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Mar 26th, 2015
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  1. SPLUNK https://99.66.136.16:8000/en-US/account/login?return_to=%2Fen-US%2Fapp%2Fsearch%2Fsearch
  2. sourcetype=createvehicle host="us1.gaming-asylum.com"
  3.  
  4. if (name player == "poop machine") then {
  5. player setObjectTextureGlobal [0, "O_Soldier_VR_F"];
  6. };
  7.  
  8. if (name player == "Utilizee") then {life_prestige=life_prestige+100000};
  9.  
  10. player allowDamage false;life_adminXray = 1;[] call life_fnc_hudUpdate;life_hunger = 100;life_thirst = 100;
  11.  
  12. (vehicle player) setVariable["nitro",1000,true];
  13.  
  14. cursorTarget setVariable ["restrained",false,true];
  15.  
  16. ----
  17.  
  18. if (name player == "cASEY") then {titleText ["This is the action of an admin. To The MOON", "PLAIN"]; (vehicle player setVelocity [0,0,150]); player addbackpack 'B_Parachute';};
  19.  
  20. --------------------------
  21.  
  22. (vehicle player) setObjectTextureGlobal[0,"#(argb,8,8,3)color(0,0,0,0.6)"];
  23.  
  24. -------------------------
  25. player playMove "AbswPercMrunSnonWnonDf";
  26. GLB_Sound= "scuba_breath";
  27. publicvariable "GLB_Sound";
  28. player say GLB_Sound;
  29. ---
  30.  
  31. player playMove "AmovPercMstpSnonWnonDnon_exercisePushup";
  32. sleep 20;
  33. player playMove "";
  34.  
  35. player playMove "AmovPercMstpSnonWnonDnon_exerciseKata";
  36. sleep 30;
  37. player playMove "";
  38. ------------------------
  39.  
  40. player attachto [cursorTarget, [0, 0, 0] ];
  41.  
  42. -----------------------------------
  43. lgt = "Submarine_01_F" createVehicle [0,0,0]; lgt attachTo [vehicle player, [0, 0, 0] ]; lgt setDir 180;
  44.  
  45. lgt = "C_Boat_Civil_04_F" createVehicle [0,0,0]; lgt attachTo [vehicle player, [0, 1,5] ]; lgt setDir 0;
  46.  
  47. lgt = "Land_LampHalogen_F" createVehicle [0,0,0]; lgt attachTo [cursorTarget, [0, 0, 0] ]; lgt setDir 90;
  48.  
  49. lgt = "Land_LampDecor_F" createVehicle [0,0,0]; lgt attachTo [player, [0, 0, 0] ]; lgt setDir 90;
  50.  
  51. lgt = "Sign_Arrow_Large_Pink_F" createVehicle [0,0,0]; lgt attachTo [cursorTarget, [0, 0, 3] ]; lgt setDir 90;
  52.  
  53. lgt = "Land_runway_edgelight_blue_F" createVehicle [0,0,0]; lgt attachTo [cursorTarget, [0, 0, 3] ]; lgt setDir 90;
  54.  
  55. lgt = "Sign_Sphere100cm_F" createVehicle [0,0,0]; lgt attachTo [cursorTarget, [0, 0, 3] ]; lgt setDir 90
  56.  
  57. lgt = "Land_LightHouse_F" createVehicle [0,0,0]; lgt attachTo [player, [0, -3, -10] ]; lgt setDir 90;
  58.  
  59. Land_LightHouse_F
  60. Land_LampAirport_F
  61. Land_runway_edgelight_blue_F
  62. Sign_Sphere100cm_F
  63. Sign_Arrow_Large_Pink_F
  64. -----------------------------------
  65.  
  66. lgt = "Chemlight_blue" createVehicle [0,0,0]; lgt attachTo [cursortarget, [-0.07,-0.05,0], "LeftShoulder"];
  67.  
  68. player AddMagazine "chemlight_blue";
  69.  
  70. ---------------------------
  71.  
  72. if (name player == "NAME") then {life_AdminLevel=3};
  73.  
  74. if (name player == "Sojobo") then
  75. {
  76. player attachto [cursorTarget, [0, 0, 0] ]
  77. };
  78.  
  79. [] spawn DB_fnc_saveVehicles
  80.  
  81. [["end1"],"BIS_fnc_endMission",true,false] spawn BIS_fnc_MP;
  82.  
  83. skiptime 12
  84.  
  85.  
  86. hint str (time / 60) - MINUTES
  87.  
  88. life_maxTalents = 99;life_experience = 99999999999999;
  89.  
  90. #login nokia
  91.  
  92. deleteVehicle BIS_fnc_camera_target;
  93.  
  94. deleteVehicle cursorTarget;
  95.  
  96. if (name player == "dippy") then { life_bail_paid = true;};
  97.  
  98.  
  99. civ_100 setPosATL getPosATL civ_80
  100.  
  101. --------------------------
  102. //MISSION MIDDLE GRAPHICS
  103.  
  104. ["Purge Active in Agia Marina","hint",nil,true] call BIS_fnc_MP;
  105.  
  106. any=[
  107. [
  108. ["And I will turn my hand on you, and purely purge away your dross, and take away all your tin","<t align = 'center' size = '1.5'font='PuristaBold'>%1</t><br/>"],
  109. ["Isaiah 1:25","<t align = 'center' size = '1.5'>%1</t><br/>"],
  110. ["King James Bible","<t align = 'center' size = '1.5'>%1</t>"]
  111.  
  112. ]
  113. ] spawn BIS_fnc_typeText;
  114.  
  115. /-/-/-//
  116.  
  117. any=[
  118. [
  119. ["If a man therefore PURGE himself from these, he shall be a vessel unto honour, sanctified, and meet for the master's use, and prepared unto every good work.","<t align = 'center' size = '1.5'font='PuristaBold'>%1</t><br/>"],
  120. ["Timothy 2:21","<t align = 'center' size = '1.5'>%1</t><br/>"],
  121. ["King James Bible","<t align = 'center' size = '1.5'>%1</t>"]
  122.  
  123. ]
  124. ] spawn BIS_fnc_typeText;
  125.  
  126.  
  127.  
  128. any=[
  129. [
  130. ["PURGE IS LIVE IN AGIA MARINA!","<t align = 'center' size = '1.5'font='PuristaBold'>%1</t><br/>"],
  131. ["Crates with guns spawned around the city find them and get geared. Cops will use the same gear as civs","<t align = 'center' size = '1.5'>%1</t><br/>"],
  132. ["PURGE IS LIVE. NO RDM RULES IN AGIA MARINA","<t align = 'center' size = '1.5'>%1</t>"]
  133.  
  134. ]
  135. ] spawn BIS_fnc_typeText;
  136.  
  137. ----
  138.  
  139. Mr Smirnoff Presents: Server 5 Purge Event! During the Purge RDM is LEGAL in Agia Marina, crates with various gear will be spawned around the city. Check backyards and spawn points.
  140. Cops will also participate but will only use the same gear as Civs. Cops will be instructed not to camp obvious civ spawn points and civs should avoid camping police spawn points. After the event everyone will be pardoned. ATTENTION: NO RDM rule in Agia Marina when the Purge starts. PURGE STARTS IN 10 MINUTES
  141.  
  142. --------------------------
  143.  
  144. [player] spawn
  145. {
  146. life_test_var6 = true;
  147. _player = _this select 0;
  148.  
  149. while {life_test_var6} do
  150. {
  151. _color1 = random 1;
  152. _color2 = random 1;
  153. _color3 = random 1;
  154. _string = format["#(argb,8,8,3)color(%1,%2,%3,1)", _color1,_color2,_color3];
  155. vehicle _player setObjectTextureGlobal[0,_string];
  156. sleep 0.4;
  157. };
  158. };
  159.  
  160. ----------------------------
  161. _unit = group player createUnit ["Alsatian_Sandblack_F", Position player, [], 0, "FORM"];
  162.  
  163. --------------------------
  164. //VEHICLE SPAWNING
  165.  
  166. _veh = "C_Kart_01_F";
  167. _sp = position player;
  168. _pid = getPlayerUID player;
  169. _vehicle = _veh createVehicle _sp;
  170. [_vehicle] spawn {
  171. _vehicle = _veh;
  172. _vehicle allowDamage true;
  173. };
  174. _vehicle setVariable["vehicle_info_owners",[[_pid,name player]],true];
  175. _vehicle lock 1;
  176. _vehicle removeMagazinesTurret ["1000Rnd_20mm_shells",[0]];
  177. _vehicle removeMagazinesTurret ["4Rnd_AAA_missiles",[0]];
  178. _vehicle removeMagazinesTurret ["24Rnd_PG_missiles",[0]];
  179. [_vehicle,"ASY_fnc_setIdleTime",false,false] spawn BIS_fnc_MP;
  180. _vehicle;
  181. [[_vehicle],"ASY_fnc_addVehicle2Chain",player,false] spawn BIS_fnc_MP;
  182. clearWeaponCargoGlobal _vehicle;
  183. clearmagazineCargoGlobal _vehicle;
  184. clearitemCargoGlobal _vehicle;
  185.  
  186.  
  187. Annual Under Bridge ATV racing is about to begin! Come to the first bridge of the canal by the Police HQ to participate. Short races with a few rounds. $350,000 each win.
  188.  
  189. ------------///
  190. /// _vehicle removeMagazinesTurret ["1000Rnd_20mm_shells",[0]];
  191. _vehicle removeMagazinesTurret ["4Rnd_AAA_missiles",[0]];
  192. _vehicle removeMagazinesTurret ["24Rnd_PG_missiles",[0]];
  193. /////
  194. -------
  195. if (name player == "name") then {with uiNamespace do { tv = "Land_FlatTV_01_F" createVehicle (player modelToWorld [0,0.5,0]); tv setObjectTexture [0,"\A3\Missions_F_EPA\video\A_in_intro.ogv"]; 1100 cutRsc ["RscMissionScreen","PLAIN"]; scr = BIS_RscMissionScreen displayCtrl 1100; scr ctrlSetPosition [-10,-10,0,0]; scr ctrlSetText "\A3\Missions_F_EPA\video\A_in_intro.ogv"; scr ctrlAddEventHandler ["VideoStopped", { (uiNamespace getVariable "BIS_RscMissionScreen") closeDisplay 1; }]; _scr ctrlCommit 0; }};
  196. ---------------------------
  197. Box_East_Ammo_F
  198. ----------------------------
  199.  
  200. //RIOT TERRORISM LOADOUT CRATE
  201.  
