. (07:14:45 AM) Syd: You don't line it up with the horns this time
  153. (07:14:46 AM) Syd: It's different
  154. (07:14:50 AM) Babar: I figured you had to opposite it
  155. (07:14:51 AM) Syd: I just can't remember exactly what it was
  156. (07:14:52 AM) codthefisherman [4b8eadd5@hide-50D287EE.mibbit.com] entered the room.
  157. (07:15:03 AM) Cheeseness: Still, I sort of love this stuff
  158. (07:15:07 AM) codthefisherman left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  159. (07:15:16 AM) Annoysumo [4de6b70f@hide-50D287EE.mibbit.com] entered the room.
  160. (07:15:23 AM) codthefisherman [4b8eadd5@hide-6C77D8AA.mibbit.com] entered the room.
  161. (07:15:24 AM) Sven_Q45: Forget the horns. ;)
  162. (07:15:26 AM) Cheeseness: Hi Annoysumo, codthefisherman
  163. (07:15:50 AM) wowdane: now where's that pic of it I used many years ago
  164. (07:16:25 AM) Permafry_42: don't worry syd you can do it!
  165. (07:16:38 AM) Cheeseness: I'm pretty sure you have to align to the right
  166. (07:16:45 AM) Sven_Q45: All pedestal have the same positions. I never looked at the horns.
  167. (07:17:03 AM) GameClubFan_197519 [63e1bcdb@hide-6C77D8AA.mibbit.com] entered the room.
  168. (07:17:19 AM) GameClubFan_197519 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  169. (07:17:22 AM) Cheeseness: I remember understanding the "contrary" thing as being a clockwise/counter clockwise reference
  170. (07:17:37 AM) Syd: I'm upset with myself. I got this last night in one try
  171. (07:17:40 AM) Cheeseness: But it's been years since I've played this myself (I've been naughty and haven't played this time :D )
  172. (07:17:42 AM) Syd: What did I do differently?
  173. (07:17:44 AM) wowdane: awwww
  174. (07:17:44 AM) asz: did you try noon sun with no moon at all, with west sea?
  175. (07:17:55 AM) Sven_Q45: @Syd What was the sunstones position on the second stream?
  176. (07:17:57 AM) asz: all that on the opposite side to the horns
  177. (07:18:10 AM) Cheeseness: Yeah, the same as you have it on the other side
  178. (07:18:18 AM) Cheeseness: Darkness with full moon on the left
  179. (07:18:36 AM) [sheep]: maybe align darkness, full moon and city to the bottom so that noon sun is on the horns
  180. (07:18:37 AM) Syd: Help me out. D:
  181. (07:18:52 AM) Cheeseness: [sheep]: That was what we first tried
  182. (07:18:52 AM) Syd: Yay!
  183. (07:18:54 AM) Cheeseness: Err, win!
  184. (07:18:56 AM) Syd: Sheep's idea was right
  185. (07:19:00 AM) Permafry_42: yay =D
  186. (07:19:01 AM) GameClubFan_224483 [5731bd1b@hide-50D287EE.mibbit.com] entered the room.
  187. (07:19:06 AM) codthefisherman: love this game, got it as a christmas present from my grandfather (who knows nothing about pc games) one year
  188. (07:19:16 AM) codthefisherman: he had no idea he picked such a winner
  189. (07:19:25 AM) Cheeseness: Woah, Sophia turned German
  190. (07:19:56 AM) Permafry_42: gotta love evil laughs
  191. (07:20:00 AM) wowdane: loved that gold fish :)
  192. (07:20:32 AM) Cheeseness: For somebody who's been captured, she seems pretty free to move about
  193. (07:20:51 AM) Syd: Also, I've prepared for the submarine part. If I fail at navigating it around, I set a save up right after that part. :P
  194. (07:21:01 AM) wowdane: reminds me of the 80's with that hair lol
  195. (07:21:11 AM) Cheeseness: So awesome ^_^
  196. (07:21:56 AM) wowdane: i don't remember navigating was hard
  197. (07:22:05 AM) Annoysumo: the death message you get if you fail this fight is hilarious
  198. (07:22:12 AM) Syd: I got it on my first try last night, but still best to be prepared
  199. (07:22:14 AM) Permafry_42: That was short but sweet =D
  200. (07:22:14 AM) Cheeseness: Don't bother bringing that guy inside
  201. (07:22:25 AM) Sven_Q45: Did you hear? Ford says they´ll make an Indy 5.
  202. (07:22:34 AM) SirSlade: I guess he went down with his ship?
  203. (07:22:53 AM) wowdane: cool a stick
  204. (07:22:54 AM) Cheeseness: A snapped off flugeldufel ;_;
  205. (07:22:56 AM) codthefisherman: i hope that's not true
  206. (07:23:09 AM) Sven_Q45: @man What?
  207. (07:23:10 AM) Cheeseness: I dunno - it'd be nice to have a better sendoff than Crystal Skull
  208. (07:23:18 AM) Bronsky: Indy 4 is horrible so I'm not expecting Indy 5
  209. (07:23:21 AM) Babar: do you really think it'd be better?
