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Apr 15th, 2016
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  1.  
  2. 2016-04-15 10:58:02,221 [1] INFO Version:1.2.0.419 Tobii.Oem.Gaming.Common.Input.DirectInputJoystick -
  3. Joystick acquired!
  4.  
  5. 2016-04-15 11:52:22,190 [FreeTrackAccumulativeHidMapper Thread] ERROR Version:1.2.0.419 Tobii.Oem.Gaming.InfiniteScreen.Gui.App -
  6.  
  7. System.NullReferenceException: Object reference not set to an instance of an object.
  8.    at Tobii.Oem.Gaming.InfiniteScreen.Core.Hid.TwoAxisHid.SetLinearSmoothingFactor(Double linearSmoothingFactor)
  9.    at Tobii.Oem.Gaming.InfiniteScreen.Core.HidMapper.ThreadLoopProcedure()
  10.    at Tobii.Oem.Gaming.Common.LoopedThread.ThreadLoop(Object state)
  11.    at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  12.    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  13.    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  14.    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  15.    at System.Threading.ThreadHelper.ThreadStart(Object obj)
  16.  
  17. 2016-04-15 11:52:56,973 [FreeTrackAccumulativeHidMapper Thread] ERROR Version:1.2.0.419 System.AppDomain -
  18. Application Unhandled exception
  19. System.NullReferenceException: Object reference not set to an instance of an object.
  20.    at Tobii.Oem.Gaming.InfiniteScreen.Core.Hid.TwoAxisHid.SetLinearSmoothingFactor(Double linearSmoothingFactor)
  21.    at Tobii.Oem.Gaming.InfiniteScreen.Core.HidMapper.ThreadLoopProcedure()
  22.    at Tobii.Oem.Gaming.Common.LoopedThread.ThreadLoop(Object state)
  23.    at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  24.    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  25.    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  26.    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  27.    at System.Threading.ThreadHelper.ThreadStart(Object obj)
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