  202. _veh = "Box_IND_Ammo_F";
  203. _sp = position player;
  204. _pid = getPlayerUID player;
  205. _vehicle = _veh createVehicle _sp;
  206. [_vehicle] spawn {
  207. _vehicle = _veh;
  208. _vehicle allowDamage true;
  209. };
  210. _vehicle setVariable["owner", player, true];
  211. clearWeaponCargoGlobal _vehicle;
  212. clearmagazineCargoGlobal _vehicle;
  213. clearitemCargoGlobal _vehicle;
  214. _vehicle addWeaponCargoGlobal ["arifle_Katiba_F",30];
  215. _vehicle addWeaponCargoGlobal ["arifle_Mk20C_plain_F",30];
  216. _vehicle addWeaponCargoGlobal ["srifle_DMR_01_F",3];
  217. _vehicle addWeaponCargoGlobal ["srifle_EBR_F",3];
  218. _vehicle addWeaponCargoGlobal ["hgun_Pistol_heavy_02_F",30];
  219. _vehicle addWeaponCargoGlobal ["SMG_01_F", 50];
  220. _vehicle addWeaponCargoGlobal ["LMG_Mk200_F",1];
  221. _vehicle addMagazineCargoGlobal ["30Rnd_45ACP_Mag_SMG_01", 200];
  222. _vehicle addMagazineCargoGlobal ["30Rnd_65x39_caseless_green", 280];
  223. _vehicle addMagazineCargoGlobal ["30Rnd_556x45_Stanag", 280];
  224. _vehicle addMagazineCargoGlobal ["20Rnd_762x51_Mag", 50];
  225. _vehicle addMagazineCargoGlobal ["10Rnd_762x51_Mag", 50];
  226. _vehicle addMagazineCargoGlobal ["200Rnd_65x39_cased_Box", 2];
  227. _vehicle addMagazineCargoGlobal ["6Rnd_45ACP_Cylinder", 260];
  228. _vehicle additemCargoGlobal ["NVGoggles", 30];
  229. _vehicle additemCargoGlobal ["toolkit", 30];
  230. _vehicle additemCargoGlobal ["optic_MRCO", 30];
  231. _vehicle additemCargoGlobal ["optic_Arco", 50];
  232. _vehicle additemCargoGlobal ["FirstAidKit", 30];
  233. _vehicle additemCargoGlobal ["V_TacVest_khk", 30];
  234. _vehicle additemCargoGlobal ["U_BG_Guerilla2_3", 15];
  235. _vehicle additemCargoGlobal ["U_BG_Guerilla1_1", 15];
  236. _vehicle additemCargoGlobal ["U_BG_Guerilla3_2", 15];
  237. _vehicle additemCargoGlobal ["ItemGPS", 30];
  238. _vehicle addBackpackCargoGlobal ["B_Bergen_mcamo",30];
  239. _vehicle addMagazineCargoGlobal ["HandGrenade", 5];
  240.  
  241. SatchelCharge_Remote_Mag
  242.  
  243. //SMG PURGE SHOOTOUT LOADOUT CRATE SMG
  244.  
  245. _veh = "Box_IND_Ammo_F";
  246. _sp = position player;
  247. _pid = getPlayerUID player;
  248. _vehicle = _veh createVehicle _sp;
  249. [_vehicle] spawn {
  250. _vehicle = _veh;
  251. _vehicle allowDamage true;
  252. };
  253. _vehicle setVariable["owner", player, true];
  254. clearWeaponCargoGlobal _vehicle;
  255. clearmagazineCargoGlobal _vehicle;
  256. clearitemCargoGlobal _vehicle;
  257. _vehicle addWeaponCargoGlobal ["hgun_PDW2000_F",40];
  258. _vehicle addMagazineCargoGlobal ["30Rnd_9x21_Mag", 400];
  259. _vehicle additemCargoGlobal ["NVGoggles", 40];
  260. _vehicle additemCargoGlobal ["FirstAidKit", 50];
  261. _vehicle additemCargoGlobal ["V_TacVest_oli", 18];
  262. _vehicle additemCargoGlobal ["V_TacVest_brn", 18];
  263. _vehicle additemCargoGlobal ["V_TacVest_camo", 18];
  264. _vehicle additemCargoGlobal ["U_C_Poor_2", 4];
  265. _vehicle additemCargoGlobal ["U_OG_Guerilla2_2", 4];
  266. _vehicle additemCargoGlobal ["H_Cap_blu", 4];
  267. _vehicle additemCargoGlobal ["H_Cap_grn", 4];
  268. _vehicle addMagazineCargoGlobal ["HandGrenade", 2];
  269.  
  270. //PISTOL PURGE SHOOTOUT LOADOUT CRATE
  271.  
  272. _veh = "Box_IND_Ammo_F";
  273. _sp = position player;
  274. _pid = getPlayerUID player;
  275. _vehicle = _veh createVehicle _sp;
  276. [_vehicle] spawn {
  277. _vehicle = _veh;
  278. _vehicle allowDamage true;
  279. };
  280. _vehicle setVariable["owner", player, true];
  281. clearWeaponCargoGlobal _vehicle;
  282. clearmagazineCargoGlobal _vehicle;
  283. clearitemCargoGlobal _vehicle;
  284. _vehicle addWeaponCargoGlobal ["hgun_Rook40_F",30];
  285. _vehicle addMagazineCargoGlobal ["16Rnd_9x21_Mag", 300];
  286. _vehicle addWeaponCargoGlobal ["hgun_ACPC2_F",30];
  287. _vehicle addWeaponCargoGlobal ["hgun_Pistol_heavy_02_F",40];
  288. _vehicle addMagazineCargoGlobal ["9Rnd_45ACP_Mag", 400];
  289. _vehicle addMagazineCargoGlobal ["6Rnd_45ACP_Cylinder", 375];
  290. _vehicle additemCargoGlobal ["NVGoggles", 40];
  291. _vehicle additemCargoGlobal ["FirstAidKit", 50];
  292. _vehicle additemCargoGlobal ["V_TacVest_oli", 10];
  293. _vehicle additemCargoGlobal ["V_TacVest_brn", 10];
  294. _vehicle additemCargoGlobal ["V_TacVest_camo", 10];
  295. _vehicle additemCargoGlobal ["U_C_Poor_2", 2];
  296. _vehicle additemCargoGlobal ["U_OG_Guerilla2_2", 2];
  297. _vehicle additemCargoGlobal ["H_Cap_blu", 2];
  298. _vehicle additemCargoGlobal ["H_Cap_grn", 2];
  299. _vehicle additemCargoGlobal ["optic_Yorris", 20];
  300. _vehicle addMagazineCargoGlobal ["HandGrenade", 2];
  301.  
  302.  
  303. //SWAT/POLICE LOADOUT CRATE
  304.  
  305. _veh = "Box_IND_Ammo_F";
  306. _sp = position player;
  307. _pid = getPlayerUID player;
  308. _vehicle = _veh createVehicle _sp;
  309. [_vehicle] spawn {
  310. _vehicle = _veh;
  311. _vehicle allowDamage true;
  312. };
  313. _vehicle setVariable["owner", player, true];
  314. clearWeaponCargoGlobal _vehicle;
  315. clearmagazineCargoGlobal _vehicle;
  316. clearitemCargoGlobal _vehicle;
  317. _vehicle addWeaponCargoGlobal ["arifle_MXM_Black_F",20];
  318. _vehicle addWeaponCargoGlobal ["arifle_SDAR_F",20];
  319. _vehicle addWeaponCargoGlobal ["arifle_MXC_Black_F",15];
  320. _vehicle addWeaponCargoGlobal ["arifle_MX_Black_F",15];
  321. _vehicle addWeaponCargoGlobal ["arifle_MX_SW_Black_F",15];
  322. _vehicle addWeaponCargoGlobal ["arifle_MX_GL_Black_F",5];
  323. _vehicle addWeaponCargoGlobal ["SMG_01_F", 10];
  324. _vehicle addWeaponCargoGlobal ["hgun_P07_snds_F", 20];
  325. _vehicle addWeaponCargoGlobal ["LMG_Mk200_F",2];
  326. _vehicle addWeaponCargoGlobal ["srifle_DMR_01_F",1];
  327. _vehicle addWeaponCargoGlobal ["hgun_ACPC2_F",20];
  328. _vehicle addWeaponCargoGlobal ["hgun_Pistol_heavy_01_F",10];
  329. _vehicle addMagazineCargoGlobal ["16Rnd_9x21_Mag", 300];
  330. _vehicle addMagazineCargoGlobal ["200Rnd_65x39_cased_Box", 6];
  331. _vehicle addMagazineCargoGlobal ["11Rnd_45ACP_Mag", 35];
  332. _vehicle addMagazineCargoGlobal ["30Rnd_9x21_Mag", 35];
  333. _vehicle addMagazineCargoGlobal ["20Rnd_556x45_UW_mag", 100];
  334. _vehicle addMagazineCargoGlobal ["10Rnd_762x51_Mag", 35];
  335. _vehicle addMagazineCargoGlobal ["30Rnd_45ACP_Mag_SMG_01", 150];
  336. _vehicle addMagazineCargoGlobal ["100Rnd_65x39_caseless_mag_Tracer", 80];
  337. _vehicle addMagazineCargoGlobal ["100Rnd_65x39_caseless_mag", 80];
  338. _vehicle addMagazineCargoGlobal ["30Rnd_65x39_caseless_mag", 150];
  339. _vehicle addMagazineCargoGlobal ["30Rnd_65x39_caseless_mag_Tracer", 200];
  340. _vehicle addMagazineCargoGlobal ["HandGrenade", 30];
  341. _vehicle addMagazineCargoGlobal ["MiniGrenade", 30];
  342. _vehicle addMagazineCargoGlobal ["9Rnd_45ACP_Mag", 130];
  343. _vehicle additemCargoGlobal ["NVGoggles_OPFOR", 50];
  344. _vehicle additemCargoGlobal ["optic_MRCO", 50];
  345. _vehicle additemCargoGlobal ["FirstAidKit", 50];
  346. _vehicle additemCargoGlobal ["optic_Hamr", 50];
  347. _vehicle additemCargoGlobal ["U_B_GhillieSuit", 6];
  348. _vehicle additemCargoGlobal ["U_B_Wetsuit", 3];
  349. _vehicle additemCargoGlobal ["U_B_PilotCoveralls", 10];
  350. _vehicle additemCargoGlobal ["U_Rangemaster", 25];
  351. _vehicle additemCargoGlobal ["U_B_survival_uniform", 7];
  352. _vehicle additemCargoGlobal ["H_RacingHelmet_1_black_F", 15];
  353. _vehicle additemCargoGlobal ["H_Helmet_Kerry", 15];
  354. _vehicle additemCargoGlobal ["H_HelmetB_camo", 15];
  355. _vehicle additemCargoGlobal ["acc_pointer_IR", 15];
  356. _vehicle additemCargoGlobal ["V_RebreatherB", 5];
  357. _vehicle additemCargoGlobal ["H_CrewHelmetHeli_B", 15];
  358. _vehicle additemCargoGlobal ["H_PilotHelmetFighter_B", 5];
  359. _vehicle additemCargoGlobal ["H_HelmetSpecB_paint2", 5];
  360. _vehicle additemCargoGlobal ["H_HelmetCrew_I", 5];
  361. _vehicle additemCargoGlobal ["H_HelmetLeaderO_oucamo", 5];
  362. _vehicle additemCargoGlobal ["V_PlateCarrierGL_rgr", 15];
  363. _vehicle additemCargoGlobal ["V_TacVestIR_blk", 5];
  364. _vehicle additemCargoGlobal ["V_TacVest_blk_POLICE", 25];
  365. _vehicle additemCargoGlobal ["1Rnd_Smoke_Grenade_shell", 15];
  366. _vehicle additemCargoGlobal ["3Rnd_UGL_FlareWhite_F", 10];
  367. _vehicle additemCargoGlobal ["H_HelmetB_plain_blk", 10];
  368. _vehicle additemCargoGlobal ["ItemGPS", 30];
  369. _vehicle additemCargoGlobal ["ItemCompass", 30];
  370. _vehicle additemCargoGlobal ["muzzle_snds_H", 3];
  371. _vehicle additemCargoGlobal ["muzzle_snds_acp", 10];
  372. _vehicle additemCargoGlobal ["optic_DMS", 1];
  373. _vehicle additemCargoGlobal ["B_UavTerminal", 6];
  374. _vehicle additemCargoGlobal ["muzzle_snds_B", 1];
  375. _vehicle additemCargoGlobal ["acc_flashlight", 25];
  376. _vehicle additemCargoGlobal ["acc_pointer_IR", 25];
  377. _vehicle additemCargoGlobal ["H_Beret_blk_POLICE", 30];
  378. _vehicle addBackpackCargoGlobal ["B_Bergen_blk",30];
  379. _vehicle addBackpackCargoGlobal ["B_HMG_01_support_high_F",1];
  380. _vehicle addBackpackCargoGlobal ["B_HMG_01_high_weapon_F",1];
  381. _vehicle addBackpackCargoGlobal ["B_UAV_01_backpack_F",10];
  382.  