  210. (07:23:26 AM) Cheeseness: Who knows
  211. (07:23:30 AM) Babar: I just wish Lebouf would go away :D
  212. (07:23:43 AM) Babar: I wouldn't mind another actor for Indy
  213. (07:23:53 AM) Sven_Q45: LOS ANGELES—At 81 years old, legendary composer John Williams is busier than ever, as he scores JJ Abrams’ “Star Wars: Episode VII” and is raring to work on Steven Spielberg’s “Indiana Jones 5.” John quipped that he expects to be working until he’s 100 and beyond. :D
  214. (07:23:53 AM) Babar: that dude..whatsisname...Hawk in the Avengers
  215. (07:23:58 AM) wowdane: where's the mayo lol
  216. (07:24:20 AM) Cheeseness: LeBouf wasn't so bad himself, IMO. It was just all the crazy gratuitous stuff that the script called for that made his character awful (swinging through the trees was so cringeworthy)
  217. (07:24:28 AM) codthefisherman: just let me enjoy my three indy movies and goooooo awaaaaaaay
  218. (07:24:37 AM) Permafry_42: Indy 5 will never happen just like indy 4 doesn't exist
  219. (07:24:45 AM) Cheeseness: lol
  220. (07:24:47 AM) Babar: I don't disagree :D
  221. (07:25:11 AM) Babar: well, I'm sure Lebouf's horribleness contributed to it, Cheese :D
  222. (07:25:21 AM) Babar: I dunno why he's in so many rubbish movies
  223. (07:25:27 AM) Babar: maybe I should watch Lawless
  224. (07:26:22 AM) Permafry_42: I really wish the tin tin would have been good
  225. (07:26:23 AM) codthefisherman: bonk
  226. (07:26:29 AM) Sven_Q45: On the last and longest stream the video stucks and stucks and stucks. :(
  227. (07:26:30 AM) Cheeseness: They're not as serious about shipboard security as I'd have expected
  228. (07:26:33 AM) Babar: tin tin wasn't so bad
  229. (07:26:34 AM) Permafry_42: it had so much potential
  230. (07:26:36 AM) Bronsky: a perfect plan
  231. (07:26:38 AM) asz: :))
  232. (07:26:50 AM) Cheeseness: Sven_Q45: Was it any better on the twitch site?
  233. (07:27:08 AM) Permafry_42: the captian dream sequence wasn't really thought out imo
  234. (07:27:17 AM) Sven_Q45 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  235. (07:27:21 AM) Permafry_42: how could he see what his ancestor saw?
  236. (07:27:32 AM) Cheeseness: Permafry_42: He didn't. We did.
  237. (07:27:37 AM) GameClubFan_738183 [97e03a1a@hide-6C77D8AA.mibbit.com] entered the room.
  238. (07:27:57 AM) Sven_Q45 [5791c8f2@hide-50D287EE.mibbit.com] entered the room.
  239. (07:28:00 AM) Permafry_42: he had to of, because he was able to identify him as the antagonist's ancestor
  240. (07:28:03 AM) Babar: :D
  241. (07:28:07 AM) Sven_Q45: No twitch. I want to chat.
  242. (07:28:11 AM) GameClubFan_738183 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  243. (07:28:35 AM) Cheeseness: Sven_Q45: Open the Twitch site and keep the chat from here open as well (you can pop just the chat out into a separate window)
  244. (07:28:41 AM) Permafry_42: to be honest though i'm not the biggest tin tin fan from some of the racism in it
  245. (07:29:38 AM) Babar: mmmm
  246. (07:29:41 AM) Permafry_42: that said, i would like to see a tin tin sequel movie
  247. (07:29:50 AM) Babar: was mostly just a product of the time, no
  248. (07:29:53 AM) Permafry_42: the animation was really good
  249. (07:30:12 AM) Cheeseness: Permafry_42: I always interpreted it as Haddock recognising him from paintings and stuff that he'd seen when he was younger (Rackham was meant to be pretty infamous)
  250. (07:30:48 AM) Cheeseness: This is the bit that's potentially tricky about sum maneuvering. It's hard to judge how far away from the camera you are and how far away the hole is
  251. (07:30:59 AM) Sven_Q45: I love those invented words Indy says in the submarine. :D
  252. (07:31:00 AM) Permafry_42: i suppose, but they could have added some flash back images of him seeing the old portraits of something
  253. (07:31:28 AM) Permafry_42: ah well i guess you're right that it wasn't horrible
  254. (07:31:28 AM) Cheeseness: Permafry_42: It wasn't really that necessary. He'd made it clear that he'd been told stories and was aware of it all
  255. (07:31:42 AM) Sven_Q45: I didn´t like the navigation part.
  256. (07:31:52 AM) Permafry_42: at least it exists unlike indy 4
  257. (07:31:53 AM) Syd: You guys get the idea of how that works. :P
  258. (07:31:57 AM) Syd: I think I'll just load the save
  259. (07:32:01 AM) codthefisherman: haha
  260. (07:32:02 AM) wowdane: ok
  261. (07:32:04 AM) Cheeseness: Alrighty :D
  262. (07:32:09 AM) Syd: This save is from immediately after going into that hole
  263. (07:32:14 AM) Bronsky: remember your submarine classes
  264. (07:32:17 AM) GameClubFan_224483 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  265. (07:32:38 AM) Ongaku: lolol
  266. (07:32:51 AM) asz: I was about to explain how I passed it
  267. (07:32:52 AM) asz: :P
  268. (07:32:53 AM) Sven_Q45: Live stram cheating! :D
  269. (07:32:56 AM) Ongaku: don't touch the wood thing !
  270. (07:32:57 AM) Ongaku: :X
  271. (07:33:02 AM) Bronsky: cheating?
  272. (07:33:03 AM) Cheeseness: Touch the wood thing!
  273. (07:33:03 AM) Cheeseness: :D
  274. (07:33:04 AM) Syd: Little touch of realism: The longer you're in dark areas, they slowly brighten as Indy's eyes adjust
  275. (07:33:12 AM) Cheeseness: orly?
  276. (07:33:14 AM) Cheeseness: That's pretty sweet
  277. (07:33:22 AM) salty_horse left the room (quit: Quit: Leaving).
  278. (07:33:31 AM) Cheeseness: Syd: Don't forget the ladder
  279. (07:33:32 AM) SirSlade: I love that kind of attention to detail in games
  280. (07:33:36 AM) Babar: that didn't happen at the dig!
