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- #include <a_samp>
- #include <zcmd>
- #include <sscanf2>
- enum pData
- {
- vip
- };
- new PlayerData[MAX_PLAYERS][pData];
- new vlevel,Nam[MAX_PLAYER_NAME],pname[MAX_PLAYER_NAME],str[128],ID;
- CMD:setvip(playerid, params[])
- {
- if(!IsPlayerAdmin(playerid)) return 0;//This will make the command work for rcon, if your not rcon it will do SERVER: Unknown Command
- if(sscanf(params,"ui",ID,vlevel)) return SendClientMessage(playerid,0xFF9900AA, "USAGE: /setvip [playerid / partofname] [Level 1-3]");//If you do not use the format /setvip properly it will show how to
- if(ID == INVALID_PLAYER_ID) return SendClientMessage(playerid,0xFF0000FF, "That user is not connected.");//if its an unknown ID, it will show that person is not connected
- if(vlevel > 3) return SendClientMessage(playerid,0xFF0000FF,"AVAILABLE VIP LEVELS 1-3!"); //If you add a number over 3 for /setvip, ex: /setvip Tanush 1000, it will show that message
- if(vlevel == 0)//if you select vip level 0
- {
- if(PlayerData[ID][vip] == 0) return SendClientMessage(playerid,0xFF0000FF,"ERROR: That person is already level 0 vip!");// If the person you attempt to /setvip that is already level 0 vip, it will show that
- GetPlayerName(playerid,Nam, MAX_PLAYER_NAME);//Defines the playerid name
- GetPlayerName(ID,pname,MAX_PLAYER_NAME);//Defines the other player name
- format(str, sizeof(str),"%s has set your VIP Level to 0!",Nam);//string
- SendClientMessage(ID,0xFF9900AA,str);//It will send the other person a message that %s has set your vip level to 0
- format(str,sizeof(str),"You had set %s VIP Level to 0!",pname);//string
- SendClientMessage(playerid,0xFF9900AA,str);//This will send you that you had set %s vip level to 0
- PlayerData[ID][vip] = 0;//Sets the other person vip level to 0
- }
- if(vlevel == 1)//if you select vip level 1
- {
- if(PlayerData[ID][vip] == 1) return SendClientMessage(playerid,0xFF0000FF,"ERROR: That person is already level 1 vip!");//If the person you attempt to /setvip that is already level 1 vip, it will show that
- GetPlayerName(playerid,Nam, MAX_PLAYER_NAME);//defines the playerid name
- GetPlayerName(ID,pname,MAX_PLAYER_NAME);//defines the other player name
- format(str, sizeof(str),"%s has set your VIP Level to 1 (BRONZE VIP)!",Nam);//string
- SendClientMessage(ID,0xFF9900AA,str);//Sends the other person a message
- format(str, sizeof(str),"You had set %s VIP Level to 1 (BRONZE VIP)!",pname);//string
- SendClientMessage(playerid,0xFF9900AA,str);//Sends you a message
- PlayerData[ID][vip] = 1;//Sets the other person vip level to 1
- }
- if(vlevel == 2)//if you select vip level 2
- {
- if(PlayerData[ID][vip] == 2) return SendClientMessage(playerid,0xFF0000FF,"ERROR: That person is already level 2 vip!");//If the person you attempt to /setvip that is already level 2 vip, it will show that
- GetPlayerName(playerid,Nam, MAX_PLAYER_NAME);//defines playerid name
- GetPlayerName(ID,pname,MAX_PLAYER_NAME);//defines other person name
- format(str, sizeof(str),"%s has set your VIP Level to 2 (SILVER VIP)!",Nam);//string
- SendClientMessage(ID,0xFF9900AA,str);// Sends the other person a message
- format(str, sizeof(str),"You had set %s VIP Level to 2 (SILVER VIP)!",pname);//string
- SendClientMessage(playerid,0xFF9900AA,str);//sends you a message
- PlayerData[ID][vip] = 2;//sets the other person vip level to 2
- }
- if(vlevel == 3)// if you select vip level 3
- {
- if(PlayerData[ID][vip] == 3) return SendClientMessage(playerid,0xFF0000FF,"ERROR: That person is already level 3 vip!");//if the person you attempt to /setvip that is already level 3 vip, it will show that
- GetPlayerName(playerid,Nam, MAX_PLAYER_NAME);//defines playerid name
- GetPlayerName(ID,pname,MAX_PLAYER_NAME);//defines the other person name
- format(str, sizeof(str),"%s has set your VIP Level to 3 (GOLD VIP)!",Nam);//string
- SendClientMessage(ID,0xFF9900AA,str);//sends the other person a message
- format(str, sizeof(str),"You had set %s VIP Level to 3 (GOLD VIP)!",pname);//String
- SendClientMessage(playerid,0xFF9900AA,str);//Sends you a message
- PlayerData[ID][vip] = 3;//sets the other person vip level to 3
- }
- return 1;
- }
- CMD:healme(playerid,params[])//command
- {
- if(PlayerData[playerid][vip] < 1) return 0;//well i entered 1 so it will work for vip level 1 and above, if somebody that uses /healme and is under vip level 1 (thats obviously 0), it will send them SERVER: Unknown Command.
- SetPlayerHealth(playerid,100);//just heals the player
- SendClientMessage(playerid,0xFF9900AA,"You have healed your self");//a nice message :)
- return 1;
- }
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