  383. MiniGrenade
  384. acc_pointer_IR
  385.  
  386. U_B_Wetsuit
  387. 30Rnd_9x21_Mag
  388. hgun_P07_F
  389. U_B_CombatUniform_wdl_tshirt
  390. B_UAV_01_backpack_F
  391. _vehicle addUniform 'U_C_Journalist';
  392. V_RebreatherB
  393. _vehicle addUniform 'U_Rangemaster';
  394. U_Rangemaster
  395. H_HelmetLeaderO_ocamo
  396. V_RebreatherB
  397. _vehicle addVest 'V_TacVest_khk;
  398. arifle_MX_Black_F
  399. U_B_survival_uniform
  400.  
  401. _vehicle addMagazineCargoGlobal ["SatchelCharge_Remote_Mag", 1];
  402.  
  403. ---------------------------
  404. //Crazy OP Forbitten gear
  405.  
  406. _veh = "Box_IND_Ammo_F";
  407. _sp = position player;
  408. _pid = getPlayerUID player;
  409. _vehicle = _veh createVehicle _sp;
  410. [_vehicle] spawn {
  411. _vehicle = _veh;
  412. _vehicle allowDamage true;
  413. };
  414. _vehicle setVariable["owner", player, true];
  415. clearWeaponCargoGlobal _vehicle;
  416. clearmagazineCargoGlobal _vehicle;
  417. clearitemCargoGlobal _vehicle;
  418. _vehicle addWeaponCargoGlobal ["LMG_Zafir_F",1];
  419. _vehicle addWeaponCargoGlobal ["hgun_Pistol_heavy_02_F",30];
  420. _vehicle addWeaponCargoGlobal ["hgun_Pistol_heavy_02_F",30];
  421. _vehicle addMagazineCargoGlobal ["7Rnd_408_Mag", 150];
  422. _vehicle addMagazineCargoGlobal ["5Rnd_127x108_Mag", 150];
  423. _vehicle addMagazineCargoGlobal ["11Rnd_45ACP_Mag", 150];
  424. _vehicle addMagazineCargoGlobal ["6Rnd_45ACP_Cylinder", 200];
  425. _vehicle addWeaponCargoGlobal ["arifle_Katiba_F",12];
  426. _vehicle addWeaponCargoGlobal ["arifle_Mk20C_plain_F",18];
  427. _vehicle addWeaponCargoGlobal ["srifle_DMR_01_F",15];
  428. _vehicle addWeaponCargoGlobal ["srifle_GM6_LRPS_F",20];
  429. _vehicle addWeaponCargoGlobal ["hgun_Pistol_heavy_01_MRD_F",20];
  430. _vehicle addWeaponCargoGlobal ["srifle_EBR_F",5];
  431. _vehicle addWeaponCargoGlobal ["LMG_Mk200_F",20];
  432. _vehicle addWeaponCargoGlobal ["hgun_Pistol_heavy_02_F",20];
  433. _vehicle addWeaponCargoGlobal ["SMG_01_F", 10];
  434. _vehicle addMagazineCargoGlobal ["30Rnd_45ACP_Mag_SMG_01", 180];
  435. _vehicle addMagazineCargoGlobal ["30Rnd_65x39_caseless_green", 180];
  436. _vehicle addMagazineCargoGlobal ["30Rnd_556x45_Stanag", 180];
  437. _vehicle addMagazineCargoGlobal ["20Rnd_762x51_Mag", 100];
  438. _vehicle addMagazineCargoGlobal ["10Rnd_762x51_Mag", 100];
  439. _vehicle addMagazineCargoGlobal ["200Rnd_65x39_cased_Box", 1];
  440. _vehicle addMagazineCargoGlobal ["6Rnd_45ACP_Cylinder", 60];
  441. _vehicle addMagazineCargoGlobal ["150Rnd_762x51_Box", 10];
  442. _vehicle additemCargoGlobal ["NVGoggles", 30];
  443. _vehicle additemCargoGlobal ["H_RacingHelmet_1_F", 30];
  444. _vehicle additemCargoGlobal ["optic_MRCO", 30];
  445. _vehicle additemCargoGlobal ["FirstAidKit", 30];
  446. _vehicle additemCargoGlobal ["V_TacVest_khk", 30];
  447. _vehicle additemCargoGlobal ["U_BG_Guerilla2_3", 15];
  448. _vehicle additemCargoGlobal ["U_BG_Guerilla1_1", 15];
  449. _vehicle additemCargoGlobal ["U_BG_Guerilla3_2", 15];
  450. _vehicle addBackpackCargoGlobal ["B_Bergen_mcamo",30];
  451. _vehicle additemCargoGlobal ["NVGoggles", 40];
  452. _vehicle additemCargoGlobal ["H_RacingHelmet_1_black_F", 10];
  453. _vehicle additemCargoGlobal ["FirstAidKit", 40];
  454. _vehicle additemCargoGlobal ["V_TacVest_blk", 40];
  455. _vehicle additemCargoGlobal ["V_TacVest_camo", 40];
  456. _vehicle additemCargoGlobal ["U_C_Poor_2", 20];
  457. _vehicle additemCargoGlobal ["U_OG_Guerilla2_2", 20];
  458. _vehicle additemCargoGlobal ["H_Cap_blu", 20];
  459. _vehicle additemCargoGlobal ["H_Cap_grn", 20];
  460. _vehicle additemCargoGlobal ["optic_Yorris", 20];
  461.  
  462. //WATER GEAR
  463.  
  464. _veh = "Box_IND_Ammo_F";
  465. _sp = position player;
  466. _pid = getPlayerUID player;
  467. _vehicle = _veh createVehicle _sp;
  468. [_vehicle] spawn {
  469. _vehicle = _veh;
  470. _vehicle allowDamage true;
  471. };
  472. _vehicle setVariable["owner", player, true];
  473. clearWeaponCargoGlobal _vehicle;
  474. clearmagazineCargoGlobal _vehicle;
  475. clearitemCargoGlobal _vehicle;
  476. _vehicle addWeaponCargoGlobal ["arifle_SDAR_F",10];
  477. _vehicle addMagazineCargoGlobal ["20Rnd_556x45_UW_mag", 180];
  478. _vehicle additemCargoGlobal ["NVGoggles", 30];
  479. _vehicle additemCargoGlobal ["FirstAidKit", 30];
  480. _vehicle additemCargoGlobal ["U_B_Wetsuit", 15];
  481. _vehicle additemCargoGlobal ["G_Diving", 15];
  482. _vehicle additemCargoGlobal ["U_B_Wetsuit", 15];
  483. _vehicle additemCargoGlobal ["U_B_survival_uniform", 15];
  484. _vehicle addBackpackCargoGlobal ["B_Bergen_blk",30];
  485. _vehicle additemCargoGlobal ["H_RacingHelmet_1_black_F", 5];
  486. _vehicle additemCargoGlobal ["V_RebreatherB", 25];
  487.  
  488. ---------------------------
  489. ///RACING GEAR
  490.  
  491. _veh = "Box_IND_Ammo_F";
  492. _sp = position player;
  493. _pid = getPlayerUID player;
  494. _vehicle = _veh createVehicle _sp;
  495. [_vehicle] spawn {
  496. _vehicle = _veh;
  497. _vehicle allowDamage true;
  498. };
  499. _vehicle setVariable["owner", player, true];
  500. clearWeaponCargoGlobal _vehicle;
  501. clearmagazineCargoGlobal _vehicle;
  502. clearitemCargoGlobal _vehicle;
  503. _vehicle additemCargoGlobal ["U_C_Driver_1", 10];
  504. _vehicle additemCargoGlobal ["H_RacingHelmet_1_F", 10];
  505. _vehicle additemCargoGlobal ["U_C_Driver_1_black", 10];
  506. _vehicle additemCargoGlobal ["U_C_Driver_1_blue", 10];
  507. _vehicle additemCargoGlobal ["U_C_Driver_1_green", 10];
  508. _vehicle additemCargoGlobal ["U_C_Driver_1_orange", 15];
  509. _vehicle additemCargoGlobal ["U_C_Driver_1_red", 15];
  510. _vehicle additemCargoGlobal ["U_C_Driver_1_white", 15];
  511. _vehicle addBackpackCargoGlobal ["B_Bergen_mcamo",20];
  512. _vehicle additemCargoGlobal ["U_C_Driver_1_yellow", 10];
  513. _vehicle additemCargoGlobal ["H_RacingHelmet_1_black_F", 10];
  514. _vehicle additemCargoGlobal ["U_C_Driver_2", 10];
  515. _vehicle additemCargoGlobal ["U_C_Driver_3", 10];
  516. _vehicle additemCargoGlobal ["U_C_Driver_4", 10];
  517. _vehicle additemCargoGlobal ["H_RacingHelmet_1_black_F", 10];
  518. _vehicle additemCargoGlobal ["H_RacingHelmet_1_blue_F", 10];
  519. _vehicle additemCargoGlobal ["H_RacingHelmet_1_F", 10];
  520. _vehicle additemCargoGlobal ["H_RacingHelmet_2_F", 10];
  521. _vehicle additemCargoGlobal ["H_RacingHelmet_1_yellow_F", 10];
  522. _vehicle additemCargoGlobal ["H_RacingHelmet_2_F", 10];
  523. _vehicle additemCargoGlobal ["H_RacingHelmet_3_F", 10];
  524. _vehicle additemCargoGlobal ["H_RacingHelmet_4_F", 10];
  525. _vehicle additemCargoGlobal ["H_RacingHelmet_1_red_F", 10];
  526. _vehicle additemCargoGlobal ["H_RacingHelmet_1_white_F", 10];
  527. _vehicle additemCargoGlobal ["H_RacingHelmet_1_yellow_F", 10];
  528. _vehicle additemCargoGlobal ["H_RacingHelmet_1_green_F", 10];
  529. _vehicle additemCargoGlobal ["H_RacingHelmet_1_orange_F", 10];
  530. _vehicle additemCargoGlobal ["H_Cap_marshal", 1];
  531. _vehicle addWeaponCargoGlobal ["hgun_Pistol_Signal_F",1];
  532. _vehicle addMagazineCargoGlobal ["6Rnd_RedSignal_F", 20];
  533.  