  281. (07:33:38 AM) Syd: lol, I won't
  282. (07:33:40 AM) Ongaku: its like imuse but for your eyes !
  283. (07:33:55 AM) Cheeseness: Hah
  284. (07:33:56 AM) Avalon: the nazis have nightvision goggles
  285. (07:34:03 AM) Sven_Q45: @Syd I liked that dark/bright thing.
  286. (07:34:18 AM) Cheeseness: I didn't remember that at all
  287. (07:34:25 AM) Sven_Q45: And even new games doesn´t have that kind of realism!
  288. (07:34:40 AM) Ongaku: details, that's whats all about
  289. (07:35:24 AM) Cheeseness: Feed it!
  290. (07:35:27 AM) Babar: are you sure it had that, though
  291. (07:35:35 AM) Babar: I mean...how would that even work in 8 bit?
  292. (07:36:11 AM) Avalon: CRAB AI
  293. (07:36:19 AM) Avalon: precipitated Cod Ghosts by decades
  294. (07:36:43 AM) Cheeseness: So you're in a curved hallway
  295. (07:36:48 AM) Cheeseness: But that closeup was in a corner
  296. (07:37:17 AM) Permafry_42: lol stone robots
  297. (07:37:17 AM) GameClubFan_914180 [c92a4d7a@hide-6C77D8AA.mibbit.com] entered the room.
  298. (07:37:24 AM) Cheeseness: Stone robots are the best
  299. (07:37:24 AM) SirSlade: Atlantis. that is all.
  300. (07:37:46 AM) Syd: Gotta do lots of exploring here
  301. (07:38:11 AM) Babar: :D
  302. (07:38:33 AM) Ongaku: crabs !
  303. (07:38:40 AM) Sven_Q45: Yes the rooms are random!
  304. (07:38:47 AM) wowdane: the rooms u can use are a little darker ground
  305. (07:39:10 AM) [sheep]: pet crabs
  306. (07:39:24 AM) Cheeseness: I love how the eel statue looks in your inventory
  307. (07:39:29 AM) codthefisherman left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  308. (07:39:30 AM) Cheeseness: So happy
  309. (07:39:33 AM) Sven_Q45: @wowdane And you say that to me after years? Ididn´t know that. lol
  310. (07:39:35 AM) GameClubFan_914180 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  311. (07:39:58 AM) Cheeseness: "Impressive pump" >_<
  312. (07:40:18 AM) Cheeseness: I hope Syd is keeping track of which room is which, because I'm not >_<
  313. (07:40:30 AM) Avalon: standing that close to actual lava would of course kill you
  314. (07:40:34 AM) Babar: don't they get labelled?
  315. (07:40:41 AM) Cheeseness: Oh, so they do
  316. (07:40:52 AM) Cake [58af5fc3@hide-B64552F4.mibbit.com] entered the room.
  317. (07:40:57 AM) Cheeseness: Hi Cake
  318. (07:41:04 AM) Sven_Q45: hi
  319. (07:41:10 AM) Cake: Hi :)
  320. (07:41:45 AM) Avalon: hi
  321. (07:42:02 AM) Bronsky: Hi
  322. (07:42:32 AM) Cheeseness: Music >_<
  323. (07:42:41 AM) Cheeseness: That always felt a bit out of place to me
  324. (07:43:54 AM) Sven_Q45: Come on the music fits to the place. Other than the aliens in Indy 5 DIDN´T! ;)
  325. (07:43:57 AM) Cheeseness: I like the more thoughtful Indy that's presented in this game
  326. (07:44:17 AM) Cheeseness: Sven_Q45: That marching band music when the stone robot stomped all over the guard?
  327. (07:44:42 AM) Sven_Q45: I dunno.
  328. (07:44:54 AM) Cheeseness: That's what I was referring to
  329. (07:45:25 AM) Sven_Q45: Yes. This music.
  330. (07:45:35 AM) Cheeseness: I don't see the South American alien mythos as being that out of place amongst Indy MacGuffins (it's probably on par with the Thugee nonsense :D )
  331. (07:45:44 AM) bandit8463 [ae3e978f@hide-6C77D8AA.mibbit.com] entered the room.
  332. (07:46:05 AM) Cheeseness: Hi bandit8463
  333. (07:46:13 AM) bandit8463: Hello
  334. (07:46:36 AM) [sheep]: aw shucks
  335. (07:46:45 AM) Cheeseness: A re you going to do one or two fights, Syd?
  336. (07:46:56 AM) Babar: cheaaaaaaat :D
  337. (07:46:58 AM) Syd: I suck at the fighting
  338. (07:47:07 AM) Syd: And I don't really need to do it
  339. (07:47:07 AM) Cheeseness: :D
  340. (07:47:09 AM) Bronsky: Jones is natural talented to flee
  341. (07:47:19 AM) Permafry_42: pacifist route FTW =D
  342. (07:47:21 AM) bandit8463: me too. I never did the fighting strategy in this game
  343. (07:47:45 AM) Syd: Makin' progress
  344. (07:47:49 AM) Cheeseness: :D
  345. (07:47:56 AM) Sven_Q45: The fighting part is funny.
  346. (07:48:04 AM) flesk [eivind@hide-1E215ADA.getinternet.no] entered the room.
  347. (07:48:06 AM) wowdane: now to make lots of ories :P
  348. (07:48:10 AM) Cheeseness: Hey flesk
  349. (07:48:32 AM) flesk: Hi, Cheese.
  350. (07:48:48 AM) Sven_Q45: Hi flesk
  351. (07:48:51 AM) Sven_Q45: .
  352. (07:49:09 AM) Babar: this is such a goofy puzzle
  353. (07:49:24 AM) Cheeseness: How does he keep that in his pocket without burning himself
  354. (07:49:24 AM) Permafry_42: agreed
  355. (07:49:29 AM) bandit8463: totally plausible
  356. (07:49:30 AM) Annoysumo: put that cup of lava in your pants
  357. (07:49:31 AM) Cheeseness: (more the stone head than the cup >_< )
  358. (07:49:50 AM) Permafry_42: where does the ladder go?
  359. (07:50:01 AM) Sven_Q45: That´s one of the big adventure mysteries. :D
  360. (07:50:02 AM) Annoysumo: under the hat, obviously
  361. (07:50:02 AM) bandit8463: it's retractable
  362. (07:50:11 AM) wowdane: oriessssss
  363. (07:50:19 AM) flesk: Hi Sven.
  364. (07:50:19 AM) Permafry_42: indy must use hammer space
  365. (07:50:19 AM) [sheep]: i think adventure games are the reason i have a superfluous amount of items in my bag at all times
  366. (07:50:33 AM) Babar: :D
  367. (07:50:35 AM) [sheep]: probably the reason i walk around with a bag at all
  368. (07:50:51 AM) Permafry_42: http://en.wikipedia.org/wiki/Hammerspace
  369. (07:50:52 AM) Sven_Q45: A very big bag? ;)
  370. (07:51:05 AM) [sheep]: bigger than i need :D
  371. (07:51:07 AM) Avalon: Sorry guys gotta sleep, be good
  372. (07:51:14 AM) wowdane: I robot yeah :D
  373. (07:51:14 AM) Cheeseness: Thanks for coming Avalon
  374. (07:51:15 AM) Avalon left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  375. (07:51:21 AM) Babar: :D
  376. (07:51:24 AM) Cheeseness: There'll be a chat log and stuff up in the forum thread after the session
  377. (07:52:01 AM) Babar: FIGHTFIGHTFIGHT
  378. (07:52:03 AM) Babar: awwww
  379. (07:52:05 AM) Sven_Q45: Hammerspace, huh? Now that´s interesting. :D
  380. (07:52:14 AM) Cheeseness: Stop. Hammerspace?
  381. (07:52:49 AM) [sheep]: love the illustration on that wiki article
  382. (07:52:49 AM) Permafry_42: it makes complete (non)sense
  383. (07:52:55 AM) Permafry_42: agreed
  384. (07:53:12 AM) Babar: the question being
  385. (07:53:18 AM) Babar: how did she get there in the first place?
  386. (07:53:53 AM) Babar: ohyeah
  387. (07:53:55 AM) Babar: the cnaal
  388. (07:53:58 AM) Babar: n
  389. (07:54:02 AM) Cheeseness: Ha, I forgot about that
  390. (07:54:20 AM) Syd: I almost forgot about the crab
  391. (07:54:25 AM) bandit8463: Like a man!
  392. (07:54:42 AM) Permafry_42: since all atoms have large amount of space between them, maybe all the objects are place in that empty space
  393. (07:55:03 AM) [sheep]: infinite amount of space!
  394. (07:55:18 AM) Syd: Now to remember where the crab room was...
  395. (07:55:20 AM) wowdane: crab trap
  396. (07:55:30 AM) Babar: trapper jones! :D
  397. (07:55:36 AM) [sheep]: think it was up
  398. (07:55:38 AM) Cheeseness: Those crazy trappers
  399. (07:55:40 AM) Babar: makes you wonder if such a thing would actually work
  400. (07:55:51 AM) Babar: all you need is a ribcage to find out:D
  401. (07:56:00 AM) Cheeseness: Most people have one
  402. (07:56:16 AM) Permafry_42: or maybe he has a multi-dimensional portal to put stuff in, from his dimension into the demention full of nothing but his inventory
  403. (07:56:30 AM) Sven_Q45: You mean clepto-Indy?
  404. (07:56:32 AM) Sven_Q45: :D
  405. (07:56:33 AM) Permafry_42: imagine: scientifically accurate adventure games
  406. (07:56:38 AM) Ongaku: lol
  407. (07:56:46 AM) wowdane: very helpful... crab room lol
  408. (07:56:56 AM) Permafry_42: http://www.youtube.com/watch?v=tgtNV1X1k7s
  409. (07:56:58 AM) [sheep]: "crab central"
  410. (07:56:59 AM) Ongaku: i was away for a moment, still with crabs :D
  411. (07:57:00 AM) Permafry_42: like that video
  412. (07:57:07 AM) Babar: so bizarre :D
  413. (07:57:16 AM) Cheeseness: "I hope this catches cra-*snap*"
  414. (07:57:26 AM) Syd: That was odd
  415. (07:57:28 AM) Cheeseness: Hmm
  416. (07:57:30 AM) Syd: Stream should be back up now
  417. (07:57:30 AM) wowdane: oops
  418. (07:57:31 AM) Bronsky: offline
  419. (07:57:33 AM) Babar: oop
  420. (07:57:34 AM) Babar: yeah
  421. (07:57:39 AM) Bronsky: online again
  422. (07:57:41 AM) Cheeseness: Pause and replay if it's not working
  423. (07:57:48 AM) Babar: working now
  424. (07:57:55 AM) bandit8463: yay
  425. (07:58:12 AM) Sven_Q45: Now it´s working by me. But on the page it didn´t. :D
  426. (07:58:14 AM) Babar: animal cruelty!
  427. (07:58:29 AM) wowdane: lol
  428. (07:58:32 AM) Bronsky: LoL
  429. (07:58:35 AM) Cheeseness: Sometimes it doesn't automatically play after it's dropped out and you need to refresh or pause/play
  430. (07:58:53 AM) [sheep]: this game was tested on animals, they didn't finish it
  431. (07:58:55 AM) Cheeseness: Is that the only burp in a LucasArts adventure game?