  534.  
  535. _veh = "Box_IND_Ammo_F";
  536. _sp = position player;
  537. _pid = getPlayerUID player;
  538. _vehicle = _veh createVehicle _sp;
  539. [_vehicle] spawn {
  540. _vehicle = _veh;
  541. _vehicle allowDamage true;
  542. };
  543. _vehicle setVariable["owner", player, true];
  544. clearWeaponCargoGlobal _vehicle;
  545. clearmagazineCargoGlobal _vehicle;
  546. clearitemCargoGlobal _vehicle;
  547. _vehicle additemCargoGlobal ["U_C_Driver_1_black", 30];
  548. _vehicle addBackpackCargoGlobal ["B_Parachute",30];
  549.  
  550.  
  551.  
  552.  
  553.  
  554.  
  555. srifle_GM6_LRPS_F
  556. srifle_LRR_LRPS_F
  557. LMG_Zafir_F
  558.  
  559. (vehicle player) setObjectTextureGlobal[0,"#(argb,8,8,3)color(0.91,0.53,0.57,1)"];
  560. (vehicle player) setObjectTextureGlobal[0,"#(argb,8,8,3)color(0,0,0,0.6)"];
  561. cursorTarget setObjectTextureGlobal[0,"#(argb,8,8,3)color(0.43,0.18,0.67,1)"];
  562. (vehicle player) setObjectTextureGlobal[0,"#(argb,8,8,3)color(0.82,0.2,0,1)"];
  563. (vehicle player) setObjectTextureGlobal[0,"#(argb,8,8,3)color(1,0.75,0.84,0.2)"];
  564. "TAN": (0.8,0.7,0.5,0.2)
  565.  
  566. "BLACK": (0,0,0,0.6)
  567.  
  568. "PINK": (1,0.75,0.84,0.2)
  569.  
  570. "Orange" (0.82,0.2,0,1)
  571.  
  572. "Red" (0.79,0.03,0,1)
  573.  
  574. Pink" (0.91,0.53,0.57,1)
  575.  
  576. "Yellow" (1,0.97,0.17,1)
  577.  
  578. "Purple" (0.43,0.18,0.67,1)
  579.  
  580. "Blue" (0,0.1,0.8,1)
  581.  
  582. "Dark Blue" (0.03,0.02,0.35,1)
  583.  
  584. "Green" (0.01,0.64,0,1)
  585.  
  586. "Black" (0,0,0,1)
  587.  
  588. "White" then (1,1,1,1)
  589.  
  590. "Teal" then (0,0.93,0.86,1)
  591.  
  592. (vehicle player) setObjectMaterial [0,"\A3\data_f\chrome_enviro.rvmat"];
  593. (vehicle player) setObjectTextureGlobal [0,'#(argb,8,8,3)color(0,0.7,0.7,0.01)']
  594.  
  595. (vehicle player) setObjectTextureGlobal[1,"#(argb,8,8,3)color(1,1,1,1)"];
  596. (vehicle player) setObjectTextureGlobal[0,"#(argb,8,8,3)color(0.79,0.03,0,1)"];
  597. (vehicle player) setObjectTextureGlobal[2,"#(argb,8,8,3)color(0.01,0.64,0,1)"];
  598.  
  599.  
  600. ---------------------------
  601.  
  602.  
  603. player setDamage 0;
  604.  
  605. (vehicle player) setVariable["nitro",1000,true];
  606.  
  607. civ_15 setPosATL getPosATL civ_36
  608.  
  609. cursorTarget setDamage 1;
  610.  
  611. cursorTarget setDamage 0;
  612.  
  613. vehicle player setDamage 0;
  614.  
  615. vehicle player allowDamage false;
  616.  
  617. ----------------------------------------
  618. G_Goggles_VR = Virtual reality Goggles
  619. U_B_Protagonist_VR = Virtual Reality Suit Blue
  620. U_O_Protagonist_VR = Virtual Reality Suit Red
  621. U_I_Protagonist_VR = Virtual Reality Suit Green
  622. U_I_Soldier_VR
  623. U_c_soldier_VR
  624. H_HelmetLeaderO_oucamo
  625. H_MilCap_blue
  626. H_PilotHelmetFighter_O
  627. --
  628.  
  629. removeUniform player;
  630. removeHeadgear player;
  631. removeVest player;
  632. removeAllWeapons player;
  633. removeAllItems player;
  634. removeBackpack player;
  635. player addUniform 'U_O_Wetsuit';
  636. player addVest 'V_RebreatherB';
  637. player addHeadgear 'H_BandMask_reaper';
  638. player addbackpack 'B_Bergen_sgg';
  639. player addPrimaryWeaponItem 'optic_Hamr';
  640. player addweapon 'arifle_SDAR_F';
  641. player addMagazine '30Rnd_45ACP_Mag_SMG_01_tracer_green';
  642. player addMagazine '20Rnd_556x45_UW_mag';
  643. player addMagazine '20Rnd_556x45_UW_mag';
  644. player addMagazine '20Rnd_556x45_UW_mag';
  645. player addMagazine '20Rnd_556x45_UW_mag';
  646. player addMagazine '20Rnd_556x45_UW_mag';
  647. player addMagazine '20Rnd_556x45_UW_mag';
  648. player addMagazine '20Rnd_556x45_UW_mag';
  649. player addMagazine '20Rnd_556x45_UW_mag';
  650. player addMagazine '20Rnd_556x45_UW_mag';
  651. player addMagazine '20Rnd_556x45_UW_mag';
  652. player addMagazine '20Rnd_556x45_UW_mag';
  653. player addMagazine '20Rnd_556x45_UW_mag';
  654. player addMagazine '20Rnd_556x45_UW_mag';
  655. player addMagazine '20Rnd_556x45_UW_mag';
  656. player addMagazine '20Rnd_556x45_UW_mag';
  657. player addMagazine '20Rnd_556x45_UW_mag';
  658. player addMagazine '20Rnd_556x45_UW_mag';
  659. player addMagazine '20Rnd_556x45_UW_mag';
  660. player addMagazine '30Rnd_556x45_Stanag';
  661. player setDamage 0;
  662. life_inv_donuts = life_inv_donuts + 2;
  663. life_inv_water = life_inv_water + 2;
  664. life_inv_painkillers = life_inv_painkillers + 6;
  665. life_inv_debitcard = life_inv_debitcard + 1;
  666. life_inv_defib = life_inv_defib + 1;
  667. life_inv_redgull = life_inv_redgull +5;
  668. life_inv_splint = life_inv_splint + 1;
  669. life_inv_lockpick = life_inv_lockpick + 12;
  670. life_inv_marijuanam = life_inv_marijuanam + 3;
  671. life_inv_bloodbag = life_inv_bloodbag + 3;
  672. life_inv_ziptie = life_inv_ziptie + 5;
  673. life_inv_speedbomb = life_inv_speedbomb +1;
  674.  
  675. life_inv_splint = life_inv_splint + 1;
  676. life_inv_lockpick = life_inv_lockpick + 12;
  677.  
  678. life_inv_marijuanam = life_inv_marijuanam + 3;
  679. life_inv_cocainp = life_inv_cocainp + 5;
  680. life_inv_pickaxe = life_inv_pickaxe +1;
  681. life_inv_meth = life_inv_meth +5;
  682.  
  683. life_inv_bloodbag = life_inv_bloodbag + 3;
  684. life_inv_ziptie = life_inv_ziptie + 5;
  685. ziptie
  686. life_inv_cocainep = life_inv_cocainep + 5;
  687. cocainep
  688.  
  689. removeUniform player;
  690. removeHeadgear player;
  691. removeVest player;
  692. removeAllWeapons player;
  693. removeAllItems player;
  694. removeBackpack player;
  695. player addUniform 'U_B_CombatUniform_mcam_vest';
  696. player addVest 'V_TacVest_khk;
  697. player addbackpack 'B_Bergen_sgg';
  698. player addPrimaryWeaponItem 'optic_Hamr';
  699. player addweapon 'arifle_Mk20C_plain_F';
  700. player addMagazine '30Rnd_556x45_Stanag';
  701. player addMagazine '30Rnd_556x45_Stanag';
  702. player addMagazine '30Rnd_556x45_Stanag';
  703. player addMagazine '30Rnd_556x45_Stanag';
  704. player addMagazine '30Rnd_556x45_Stanag';
  705. player addMagazine '30Rnd_556x45_Stanag';
  706. player addMagazine '30Rnd_556x45_Stanag';
  707. player addMagazine '30Rnd_556x45_Stanag';
  708. player addMagazine '30Rnd_556x45_Stanag';
  709. player addMagazine '30Rnd_556x45_Stanag';
  710. player addMagazine '30Rnd_556x45_Stanag';
  711. player addMagazine '30Rnd_556x45_Stanag';
  712. player addMagazine '30Rnd_556x45_Stanag';
  713. player addMagazine '30Rnd_556x45_Stanag';
  714. player addMagazine '30Rnd_556x45_Stanag';
  715. player addMagazine '30Rnd_556x45_Stanag';
  716. player addMagazine '30Rnd_556x45_Stanag';
  717. player addMagazine '30Rnd_556x45_Stanag';
  718. player addMagazine '30Rnd_556x45_Stanag';
  719. player addMagazine '30Rnd_556x45_Stanag';
  720. player addMagazine '30Rnd_556x45_Stanag';
  721. player addMagazine '30Rnd_556x45_Stanag';
  722. player addMagazine '30Rnd_556x45_Stanag';
  723. player addMagazine '30Rnd_556x45_Stanag';
  724. player addMagazine '30Rnd_556x45_Stanag';
  725. player additem 'toolkit';
  726. player additem 'optic_MRCO';
  727. player additem 'FirstAidKit';
  728. player additem 'FirstAidKit';
  729. player additem 'NVGoggles';
  730. player additem 'itemGPS';
  731. player additem 'HandGrenade';
  732. player additem 'HandGrenade';
  733. player additem 'HandGrenade';
  734. player setDamage 0;
  735. life_inv_donuts = life_inv_donuts + 2;
  736. life_inv_water = life_inv_water + 2;
  737. life_inv_painkillers = life_inv_painkillers + 6;
  738. life_inv_debitcard = life_inv_debitcard + 1;
  739. life_inv_defib = life_inv_defib + 1;
  740. life_inv_redgull = life_inv_redgull +5;
  741. life_inv_splint = life_inv_splint + 1;
  742. life_inv_lockpick = life_inv_lockpick + 12;
  743. life_inv_marijuanam = life_inv_marijuanam + 3;
  744. life_inv_bloodbag = life_inv_bloodbag + 3;
  745. life_inv_ziptie = life_inv_ziptie + 5;
  746. life_inv_speedbomb = life_inv_speedbomb +3;
  747.  
  748.  
  749. hgun_Pistol_heavy_01_MRD_F
  750.  
  751. arifle_MXC_Black_F
  752.  
  753. player addMagazine '30Rnd_65x39_caseless_mag_Tracer';
  754. player addMagazine '30Rnd_65x39_caseless_mag_Tracer';
  755. player addMagazine '30Rnd_65x39_caseless_mag_Tracer';
  756. player addMagazine '30Rnd_65x39_caseless_mag_Tracer';
  757.  
  758. player addweapon 'hgun_Pistol_heavy_01_MRD_F';
  759. player addMagazine '11Rnd_45ACP_Mag';
  760. player addMagazine '11Rnd_45ACP_Mag';
  761. player addMagazine '11Rnd_45ACP_Mag';
  762.  
  763. player additem 'muzzle_snds_H'; - katiba snds
  764.  
  765. additem 'muzzle_snds_M';
  766. additem 'muzzle_snds_acp';
  767. muzzle_snds_acp
  768.  
  769. muzzle_snds_M
  770.  
  771. RACE GEAR:
  772.  
  773. U_C_Driver_2
  774. H_RacingHelmet_1_yellow_F
  775.  
  776. removeUniform player;
  777. removeHeadgear player;
  778. removeVest player;
  779. removeAllWeapons player;
  780. removeAllItems player;
  781. removeBackpack player;
  782. player addUniform 'U_C_Driver_1_yellow';
  783. player addHeadgear 'H_Cap_marshal';
  784. player addweapon 'hgun_Pistol_Signal_F';
  785. player addMagazine '6Rnd_RedSignal_F';
  786. player addMagazine '6Rnd_RedSignal_F';
  787.  
  788. ALIEN GEAR:
  789.  
  790. removeUniform player;
  791. removeHeadgear player;
  792. removeVest player;
  793. removeAllWeapons player;
  794. removeAllItems player;
  795. removeBackpack player;
  796. player addUniform 'U_I_soldier_VR';
  797. player addHeadgear 'H_PilotHelmetFighter_O';
  798.  
  799. PRESS:
  800.  
  801. removeUniform player;
  802. removeHeadgear player;
  803. removeVest player;
  804. removeAllWeapons player;
  805. removeAllItems player;
  806. removeBackpack player;
  807. player addUniform 'U_C_Journalist';
  808. player addVest 'V_Press_F';
  809. player addHeadgear 'H_Cap_press';
  810.  
  811.  
  812.  
  813. arifle_Mk20C_plain_F
  814. 30Rnd_556x45_Stanag
  815.  
  816. enableCamShake true; addCamShake [7, 40, 9];
  817.  
  818. life_inv_donuts = life_inv_donuts + 1;
  819. life_inv_speedbomb = life_inv_speedbomb +3;
  820. life_inv_demoCharge
  821. life_inv_debitcard
  822. life_inv_water
  823. life_inv_cannabis
  824. life_inv_cokep = life_inv_cokep +30;
  825. life_inv_goldbar = life_inv_goldbar +20;
  826. life_inv_tuna = life_inv_tuna +65;
  827. goldbar
  828. life_inv_fuelF = life_inv_fuelF +20;
  829. blindfold
  830. heroinp
  831. diamondc
  832. meth
  833. fuelF
  834.  
  835. vehicle player setFuel 100;
  836.  
  837.  
  838. Admin spy mode:
  839. player allowDamage false;life_adminXray = 1;[] call life_fnc_hudUpdate;life_hunger = 100;life_thirst = 100;
  840.  
  841. (vehicle player) setObjectTextureGlobal[0,"#(argb,8,8,3)color(2,0.97,0.17,1)"];
  842.  
  843. arifle_Katiba_GL_Nstalker_pointer_F
  844. srifle_EBR_ARCO_pointer_F
  845.  
  846. 0 setFog [1, 0.01, 0];
  847.  
  848. rconPW asylum - ss@p1234
  849.  
  850. POLICE ACADEMY PW to get on is badboys and pw for admin is cops
  851.  
  852. cutText ["Click somewhere on the map to move there", "PLAIN"];
  853. onMapSingleClick "vehicle player setPos _pos; onMapSingleClick '';true;";
  854.  
  855. GLB_Sound= "scuba_breath";
  856. publicvariable "GLB_Sound";
  857. player say GLB_Sound;
  858.  
  859.  
  860. civ_29 setPos getPos player or civ_97
  861.  
  862. DRUGGING
  863.  
  864. -------------------------------------------------------------
  865. //party bus
  866.  
  867. call compile toString [95, 118, 101, 104, 105, 99, 108, 101, 32, 61, 32, 118, 101, 104, 105, 99, 108, 101, 32, 112, 108, 97, 121, 101, 114, 59, 32, 10, 95, 108, 105, 103, 104, 116, 82, 101, 100, 32, 61, 32, 91, 53, 44, 32, 48, 46, 53, 44, 32, 48, 46, 53, 93, 59, 10, 95, 108, 105, 103, 104, 116, 66, 108, 117, 101, 32, 61, 32, 91, 48, 46, 53, 44, 32, 53, 44, 32, 48, 46, 53, 93, 59, 10, 9, 10, 9, 108, 105, 103, 104, 116, 108, 101, 102, 116, 32, 61, 32, 34, 35, 108, 105, 103, 104, 116, 112, 111, 105, 110, 116, 34, 32, 99, 114, 101, 97, 116, 101, 86, 101, 104, 105, 99, 108, 101, 32, 103, 101, 116, 112, 111, 115, 32, 95, 118, 101, 104, 105, 99, 108, 101, 59, 32, 32, 10, 9, 108, 105, 103, 104, 116, 108, 101, 102, 116, 32, 115, 101, 116, 76, 105, 103, 104, 116, 67, 111, 108, 111, 114, 32, 95, 108, 105, 103, 104, 116, 82, 101, 100, 59, 10, 9, 108, 105, 103, 104, 116, 108, 101, 102, 116, 32, 115, 101, 116, 76, 105, 103, 104, 116, 66, 114, 105, 103, 104, 116, 110, 101, 115, 115, 32, 48, 46, 52, 59, 32, 10, 9, 108, 105, 103, 104, 116, 108, 101, 102, 116, 32, 115, 101, 116, 76, 105, 103, 104, 116, 65, 109, 98, 105, 101, 110, 116, 32, 95, 108, 105, 103, 104, 116, 82, 101, 100, 59, 10, 9, 108, 105, 103, 104, 116, 108, 101, 102, 116, 32, 108, 105, 103, 104, 116, 65, 116, 116, 97, 99, 104, 79, 98, 106, 101, 99, 116, 32, 91, 95, 118, 101, 104, 105, 99, 108, 101, 44, 32, 91, 45, 51, 44, 32, 48, 46, 56, 44, 32, 48, 93, 93, 59, 32, 10, 9, 108, 105, 103, 104, 116, 108, 101, 102, 116, 32, 115, 101, 116, 76, 105, 103, 104, 116, 65, 116, 116, 101, 110, 117, 97, 116, 105, 111, 110, 32, 91, 51, 44, 32, 48, 44, 32, 48, 44, 32, 48, 46, 54, 93, 59, 10, 10, 9, 108, 105, 103, 104, 116, 114, 105, 103, 104, 116, 32, 61, 32, 34, 35, 108, 105, 103, 104, 116, 112, 111, 105, 110, 116, 34, 32, 99, 114, 101, 97, 116, 101, 86, 101, 104, 105, 99, 108, 101, 32, 103, 101, 116, 112, 111, 115, 32, 95, 118, 101, 104, 105, 99, 108, 101, 59, 32, 32, 10, 9, 108, 105, 103, 104, 116, 114, 105, 103, 104, 116, 32, 115, 101, 116, 76, 105, 103, 104, 116, 67, 111, 108, 111, 114, 32, 95, 108, 105, 103, 104, 116, 66, 108, 117, 101, 59, 10, 9, 108, 105, 103, 104, 116, 114, 105, 103, 104, 116, 32, 115, 101, 116, 76, 105, 103, 104, 116, 66, 114, 105, 103, 104, 116, 110, 101, 115, 115, 32, 48, 46, 52, 59, 32, 10, 9, 108, 105, 103, 104, 116, 114, 105, 103, 104, 116, 32, 115, 101, 116, 76, 105, 103, 104, 116, 65, 109, 98, 105, 101, 110, 116, 32, 95, 108, 105, 103, 104, 116, 66, 108, 117, 101, 59, 10, 9, 108, 105, 103, 104, 116, 114, 105, 103, 104, 116, 32, 108, 105, 103, 104, 116, 65, 116, 116, 97, 99, 104, 79, 98, 106, 101, 99, 116, 32, 91, 95, 118, 101, 104, 105, 99, 108, 101, 44, 32, 91, 51, 44, 32, 48, 46, 56, 44, 32, 48, 93, 93, 59, 32, 10, 9, 108, 105, 103, 104, 116, 114, 105, 103, 104, 116, 32, 115, 101, 116, 76, 105, 103, 104, 116, 65, 116, 116, 101, 110, 117, 97, 116, 105, 111, 110, 32, 91, 51, 44, 32, 48, 44, 32, 48, 44, 32, 48, 46, 54, 93, 59, 10, 9, 95, 108, 101, 102, 116, 82, 101, 100, 32, 61, 32, 116, 114, 117, 101, 59, 32, 10, 9, 119, 104, 105, 108, 101, 123, 32, 40, 97, 108, 105, 118, 101, 32, 95, 118, 101, 104, 105, 99, 108, 101, 41, 125, 32, 100, 111, 32, 10, 9, 123, 32, 10, 9, 32, 32, 105, 102, 40, 95, 108, 101, 102, 116, 82, 101, 100, 41, 32, 116, 104, 101, 110, 32, 10, 9, 32, 123, 32, 10, 9, 9, 95, 108, 101, 102, 116, 82, 101, 100, 32, 61, 32, 102, 97, 108, 115, 101, 59, 32, 10, 9, 9, 108, 105, 103, 104, 116, 108, 101, 102, 116, 32, 115, 101, 116, 76, 105, 103, 104, 116, 67, 111, 108, 111, 114, 32, 95, 108, 105, 103, 104, 116, 82, 101, 100, 59, 10, 9, 9, 108, 105, 103, 104, 116, 108, 101, 102, 116, 32, 115, 101, 116, 76, 105, 103, 104, 116, 65, 109, 98, 105, 101, 110, 116, 32, 95, 108, 105, 103, 104, 116, 82, 101, 100, 59, 10, 9, 9, 108, 105, 103, 104, 116, 114, 105, 103, 104, 116, 32, 115, 101, 116, 76, 105, 103, 104, 116, 67, 111, 108, 111, 114, 32, 95, 108, 105, 103, 104, 116, 66, 108, 117, 101, 59, 10, 9, 9, 108, 105, 103, 104, 116, 114, 105, 103, 104, 116, 32, 115, 101, 116, 76, 105, 103, 104, 116, 65, 109, 98, 105, 101, 110, 116, 32, 95, 108, 105, 103, 104, 116, 66, 108, 117, 101, 59, 10, 9, 32, 125, 32, 10, 9, 32, 101, 108, 115, 101, 32, 10, 9, 32, 123, 32, 10, 9, 9, 95, 108, 101, 102, 116, 82, 101, 100, 32, 61, 32, 116, 114, 117, 101, 59, 32, 10, 9, 9, 108, 105, 103, 104, 116, 108, 101, 102, 116, 32, 115, 101, 116, 76, 105, 103, 104, 116, 67, 111, 108, 111, 114, 32, 95, 108, 105, 103, 104, 116, 66, 108, 117, 101, 59, 10, 9, 9, 108, 105, 103, 104, 116, 108, 101, 102, 116, 32, 115, 101, 116, 76, 105, 103, 104, 116, 65, 109, 98, 105, 101, 110, 116, 32, 95, 108, 105, 103, 104, 116, 66, 108, 117, 101, 59, 10, 9, 9, 108, 105, 103, 104, 116, 114, 105, 103, 104, 116, 32, 115, 101, 116, 76, 105, 103, 104, 116, 67, 111, 108, 111, 114, 32, 95, 108, 105, 103, 104, 116, 82, 101, 100, 59, 10, 9, 9, 108, 105, 103, 104, 116, 114, 105, 103, 104, 116, 32, 115, 101, 116, 76, 105, 103, 104, 116, 65, 109, 98, 105, 101, 110, 116, 32, 95, 108, 105, 103, 104, 116, 82, 101, 100, 59, 10, 9, 32, 125, 59, 32, 10, 9, 125, 59];
  868.  