  432. (07:59:10 AM) Syd: There must be others
  433. (07:59:11 AM) Babar: definitely not :D
  434. (07:59:15 AM) bandit8463: no way DOTT has burps
  435. (07:59:22 AM) Cheeseness: Oh, it does?
  436. (07:59:23 AM) Sven_Q45: No Hoagie burps too.
  437. (07:59:28 AM) Cheeseness: Sweet
  438. (07:59:44 AM) [sheep]: only indy game to have burps in it
  439. (08:00:15 AM) Cheeseness: Ah, too quick for me to get a screenshot, Syd
  440. (08:00:18 AM) Sven_Q45: No, Hoagie does it very oftne.
  441. (08:00:21 AM) Syd: It's fine, I got it
  442. (08:00:23 AM) bandit8463: sea monster burps totally happen all the time and should be included in all games
  443. (08:00:25 AM) jfrisby: wooo, Indy!
  444. (08:00:41 AM) Cheeseness: Hey jfrisby
  445. (08:01:11 AM) jfrisby: Hey! :D
  446. (08:01:42 AM) [sheep]: oh this screenshot was on the package
  447. (08:01:52 AM) Syd: Oh dear, I forgot something
  448. (08:01:57 AM) Syd: Time for backtracking!
  449. (08:02:01 AM) Cheeseness: It's cool ^_^
  450. (08:02:02 AM) Ongaku: to the time machine !
  451. (08:02:04 AM) wowdane: the peg
  452. (08:02:06 AM) Sven_Q45: Yes.
  453. (08:02:11 AM) Syd: The "mouth"
  454. (08:02:15 AM) Syd: I think it's in one of the robot rooms
  455. (08:02:19 AM) Babar: damn
  456. (08:02:43 AM) asz: no, its with sophia
  457. (08:02:45 AM) asz: in jail
  458. (08:02:56 AM) Babar: yeah, why didn't we let her out again?
  459. (08:02:56 AM) Syd: Oh yeah
  460. (08:02:56 AM) jfrisby: No matter how many times I've played this section, I have to backtrack endlessly...
  461. (08:02:57 AM) asz: it's the part the robot lost when broke
  462. (08:02:57 AM) Syd: The rubble
  463. (08:03:09 AM) Syd: Shouldn't take me too long to grab at least
  464. (08:03:19 AM) Babar: I was going to mention that while you were leaving...
  465. (08:03:19 AM) Cheeseness: I was surprised that we left Atlantis til the last session
  466. (08:03:28 AM) Cheeseness: In my memory it always took up over half of the game >_<
  467. (08:03:38 AM) Babar: haha
  468. (08:03:42 AM) asz: that's it
  469. (08:03:42 AM) Cheeseness: There's a statue part there
  470. (08:04:08 AM) Syd: I got everything I need now
  471. (08:04:09 AM) Bronsky: troglodyte!
  472. (08:04:20 AM) bandit8463: ha
  473. (08:04:28 AM) Syd: At least, I hope I do
  474. (08:04:37 AM) Permafry_42: i like the fish head fountains
  475. (08:04:43 AM) jfrisby: the overworld maps in this are brilliant
  476. (08:05:16 AM) Cheeseness: I love that he's a doctor/lecturer/archeologist whilst she's a practicing psychic, and he's apparently the trogg
  477. (08:06:16 AM) jfrisby: Is Hal here?
  478. (08:06:23 AM) Cheeseness: Nah, only for the first session
  479. (08:06:34 AM) Babar: TRAIN RIDE!
  480. (08:06:37 AM) Babar: TRAIN RIDE WOOOO
  481. (08:06:37 AM) Syd: Time to get Sophia out of jail
  482. (08:06:45 AM) Permafry_42: choo choo!
  483. (08:06:54 AM) Babar: I just remembered from the pegs :D
  484. (08:07:00 AM) Babar: I loved the train ride
  485. (08:07:01 AM) jfrisby: Did he say where the story came from? Was any of the staff from the films even aware of the game? Why isn't this a movie?
  486. (08:07:13 AM) Cheeseness: I remembered from when we got the rib cage out of the train :b
  487. (08:07:30 AM) Babar: you need to read the lost dialogues of Barwood for that, jf
  488. (08:07:47 AM) jfrisby: I'll have to go read those :D
  489. (08:08:04 AM) Cheeseness: jfrisby: I don't recall. I mentioned the story once or twice, but I had two meetings and a SteamLUG event that overlapped with Game Club that week, so I couldn't pay much attention
  490. (08:08:09 AM) Cheeseness: Chat log is up though
  491. (08:08:44 AM) Cheeseness: Open Sophia
  492. (08:09:31 AM) jfrisby: Man I knew a lot about 10/100/1000-fold errors in 6th grade math because of this :D
  493. (08:09:38 AM) Cheeseness: lol
  494. (08:09:44 AM) Babar: :D
  495. (08:09:53 AM) Babar: sexual harassment!
  496. (08:09:55 AM) [sheep]: teehee
  497. (08:10:10 AM) Permafry_42: wasn't she a student of his?
  498. (08:10:32 AM) Babar: hahah
  499. (08:10:36 AM) Syd: They were both on some expedition I think
  500. (08:10:41 AM) Babar: Indy always did like the younger ones
  501. (08:10:47 AM) Permafry_42: ooooh ok nm then
  502. (08:11:18 AM) Permafry_42: does the team path have the best ending?
  503. (08:11:40 AM) wowdane: depends what u like :)
  504. (08:11:43 AM) Babar: they all have the same ending
  505. (08:11:48 AM) Sven_Q45: No all paths are the same when you enter Atlantis.