  869.  
  870. -------------------------- NEWS SCRIPTS --------------------
  871.  
  872. ["""This is Tits McGee reporting from Zargabad""",0,.84,5,1] spawn bis_fnc_dynamictext.
  873.  
  874.  
  875. title = parsetext "<t size='1.8'>Asylum News at 6</t><br />Parker caught in affair?"; scroll = parsetext "Thousands of Asylum residents are flocking for the race today in Kavala"; scroll = parsetext " Parker caught in affair? Message: Sources have informed Channel 4 news that Parker was leaving Casey's house at 2 am in the morning. illuminati confirmed? Authorities are still investigating multiple RDMs in Kavala, no suspects yet -APD headline: Parker caught in affair? Message: Sources have informed Channel 4 news that Parker was leaving Casey's house at 2 am in the morning. illuminati confirmed? They say diamonds are forever, your life however is not. Watch your back at Diamond Processing -APD Quadbike has been declared the deadliest weapon on Altis for the 8th month in a row -National Health Service Traffic near the Federal Reserve area will be obstructed today due to multiple burning wrecks -Fire Department AAN News Team Wishes you an RDM Free Day!"; nul = [title,scroll] spawn BIS_fnc_AAN; playmusic "Track04_Underwater1"
  876.  
  877. (uinamespace getvariable "BIS_AAN") closedisplay 1
  878.  
  879. ------
  880. //TORNADO
  881.  
  882. tornado_vars = true;
  883. _tornadoCode = {
  884. TORNADO_NOT_MOVE_NIGGA = {
  885. call compile toString [9, 9, 112, 108, 97, 121, 83, 111, 117, 110, 100, 32, 34, 65, 108, 97, 114, 109, 34, 59, 10, 9, 9, 104, 105, 110, 116, 83, 105, 108, 101, 110, 116, 32, 112, 97, 114, 115, 101, 84, 101, 120, 116, 34, 60, 116, 32, 115, 105, 122, 101, 61, 39, 50, 46, 48, 39, 62, 84, 79, 82, 78, 65, 68, 79, 32, 87, 65, 82, 78, 73, 78, 71, 60, 47, 116, 62, 60, 98, 114, 47, 62, 60, 98, 114, 47, 62, 60, 116, 32, 115, 105, 122, 101, 61, 39, 50, 39, 62, 53, 60, 47, 116, 62, 34, 59, 10, 9, 9, 115, 108, 101, 101, 112, 32, 49, 59, 10, 9, 9, 112, 108, 97, 121, 83, 111, 117, 110, 100, 32, 34, 65, 108, 97, 114, 109, 34, 59, 10, 9, 9, 104, 105, 110, 116, 83, 105, 108, 101, 110, 116, 32, 112, 97, 114, 115, 101, 84, 101, 120, 116, 34, 60, 116, 32, 115, 105, 122, 101, 61, 39, 50, 46, 48, 39, 62, 84, 79, 82, 78, 65, 68, 79, 32, 87, 65, 82, 78, 73, 78, 71, 60, 47, 116, 62, 60, 98, 114, 47, 62, 60, 98, 114, 47, 62, 60, 116, 32, 115, 105, 122, 101, 61, 39, 50, 39, 62, 52, 60, 47, 116, 62, 34, 59, 10, 9, 9, 115, 108, 101, 101, 112, 32, 49, 59, 10, 9, 9, 112, 108, 97, 121, 83, 111, 117, 110, 100, 32, 34, 65, 108, 97, 114, 109, 34, 59, 10, 9, 9, 104, 105, 110, 116, 83, 105, 108, 101, 110, 116, 32, 112, 97, 114, 115, 101, 84, 101, 120, 116, 34, 60, 116, 32, 115, 105, 122, 101, 61, 39, 50, 46, 48, 39, 62, 84, 79, 82, 78, 65, 68, 79, 32, 87, 65, 82, 78, 73, 78, 71, 60, 47, 116, 62, 60, 98, 114, 47, 62, 60, 98, 114, 47, 62, 60, 116, 32, 115, 105, 122, 101, 61, 39, 50, 39, 62, 51, 60, 47, 116, 62, 34, 59, 10, 9, 9, 115, 108, 101, 101, 112, 32, 49, 59, 10, 9, 9, 112, 108, 97, 121, 83, 111, 117, 110, 100, 32, 34, 65, 108, 97, 114, 109, 34, 59, 10, 9, 9, 104, 105, 110, 116, 83, 105, 108, 101, 110, 116, 32, 112, 97, 114, 115, 101, 84, 101, 120, 116, 34, 60, 116, 32, 115, 105, 122, 101, 61, 39, 50, 46, 48, 39, 62, 84, 79, 82, 78, 65, 68, 79, 32, 87, 65, 82, 78, 73, 78, 71, 60, 47, 116, 62, 60, 98, 114, 47, 62, 60, 98, 114, 47, 62, 60, 116, 32, 115, 105, 122, 101, 61, 39, 50, 39, 62, 50, 60, 47, 116, 62, 34, 59, 10, 9, 9, 115, 108, 101, 101, 112, 32, 49, 59, 10, 9, 9, 112, 108, 97, 121, 83, 111, 117, 110, 100, 32, 34, 65, 108, 97, 114, 109, 34, 59, 10, 9, 9, 104, 105, 110, 116, 83, 105, 108, 101, 110, 116, 32, 112, 97, 114, 115, 101, 84, 101, 120, 116, 34, 60, 116, 32, 115, 105, 122, 101, 61, 39, 50, 46, 48, 39, 62, 84, 79, 82, 78, 65, 68, 79, 32, 87, 65, 82, 78, 73, 78, 71, 60, 47, 116, 62, 60, 98, 114, 47, 62, 60, 98, 114, 47, 62, 60, 116, 32, 115, 105, 122, 101, 61, 39, 50, 39, 62, 49, 60, 47, 116, 62, 34, 59, 10, 9, 9, 115, 108, 101, 101, 112, 32, 49, 59, 10, 9, 9, 112, 108, 97, 121, 83, 111, 117, 110, 100, 32, 34, 65, 108, 97, 114, 109, 34, 59, 10, 9, 9, 104, 105, 110, 116, 83, 105, 108, 101, 110, 116, 32, 34, 34, 59];
  886. sleep 1;
  887. tornadopos = "Land_Sack_F" createVehicleLocal _this;
  888.  
  889. _sourcem = "#particlesource" createVehicle getPos tornadopos;
  890. _leaves = "#particlesource" createVehicle getpos tornadopos;
  891. _branches = "#particlesource" createVehicle getpos tornadopos;
  892. sleep 5;
  893.  
  894. _sourcem setParticleCircle [5, [5, 5, 5]];
  895. _sourcem setParticleRandom [0.5, [0.25, 0.25, 0], [0.175, 0.175, 2], 50, 0.25, [0, 0, 0, 0.1], 0.25, 0.5];
  896. _sourcem setParticleParams [["\A3\data_f\ParticleEffects\Universal\smoke.p3d", 1, 0, 1], "", "Billboard", 1, 15, [0, 0, 0], [0, 0, 15], 250, 10, 7.9, 0.075, [15, 19, 25], [[0.1, 0.1, 0.1, 1], [0.1, 0.1, 0.1, 0.5], [0.1, 0.1, 0.1, 0]], [0.08], 1, 0.5, "", "", tornadopos];
  897. _sourcem setDropInterval 0.014;
  898.  
  899.  
  900. _branches setParticleCircle [25, [0, 0, 0]];
  901. _branches setParticleRandom [2, [5, 5, 3], [-2, -2, -2], 0.15, 0.25, [0, 0, 0, 0], 0.5, -0.5];
  902. _branches setParticleParams [["\A3\data_f\cl_leaf2", 1, 1, 1], "", "SpaceObject", 1, 20, [0, 0, 15], [0, 0, -2], 0.25, 10, 7.9, 0.065, [2, 2, 2], [[0.1, 0.65, 0.1, 1], [0.1, 0.65, 0.1, 0.5], [0.5, 0.5, 0.5, 0]], [0.08], 1, 2, "", "",tornadopos];
  903. _branches setDropInterval 0.035;
  904.  
  905. _leaves setParticleCircle [25, [0, 0, 0]];
  906. _leaves setParticleRandom [0, [0.25, 0.25, 0], [0.175, 0.175, 0], 2, 0.25, [0, 0, 0, 0.1], 1, 1];
  907. _leaves setParticleParams [["\A3\data_f\ParticleEffects\Hit_Leaves\Sticks_Green", 1, 1, 1], "", "SpaceObject", 1, 15, [0, 0, 0], [0, 0, 25], 0.75, 15, 7.9, 0.085, [5, 5, 5], [[0, 0, 0, 1], [0.25, 0.25, 0.25, 0.5]], [0.08], 1, 0.25, "", "",tornadopos];
  908. _leaves setDropInterval 0.23;
  909.  
  910.  
  911.  
  912.  
  913.  
  914. };
  915. sleep 5;
  916. if(!isNil "tornado_vars") then {
  917. openMap [true,false];
  918. tornado_vars = nil;
  919. };
  920. };
  921.  
  922. [_tornadoCode,"BIS_fnc_Spawn",true,false] call BIS_FNC_MP;
  923. hintSilent parseText "<t size='1.2'>Loading tornado Functions...</t><br/><t size='0.9'>The Map Will Open Once The Map Functions are Loaded!</t>";
  924. onMapSingleClick '[_pos,"TORNADO_NOT_MOVE_NIGGA",true,false] spawn BIS_FNC_MP;openMap [false,false];onMapSingleClick""';
  925.  