  506. (08:11:49 AM) Babar: depending on what you do at the end :D
  507. (08:12:02 AM) Ongaku: each time this bassy synth line starts I think the playstation is turning on
  508. (08:12:08 AM) Ongaku: sound like the booting sound
  509. (08:12:09 AM) Cheeseness: Err
  510. (08:12:34 AM) Cheeseness: lol
  511. (08:12:42 AM) Cheeseness: I forgot how amusing the voice was
  512. (08:13:30 AM) Sven_Q45: Not only the voice. The dialogs also.
  513. (08:13:35 AM) Cheeseness: :D
  514. (08:13:44 AM) Syd: CHURL!
  515. (08:13:48 AM) asz: :)
  516. (08:13:51 AM) Cheeseness: CHURL!
  517. (08:14:08 AM) Cheeseness: Push her into the lava
  518. (08:14:20 AM) asz: lol
  519. (08:14:27 AM) asz: Do it
  520. (08:14:31 AM) Babloyi [~Miranda@FDAABCFF.DFCA9D7C.83382450.IP] entered the room.
  521. (08:14:32 AM) Sven_Q45: Can you push her in the lava?
  522. (08:14:35 AM) asz: no
  523. (08:14:37 AM) asz: :)
  524. (08:14:41 AM) Cheeseness: I've never tried
  525. (08:14:43 AM) asz: but we all wanted to
  526. (08:14:47 AM) asz: I did
  527. (08:14:50 AM) asz: :)))
  528. (08:14:54 AM) Cheeseness: >_<
  529. (08:14:59 AM) Sven_Q45: Great sound effect!
  530. (08:15:18 AM) Bronsky: assassin!
  531. (08:15:18 AM) Bronsky: :P
  532. (08:15:44 AM) Sven_Q45: Assassination droid? :D
  533. (08:16:05 AM) asz: :))
  534. (08:16:07 AM) Babar left the room (quit: Ping timeout: 185 seconds).
  535. (08:16:54 AM) Cheeseness: lol
  536. (08:17:12 AM) Permafry_42: i wonder how its supposed to move forwards
  537. (08:17:26 AM) [sheep]: woohoo caterpillar robot
  538. (08:17:28 AM) Sven_Q45: Orichalcum Power.
  539. (08:17:33 AM) Annoysumo: up down up
  540. (08:17:57 AM) Syd: Got it
  541. (08:18:07 AM) Bronsky: great driving
  542. (08:18:09 AM) Annoysumo: oh yes, i fail at remember
  543. (08:18:27 AM) Permafry_42: another priceless artifact destroyed
  544. (08:18:31 AM) Annoysumo: ing
  545. (08:18:55 AM) Cheeseness: Ah, this bit
  546. (08:19:27 AM) Sven_Q45: Ha! That´s nothing! :D
  547. (08:19:29 AM) Annoysumo: it was sneaky putting the solution to the stone keys puzzle in the background
  548. (08:19:32 AM) jfrisby: he is technically pulling when moving the scepters up
  549. (08:19:38 AM) Babloyi: :O
  550. (08:19:45 AM) Babloyi: did I miss the train? :(
  551. (08:19:46 AM) Syd: Cheese, wanna screengrab this for me, just in case?
  552. (08:19:47 AM) Babloyi is now known as Babar
  553. (08:19:57 AM) Babar: damnit
  554. (08:20:00 AM) Cheeseness: Syd: Got it
  555. (08:20:01 AM) Babar: the video keeps loading
  556. (08:20:41 AM) Sven_Q45: @Babar The same problem I had.
  557. (08:21:21 AM) Babar: what fixed it?
  558. (08:21:24 AM) Sven_Q45: Whew! Backtrack.
  559. (08:21:27 AM) Babar: not that it matters for much longer
  560. (08:21:56 AM) wowdane: pause then play again
  561. (08:21:58 AM) Cheeseness: Babar: The twitch site isn't any better?
  562. (08:21:59 AM) Sven_Q45: @Babar After some time it worked with a few issues that followed.
  563. (08:22:20 AM) Syd: Just gotta keep trying this until I get it
  564. (08:22:50 AM) Sven_Q45: @Cheeseness To be honest I didn´t switch to Twitch the whole time. :P
  565. (08:22:55 AM) Babar: I was using the twitch site all this time
  566. (08:23:06 AM) Syd: Woo, got across
  567. (08:23:11 AM) Cheeseness: Woo!
  568. (08:23:18 AM) Babar: might be an issue with my connection, this only started happening after I reconnected
  569. (08:23:43 AM) Syd: Here comes the finale
  570. (08:25:04 AM) Syd: And I didn't need the screengrab for that last stone puzzle. :P
  571. (08:25:06 AM) Cheeseness: Nice
  572. (08:25:17 AM) asz: yeah
  573. (08:25:18 AM) asz: great
  574. (08:25:55 AM) Syd: The light staff in Indy's inventory is making a :O face
  575. (08:25:57 AM) wowdane: don't mess with alien gods :P
  576. (08:26:05 AM) Cheeseness: Yeah :D
  577. (08:26:25 AM) jfrisby: oh boy, nazi magic theme soon :D
  578. (08:27:39 AM) Annoysumo: i love the whole soundtrack
  579. (08:27:41 AM) Babar: the page isn't even loading now :(
  580. (08:27:47 AM) Sven_Q45: barbecue? If that´s so. You even don´t need a grill there. :D
  581. (08:27:49 AM) Babar: I'm missssssing itttt
  582. (08:28:10 AM) jfrisby: even real twitch: http://www.twitch.tv/dfgameclub?utm_campaign=live_embed_click&utm_source=double-fine-game-club.github.io
  583. (08:28:11 AM) jfrisby: ?
  584. (08:28:25 AM) Cheeseness: Don't forget to pop a rating for the game in the forum thread if you're keen :D http://www.doublefine.com/forums/viewthread/10300/#299347
  585. (08:28:36 AM) Sven_Q45: @Babar Yes I had that issue. But since one hour it works properly.