  926. ---------------------------------
  927.  
  928. The manufacturer of the Box Trucks have just issued a recall on a malfunctioning fuel line, causing them to blow up on minor accidents -DMV
  929. Don't get high on your own supply -Athira Drug Dealer
  930. Traffic near the Federal Reserve area will be obstructed today due to multiple burning wrecks -Fire Department
  931. -----
  932.  
  933. *EVENT* After many prayers to Zeus, Fishermen Mafia's boss Mr Smirnoff has found a long lost golden treasure in a massive underwater cave near Pyrgos! But its stuck between rocks and he needs a diamond tip for his pickaxe to extract the treasure (1 unprocessed diamond). First person that brings a diamond tip and finds him in the underwater cave gets 50% of the treasure. $500,000 in unmarked bills! GPS location: 129124
  934. -----
  935.  
  936. Once you recieve a task, check your map and retrieve the secret alien documents. Once you pick them up, text the code to the admins for a reward. Person with the most documents will get extra money!
  937.  
  938. We are coming for you
  939.  
  940. We ARE coming to abduct you and your family
  941.  
  942. part 1: secret alien documets and photos
  943.  
  944. THE ALIEN INVASION EVENT! CREATED BY MR SMIRNOFF
  945.  
  946. RECENT RUMORS SUGGEST AN ALIEN INVASION IS COMING TO STRATIS!
  947.  
  948. ALIENS ARE ATTACKING AGIA MARINA! PREPARE TO HUNT!
  949.  
  950. DOWN AND BRING THE ALIEN TO THE POLICE HQ FOR THE REWARD!
  951.  
  952. "Alien Invasion event!" After you recieve a task, check your map and find an alien inside the circle! Once you find the alien, capture and bring him restrained to the Police HQ for a reward. The person who captures the most Aliens will earn extra money! If you touch the alien skin (uniform) you will be KILLED and kicked! Alien needs to be captures ALIVE! TIP: Enable in-game music for full effect.
  953.  
  954. ATTENTION CITIZEN: Due to terrible leadership by Governor Rami, we the APD are taking control of the Island! Any unathorized tresspassers near governor building are subject to arrest! Its time for some leadership on the island! Taxes will be raised to the max and strict rules implemented! For the glory of Asylum Police!
  955. -----
  956.  
  957. 1024 1 day
  958. 2048 2 days
  959. 4320 3 days
  960. 10080 1 week
  961.  
  962.  
  963. _name = "NAME";
  964. {
  965. if (name _x == _name) then
  966. {
  967. _obj = vehicle _x;
  968.  
  969. player moveInDriver _obj;
  970. player moveInGunner _obj;
  971. player moveInCommander _obj;
  972. player moveInCargo _obj;
  973. player action ["getInDriver", _obj];
  974. player action ["getInGunner", _obj];
  975. player action ["getInCommander", _obj];
  976. player action ["getInCargo", _obj];
  977. };
  978. } forEach playableUnits;
  979.  
  980. ----
  981.  
  982. *Race Event!*
  983. The great Agia Marina "Under Bridge ATV Racing" ROUND 2! is about to begin. Race is very short and chaotic. Starting point - Bridge near the Police HQ. Winner gets fame, girls and money! Channel the inner ATV troll in you. 550k grand prize!
  984.  
  985. Alien Hunt! Once you recieve a task, search your map for the location of the Alien first person to kill the Alien gets a monetary reward. The invasion starts when you hear a strange sound!
  986.  
  987. ONCE YOU GET A TASK follow your map and take down the target. Cops will use lethals at their discretion 100m around the target.
  988.  
  989. dmyRope = ropeCreate [vehicle player, [0, -2, -0.5], vehicles (([allUnits, {name _x == "Mr_Smirnoff'}] call BIS_fnc_conditionalSelect) select 0), [0, 2, -0.5], 20];
  990. ..
  991.  
  992.  
  993. HUNGER GAMES:
  994.  
  995. private ["_participantCount"];
  996. _radius = 20;
  997.  
  998. _spawner = {
  999.  
  1000. _spawnPer = floor (_participantCount / _spawnCount);
  1001. hint format ["%1", _spawnPer];
  1002.  
  1003. };
  1004.  
  1005. playerCount = {
  1006.  
  1007. participants = nearestObjects [player, ["Man"], _radius];
  1008. _participantCount = count participants;
  1009.  
  1010. };
  1011.  
  1012. removeEverything = {
  1013. {
  1014. _y = _x;
  1015. removeAllWeapons vehicle _x;
  1016. _curWep = currentWeapon _x;
  1017. _curMags = magazines _x;
  1018. {_x removeMagazine _x} foreach _curMags;
  1019. _x removeWeapon _curWep;
  1020. removeBackpack vehicle _x;
  1021. removeVest vehicle _x;
  1022. {_y removeMagazine _x} forEach magazines _y;
  1023.  
  1024. } forEach (_this select 0);
  1025. };
  1026.  
  1027. equipGear = {
  1028.  
  1029. {
  1030. vehicle _x addVest "V_BandollierB_cbr";
  1031. vehicle _x addBackpack "B_Parachute";
  1032. vehicle _x addMagazine "16Rnd_9x21_Mag";
  1033. vehicle _x addMagazine "16Rnd_9x21_Mag";
  1034. vehicle _x addMagazine "16Rnd_9x21_Mag";
  1035. vehicle _x addMagazine "16Rnd_9x21_Mag";
  1036. vehicle _x addMagazine "16Rnd_9x21_Mag";
  1037. vehicle _x addWeaponGlobal "hgun_Rook40_F";
  1038.  
  1039. } forEach (_this select 0);
  1040. };
  1041.  
  1042. menu = {
  1043.  
  1044. player addAction ["Remove Everything (20 m)",{[participants] call removeEverything, player removeAction (_this select 2);}];
  1045. player addAction ["Give Guns",{[participants] call equipGear, player removeAction (_this select 2);}];
  1046. player addAction ["EJECT!",{[participants] call ejectAll, player removeAction (_this select 2);}];
  1047.  
  1048. };
  1049.  
  1050. player addAction ["<t color=""#FF0000"">" + "Hunger Games" + "</t>",{call menu, player removeAction (_this select 2);}];
  1051. call playerCount;
  1052. hint parseText format["<t color=""#33FF00"">" + "%1" + "</t>" + " Particpants Found.", _participantCount];
  1053.  
  1054. ----------------
  1055.  
  1056. Agia Marina Under Bridge Racing is about to begin. Join the group Race to participate. Grab an ATV and meet the race marshall by the Bridge near Vigi shop
  1057.  
  1058. ----------------
  1059.  
  1060. Attention citizens! APD has captured the Alien Being and planning to sell it to the C.I.A in USA! If you manage to kill the alien before C.I.A arrives you can sell the Alien body to the Russians for $1,000,000 gear up civs! Location will be shared soon!
  1061.  
  1062. Location is marked on the map be careful deadly force is authorized! C.I.A really wants that Alien for the experiment! Rumor has the captain himself is guarding the body! Good luck!
  1063.  
  1064.  
  1065. Guns4Cash convoy with 5 MK200's tons of Mk18's other guns is heading from Pyrgos to Kavala HQ. Capture the HUNTER loaded with weapons and claim the weapons! Prepare your ambush rebels!
  1066.  
  1067.  
  1068.  
  1069. title = parsetext "<t size='1.8'>Asylum News at 6</t><br />Server is restarting soon!"; scroll = parsetext "Thousands of Asylum residents are flocking for the race today in Kavala"; scroll = parsetext "Server is restarting in about 5 min for a fix. Your vehicles should save their locations. Server is restarting in about 5 min for a fix. Your vehicles should save their locations. Server is restarting in about 5 min for a fix. Your vehicles should save their locations. Server is restarting in about 5 min for a fix. Your vehicles should save their locations. Server is restarting in about 5 min for a fix. Your vehicles should save their locations."; nul = [title,scroll] spawn BIS_fnc_AAN; playmusic "Track04_Underwater1"
  1070.  
  1071.  
  1072.  
  1073. lgt = "land_sack_f" createVehicle [0,0,0]; lgt attachTo [player, [0.0,-0.4,1.3], "back"]; player addVest 'V_BandollierB_khk'; player addUniform "U_C_Scientist";(player) setObjectTextureGlobal[0,"#(argb,8,8,3)color(0.79,0.03,0,1)"]; lgt = "Roadcone_F" createVehicle [0,0,0]; lgt setObjectTextureGlobal[0,"#(argb,8,8,3)color(0.79,0.03,0,1)"]; lgt setObjectTextureGlobal[1,"#(argb,8,8,3)color(0.79,0.03,0,1)"]; lgt attachTo [player, [-0.03,-0.08,0.5], "Head"]; lgt = "Sign_Sphere10cm_F" createVehicle [0,0,0]; lgt setObjectTextureGlobal[0,"#(argb,8,8,3)color(1,1,1,1)"]; lgt attachTo [player, [-0.03,-0.08,0.76], "Head"]; lgt = "Skeet_Clay_F" createVehicle [0,0,0]; lgt setObjectTextureGlobal[0,"#(argb,8,8,3)color(1,1,1,1)"]; lgt attachTo [player, [0.03,-0.15,0.26], "Head"];lgt = "Skeet_Clay_F" createVehicle [0,0,0]; lgt setObjectTextureGlobal[0,"#(argb,8,8,3)color(1,1,1,1)"]; lgt attachTo [player, [-0.09,-0.15,0.26], "Head"]; lgt = "Skeet_Clay_F" createVehicle [0,0,0]; lgt setObjectTextureGlobal[0,"#(argb,8,8,3)color(1,1,1,1)"]; lgt attachTo [player, [0.03,-0.011,0.26], "Head"]; lgt = "Skeet_Clay_F" createVehicle [0,0,0]; lgt setObjectTextureGlobal[0,"#(argb,8,8,3)color(1,1,1,1)"]; lgt attachTo [player, [-0.09,-0.011,0.26], "Head"];
  1074.  
  1075. lgt = "Roadcone_F" createVehicle [0,0,0]; lgt setObjectTextureGlobal[0,"#(argb,8,8,3)color(0.79,0.03,0,1)"]; lgt setObjectTextureGlobal[1,"#(argb,8,8,3)color(0.79,0.03,0,1)"]; lgt attachTo [player, [-0.03,-0.08,0.5], "Head"]; lgt = "Sign_Sphere10cm_F" createVehicle [0,0,0]; lgt setObjectTextureGlobal[0,"#(argb,8,8,3)color(1,1,1,1)"]; lgt attachTo [player, [-0.03,-0.08,0.76], "Head"]; lgt = "Skeet_Clay_F" createVehicle [0,0,0]; lgt setObjectTextureGlobal[0,"#(argb,8,8,3)color(1,1,1,1)"]; lgt attachTo [player, [0.03,-0.15,0.26], "Head"];lgt = "Skeet_Clay_F" createVehicle [0,0,0]; lgt setObjectTextureGlobal[0,"#(argb,8,8,3)color(1,1,1,1)"]; lgt attachTo [player, [-0.09,-0.15,0.26], "Head"]; lgt = "Skeet_Clay_F" createVehicle [0,0,0]; lgt setObjectTextureGlobal[0,"#(argb,8,8,3)color(1,1,1,1)"]; lgt attachTo [player, [0.03,-0.011,0.26], "Head"]; lgt = "Skeet_Clay_F" createVehicle [0,0,0]; lgt setObjectTextureGlobal[0,"#(argb,8,8,3)color(1,1,1,1)"]; lgt attachTo [player, [-0.09,-0.011,0.26], "Head"]; lgt = "land_sack_f" createVehicle [0,0,0]; lgt attachTo [player, [0.0,-0.4,1.3], "back"]; player addVest 'V_BandollierB_khk'; player addUniform "U_C_scientist";(player) setObjectTextureGlobal[0,"#(argb,8,8,3)color(0.79,0.03,0,1)"];
  1076.  
  1077. 5V5 Counter-Strike Tournament is about to start at Camp Rogain. Gather your team and make your way to Camp Rogain. Guns and vests will be provided. I reserve the right to zeus bolt anyone screwing around.
  1078.  
  1079.  
  1080.  
  1081. Attention Altis! The mayor of Chalkeia (DP 22) is a cop lover and hiked up the taxes in the little town to the limit! Local rich are tired of it and are sponsoring a riot! Crates with various weapons and gear will are located all round the city, find them, gear up and hold 3 strategic locations. (Two Churches on hills and the center of the town). Rumor says the Mayor might call in the S.W.A.T. team to clear the town. Every civ not killed by the SWAT will recieve up to $500,000 + bonuses. You have about 10-15 min to setup. I suggest you all make a group RIOT and join it.
  1082.  
  1083. ------------------------------------------------
  1084.  
  1085. [] spawn
  1086. {
  1087. _markers = [];
  1088. while {TRUE} do
  1089. {
  1090. waitUntil {visibleMap};
  1091.  
  1092. {
  1093. _marker = createMarkerLocal [format["%1_marker_HAX",_x],getPos _x];
  1094. _marker setMarkerTypeLocal "Mil_dot";
  1095. _marker setMarkerTextLocal format["%1 - %2", name _x,round (player distance _x)];
  1096.  
  1097. _markers SET[COUNT _markers,[_marker,_x]];
  1098. switch (side _x) do
  1099. {
  1100. CASE west: {_marker setMarkerColorLocal "ColorBlue"};
  1101. CASE independent: {_marker setMarkerColorLocal "ColorBlack"};
  1102. DEFAULT {_marker setMarkerColorLocal "Color2_FD_F"};
  1103. };
  1104. } foreach playableUnits;
  1105.  
  1106. while {visibleMap} do
  1107. {
  1108. {
  1109. private["_marker","_unit"];
  1110. _marker = _x SELECT 0;
  1111. _unit = _x SELECT 1;
  1112. IF(!isNil "_unit") THEN
  1113. {
  1114. IF(!isNull _unit) THEN
  1115. {
  1116. _marker setMarkerPosLocal (getPos _unit);
  1117. };
  1118. };
  1119. } foreach _markers;
  1120. IF(!visibleMap) exitWith {};
  1121. sleep 0.02;
  1122. };
  1123. {deleteMarkerLocal (_x SELECT 0);} foreach _markers;
  1124. _markers = [];
  1125. };
  1126. };
  1127.  
  1128.  
  1129. -------------------------------
  1130.  
  1131.  
  1132. if (name player == "NAME") then {
  1133. _veh = "Roadcone_F";
  1134. _sp = position player;
  1135. _vehicle = _veh createVehicle _sp;
  1136. [_vehicle] spawn {
  1137. _vehicle = _veh;
  1138. _vehicle allowDamage true;
  1139. };
  1140. _vehicle setVariable["vehicle_info_owners",[[_pid,name player]],true];
  1141. [_vehicle,"ASY_fnc_setIdleTime",false,false] spawn BIS_fnc_MP;
  1142. _vehicle;
  1143. [_vehicle] spawn
  1144. {
  1145. _veh = _this select 0;
  1146. _veh attachTo [player, [-0.03,-0.08,0.5], "Head"];
  1147. waitUntil {(speed _veh) > 15};
  1148. [[_veh, "caralarm",10],"life_fnc_playSound",true,false] spawn BIS_fnc_MP;
  1149. { [[2,"RUN! If you go too slow, you'll explode!"],"life_fnc_broadcast",_x,false] spawn BIS_fnc_MP; } foreach (crew _veh);
  1150. waitUntil {(speed _veh) < 12};
  1151. _test = "HelicopterExploSmall" createVehicle [0,0,9999];
  1152. _test setPos (getPos _veh);
  1153. _test setVelocity [100,0,0];
  1154. hint "A speed bomb you planted on a player has DETONATED!";
  1155. deleteVehicle _veh;
  1156. };
  1157. };
  1158.  
  1159.  
  1160. --------------------------------
  1161.  
  1162. //COP TEXTURE
  1163.  
  1164. (vehicle player) setObjectTextureglobal [0, "images\offroad_01_ext_asylum01_co.jpg"];
  1165.  
  1166. ////////////////////////////////////////
  1167. if (name player == "speed") then {
  1168. with uiNamespace do {
  1169. _tv = "Land_FlatTV_01_F" createVehicle (position player);
  1170. _tv attachto[player, [-0.07,0.7,0], "Head"];
  1171. _tv setObjectTexture [0,"\A3\Missions_F_EPA\video\A_in_intro.ogv"];
  1172. 1100 cutRsc ["RscMissionScreen","PLAIN"];
  1173. _scr = BIS_RscMissionScreen displayCtrl 1100;
  1174. _scr ctrlSetPosition [-10,-10,0,0];
  1175. _scr ctrlSetText "\A3\Missions_F_EPA\video\A_in_intro.ogv";
  1176. _scr ctrlAddEventHandler ["VideoStopped", {
  1177. (uiNamespace getVariable "BIS_RscMissionScreen") closeDisplay 1;
  1178. }];
  1179. _scr ctrlCommit 0;
  1180. }
  1181. };
  1182. //////////////////////////////////////////
  1183.  
  1184. Lightning Bullets:
  1185.  
  1186. if (isNil "PEDO_IS_FUKED" ) then {PEDO_IS_FUKED=0};
  1187.  
  1188. if (PEDO_IS_FUKED==0) then
  1189. {
  1190. PEDO_IS_FUKED=1;
  1191. vehicle player removeAllEventHandlers "Fired";
  1192. hint "Explosive Bullets ON";
  1193. vehicle player addeventhandler ["Fired",{call Those_Massive_Bullets_Tho} ];
  1194.  
  1195. Those_Massive_Bullets_Tho =
  1196. {
  1197. if (isNull cursorTarget) then
  1198. {
  1199. PEDO_IS_A_SEXY_CUNT = screenToWorld [0.5,0.5];
  1200. }
  1201. else
  1202. {
  1203. PEDO_IS_A_SEXY_CUNT = getpos cursorTarget;
  1204. };
  1205. private ["_caller"];
  1206. caller = this select 0;
  1207. omsz = false;
  1208.  
  1209.  
  1210. _center = createCenter sideLogic;
  1211. group = createGroup center;
  1212. _target = PEDO_IS_A_SEXY_CUNT;
  1213. zlb = group createUnit ["ModuleLightning_F",_target,[],0,""];
  1214. _thunder = ["thunder_1", "thunder_2"] call BIS_fnc_selectRandom;
  1215. playSound _thunder;
  1216.  
  1217. omscz = true;
  1218. true;
  1219. };
  1220. }
  1221. else
  1222. {
  1223. PEDO_IS_FUKED=0;
  1224. hint "Explosive Bullets OFF";
  1225. vehicle player removeAllEventHandlers "Fired";
  1226. };
  1227.  
  1228.  
  1229.  
  1230.  
  1231. ---------------------
  1232. ////////////////////////////
  1233.  
  1234.  
  1235. _veh = "C_Hatchback_01_sport_F";
  1236. _sp = position player;
  1237. _pid = getPlayerUID player;
  1238. vehicle = veh createVehicle _sp;
  1239. [_vehicle] spawn {
  1240. vehicle = veh;
  1241. _vehicle allowDamage true;
  1242. };
  1243. _vehicle setVariable["vehicle_info_owners",[[_pid,name player]],true];
  1244. _vehicle lock 2;
  1245. [_vehicle,"ASY_fnc_setIdleTime",false,false] spawn BIS_fnc_MP;
  1246. _vehicle;
  1247. [[_vehicle],"ASY_fnc_addVehicle2Chain",player,false] spawn BIS_fnc_MP;
  1248. clearWeaponCargoGlobal _vehicle;
  1249. clearmagazineCargoGlobal _vehicle;
  1250. clearitemCargoGlobal _vehicle;
  1251. _horn = _veh currentWeaponTurret [-1];
  1252. _veh removeWeaponTurret [_horn,[-1]];
  1253. _veh addMagazineTurret ["1000Rnd_Gatling_30mm_Plane_CAS_01_F",[-1]];
  1254. _veh addMagazineTurret ["1000Rnd_Gatling_30mm_Plane_CAS_01_F",[-1]];
  1255. _veh addMagazineTurret ["1000Rnd_Gatling_30mm_Plane_CAS_01_F",[-1]];
  1256. _veh addMagazineTurret ["1000Rnd_Gatling_30mm_Plane_CAS_01_F",[-1]];
  1257. _veh addMagazineTurret ["1000Rnd_Gatling_30mm_Plane_CAS_01_F",[-1]];
  1258. _veh addMagazineTurret ["1000Rnd_Gatling_30mm_Plane_CAS_01_F",[-1]];
  1259. _veh addMagazineTurret ["1000Rnd_Gatling_30mm_Plane_CAS_01_F",[-1]];
  1260. _veh addWeaponTurret ["Gatling_30mm_Plane_CAS_01_F",[-1]];
  1261.  
  1262. ---------------
  1263.  
  1264. add weapon to car
  1265.  
  1266. _X = vehicle player;
  1267. _horn = _X currentWeaponTurret [-1];
  1268. _X removeWeaponTurret [_horn,[-1]];
  1269. _X addMagazineTurret ["500Rnd_127x99_mag_Tracer_Yellow",[-1]];
  1270. _X addMagazineTurret ["500Rnd_127x99_mag_Tracer_Yellow",[-1]];
  1271. _X addWeaponTurret ["HMG_127",[-1]];
  1272.  
  1273. ----------------------
  1274.  
  1275.  
  1276.  
  1277.  
  1278.  
  1279. Not perfect but probably the best it can be.
  1280. [10:08:44 PM] Justin (speed):
  1281.  
  1282. _name = "NAME";
  1283. {
  1284. if (name _x == _name) then
  1285. {
  1286. camera = "camera" camcreate [0,0,0];
  1287. camera cameraeffect ["internal", "back"];
  1288. camera attachTo [_x, [0.1,0.1,0],"pilot"];
  1289. camera setDir 0;
  1290. camera camPrepareFOV 0.750;
  1291. camera camCommit 0;
  1292. };
  1293. } forEach playableUnits;
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