  586. (08:28:40 AM) Babar: opened now
  587. (08:28:40 AM) Cheeseness: (that's the rating guide there ^)
  588. (08:28:53 AM) jfrisby: Make him count out 10,000,000 beans
  589. (08:29:02 AM) Cheeseness: The Fate of Atlantis thread is here: http://www.doublefine.com/forums/viewthread/10681/
  590. (08:29:27 AM) Cheeseness: He chose... poorly
  591. (08:30:36 AM) jfrisby: No beads you crazy old man!
  592. (08:30:51 AM) asz: I would save the game here
  593. (08:30:54 AM) asz: just in case...
  594. (08:31:02 AM) Cheeseness: So if you get it right and become a "god" that's not going to end well for the good professor
  595. (08:31:02 AM) Syd: I got this
  596. (08:31:06 AM) asz: ok
  597. (08:31:08 AM) asz: :)
  598. (08:31:15 AM) Sven_Q45: beads! The last word in Ubermanns live. :D
  599. (08:32:01 AM) Babar: not yet
  600. (08:32:03 AM) Babar: :D
  601. (08:32:11 AM) Permafry_42: love the hand animation
  602. (08:32:46 AM) Sven_Q45: That great sound from the movie!
  603. (08:32:48 AM) SirSlade: Me too, it's just so... evil.
  604. (08:32:54 AM) Fireflower: this is the end
  605. (08:33:06 AM) Syd: Yep, it's the end
  606. (08:33:19 AM) Babar: how do they get back in the sub exactly? :D
  607. (08:33:21 AM) Permafry_42: i love that they look like they're walking
  608. (08:33:22 AM) Bronsky: they actually run fast
  609. (08:33:43 AM) asz: that music when they join the last chamber, was the same as "the shining"'s?
  610. (08:33:51 AM) Permafry_42: this scene looks amazing
  611. (08:34:15 AM) Babar: yay
  612. (08:34:17 AM) Fireflower: great game!
  613. (08:34:19 AM) Permafry_42: Horay!
  614. (08:34:23 AM) Cheeseness: Woo!
  615. (08:34:26 AM) [sheep]: woohoo!
  616. (08:34:28 AM) Babar: Ferrari!
  617. (08:34:30 AM) Syd: And now we watch the credits roll
  618. (08:34:31 AM) jfrisby: :D
  619. (08:34:33 AM) Babar: maybe you were right about palette animations
  620. (08:34:35 AM) [sheep]: great job syd
  621. (08:34:37 AM) asz: :)))
  622. (08:34:41 AM) asz: yeah
  623. (08:34:42 AM) asz: thanks
  624. (08:34:45 AM) Babar: does it have an after-credit scene?
  625. (08:34:54 AM) Annoysumo: great game and great playthrough
  626. (08:34:56 AM) wowdane: theme music is the best ever
  627. Babar bandit8463 Bronsky
  628. Babar bandit8463
  629. Babar bandit8463
  630. (08:35:04 AM) Permafry_42: agreed
  631. (08:35:04 AM) Cheeseness: Babar: I don't *think* it does
  632. (08:35:13 AM) Babar: hmmm
  633. (08:35:17 AM) Syd: I think the game just closes when the credits end.
  634. (08:35:23 AM) Syd: At least, I'm pretty sure it does
  635. (08:35:31 AM) Syd: We're gonna let the credits roll regardless. :P
  636. (08:35:36 AM) Babar: ok :D
  637. (08:35:58 AM) Permafry_42: i like how they just sit there for what looks like several hours
  638. (08:35:59 AM) Fireflower: cya
  639. (08:36:12 AM) jfrisby: http://highland.mixnmojo.com/indy4.shtml
  640. (08:36:14 AM) jfrisby: :D
  641. (08:36:17 AM) Babar: haha
  642. (08:36:30 AM) Sven_Q45: There was a site about Mark Ferrari. searching...
  643. (08:36:37 AM) Annoysumo: crab raft remix?
  644. (08:36:37 AM) Babar: yeah
  645. (08:36:42 AM) Babar: the palette animation one
  646. (08:36:46 AM) asz: I think LucasArts logo stays
  647. (08:36:49 AM) Syd: "They Know Who They Are"
  648. (08:36:56 AM) Cheeseness: Here's the thread again http://www.doublefine.com/forums/viewthread/10681/
  649. (08:36:58 AM) Fireflower left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  650. (08:37:06 AM) Annoysumo: "perhaps as a much younger man"
  651. (08:37:13 AM) Permafry_42: which game are they refering to
  652. (08:37:17 AM) wowdane: awesomest logo
  653. (08:37:22 AM) Annoysumo: that never happened, did it?
  654. (08:37:39 AM) Babar: Sven: www.effectgames.com/demos/canvascycle/?
  655. (08:37:41 AM) wowdane: TY guys... nice playthrough
  656. (08:37:48 AM) asz: Thank You Syd
  657. (08:37:49 AM) Babar: yeah, thanks :D
  658. (08:37:55 AM) Permafry_42: Thanks Syd!
  659. (08:38:01 AM) Ongaku: yey
  660. (08:38:02 AM) Syd: No prob, it was fun to play through and stream. :D
  661. (08:38:02 AM) SirSlade: Thanks for streaming, Syd
  662. (08:38:06 AM) [sheep]: bye guys thnx so much
  663. (08:38:08 AM) Cheeseness: Thanks again Syd :)
  664. (08:38:12 AM) Cheeseness: Next week is Gone Home
  665. (08:38:14 AM) wowdane left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  666. (08:38:14 AM) jfrisby: Ooh, those are pretty Babar.
  667. (08:38:16 AM) Sven_Q45: Yes.
  668. (08:38:20 AM) Cheeseness: Permafry_42: is going to be streaming that one for us
  669. (08:38:20 AM) [sheep] left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  670. (08:38:23 AM) Sven_Q45: @Babar
  671. (08:38:24 AM) Permafry_42: make sure to play gone home before next week
  672. (08:38:25 AM) jfrisby: Thanks, Syd :D
  673. (08:38:28 AM) Babar: same guy, jf
  674. (08:38:43 AM) GameClubFan_188266 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  675. (08:39:02 AM) Ongaku left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  676. (08:39:06 AM) Sven_Q45: Didn´t play gone home yet.
  677. (08:39:16 AM) Cake left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  678. (08:39:22 AM) Babar: yeah...me neither :(
  679. (08:39:23 AM) Permafry_42: fantastic game; its on sale at the humble store right now
  680. (08:39:31 AM) Cheeseness: Yup!
  681. (08:39:31 AM) jfrisby: You should hire him, Babar.
  682. (08:39:43 AM) Babar: hahaha
  683. (08:39:45 AM) Cheeseness: Gone Home thread: http://www.doublefine.com/forums/viewthread/10994/
  684. (08:39:45 AM) Annoysumo: bye guys, keep going with the game club, it's really neat
  685. (08:39:47 AM) Annoysumo left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  686. (08:39:48 AM) Babar: I need someone for sprites
  687. (08:39:53 AM) Babar: not BGs
  688. (08:40:14 AM) Sven_Q45: I want Gone Home retail. ;)
  689. (08:40:20 AM) Babar: 20 dollards :(
  690. (08:40:28 AM) Babar: maybe it'll come on sale before next week
  691. (08:40:56 AM) asz: syd, I am interested in the Steam group
  692. (08:41:03 AM) Permafry_42: babar its on sale at the humble store for $10
  693. (08:41:05 AM) asz: but I read it's private
  694. (08:41:09 AM) asz: could I join?
  695. (08:41:14 AM) Babar: it shows 20 dollars for me, Perma
  696. (08:41:24 AM) Permafry_42: oh nm
  697. (08:41:29 AM) Permafry_42: looks like the sale is over
  698. (08:41:30 AM) Babar: maybe the sale finished
  699. (08:41:30 AM) Cheeseness: If people shoot Syd the URL for their Steam profile, she can invite you ^_^
  700. (08:41:30 AM) Syd: asz, link your Steam profile
  701. (08:41:32 AM) Babar: yeah
  702. (08:41:36 AM) SirSlade: I think the sale ended the other day. Mid-week or something
  703. (08:41:40 AM) Babar: poop
  704. (08:41:42 AM) Cheeseness: Gone Home will probably be on sale again
  705. (08:41:44 AM) Cheeseness: Before we play
  706. (08:41:45 AM) Permafry_42: still at least you also get a drm free copy
  707. (08:41:45 AM) Bronsky: Syd, do you stream from windows or linux?
  708. (08:42:15 AM) Syd: Windows
  709. (08:42:18 AM) Syd: I use Open Broadcaster
  710. (08:42:27 AM) Syd: That program has a Linux version in the works though
  711. (08:42:35 AM) Bronsky: ok, just wondering if it was Linux as I have audio sync problems
  712. (08:42:38 AM) Permafry_42: i paid $20 and feel its well worth that amount for the depth wthin the storytelling
  713. (08:43:06 AM) Babar: maybe when I have $20 to spend, Perma
  714. (08:43:29 AM) Cheeseness: Humble are repeating a bunch of sales over the next few days
  715. (08:43:34 AM) Cheeseness: I'm sure Gone Home will come up soon
  716. (08:43:39 AM) Babar: ok
  717. (08:43:43 AM) Cheeseness: (and then there's the Steam Summer Sale on the horizon as well)
  718. (08:43:48 AM) Syd: Cheeseness might be able to help you a bit with streaming on Linux, Bronsky
  719. (08:43:50 AM) Babar: hahahah
  720. (08:43:55 AM) Babar: in a couple of months, maybe
  721. (08:44:00 AM) Babar: unless you mean the christmas sale
  722. (08:44:02 AM) Cheeseness: Bronsky: I do it sometimes ^_^
  723. (08:44:08 AM) Cheeseness: *shrug*
  724. (08:44:08 AM) Babar: ohyeah, you're an aussie
  725. (08:44:10 AM) Cheeseness: It's summer here
  726. (08:44:12 AM) SirSlade: Southern hemisphere, summer = christmas
  727. (08:44:13 AM) Cheeseness: :D
  728. (08:44:14 AM) Babar: yeah :D
  729. (08:44:17 AM) asz: Syd, I copied it in a private chat
  730. (08:44:20 AM) asz: can you red it?
  731. (08:44:25 AM) Cheeseness: Anyway, the winter sale probably isn't far away
  732. (08:44:34 AM) Bronsky: Cheesness, what do you use? avconv? ffmpeg?
  733. (08:44:39 AM) Babar: probably at least 2 weeks away, no?
  734. (08:44:52 AM) Cheeseness: Bronsky: I use ffmpeg
  735. (08:44:57 AM) Syd: I got it asz
  736. (08:45:02 AM) Syd: Give me a few mins and I'll toss you an invite
  737. (08:45:15 AM) Cheeseness: Babar: Hard to know. It's close though
  738. (08:45:23 AM) asz: :)
  739. (08:45:24 AM) asz: thanks
  740. (08:46:05 AM) Bronsky: I use avconv (as Debian dropped ffmpeg)
  741. (08:46:09 AM) Bronsky: could you share your script with me?
  742. (08:46:17 AM) Cheeseness: So yeah, don't forget to post some thoughts on Indy in the forums! http://www.doublefine.com/forums/viewthread/10681/P30/
  743. (08:46:29 AM) Cheeseness: I'll grab the chat log now and pop it up along with the stream archive in a tick
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